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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Altaria 
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Deoxys  1  Colorless  70  Stage 1  Rare  Safeguard - Prevent all effects of attacks, done to Altaria by your opponent's Pokemon-ex. (Poke-BODY)  [L] Double Wing Attack - Does 20 damage to each Defending Pokemon.  [2W] Dive (50)     
Beautifly 
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Deoxys  2  Grass  100  Stage 2    Rare  Hunch - As long as Beautifly's remaining HP is 40 or less, Beautifly does 40 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [G] Luring Antenna (20) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. If you do, this attack does 20 damage to the new Defending Pokemon. Your opponent chooses the Defending Pokemon to switch.  [2G] Cutting Wind (50)     
Breloom 
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Deoxys  3  Fighting  80  Stage 1    Rare    [1] Leaf Poison (20) If Breloom has any G Energy attached to it, the Defending Pokemon is now Poisoned.  [2F] Hustle Punch (70-) During your next turn, Hustle Punch's attack's base damage is 50 instead of 70.     
Camerupt 
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Deoxys  4  Fire  90  Stage 1    Rare    [1] Back Burner - Search your discard pile for up to 2 basic Energy cards and attach them to your Pokemon in any way you like.  [2R] Split Bomb - Choose 2 of your opponent's Pokemon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Claydol 
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Deoxys  5  Fighting  80  Stage 1    Rare  Psychic Trace - Once during your turn (before your attack), if Claydol is your Active Pokemon, you may shuffle your hand into your deck. Then draw a number of cards equal to the number of cards in your opponent's hand. This power can't be used if Claydol is affected by a Special Condition. (Poke-POWER)  [2] Ancient Mantra (20) If Claydol has any P Energy attached to it, the Defending Pokemon is now Confused. If Claydol has any F Energy attached to it, this attack does 20 damage plus 20 more damage.       
Crawdaunt 
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Deoxys  6  Darkness  70  Stage 1  Rare  Darkness Protection - Any damage done to Crawdaunt by your opponent's attacks is reduced by 10 for each D Energy attached to Crawdaunt (after applying Weakness and Resistance). You can't reduce more than 20 damage in this way. (Poke-BODY)  [2] Bubblebeam (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2D] Cross-Cut (40+) If the Defending Pokemon is an Evolved Pokemon, this attack does 40 damage plus 20 more damage.     
Dusclops 
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Deoxys  7  Psychic  70  Stage 1  Rare    [P] Psychic Removal (20) Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokemon.  [1PP] Powerful Hand - Count the number of cards in your hand. Put that many damage counters on the Defending Pokemon. You can't put more than 7 damage counters in this way.     
Gyarados 
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Deoxys  8  Water  90  Stage 1    Rare    [W] Dragon Spark - This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2] Full Retaliation (20x) Does 20 damage times the number of damage counters on all of your Magikarp.  [2WW] Pulverize (50+) If the Defending Pokemon already has at least 2 damage counters on it, this attack does 50 damage plus 50 more damage.   
Jirachi 
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Deoxys  9  Metal  60  Basic  Rare  Wishing Star - Once during your turn (before your attack), if Jirachi is your Active Pokemon, you may look at the top 5 cards of your deck, choose 1 of them, and put it into your hand. Shuffle your deck afterward. Jirachi and your other Active Pokemon, if any, are now Asleep. This power can't be used if Jirachi is affected by a Special Condition. (Poke-POWER)  [1M] Metallic Blow (20+) If the Defending Pokemon has any Poke-Bodies, this attack does 20 damage plus 30 more damage.       
Ludicolo 
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Deoxys  10  Water  100  Stage 2    Rare  Swing Dance - Once during your turn (before your attack), you may draw a card. This power can't be used if Ludicolo is affected by a Special Condition. (Poke-POWER)  [W] Healing Steps (30) You may discard as many cards as you like from your hand. If you do, remove that many damage counters from Ludicolo.  [2W] Circular Steps (10x) Does 10 damage times the number of Pokemon in play (both yours and your opponent's), excluding Ludicolo.     
