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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Deoxys Normal Forme 
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Legends Awakened  1  Psychic  90  Basic  Px2    Rare  Form Change - Once during your turn (before your attack), you may search your deck for any Deoxys and switch it with Deoxys Normal Forme. (Any cards attached to Deoxys Normal Forme, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys Normal Forme on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [1P] Energy Crush (20+) Does 20 damage plus 10 more damage for each Energy attached to all of your opponent's Pokemon.       
Dragonite 
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Legends Awakened  2  Colorless  140  Stage 2  C+30  F-20  Rare    [3] Hyper Beam (40) Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.  [4] Draco Meteor - Flip a coin for each of your opponent's Pokemon. If that coin flip is heads, this attack does 50 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Froslass 
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Legends Awakened  3  Water  90  Stage 1  M+20    Rare    [P] Destiny Bond - Discard a P Energy attached to Froslass. During your opponent's next turn, if Froslass would be Knocked Out by damage from an attack, the Attacking Pokemon is Knocked Out.  [1W] Icy Breath (40) The Defending Pokemon is now Asleep. Put 1 damage counter on each of your opponent's Benched Pokemon.     
Giratina 
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Legends Awakened  4  Psychic  100  Basic  Dx2  C-20  Rare    [1P] Shadow Force - Choose 1 of your opponent's Benched Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Giratina during your opponent's next turn.  [2PP] Brutal Edge (50+) Does 50 damage plus 10 more damage for each damage counter on the Defending Pokemon.     
Gliscor 
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Legends Awakened  5  Fighting  80  Stage 1  W+20  F-20  Rare    [0] Burning Poison - Choose either Burned or Poisoned. The Defending Pokemon is now affected by that Special Condition. You may return Gliscor and all cards attached to it to your hand.  [1F] Pester (40+) If the Defending Pokemon is affected by a Special Condition, this attack does 40 damage plus 40 more damage.     
Heatran 
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Legends Awakened  6  Fire  100  Basic  Wx2    Rare  Flash Fire - Once during your turn (before your attack), you may move a R Energy attached to 1 of your Pokemon to Heatran. This power can't be used if Heatran is affected by a Special Condition. (Poke-POWER)  [2RR] Magma Storm (40+) You may discard as many basic Energy cards as you like attached to Heatran. If you do, this attack does 40 damage plus 20 more damage for each Energy card you discarded.       
Kingdra 
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Legends Awakened  7  Water  130  Stage 2  L+30    Rare    [0] Aqua Stream (10x) Search your discard pile for as many W Energy cards as you like, show them to your opponent, and this attack does 10 damage for each W Energy card you chose. Put those cards on top of your deck. Shuffle your deck afterward.  [W] Dragon Pump (40+) You may discard 2 cards from your hand. If you do, this attack does 40 damage plus 20 more damage and does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Luxray 
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Legends Awakened  8  Lightning  120  Stage 2  F+30  M-20  Rare  Rivalry - If your opponent has any Pokemon LV.X in play, each of Luxray's attacks does 50 more damage to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [2] Plasma (40) Search your discard pile for a L Energy card and attach it to Luxray.  [1LL] Shock Bolt (100) Discard all L Energy attached to Luxray.     
Mamoswine 
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Legends Awakened  9  Water  140  Stage 2  M+40  L-20  Rare    [2W] Ice Fang (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed and discard an Energy card attached to the Defending Pokemon.  [3F] Charge Through (60+) You may do 60 damage plus 40 more damage and 40 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If you do, Mamoswine does 40 damage to itself.     
Metagross 
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Legends Awakened  10  Metal  120  Stage 2  R+30  P-20  Rare  Magnetic Reversal - Once during your turn (before your attack), you may flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. This power can't be used if Metagross is affected by a Special Condition. (Poke-POWER)  [2M] Extra Comet Punch (50) During your next turn, Metagross's Extra Comet Punch attack's base damage is 100.       
Mewtwo 
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Legends Awakened  11  Psychic  80  Basic  P+20    Rare    [1] Hypnoblast (10) The Defending Pokemon is now Asleep.  [2P] Psychic (40+) Does 40 damage plus 10 more damage for each Energy attached to the Defending Pokemon.     
Politoed 
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Legends Awakened  12  Water  120  Stage 2  G+30    Rare  Enthusiasm - If you have Poliwag, Poliwhirl, and Poliwrath in play, each of these Pokemon's attacks does 60 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1W] Frog Hop (40+) Flip a coin. If heads, this attack does 40 damage plus 40 more damage.       
Probopass 
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Legends Awakened  13  Fighting  90  Stage 1  W+20    Rare  Steel Coating - Any damage done to Probopass by your opponent's attacks is reduced by 10 for each M Energy attached to Probopass (after applying Weakness and Resistance). You can't reduce more than 20 damage in this way. (Poke-BODY)  [2F] Metal Bomber (60) Choose a number of your opponent's Benched Pokemon up to the amount of M Energy attached to Probopass. This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Rayquaza 
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Legends Awakened  14  Colorless  100  Basic  Cx2  F-20  Rare  Speed Gain - Once during your turn (before your attack), you may flip a coin until you get tails. For each heads, search your discard pile for a basic R Energy card or a basic L Energy card and attach it to Rayquaza. This power can't be used if Rayquaza is affected by a Special Condition or if you have another Rayquaza in play. (Poke-POWER)  [LLRR] Sky Judgment (150) Discard all Energy attached to Rayquaza.       
Regigigas 
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Legends Awakened  15  Colorless  120  Basic  Fx2    Rare  Slow Start - Regigigas can't attack until your opponent has 3 or less Prize cards left. (Poke-BODY)  [1FMW] Crush Grip (120) If the Defending Pokemon already has any damage counters on it, this attack's base damage is 40 instead of 120.       
