Stage 2 - Togekiss

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Togekiss 
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Plasma Storm  104  Colorless  140  Stage 2  Lx2  F-20  1  Rare  Bright Veil - As long as this Pokemon is your Active Pokemon, whenever your opponent plays an Item card from his or her hand, prevent all effects of that card done to your Pokemon. (Ability)  [1] Return (30) Draw until you have 6 cards in your hand.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Togetic Evolves into Togekiss

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Togetic 
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Roaring Skies  44  Fairy   80  Stage 1  Mx2  D-20  1  Uncommon    [Y] Go Fetch - Shuffle 3 basic Energy cards from your discard pile into your deck.  [2Y] Fairy Wind (40)     
Togetic 
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Plasma Storm  103  Colorless  80  Stage 1  Lx2  F-20  1  Uncommon    [1] Sweet Kiss (30) Your opponent draws a card.       
Togetic 
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Undaunted  39  Colorless  80  Stage 1  Lx2  F-20  1  Uncommon    [1] Chase Up - Search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.  [2] Fly (30) Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to Togetic during your opponent's next turn.     
Togetic 
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Great Encounters  55  Colorless  70  Stage 1  L+20  F-20  1  Uncommon    [2] Speed Dive (20)  [3] Sweet Kiss (50) Your opponent may draw a card.     
Togetic (Delta Species) 
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Dragon Frontiers  11  Water  60  Stage 1  L  F  0  Rare    [2] Delta Copy - Choose an attack on 1 of your opponent's Pokemon in play that has Delta Species on its card. Delta Copy copies that attack except for its Energy cost. (You must still do anything else required for that attack.) Togetic performs that attack.  [1W] Wave Splash (30)     
Togetic 
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Team Rocket Returns  14  Colorless  70  Stage 1  L  F  1  Rare  Holy Shield - Prevent all effects of attacks, including damage, done to Togetic by your opponent's Pokemon that has Dark in its name. (Poke-BODY)  [2] Dive (30)  [3] Rainbow Moves - Choose 1 of your opponent's Benched Pokemon's attacks. Rainbow Moves copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokemon is, Togetic's type is still Colorless.) Togetic performs that attack.     
Togetic 
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Aquapolis  27  Colorless  60  Stage 1  L  F  1  Rare  Miracle Shift - Once during your turn (before your attack), if you have any Pokemon in play with any basic Energy cards attached to it, you may discard 1 of those Energy cards from 1 of those Pokemon. Then, choose 1 basic Energy card in your discard pile, if any, and attach it to that Pokemon. This power can't be used if Togetic is affected by a Special Condition. (Poke-POWER)  [1] Mini-Metronome - Flip a coin. If heads, choose 1 of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokemon is, Togetic's type is still Colorless.) Togetic performs that attack.       
Togetic 
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Aquapolis  39  Colorless  60  Stage 1  L  F  1  Rare  Miracle Shift - Once during your turn (before your attack), if you have any Pokemon in play with any basic Energy cards attached to it, you may discard 1 of those Energy cards from 1 of those Pokemon. Then, choose 1 basic Energy card in your discard pile, if any, and attach it to that Pokemon. This power can't be used if Togetic is affected by a Special Condition. (Poke-POWER)  [1] Mini-Metronome - Flip a coin. If heads, choose 1 of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokemon is, Togetic's type is still Colorless.) Togetic performs that attack.       
Togetic 
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Neo Genesis  16  Colorless  60  Stage 1    F  0  Rare    [1] Super Metronome - Flip a coin. If heads, choose an attack of 1 of your opponent's Pokemon. Super Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokemon is, Togetic's type is still Colorless.) Togetic performs that attack. (Togetic can make that attack even if it does not have the appropriate number or type of Energy attached to it necessary to make the attack.)  [3] Fly (30) Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Togetic; if tails, this attack does nothing (not even damage).     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Togepi Evolves into Togetic

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Togepi 
View
Roaring Skies  43  Fairy   40  Basic  Mx2  D-20  1  Common    [1] Sweet Kiss (10) Your opponent draws a card.       
Togepi 
View
Plasma Storm  102  Colorless  40  Basic  Fx2    1  Common    [1] Yarn - The Defending Pokemon is now Asleep.       
Togepi 
View
Boundaries Crossed  110  Colorless  40  Basic  Fx2    1  Common    [1] Attract Smack (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Togepi 
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Undaunted  70  Colorless  40  Basic  Fx2    1  Common    [1] Plead - Ask your opponent if you may draw 2 cards. If yes, draw 2 cards. If no, this attack does 20 damage to the Defending Pokemon.       
Togepi 
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Great Encounters  88  Colorless  50  Basic  F+10    1  Common    [1] Yawn - The Defending Pokemon is now Asleep.  [1] Find a Friend - Flip a coin. If heads, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.     
Togepi (Delta Species) 
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Dragon Frontiers  41  Water  40  Basic  F    1  Uncommon    [W] Charm - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).       
Togepi 
View
Team Rocket Returns  50  Colorless  40  Basic  F    1  Uncommon    [1] Yawn - The Defending Pokemon is now Asleep.  [2] Mini-Metronome - Flip a coin. If heads, choose 1 of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokemon is, Togepi's type is still Colorless.) Togepi performs that attack.     
Togepi 
View
Hidden Legends  78  Colorless  50  Basic  F    1  Common    [1] Sleepy Song - Each Defending Pokemon is now Asleep.       
Togepi 
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Aquapolis  114  Colorless  40  Basic  F    1  Common    [1] Minor Errand-Running - Flip 2 coins. For each heads, search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [1] Pound (10)     
Togepi 
View
Neo Destiny  56  Colorless  40  Basic    P  1  Uncommon    [1] Charm - During your opponent's next turn, damage done to this Pokemon by the Defending Pokemon is reduced by 10.  [2] Spike Ball Tackle (20) This Pokemon does 10 damage to itself.     
Togepi 
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Neo Genesis  51  Colorless  40  Basic    P  1  Uncommon    [2] Poison Barb (10) The Defending Pokemon is now Poisoned.       
Togepi 
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WoTC Promo  30  Colorless  30  Basic    P  1  Promo    [1] Snivel - If the Defending Pokemon attacks Togepi during your opponent's next turn, any damage done to Togepi is reduced by 20 (before applying Weakness and Resistance). (Benching either Pokemon ends this effect.)  [2] Mini-Metronome - Flip a coin. If heads, choose 1 of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokemon is, Togepi's type is still Colorless.) Togepi performs that attack.     
Togepi 
View
Southern Islands  4  Colorless  40  Basic    P  1  N/A    [1] Bawl (10) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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