Metagross 
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Deoxys  11  Psychic  100  Stage 2    Rare  Super Connectivity - Once during your turn (before your attack), you may search your discard pile for a P or M Energy card and attach it to your Active Pokemon. Then put 1 damage counter on that Pokemon. This power can't be used if Metagross is affected by a Special Condition. (Poke-POWER)  [1P] Link Blast (70) If Metagross and the Defending Pokemon have a different amount of Energy attached to them, this attack's base damage is 40 instead of 70.       
Mightyena 
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Deoxys  12  Darkness  70  Stage 1  Rare    [1] Seek Out - Search your deck for 1 card and put it into your hand. Shuffle your deck afterward.  [2] Pull Away (30) If your opponent has 5 or more cards in his or her hand, your opponent discards a number of cards until your opponent has 4 cards left in his or her hand.     
Ninjask 
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Deoxys  13  Grass  70  Stage 1    Rare  Fast Protection - Prevent all effects, including damage, done to Ninjask by your opponent's attacks from his or her Basic Pokemon. (Poke-BODY)  [1] Swords Dance - During your next turn, Ninjask's Slash attack's base damage is 80.  [1] Slash (30)     
Shedinja 
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Deoxys  14  Psychic  50  Stage 1      Rare  Empty Shell - When Shedinja is Knocked Out, your opponent doesn't take any Prize cards. (Poke-BODY)  [1] Extra Curse - Put 2 damage counters on the Defending Pokemon. If the Defending Pokemon is Pokemon-ex, put 4 damage counters instead.       
Slaking 
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Deoxys  15  Colorless  120  Stage 2    Rare  Lazy Aura - As long as Slaking is your Active Pokemon, any damage done by attacks from your opponent's Pokemon-ex is reduced by 30 (before applying Weakness and Resistance). (Poke-BODY)  [2] Amnesia (20) Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [4] Lazy Headbutt (70) Slaking is now Asleep.     
Deoxys (Normal) 
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Deoxys  16  Psychic  70  Basic    Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [1P] Link Blast (40) If Deoxys and the Defending Pokemon have a different amount of Energy attached to them, this attack's base damage is 20 instead of 40.       
Deoxys (Attack) 
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Deoxys  17  Psychic  70  Basic    Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [2P] Energy Crush (10+) Does 10 damage plus 10 more for each Energy attached to all of your opponent's Pokemon.       
Deoxys (Defense) 
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Deoxys  18  Psychic  70  Basic    Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [1P] Barrier Attack (20) During your opponent's next turn, any damage done to Deoxys by attacks is reduced by 30 (after applying Weakness and Resistance).       
Ludicolo 
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Deoxys  19  Water  100  Stage 2    Rare  Happy Dance - Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokemon. You can't use more than 1 Happy Dance Poke-Power each turn. This power can't be used if Ludicolo is affected by a Special Condition. (Poke-POWER)  [3] Water Punch (40+) Flip a coin for each W Energy attached to Ludicolo. This attack does 40 damage plus 20 more damage for each heads.       
Magcargo 
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Deoxys  20  Fire  80  Stage 1    Rare  Smooth Over - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of your deck. This power can't be used if Magcargo is affected by a Special Condition. (Poke-POWER)  [1] Knock Over (10) You may discard any Stadium in play.  [2R] Combustion (50)     
Pelipper 
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Deoxys  21  Water  70  Stage 1  Rare    [1] Bay Dance (10) During your next turn, if any of your current Active Pokemon does damage to any Defending Pokemon, the attack does 30 more damage (before applying Weakness and Resistance).  [2W] Aqua Sonic (50) This attack's damage is not affected by Resistance.     