Spiritomb 
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Legends Awakened  16  Psychic  70  Basic    C-20  Rare  Curse Breath - Once during your turn, when you put Spiritomb from your hand onto your Bench, you may put 1 damage counter on all Pokemon that already have any damage counters on them (both yours and your opponent's). You can't use more than 1 Curse Breath Poke-Power each turn. (Poke-POWER)  [P] Transfer Pain - Move 1 damage counter from 1 of your Pokemon to 1 of your opponent's Pokemon.       
Yanmega 
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Legends Awakened  17  Grass  90  Stage 1  L+20  F-20  Rare    [0] Sonic Wave (10) Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2GG] Pursue and Turn (60+) If the Defending Pokemon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage and switch Yanmega with 1 of your Benched Pokemon.     
Armaldo 
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Legends Awakened  18  Fighting  140  Stage 2  G+30    Rare  Fossil Armor - If Armaldo would be damaged by an attack, prevent that attack's damage done to Armaldo if that damage is 60 or less. (Poke-BODY)  [1FF] Crush Claw (60) During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 40 more damage.       
Azelf 
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Legends Awakened  19  Psychic  70  Basic  P+20    Rare  Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)  [P] Lock Up (20) The Defending Pokemon can't retreat during your opponent's next turn.       
Bellossom 
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Legends Awakened  20  Grass  100  Stage 2  R+30  W-20  Rare    [G] Parallel Gain (30) Remove 1 damage counter from each of your Pokemon.  [1G] Blend Pollen (40+) Does 40 damage plus 20 more damage for each Vileplume and each Bellossom you have in play. Flip a coin. If heads, the Defending Pokemon is now Burned.     
Cradily 
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Legends Awakened  21  Grass  120  Stage 2  R+30    Rare    [G] Drain Down (30) Before doing damage, you may switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. If you do, this attack does 30 damage to the new Defending Pokemon. If the Defending Pokemon would be Knocked Out by this attack, you may remove all damage counters from Cradily.  [2G] Acid (50) The Defending Pokemon can't retreat during your opponent's next turn.     
Crawdaunt 
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Legends Awakened  22  Water  90  Stage 1  L+20  P-20  Rare    [1W] Gripthrow - Flip a coin. If heads, your opponent returns the Defending Pokemon and all cards attached to it to his or her hand.  [2W] Prop-up Pinchers (50+) If Crawdaunt has a Technical Machine card attached to it, this attack does 50 damage plus 30 more damage.     
Delcatty 
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Legends Awakened  23  Colorless  80  Stage 1  F+20    Rare  Attracting Body - If Delcatty is your Active Pokemon and is damaged by an opponent's attack (even if Delcatty is Knocked Out), flip a coin. If heads, the Attacking Pokemon is now Confused. (Poke-BODY)  [1] Energy Assist (30) Search your discard pile for a basic Energy card and attach it to 1 of your Benched Pokemon.       
Deoxys Attack Forme 
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Legends Awakened  24  Psychic  80  Basic  Px2    Rare  Form Change - Once during your turn (before your attack), you may search your deck for any Deoxys and switch it with Deoxys Normal Forme. (Any cards attached to Deoxys Normal Forme, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys Normal Forme on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [1PP] Psychic Boost (80) During your next turn, Deoxys's Psychic Boost attack's base damage is 20.       
Deoxys Defense Forme 
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Legends Awakened  25  Psychic  100  Basic  Px2    Rare  Form Change - Once during your turn (before your attack), you may search your deck for any Deoxys and switch it with Deoxys Normal Forme. (Any cards attached to Deoxys Normal Forme, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys Normal Forme on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [2P] Psychic Defense (40) During your opponent's next turn, prevent all effects of an attack, and any damage done to Deoxys by attacks is reduced by 20 (after applying Weakness and Resistance).       
Deoxys Speed Forme 
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Legends Awakened  26  Psychic  70  Basic  Px2    Rare  Form Change - Once during your turn (before your attack), you may search your deck for any Deoxys and switch it with Deoxys Normal Forme. (Any cards attached to Deoxys Normal Forme, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys Normal Forme on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [2] Speed Shot - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.       
Ditto 
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Legends Awakened  27  Colorless  60  Basic  F+20    Rare  Ditto DNA - As long as Ditto is your Active Pokemon, its maximum HP is the same as your opponent's Active Pokemon. Ditto can use the attacks of that Pokemon as its own. (You still need the necessary Energy to use each attack.) If that Pokemon is no longer your opponent's Active Pokemon, choose 1 of your opponent's Active Pokemon for Ditto to copy. (Poke-BODY)         
Forretress  (ERRATA) 
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Legends Awakened  28  Metal  90  Stage 1  R+20  P-20  Rare  Iron Shell - Whenever you attach a basic Energy card from your hand to Forretress (excluding effects of attacks), you may flip a coin. If tails, put 2 damage counters on each Pokemon (both yours and your opponent's) (excluding any Forretress.) (Poke-BODY)  [2MM] Explosion (100) Forretress does 40 damage to itself.       
Groudon 
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Legends Awakened  29  Fighting  100  Basic  Gx2  L-20  Rare    [0] Drought - Choose up to 2 basic F Energy cards from your hand and attach them to 1 of your Pokemon.  [1FF] Major Earthquake (100) Discard 2 F Energy attached to Groudon and this attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance Pokemon.)     
Heatran 
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Legends Awakened  30  Metal  100  Basic  Wx2    Rare  Smelt - Once during your turn (before your attack), you may move a M Energy attached to 1 of your Pokemon to Heatran. This power can't be used if Heatran is affected by a Special Condition. (Poke-POWER)  [3] Heavy Metal (40+) Flip a coin for each M Energy attached to Heatran. This attack does 40 damage plus 20 more damage for each heads.       
Jirachi 
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Legends Awakened  31  Metal  70  Basic  R+20  P-20  Rare    [0] One Desire - Search your deck for any 1 card. Shuffle your deck, then put that card on top of your deck.  [MM] Doom Desire - Discard all Energy attached to Jirachi. The Defending Pokemon is Knocked Out at the end of your opponent's next turn.     
Kyogre 
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Legends Awakened  32  Water  100  Basic  Lx2    Rare    [0] Drizzle - Choose up to 2 basic W Energy cards from your hand and attach them to 1 of your Pokemon.  [1WW] High Tide (60) Discard 2 W Energy attached to Kyogre. This attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Lopunny 
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Legends Awakened  33  Colorless  80  Stage 1  F+20    Rare  Healing Tail - As long as Lopunny is your Active Pokemon, remove 1 damage counter from each of your Benched Pokemon between turns. (Poke-BODY)  [0] Collect - Draw 3 cards.  [2] Cross-Cut (30+) If the Defending Pokemon is an Evolved Pokemon, this attack does 30 damage plus 30 more damage.     
Mesprit 
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Legends Awakened  34  Psychic  70  Basic  P+20    Rare  Psychic Bind - Once during your turn, when you put Mesprit onto your Bench, you may use this power. Your opponent can't use any Poke-Powers on his or her Pokemon during your opponent's next turn. (Poke-POWER)  [PP] Extrasensory (20+) If you have the same number of cards in your hand as your opponent, this attack does 20 damage plus 50 more damage.       
Poliwrath 
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Legends Awakened  35  Water  130  Stage 2  L+30    Rare    [F] Focus Punch (60) If Poliwrath was damaged by an attack during your opponent's last turn, this attack does nothing.  [2F] Submission (90) Poliwrath does 20 damage to itself.     
Regice 
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Legends Awakened  36  Water  90  Basic  Mx2    Rare  Regi Move - Once during your turn (before your attack), you may use this power. Discard 2 cards from your hand and choose 1 of your opponent's Active Pokemon that isn't an Evolved Pokemon. Then, your opponent switches that Pokemon with 1 of his or her Benched Pokemon. This power can't be used if Regice is affected by a Special Condition. (Poke-POWER)  [1WW] Ice Reflect (50) If Regice was damaged by an attack during your opponent's last turn, the Defending Pokemon is now Paralyzed.       
Regigigas 
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Legends Awakened  37  Colorless  100  Basic  Fx2    Rare  Recover Mechanism - When you attach an Energy card from your hand to Regigigas, remove all Special Conditions from Regigigas. (Poke-BODY)  [3] Gigaton Punch (60+) Flip a coin. If heads, this attack does 20 more damage and 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Regirock 
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Legends Awakened  38  Fighting  90  Basic  Wx2    Rare  Regi Cycle - Once during your turn (before your attack), if you have a F Energy card in your discard pile, you may discard 2 cards from your hand. Then, attach a F Energy card from your discard pile to Regirock. This power can't be used if Regirock is affected by a Special Condition. (Poke-POWER)  [1FF] Stone Edge (40+) Flip a coin. If heads, this attack does 40 damage plus 30 more damage.       
Registeel 
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Legends Awakened  39  Metal  90  Basic  Rx2  P-20  Rare  Regi Heal - Once during your turn (before your attack), you may discard 2 cards from your hand. Then, remove 3 damage counters from Registeel. This power can't be used if Registeel is affected by a Special Condition. (Poke-POWER)  [2M] Rotating Claws (50) You may discard an Energy card attached to Registeel. If you do, search your discard pile for an Energy card (excluding the one you discarded) and attach it to Registeel.       
Shedinja 
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Legends Awakened  40  Grass  60  Stage 1      Rare  Resent - Once during your opponent's turn, if Shedinja would be Knocked Out by damage from an attack, you may put 4 damage counters on the Attacking Pokemon and each of your opponent's Pokemon that has the same name as the Attacking Pokemon. (Poke-POWER)  [1] Curse and Deceive - Put 3 damage counters on the Defending Pokemon. If Shedinja has any damage counters on it, the Defending Pokemon is now Confused.       
Torkoal 
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Legends Awakened  41  Fire  80  Basic  W+20    Rare  White Smoke - As long as Torkoal is your Active Pokemon, prevent all effects, including damage, done to your Benched Pokemon by your opponent's attacks. (Poke-BODY)  [1R] Black Soot (30) Flip a coin. If heads, the Defending Pokemon is now Burned and Paralyzed.       
Unown [!] 
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Legends Awakened  42  Psychic  50  Basic  P+10    Rare  ! - Once during your turn, when you put Unown ! From your hand onto your Bench, you may flip a coin. If heads, put 2 damage counters on 1 of your opponent's Pokemon. If tails, put 2 damage counters on 1 of your Pokemon. (Poke-POWER)  [P] Hidden Power (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, Unown ! does 10 damage to itself, and this attack's damage isn't affected by Weakness or Resistance.       
Uxie 
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Legends Awakened  43  Psychic  70  Basic  P+20    Rare  Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)  [1] Psychic Restore (20) You may put Uxie and all cards attached to it on the bottom of your deck in any order.       
Victreebel 
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Legends Awakened  44  Grass  120  Stage 2  R+30    Rare    [0] Burning Scent - The Defending Pokemon is now Burned and Poisoned. Before applying these affects, you may switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. The new Defending Pokemon is now Burned and Poisoned.  [1GG] Energy Dissolve (60) Discard an Energy attached to the Defending Pokemon at the end of your opponent's next turn.     
Vileplume 
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Legends Awakened  45  Grass  120  Stage 2  P+30    Rare  Energy Reaction - Once during your turn (before your attack), when you attach a G or P Energy card from your hand to Vileplume (excluding the effects of attacks or Poke-Powers), you may use this power. If you attach a G Energy card, the Defending Pokemon is now Asleep. If you attach a P Energy card, the Defending Pokemon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition. (Poke-POWER)  [2P] Disturbing Pollen (60) Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.       