Rayquaza 
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Deoxys  22  Colorless  80  Basic    Rare  Dragon Aura - As long as Rayquaza has any basic R Energy cards and any basic L Energy cards attached to it, prevent all effects, except damage, by an opponent's attack done to Rayquaza. (Poke-BODY)  [2] Tumbling Attack (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage.       
Sableye 
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Deoxys  23  Darkness  60  Basic    Rare  Night Vision - Once during your turn (before you attack), if Sableye is your Active Pokemon, you may look at your opponent's hand. This power can't be used if Sableye is affected by a Special Condition. (Poke-POWER)  [1] Slash (10)  [D] Limitation - Your opponent can't play any Supporter cards from his or her hand during your opponent's next turn.     
Seaking 
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Deoxys  24  Water  70  Stage 1    Rare    [1] Triple Breach - Choose 3 of your opponent's Pokemon. This attack does 10 damage to each of those Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2] Rend (30+) If the Defending Pokemon already has damage counters on it, this attack does 30 damage plus 20 more damage.     
Shiftry 
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Deoxys  25  Grass  110  Stage 2    Rare  Fan Action - Once during your turn (before your attack), you may switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. Your opponent chooses the Benched Pokemon to switch. This power can't be used if Shiftry is affected by a Special Condition. (Poke-POWER)  [2G] Stadium Power (50+) If there is any Stadium card in play, this attack does 50 damage plus 20 more damage.       
Skarmory 
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Deoxys  26  Metal  70  Basic  Rare  Metallic Lift - If Skarmory has any M Energy attached to it, the Retreat Cost for Skarmory is 0. (Poke-BODY)  [1] Spearhead - Draw a card.  [2] Heavy Metal (10+) Flip a coin for each M Energy attached to Skarmory. This attack does 10 damage plus 20 more damage for each heads.     
Tropius 
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Deoxys  27  Grass  80  Basic    Rare  Tropical Motion - As long as Tropius is your Active Pokemon, your opponent's Active Pokemon have no Resistance. (Poke-BODY)  [G] Miracle Blow - Flip a coin. If heads, choose 1 Special Condition. The Defending Pokemon is now affected by that Special Condition.  [4] Stomp (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage.     
Whiscash 
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Deoxys  28  Fighting  90  Stage 1    Rare    [1] Raging Tremble - Flip a coin. If heads, this attack does 10 damage for each damage counter on Whiscash to each Defending Pokemon. If tails, this attack does 10 damage for each damage counter on Whiscash to the Defending Pokemon.  [1FF] Dwindling Wave (70-) Does 70 damage minus 10 damage for each damage counter on Whiscash.     
Xatu 
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Deoxys  29  Psychic  70  Stage 1  Rare  Mirror Coat - If Xatu is Burned or Poisoned by an opponent's attack (even if Xatu is Knocked Out), the Attacking Pokemon is now affected by the same Special Conditions (1 if there is only 1). (Poke-BODY)  [1] Dazzle Dance - Each Defending Pokemon is now Confused.  [1P] Psyloop (30+) Does 30 damage plus 30 more damage for each Trainer card your opponent has in play.     
Donphan 
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Deoxys  30  Fighting  80  Stage 1    Uncommon    [F] Spinning Horn - Does 10 to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Rock Hurl (50) This attack's damage is not affected by Resistance.     
Golbat 
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Deoxys  31  Grass  70  Stage 1    Uncommon  Self-control - Golbat can't be Paralyzed. (Poke-BODY)  [1G] Spiral Drain (20) Remove 1 damage counter from Golbat.       
Grumpig 
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Deoxys  32  Psychic  80  Stage 1    Uncommon  Carefree - Grumpig can't be Confused. (Poke-BODY)  [1P] Hypnoblast (20) The Defending Pokemon is now Asleep.  [2P] Extra Ball (50+) If the Defending Pokemon is Pokemon-ex, this attack does 50 damage plus 30 more damage.     
Lombre 
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Deoxys  33  Water  70  Stage 1    Uncommon  Aqua Lift - If Lombre has any W Energy attached to it, the Retreat Cost for Lombre is 0. (Poke-BODY)  [2] Ambush (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage.       
Lombre 
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Deoxys  34  Water  70  Stage 1    Uncommon  Natural Cure - When you attach a W Energy from your hand to Lombre, remove all Special Conditions from Lombre. (Poke-BODY)  [2] Blot (20) Remove 2 damage counters from Lombre.       
Lotad 
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Deoxys  35  Water  50  Basic    Uncommon    [W] Surprise (10) Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.       
Lunatone 
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Deoxys  36  Fighting  60  Basic    Uncommon  Moonglow - The Retreat Cost for each Solrock you have in play is 0. (Poke-BODY)  [1] Foresight - Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order.  [1F] Target Beam (20+) Does 20 damage plus 10 more damage for each Solrock you have in play.     
Magcargo 
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Deoxys  37  Fire  80  Stage 1    Uncommon    [1] Headbutt (20)  [2R] Burning Ball (50) If Magcargo has at least 2 R Energy attached to it, the Defending Pokemon is now Burned.     
Manectric 
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Deoxys  38  Lightning  70  Stage 1  Uncommon    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [3] Magnetic Tackle (40+) You may do 40 damage plus 10 more damage for each L Energy attached to Manectric. If you do, Manectric does 10 damage to itself.     
Masquerain 
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Deoxys  39  Grass  60  Stage 1  Uncommon  Intimidating Pattern - As long as Masquerain is your Active Pokemon, any damage done by an opponent's attack is reduced by 20 (before applying Weakness and Resistance). You can't use more than 1 Intimidating Pattern Poke-Body each turn. (Poke-BODY)  [G] Stun Spore (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Metang 
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Deoxys  40  Psychic  80  Stage 1    Uncommon    [1P] Psychic Boom (10+) Does 10 damage plus 10 more damage for each Energy attached to the Defending Pokemon.  [2P] Quick Blow (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage.     
Minun 
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Deoxys  41  Lightning  60  Basic    Uncommon    [1] Sniff Out - Put any 1 card from your discard pile into your hand.  [L] Negative Spark - Does 20 damage to each of your opponent's Pokemon that has any Poke-Bodies. Don't apply Weakness and Resistance.     
Nosepass 
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Deoxys  42  Fighting  60  Basic    Uncommon  Magnetic Reversal - Once during your turn (before your attack), if Nosepass is your Active Pokemon, you may flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent choose the Defending Pokemon to switch. This power can't be used if Nosepass is affected by a Special Condition. (Poke-POWER)  [1] Sharpen (10)       
Nuzleaf 
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Deoxys  43  Grass  70  Stage 1    Uncommon    [1] Eerie Light - The Defending Pokemon is now Confused.  [2G] One-Two Strike (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.     
Plusle 
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Deoxys  44  Lightning  60  Basic    Uncommon    [1] Call for Family - Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [L] Positive Spark - Does 20 damage to each of your opponent's Pokemon that has any Poke-Powers. Don't apply Weakness and Resistance.     
Shelgon 
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Deoxys  45  Colorless  80  Stage 1  FR  Uncommon  Hard Protection - Prevent all damage done to Shelgon by attacks from your Pokemon. (Poke-BODY)  [RW] Rock Smash (30+) Flip a coin. If heads, this attack does 30 damage plus 10 more.       
Silcoon 
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Deoxys  46  Grass  80  Stage 1    Uncommon    [1] Ram (10)  [1G] Advanced Armor - During your opponent's next turn, prevent all effects of attacks, including damage, done to Silcoon by your opponent's Evolved Pokemon.     