Anorith 
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Legends Awakened  46  Fighting  80  Stage 1  G+20    Uncommon    [1] Guard Claw (20) During your opponent's next turn, any damage done to Anorith by attacks is reduced by 20 (after applying Weakness and Resistance).  [1F] X-Scissor (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage.     
Camerupt 
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Legends Awakened  47  Fire  100  Stage 1  W+20    Uncommon    [1R] Eruption (30+) Each player discards the top card of his or her deck. This attack does 30 damage plus 30 more damage for each Energy card discarded in this way.  [2R] Take Down (80) Camerupt does 20 damage to itself.     
Castform 
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Legends Awakened  48  Colorless  60  Basic  F+10    Uncommon  Temperamental - Once during your turn (before you attack), you may search your deck for any Castform with Castform. (Any cards attached to Castform, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Castform on top of your deck. Shuffle your deck afterward. You can't use more than 1 Temperament Poke-Power each turn. (Poke-POWER)  [2] Weather Ball (30+) If you have a Stadium card in play, remove 3 damage counters from Castform. If your opponent has a Stadium card in play, this attack does 30 damage plus 30 more damage.       
Castform Rain Form 
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Legends Awakened  49  Water  70  Basic  L+10    Uncommon  Temperamental - Once during your turn (before you attack), you may search your deck for any Castform with Castform Rain Form. (Any cards attached to Castform Rain Form, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Castform Rain Form back into your deck. You can't use more than 1 Temperament Poke-Power each turn. (Poke-POWER)  [1W] Water Pulse (30) The Defending Pokemon is now Asleep.       
Castform Snow-Cloud Form 
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Legends Awakened  50  Water  70  Basic  M+10    Uncommon  Temperamental - Once during your turn (before you attack), you may search your deck for any Castform with Castform Snow-cloud Form. (Any cards attached to Castform Snow-cloud Form, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Castform Snow-cloud Form back into your deck. You can't use more than 1 Temperament Poke-Power each turn. (Poke-POWER)  [2] Hail - This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and resistance for Benched Pokemon.)       
Castform Sunny Form 
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Legends Awakened  51  Fire  70  Basic  W+10    Uncommon  Temperamental - Once during your turn (before you attack), you may search your deck for any Castform with Castform Sunny Form. (Any cards attached to Castform Sunny Form, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Castform Sunny Form back into your deck. You can't use more than 1 Temperament Poke-Power each turn. (Poke-POWER)  [1R] Ember (40) Discard a R Energy attached to Castform Sunny Form.       
Dragonair 
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Legends Awakened  52  Colorless  70  Stage 1  C+20    Uncommon    [2] Wrap (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [3] Rising Lunge (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage.     
Drifblim 
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Legends Awakened  53  Psychic  90  Stage 1  D+20  C-20  Uncommon    [P] Expand (30) During your opponent's next turn, any damage done to Drifblim by attacks is reduced by 10 (after applying Weakness and Resistance).  [3] Whirlwind (60) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.     
Exeggutor 
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Legends Awakened  54  Psychic  80  Stage 1  P+20    Uncommon    [0] Psychic Strategy - Each player counts the number of cards in his or her opponent's hand. Each player shuffles his or her hand into his or her deck. Then, each player draws a number of cards up to the number of cards his or her opponent had. (You draw your cards first.)  [P] Super Eggsplosion (50x) Discard as many Energy cards as you like attached to your Pokemon. For each Energy card you discarded, flip a coin. This attack does 50 damage times the number of heads.     
Gliscor 
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Legends Awakened  55  Fighting  90  Stage 1  W+20  F-20  Uncommon    [F] Poison Jab (20) The Defending Pokemon is now Poisoned.  [2] Sharp Tail (30+) Flip a coin. If heads, this attack does 30 damage plus 40 more damage.     
Grumpig 
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Legends Awakened  56  Psychic  90  Stage 1  P+20    Uncommon    [0] Magical Step - The Defending Pokemon is now Confused. Put 6 damage counters instead of 3 on the Confused Pokemon.  [1P] Grind (20x) Does 20 damage times the amount of Energy attached to Grumpig.     
Houndoom 
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Legends Awakened  57  Fire  80  Stage 1  W+20    Uncommon  Revenge Fang - If you have less Benched Pokemon than your opponent, each of Houndoom's attacks does 40 more damage to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1] Burning Sensation (20) If the Defending Pokemon already has any damage counters on it, the Defending Pokemon is now Burned.  [RR] Bright Flame (60) Flip a coin. If tails, discard 2 R Energy attached to Houndoom.     
Lanturn 
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Legends Awakened  58  Water  90  Stage 1  G+20    Uncommon    [2] Rushing Water (20) Move an Energy card attached to the Defending Pokemon to another of your opponent's Pokemon.  [LW] Confuse Ray (40) The Defending Pokemon is now Confused.     
Lanturn 
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Legends Awakened  59  Lightning  90  Stage 1  F+20    Uncommon    [L] Energy Split - This attack does 30 damage to each of your opponent's Pokemon that has any Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Aqua Bolt (60+) Does 60 damage plus 10 more damage for each W Energy attached to Lanturn.     
Ledian 
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Legends Awakened  60  Grass  80  Stage 1  R+20  F-20  Uncommon    [1] Comet Punch (20x) Flip 4 coins. This attack does 20 damage times the number of heads.  [GG] Baton Pass (50) You may switch Ledian with 1 of your Benched Pokemon. If you do, move as many Energy cards attached to Ledian as you like to the new Active Pokemon.     
Lucario 
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Legends Awakened  61  Fighting  90  Stage 1  P+20    Uncommon    [F] Focus Blast - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1FF] Spike Lariat (60+) If the Defending Pokemon already has any damage counters on it, this attack does 60 plus 20 more damage.     
Luxio 
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Legends Awakened  62  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1L] Spark (30) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thunderous Claw (70) Flip a coin. If tails, discard all L Energy attached to Luxio.     
Marowak 
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Legends Awakened  63  Fighting  90  Stage 1  W+20  L-20  Uncommon    [1] Heavy Bone (40) Flip a coin. If tails, Marowak can't use Heavy Bone during your next turn.  [FF] Bone Rush (50x) Flip a coin until you get tails. This attack does 50 damage times the number of heads.     
Metang 
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Legends Awakened  64  Metal  80  Stage 1  R+20  P-20  Uncommon    [2] Agility (20) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Metang during your opponent's next turn.  [2M] Metal Claw (50)     
Metang 
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Legends Awakened  65  Metal  80  Stage 1  R+20  P-20  Uncommon    [1M] Psyshock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2M] Bullet Punch (40+) Flip 2 coins. This attack does 40 damage plus 20 more damage for each heads.     
Mightyena 
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Legends Awakened  66  Darkness  90  Stage 1  F+20  P-20  Uncommon    [D] Bite On (30) If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon can't attack, retreat, or use any Poke-Powers during your opponent's next turn.  [2] Harass (10x) Does 10 damage times the number of Pokemon you have in play.     
Ninjask 
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Legends Awakened  67  Grass  80  Stage 1  R+20  F-20  Uncommon  Cast-off Shell - Once during your turn, when you play Ninjask from your hand to evolve 1 of your Pokemon and if your Bench isn't full, you may put Shedinja onto your Bench as a Basic Pokemon from your hand or your discard pile. (Poke-POWER)  [G] Chip Off (30) If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.       
Persian 
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Legends Awakened  68  Colorless  80  Stage 1  F+20    Uncommon    [2] Feint Attack - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.  [2] Fasten Claws (40+) Flip a coin. If heads, this attack does 40 damage plus 10 more damage.     
Piloswine 
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Legends Awakened  69  Water  100  Stage 1  M+20  L-20  Uncommon    [1F] Charge Dash (30+) You may do 30 damage plus 30 more damage. If you do, Piloswine does 30 damage to itself.  [3W] Icy Wind (60) The Defending Pokemon is now Asleep.     
Seadra 
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Legends Awakened  70  Water  80  Stage 1  L+20    Uncommon    [W] Aqua Pump (30+) You may discard up to 2 W Energy cards from your hand. If you do, this attack does 30 damage plus 10 more damage for each Energy card you discarded.  [1WW] Waterfall (50)     
Starmie 
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Legends Awakened  71  Water  80  Stage 1  L+20    Uncommon    [W] Star Boomerang (30) You may return Starmie and all cards attached to it to your hand.  [P] Core Flash - Choose 1 of your opponent's Pokemon that has any Poke-Powers or Poke-Bodies. This attack does 50 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Swalot 
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Legends Awakened  72  Psychic  90  Stage 1  P+20    Uncommon    [1P] Swallow Up (30) Before doing damage, count the remaining HP of the Defending Pokemon and Swalot. If the Defending Pokemon has fewer remaining HP than Swalot's, this attack does 80 damage instead.  [1PP] Gunk Shot (60) The Defending Pokemon is now Poisoned.     
Swellow 
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Legends Awakened  73  Colorless  80  Stage 1  L+20  F-20  Uncommon  Big Wing - If Swellow has no Energy attached to it, Swellow's Retreat Cost is 0. (Poke-BODY)  [2] Mach Descent (30) If Swellow was on your Bench this turn, this attack's base damage is 60 instead of 30.       
Tauros 
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Legends Awakened  74  Colorless  80  Basic  F+20    Uncommon    [2] Herd Charge (20x) Flip a coin for each Tauros you have in play. This attack does 20 damage times the number of heads.  [3] Thrash (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, Tauros does 10 damage to itself.     
Tentacruel 
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Legends Awakened  75  Water  90  Stage 1  L+20    Uncommon    [0] Tentacle Strike - Search your opponent's discard pile for up to 2 Energy cards and attach them to any of your opponent's Pokemon in any way you like. For each Energy card attached in this way, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2W] Dangerous Poison (60) If Tentacruel has less Energy attached to it than the Defending Pokemon, the Defending Pokemon is now Paralyzed and Poisoned.     
Unown [J] 
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Legends Awakened  76  Psychic  50  Basic  P+10    Uncommon  JUNK - Once during your turn, when you put Unown J from your hand onto your Bench, you may flip a coin. If heads, search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. (Poke-POWER)  [P] Hidden Power (10) Remove the Special Condition Asleep from the Defending Pokemon.       
Unown [R] 
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Legends Awakened  77  Psychic  60  Basic  P+10    Uncommon  RETIRE - Once during your turn, if Unown R is on your Bench, you may discard Unown R and all cards attached to it. (This doesn't count as a Knocked Out Pokemon.) Then, draw a card. (Poke-POWER)  [0] Hidden Power - Move any number of basic Energy cards attached to your Pokemon to your other Pokemon in any way you like.       
Unown [U] 
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Legends Awakened  78  Psychic  50  Basic  P+10    Uncommon  UNSEEN - As long as Unown U is on your Bench, prevent all effects of attacks, including damage, done by your opponent's Pokemon to any Unown to your Bench. (Poke-BODY)  [1] Hidden Power - Search your deck for any 1 card and discard it. Shuffle your deck afterward.       