Solrock 
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Deoxys  47  Psychic  70  Basic    Uncommon  Sunbeam - The maximum HP for each Lunatone you have in play is now 80. (Poke-BODY)  [1] Scorching Light - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Burned.  [P] Reflected Beam - Choose 1 of your opponent's Benched Pokemon. This attack does 10 damage to that Pokemon for each Lunatone you have in play. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Starmie 
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Deoxys  48  Water  70  Stage 1    Uncommon  Core Guard - If Starmie has any P Energy attached to it, damage done to Starmie by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [W] Energy Flip - Choose 1 of your opponent's Benched Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) You may move any Energy attached to that Pokemon to another of your opponent's Pokemon.  [P] Psychic Boom (10+) Does 10 damage plus 10 more damage for each Energy attached to the Defending Pokemon.     
Swellow 
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Deoxys  49  Colorless  70  Stage 1  Uncommon    [2] Mid-air Crush - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Flip a coin. If heads, your opponent discards 1 Energy card, if any, attached to that Pokemon.       
Vigoroth 
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Deoxys  50  Colorless  80  Stage 1    Uncommon  Vigorous Aura - As long as Vigoroth is your Active Pokemon, attacks by each player's Active Pokemon (both if there are 2) do 10 more damage to any Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [2] Scratch (30)       
Weezing 
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Deoxys  51  Grass  70  Stage 1    Uncommon    [1] Liability - Put damage counters on the Defending Pokemon until it is 10 HP away from being Knocked Out. Weezing does 70 damage to itself.  [1G] Smogscreen (20) The Defending Pokemon is now Poisoned. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Bagon 
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Deoxys  52  Colorless  50  Basic  FR  Common    [R] Singe - Flip a coin. If heads, the Defending Pokemon is now Burned.  [W] Doubleslap (10x) Flip 2 coins. This attack does 10 damage times the number of heads.     
Baltoy 
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Deoxys  53  Fighting  50  Basic    Common    [1] Spinning Attack (10)  [1F] Selfdestruct (40) Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) Baltoy does 50 damage to itself.     
Barboach 
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Deoxys  54  Water  50  Basic    Common    [1] Amnesia - Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [F] Tackle (10)     
Beldum 
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Deoxys  55  Psychic  50  Basic    Common    [2] Flip Over (30) Beldum does 10 damage to itself, and don't apply Weakness and Resistance to this damage.       
Carvanha 
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Deoxys  56  Darkness  50  Basic  Common    [W] Sharp Fin (10)  [1D] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Carvanha.     
Corphish 
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Deoxys  57  Water  40  Basic    Common  Exoskeleton - Any damage done to Corphish by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Double Chop (10x) Flip 2 coins. This attack does 10 damage times the number of heads.       
Duskull 
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Deoxys  58  Psychic  40  Basic  Common    [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1P] Will-o'-the-wisp (20)     
Electrike 
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Deoxys  59  Lightning  50  Basic  Common    [L] High Voltage - Flip a coin. If heads, your opponent can't play trainer cards from his or her hand during his or her next turn.  [2] Gnaw (20)     
Electrike 
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Deoxys  60  Lightning  50  Basic    Common    [L] Recharge - Search your deck for a L Energy card and attach it to Electrike. Shuffle your deck afterward.  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage.     
Goldeen 
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Deoxys  61  Water  50  Basic    Common    [1] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [W] Waterfall (10)     
Koffing 
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Deoxys  62  Grass  50  Basic    Common    [G] Smog - The Defending Pokemon is now Poisoned.       
Lotad 
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Deoxys  63  Water  50  Basic    Common    [1] Rain Splash (10)  [1W] Aqua Wave (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.     
Magikarp 
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Deoxys  64  Water  30  Basic    Common    [1] Leap Out - Switch Magikarp with 1 of your Benched Pokemon.  [1W] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Magikarp.     
Makuhita 
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Deoxys  65  Fighting  50  Basic    Common    [1] Thrust (10) Flip a coin. If tails, this attack does nothing. If heads, discard 1 Energy card attached to the Defending Pokemon.  [1F] Rising Lunge (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.     