Unown [V]  (ERRATA) 
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Legends Awakened  79  Psychic  60  Basic  P+10    Uncommon  VACATION - Once during your turn (before your attack), you may remove 2 damage counters from each of your Pokemon. If you do, your turn ends. This power can't be used if Unown V is affected by a Special Condition. (Poke-POWER)  [P] Hidden Power (30) Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Unown [W] 
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Legends Awakened  80  Psychic  90  Basic  P+30    Uncommon  WALL - As long as Unown W is your Active Pokemon, any damage done to your Pokemon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [2P] Hidden Power (50) Draw a card.       
Unown [Y] 
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Legends Awakened  81  Psychic  50  Basic  P+10    Uncommon  YAWN - Once during your turn (before your attack), if Unown Y is on your Bench, you may remove 1 damage counter from 1 of your Active Unown and that Unown is now Asleep. (Poke-POWER)  [2] Hidden Power - Search your deck for up to 2 Trainer cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.       
Unown [?] 
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Legends Awakened  82  Psychic  70  Basic  P+10    Uncommon  ? - Once during your turn (before your attack), if Unown ? Is on your Bench, you may choose a Pokemon in your hand and put it face down. Your opponent guesses a type of that Pokemon. Reveal that card. If your opponent guessed wrong, draw a card. Then, put that card back into your hand. (Poke-POWER)  [0] Hidden Power - Discard up to 2 cards from your hand. For each card you discarded, draw a card.       
Beldum 
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Legends Awakened  83  Metal  50  Basic  R+10  P-20  Common  Metal Chain - Once during your turn (before your attack), when you attach a M Energy card from your hand to Beldum (excluding effects of attacks or Poke-Powers), you may search your deck for Beldum and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Beldum is affected by a Special Condition. (Poke-POWER)  [1M] Take Down (30) Beldum does 10 damage to itself.       
Beldum 
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Legends Awakened  84  Metal  50  Basic  R+10  P-20  Common    [1] Allure - Draw a card.  [1M] Tackle (20)     
Bellsprout 
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Legends Awakened  85  Grass  50  Basic  R+10    Common    [1] Vine Bind - Flip a coin. If heads, the Defending Pokemon can't use any Poke-Powers during your opponent's next turn.  [G] Careless Tackle (20) Bellsprout does 10 damage to itself.     
Buneary 
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Legends Awakened  86  Colorless  50  Basic  F+10    Common    [1] Rest - Remove all Special Conditions and 4 damage counters from Buneary. Buneary is now asleep.  [2] Double Kick (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Chinchou 
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Legends Awakened  87  Water  60  Basic  G+10    Common    [1] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [W] Wave Splash (10)     
Chinchou 
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Legends Awakened  88  Lightning  50  Basic  F+10    Common    [1] Razor Fin (10)  [1L] Aqua Spark (20+) If Chinchou has a W Energy attached to it, this attack does 20 damage plus 10 more damage.     
Corphish 
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Legends Awakened  89  Water  50  Basic  L+10    Common    [1] Knock Off - Flip a coin. If heads, choose 1 card from your opponent's hand without looking and discard it.  [2] Irongrip (20)     
Cubone 
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Legends Awakened  90  Fighting  60  Basic  W+10  L-20  Common    [1] Headbutt (10)  [1F] Bonemerang (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Dratini 
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Legends Awakened  91  Colorless  40  Basic  C+10    Common    [1] Tail Slap (10)  [2] Slam (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Drifloon 
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Legends Awakened  92  Psychic  50  Basic  D+10  C-20  Common    [P] Mind Bend (10) Flip a coin. If heads, the Defending Pokemon is now Confused.  [2] Gust (20)     
Exeggcute 
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Legends Awakened  93  Psychic  50  Basic  P+10    Common    [1] Call for Family - Search your deck for up to 2 in any combination of G Basic or P Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [P] Hypnosis (10) The Defending Pokemon is now Asleep.     
Gligar 
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Legends Awakened  94  Fighting  60  Basic  W+10  F-20  Common    [0] Light Poison (10) Flip a coin. If tails, this attack does nothing. If heads, the Defending Pokemon is now Poisoned.  [F] Jump On (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Gligar 
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Legends Awakened  95  Fighting  50  Basic  W+10  F-20  Common    [1] Poison Sting - Flip a coin. If heads, the Defending Pokemon is now Poisoned.  [1F] Slash (20)     
Gloom 
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Legends Awakened  96  Grass  70  Stage 1  R+20    Common    [G] Sleep Powder (20) The Defending Pokemon is now Asleep.  [1G] Frustration - Choose 1 of your opponent's Pokemon that doesn't have any damage counters on it. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Gloom 
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Legends Awakened  97  Psychic  80  Stage 1  P+20    Common    [0] Space Out - Remove 2 damage counters from Gloom. Gloom is now Asleep.  [1P] Stinky Nectar (30) Flip a coin. If heads, the Defending Pokemon is now Confused and Poisoned.     
Gulpin 
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Legends Awakened  98  Psychic  60  Basic  P+10    Common    [1] Amnesia - Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [P] Gastro Acid - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Hitmonchan 
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Legends Awakened  99  Fighting  70  Basic  P+20    Common    [F] Counter Punch - During your opponent's next turn, if Hitmonchan is damaged by an opponent's attack (even if Hitmonchan is Knocked Out), put 4 damage counters on the Attacking Pokemon.  [1F] Gut Strike (30) If Tyrogue is anywhere under Hitmonchan, this attack's base damage is 60 instead of 30.     
Hitmonlee 
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Legends Awakened  100  Fighting  80  Basic  P+20    Common    [1F] Gut Kick (30) If Tyrogue is anywhere under Hitmonlee, you may do 30 damage to any 1 Benched Pokemon instead. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Mega Kick (60)     
Hitmontop 
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Legends Awakened  101  Fighting  80  Basic  P+20    Common    [1F] Triple Kick (20x) Flip 3 coins. This attack does 20 damage times the number of heads.  [2F] Gut Spin (50) If Tyrogue is anywhere under Hitmontop, you may switch Hitmontop with 1 of your Benched Pokemon.     
Horsea 
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Legends Awakened  102  Water  50  Basic  L+10    Common    [1] Smokescreen - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [W] Reverse Thrust (10) Switch Horsea with 1 of your Benched Pokemon.     
Houndour 
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Legends Awakened  103  Darkness  50  Basic  W+10  P-20  Common    [1] Roar - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [D] Bite (10)     
Ledyba 
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Legends Awakened  104  Grass  50  Basic  R+10  F-20  Common    [1] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [1G] Double-edge (30) Ledyba does 10 damage to itself.     
Lileep 
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Legends Awakened  105  Grass  80  Stage 1  R+20    Common    [1] Astonish (20) Choose 1 card from your opponent's hand without looking. Look at that card you chose, then have your opponent shuffle that card into his or her deck.  [1G] Absorb (20) Remove 2 damage counters from Lileep.     
Meowth 
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Legends Awakened  106  Colorless  50  Basic  F+10    Common    [1] Pay Day (10) Flip a coin. If heads, draw a card.  [2] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.     
Misdreavus 
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Legends Awakened  107  Psychic  60  Basic  D+10  C-20  Common    [0] Show Off - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [P] Payback (10+) If your opponent has only 1 Prize card left, this attack does 10 damage plus 20 more damage.     
Nincada 
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Legends Awakened  108  Grass  40  Basic  R+10    Common    [1] Scratch (10)  [G] Big Bite - The Defending Pokemon can't retreat during your opponent's next turn.     
Nosepass 
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Legends Awakened  109  Fighting  70  Basic  W+20    Common    [1] Sharpen (10)  [1F] Nose Poke (20+) If Probopass is on your Bench, this attack does 20 damage plus 20 more damage.     
Numel 
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Legends Awakened  110  Fire  60  Basic  W+10    Common    [1] Rollout (10)  [2R] Singe (30) Flip a coin. If heads, the Defending Pokemon is now Burned.     
Oddish 
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Legends Awakened  111  Grass  40  Basic  R+10    Common    [1] Stun Spore - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [G] Blot (10) Remove 1 damage counter from Oddish.     
Oddish 
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Legends Awakened  112  Psychic  50  Basic  P+10    Common    [1] Poisonpowder - Flip a coin. If heads, the Defending Pokemon is now Poisoned.  [1P] Ram (20)     
Pineco 
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Legends Awakened  113  Grass  50  Basic  R+10    Common    [1] Tackle (10)  [1G] Selfdestruct (40) This attack does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) Pineco does 50 damage to itself.     
Poliwag 
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Legends Awakened  114  Water  40  Basic  L+10    Common    [1] Tackle (10)  [W] Twiddle - Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, the Defending Pokemon is now Asleep.     
Poliwhirl 
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Legends Awakened  115  Water  80  Stage 1  L+20    Common    [2] Light Punch (20)  [2W] Bubblebeam (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Poochyena 
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Legends Awakened  116  Darkness  50  Basic  F+10  P-20  Common    [D] Corner - The Defending Pokemon can't retreat during your opponent's next turn.  [2] Ambush (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage.     
Riolu 
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Legends Awakened  117  Fighting  60  Basic  P+10    Common    [1] Punch (10)  [1F] Low Kick (30)     
Shinx 
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Legends Awakened  118  Lightning  50  Basic  F+10  M-20  Common    [1] Recharge - Search your deck for a L Energy card and attach it to Shinx. Shuffle your deck afterward.  [1L] Double Kick (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Skitty 
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Legends Awakened  119  Colorless  50  Basic  F+10    Common    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [1] Scratch (10)     
Sneasel 
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Legends Awakened  120  Darkness  60  Basic  F+10  P-20  Common    [D] Rob - Look at your opponent's hand. If your opponent has any Pokemon Tool or Technical Machine cards in his or her hand, put those cards on top of his or her deck. Your opponent shuffles his or her hand afterward.  [2] Slash (20)     
Spoink 
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Legends Awakened  121  Psychic  50  Basic  P+10    Common    [P] Psybeam - The Defending Pokemon is now Confused.  [2] Bounce (20) You may switch Spoink with 1 of your Benched Pokemon.     
Staryu 
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Legends Awakened  122  Water  50  Basic  L+10    Common    [1] Recover - Discard an Energy attached to Staryu and remove 3 damage counters from Staryu.  [1W] Spinning Attack (20)     
Swinub 
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Legends Awakened  123  Water  60  Basic  M+10  L-20  Common    [1] Sniff Out - Flip a coin. If heads, put any 1 card from your discard pile into your hand.  [1F] Lunge Out (30)     
Taillow 
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Legends Awakened  124  Colorless  50  Basic  L+10  F-20  Common    [1] Focus Energy - During your next turn, Taillow's Peck attack's base damage is 30.  [1] Peck (10)     
Tentacool 
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Legends Awakened  125  Water  50  Basic  L+10    Common    [1] Crystal Barrier - Flip a coin. If heads, prevent all effects of an attack, including damage, done to Tentacool during your opponent's next turn.  [W] Mysterious Beam - Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.     
Tyrogue 
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Legends Awakened  126  Fighting  60  Basic  P+10    Common  Baby Evolution - Once during your turn (before your attack), you may put Hitmonlee, Hitmonchan, or Hitmontop from your hand onto Tyrogue (this counts as evolving Tyrogue) and remove all damage counters from Tyrogue. (Poke-POWER)  [F] Gut Blow (10+) If the Defending Pokemon is an Evolved Pokemon, this attack does 10 damage plus 20 more damage and Tyrogue does 10 damage to itself.       