Natu 
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Deoxys  66  Psychic  50  Basic    Common  Mirror Coat - If Natu is Burned or Poisoned by an opponent's attack (even if Natu is Knocked Out), the Attacking Pokemon is now affected by the same Special Conditions (1 if there is only 1). (Poke-BODY)  [1] Razor Wind (20) Flip a coin. If tails, this attack does nothing.       
Nincada 
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Deoxys  67  Grass  50  Basic    Common    [G] Dig Under - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.  [2] Scratch (20)     
Numel 
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Deoxys  68  Fire  40  Basic    Common  Dense - Any damage done to Numel by attacks from Evolved Pokemon (both yours and your opponent's) is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY)  [1] Ram (10)       
Phanpy 
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Deoxys  69  Fighting  50  Basic    Common    [F] Corkscrew Punch (10)  [2] Double Spin (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Poochyena 
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Deoxys  70  Darkness  50  Basic  Common    [1] Surprise - Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.  [1D] Sharp Fang (20)     
Seedot 
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Deoxys  71  Grass  40  Basic    Common    [1] Collect - Draw a card.  [G] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Shroomish 
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Deoxys  72  Grass  40  Basic  Common    [1] Stun Spore - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [G] Trip Over (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Slakoth 
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Deoxys  73  Colorless  40  Basic    Common    [1] Yawn - The Defending Pokemon is now Asleep.  [1] Flail (10x) Does 10 damage times the number of damage counters on Slakoth.     
Slugma 
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Deoxys  74  Fire  50  Basic    Common    [1] Collect - Draw a card.  [1] Combustion (10)     
Slugma 
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Deoxys  75  Fire  50  Basic    Common    [1] Magma Ring (10) The Defending Pokemon can't retreat during your opponent's next turn.  [1R] Flare (20)     
Spoink 
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Deoxys  76  Psychic  50  Basic    Common    [1] Hypnotic Gaze - The Defending Pokemon is now Asleep.  [2] Flop (20)     
Staryu 
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Deoxys  77  Water  50  Basic    Common    [1] Rapid Spin (10) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. You switch Staryu with 1 of your Benched Pokemon, if any.       
Surskit 
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Deoxys  78  Grass  50  Basic    Common    [G] Agility (10) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Surskit during your opponent's next turn.       
Swablu 
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Deoxys  79  Colorless  40  Basic  Common  Fluff - Whenever Swablu would be damaged or affected by an opponent's attack and already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack, including damage, done to Swablu. (Poke-BODY)  [1] Peck (10)       
Taillow 
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Deoxys  80  Colorless  40  Basic  Common    [1] Fly (10) Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of an attack, including damage, done to Tallow during your opponent's next turn.       
Wingull 
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Deoxys  81  Water  50  Basic  Common    [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.       
Wurmple 
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Deoxys  82  Grass  50  Basic    Common    [1] Ascension - Search your deck for a card that evolves from Wurmple and put it on Wurmple. (This counts as evolving Wurmple.) Shuffle your deck afterward.  [G] Miracle Essence - Flip a coin. If heads, choose 1 Special Condition. Each Defending Pokemon is now affected by that Special Condition.     
Zubat 
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Deoxys  83  Grass  50  Basic    Common  Self-control - Zubat can't be Paralyzed. (Poke-BODY)  [1] Bite (10)       
Balloon Berry 
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Deoxys  84  Trainer    Tool        Uncommon  Attach Balloon Berry to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  As long as Balloon Berry is attached to a Pokemon, that Pokemon's Retreat Cost is 0. When this Pokemon retreats, discard Balloon Berry.       
Crystal Shard 
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Deoxys  85  Trainer    Tool        Uncommon  Attach Crystal Shard to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  As long as this card is attached to a Pokemon, that Pokemon's type is Colorless. If that Pokemon attacks, discard this card at the end of the turn.       
Energy Charge 
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Deoxys  86  Trainer    Trainer        Uncommon    Flip a coin. If heads, search your discard pile for 2 Energy cards (1 if there is only 1), show them to your opponent, and shuffle them into your deck.       