Weepinbell 
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Legends Awakened  127  Grass  80  Stage 1  R+20    Common    [G] Poisonpowder (10) The Defending Pokemon is now Poisoned.  [GG] Razor Leaf (40)     
Yanma 
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Legends Awakened  128  Grass  70  Basic  L+20  F-20  Common    [1] U-turn (10) Switch Yanma with 1 of your Benched Pokemon.  [GG] Agility (20) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Yanma during your opponent's next turn.     
Bubble Coat 
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Legends Awakened  129  Trainer    Tool        Uncommon  Attach Bubble Coat to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  As long as Bubble Coat is attached to a Pokemon, that Pokemon has no Weakness. If that Pokemon is damaged by an opponent's attack, discard this card at the end of the turn.       
Buck's Training 
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Legends Awakened  130  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Draw 2 cards. As long as Buck's Training is next to your Active Pokemon, each of your Active Pokemon's attacks does 10 more damage to the Active Pokemon (before applying Weakness and Resistance).       
Cynthia's Feelings 
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Legends Awakened  131  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Shuffle your hand into your deck. Then, draw 4 cards. If any of your Pokemon were Knocked Out during your opponent's last turn, draw 4 more cards.       
Energy Pickup 
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Legends Awakened  132  Trainer    Trainer        Uncommon    Flip a coin. If heads, search your discard pile for a basic Energy card and attach it to 1 of your Pokemon.       
Poke Radar 
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Legends Awakened  133  Trainer    Trainer        Uncommon    Look at the top 5 cards of your deck, choose as many Pokemon as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward.       
Snowpoint Temple 
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Legends Awakened  134  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each Pokemon that isn't an Evolved Pokemon in play (both yours and your opponent's) get +20 HP.       
Stark Mountain 
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Legends Awakened  135  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Once during each player's turn, that player may choose a R or F Energy attached to 1 of his or her Pokemon and move that Energy to 1 of his or her R or F Pokemon.       
Technical Machine TS-1 
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Legends Awakened  136  Trainer    Technical Machine        Uncommon  Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own.  [0] Evoluter - Search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Shuffle your deck afterward.       
Technical Machine TS-2 
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Legends Awakened  137  Trainer    Technical Machine        Uncommon  Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own.  [0] Devoluter - Choose 1 of your opponent's Evolved Pokemon (excluding Pokemon LV.X). Remove the highest Stage Evolution card from that Pokemon and put that card back into your opponent's hand.       
Claw Fossil  (ERRATA) 
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Legends Awakened  138  Trainer  40  Trainer        Common  Jagged Stone - If Claw Fossil is your Active Pokemon and is damaged by an opponent's attack (even if Claw Fossil is Knocked Out), put 1 damage counter on the Attacking Pokemon. (Poke-BODY)  Play Claw Fossil as if it were a Basic Pokemon. (Claw Fossil counts as a Trainer card as well, but if Claw Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Claw Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Claw Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Root Fossil  (ERRATA) 
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Legends Awakened  139  Trainer  40  Trainer        Common  Spongy Stone - At any time between turns, remove 1 damage counter from Root Fossil (Poke-BODY)  Play Root Fossil as if it were a Basic Pokemon. (Root Fossil counts as a Trainer card as well, but if Root Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Root Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Root Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Azelf Lv.X 
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Legends Awakened  140  Psychic  90  Level Up  Px2    Ultra-Rare  Psychic Aura - Each of your P Pokemon has no Weakness. (Poke-BODY)  [P] Deep Balance - Choose 1 of your opponent's Pokemon. Put 1 damage counter on that Pokemon for each Energy attached to all of your opponent's Pokemon.       
Gliscor Lv.X 
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Legends Awakened  141  Fighting  110  Level Up  Wx2  F-20  Ultra-Rare  Shoot Poison - Once during your turn (before your attack), when you put Gliscor LV.X from your hand onto your Active Gliscor, you may choose 1 of the Defending Pokemon. That Pokemon is now Paralyzed and Poisoned. (Poke-POWER)  [1F] Night Slash (60) You may switch Gliscor with 1 of your Benched Pokemon.       
Magnezone Lv.X 
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Legends Awakened  142  Metal  140  Level Up  Rx2  P-20  Ultra-Rare  Electric Trans - As often as you like during your turn (before your attack), you may move a L or M Energy attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Magnezone is affected by a Special Condition. (Poke-POWER)  [LM] Cyber Shock (80) Discard a L Energy and a M Energy attached to Magnezone. The Defending Pokemon is now Paralyzed.       
Mesprit Lv.X 
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Legends Awakened  143  Psychic  90  Level Up  Px2    Ultra-Rare    [0] Healing Look - Remove 3 damage counters from each of your Benched Pokemon.  [PP] Supreme Blast (200) If you don't have Uxie LV.X and Azelf LV.X in play, this attack does nothing. Discard all Energy attached to Mesprit.     
Mewtwo Lv.X 
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Legends Awakened  144  Psychic  120  Level Up  Px2    Ultra-Rare  Psybarrier - Prevent all effects of attacks, including damage, done to Mewtwo by your opponent's Pokemon that isn't an Evolved Pokemon. (Poke-BODY)  [1PP] Giga Burn (120) Discard all Energy attached to Mewtwo.       
Rhyperior Lv.X 
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Legends Awakened  145  Fighting  170  Level Up  Wx2  L-20  Ultra-Rare    [0] Hard Crush (50x) Discard the top 5 cards from your deck. This attack does 50 damage for each Energy card you discarded.  [1FF] Upthrow (60) Search your discard pile for all F Energy cards, show them to your opponent, and shuffle them into your deck.     
Uxie Lv.X 
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Legends Awakened  146  Psychic  90  Level Up  Px2    Ultra-Rare  Trade Off - Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of the deck. This power can't be used if Uxie is affected by a Special Condition. You can't use more than 1 Trade Off Poke-Power each turn. (Poke-POWER)  [2] Zen Blade (60) Uxie can't use Zen Blade during your next turn.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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