Lady Outing 
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Deoxys  87  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.       
Master Ball 
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Deoxys  88  Trainer    Trainer        Uncommon    Look at the top 7 cards from your deck. Choose a Basic Pokemon or Evolution card from those cards, show it to your opponent, and put it into your hand. Put the other 6 cards back on top of your deck. Shuffle your deck afterward.       
Meteor Falls 
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Deoxys  89  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play.  Each player's Active Evolved Pokemon (excluding Pokemon-ex) can use any attack from its Basic Pokemon or its Stage 1 Evolution card. (You still have to pay for that attack's Energy cost.)       
Professor Cozmo's Discovery 
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Deoxys  90  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Flip a coin. If heads, draw the bottom 3 cards of your deck. If tails, draw the top 2 cards of your deck.       
Space Center 
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Deoxys  91  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play.  Ignore Poke-Bodies for all Basic Pokemon in play (both yours and your opponent's) (excluding Pokemon-ex and Pokemon that has an owner in its name).       
Strength Charm 
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Deoxys  92  Trainer    Tool        Uncommon  Attach Strength Charm to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  Whenever an attack from the Pokemon that Strength Charm is attached to does damage to the Active Pokemon, the attack does 10 more damage (before applying Weakness and Resistance). Discard Strength Charm at the end of the turn in which this Pokemon attacks.       
Boost Energy 
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Deoxys  93  Energy    Special Energy        Uncommon    Boost Energy can be attached only to an Evolved Pokemon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides 3 Colorless Energy. The Pokemon Boost Energy is attached to can't retreat. If the Pokemon Boost Energy is attached to isn't an Evolved Pokemon, discard Boost Energy.       
Heal Energy 
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Deoxys  94  Energy    Special Energy        Uncommon    Heal Energy provides 1 Colorless Energy. When you attach this card from your hand to 1 of your Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon. If Heal Energy is attached to Pokemon-ex, Heal Energy has no effect other than providing Energy.       
Scramble Energy 
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Deoxys  95  Energy    Special Energy        Uncommon    Scramble Energy can be attached only to an Evolved Pokemon (excluding Pokemon-ex). Scramble Energy provides 1 Colorless Energy. While in play, if you have more Prize cards left than your opponent, Scramble Energy provides every type of Energy but provides only 3 in any combination at a time. If the Pokemon Scramble Energy is attached to isn't an Evolved Pokemon (or evolves into Pokemon-ex), discard Scramble Energy.       
Crobat ex 
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Deoxys  96  Grass  130  Stage 2  Ultra-Rare  Distortion - Once during your turn (before your attack), if Crobat ex is your Active Pokemon, you may put 1 damage counter on 1 of your opponent's Pokemon. This power can't be used if Crobat ex is affected by a Special Condition. (Poke-POWER)  [2] Cross Attack (20x) Flip 4 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokemon is now Confused.  [1GG] Pester (60) If the Defending Pokemon is affected by a Special Condition, this attack does 60 damage plus 40 more damage.     
Deoxys ex (Normal) 
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Deoxys  97  Psychic  100  Basic    Ultra-Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys ex and switch it with Deoxys ex. (Any cards attached to Deoxys ex, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys ex on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [1P] Energy Burst (10+) Does 10 damage plus 10 more damage for each Energy attached to Deoxys ex and the Defending Pokemon.       
Deoxys ex (Attack) 
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Deoxys  98  Psychic  110  Basic    Ultra-Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys ex and switch it with Deoxys ex. (Any cards attached to Deoxys ex, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys ex on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [2P] Psyburst (50+) You may discard 2 Energy attached to Deoxys ex. If you do, this attack does 50 damage plus 20 more damage for each Energy attached to the Defending Pokemon.       
Deoxys ex (Defense) 
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Deoxys  99  Psychic  90  Basic    Ultra-Rare  Form Change - Once during your turn (before your attack), you may search your deck for another Deoxys ex and switch it with Deoxys ex. (Any cards attached to Deoxys ex, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys ex on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. (Poke-POWER)  [2P] Psychic Shield (50) Prevent all effects of attacks, including damage, done to Deoxys ex by your opponent's Pokemon-ex during your opponent's next turn.       
Hariyama ex 
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Deoxys  100  Fighting  110  Stage 1    Ultra-Rare  Commanding Aura - As long as Hariyama ex is your Active Pokemon, your opponent can't play Stadium cards from his or her hand. (Poke-BODY)  [1F] Knock Off (40) Choose 1 card from your opponent's hand without looking and discard it.  [1FF] Pivot Throw (80) During your opponent's next turn, any damage done to Hariyama ex by attacks is increased by 10 (before applying Weakness and Resistance).     
Manectric ex 
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Deoxys  101  Lightning  100  Stage 1  Ultra-Rare    [1L] Disconnect (40) Your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand during your opponent's next turn.  [1LL] Megashot - Discard all L Energy attached to Manectric ex and then choose 1 of your opponent's Pokemon. This attack does 80 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Rayquaza ex 
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Deoxys  102  Colorless  100  Basic  FW  Ultra-Rare  Dragon Boost - Once during your turn, when you put Rayquaza ex from your hand onto your bench, you may move any number of Basic energy cards attached to your Pokemon to Rayquaza ex. (Poke-POWER)  [LR] Spiral Blast (20x) Does 20 damage for each Basic energy card attached to Rayquaza ex.       
Salamence ex 
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Deoxys  103  Colorless  160  Stage 2  FR  Ultra-Rare  Dragon Lift - The Retreat Cost for each of your Pokemon (excluding Pokemon-ex and Baby Pokemon) is 0. (Poke-BODY)  [1R] Flame Jet - Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.  [2RW] Bright Flame (120) Discard 2 Energy attached to Salamence ex.     
Sharpedo ex 
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Deoxys  104  Darkness  100  Stage 1  Ultra-Rare    [2] Drag Off (20) Before doing damage, you may switch 1 of your opponent's Benched Pokemon with the Defending Pokemon. If you do, this attack does 20 damage to the new Defending Pokemon. Your opponent chooses the Defending Pokemon to switch.  [1DD] Darkness Blast (60+) You may discard a D Energy attached to Sharpedo ex. If you do, this attack does 60 damage plus 20 more damage and discard 1 Energy card attached to the Defending Pokemon.     
Latias * 
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Deoxys  105  Colorless  80  Basic  FP  Ultra-Rare    [1] Healing Light (10) Remove 1 damage counter from each of your Pokemon (including Latias *).  [PRW] Shooting Star (50+) If the Defending Pokemon is Pokemon-ex, discard all Energy cards attached to Latias * and this attack does 50 damage plus 100 more damage.     
Latios * 
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Deoxys  106  Colorless  80  Basic  GF  Ultra-Rare    [1] Miraculous Light (10) Remove 1 damage counter and all Special Conditions from Latios *.  [GLP] Shining Star (50+) If the Defending Pokemon is a Stage 2 Evolved Pokemon, discard all Energy cards attached to Latios * and this attack does 50 damage plus 100 more damage.     
Rayquaza * 
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Deoxys  107  Colorless  90  Basic  FW  Ultra-Rare    [LR] Spiral Rush (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.  [LLRR] Holy Star - Discard all Energy cards attached to Rayquaza *. This attack does 100 damage to each of your opponent's Pokemon-ex. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Rocket's Raikou ex 
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Deoxys  108  Darkness  100  Basic    Ultra-Rare  Lightning Burst - Whenever you attach a D Energy from your hand to Rocket's Raikou ex, you may choose 1 of the Defending Pokemon and switch it with 1 of your opponent's Benched Pokemon. Your opponent chooses the Benched Pokemon to switch. This power can't be used if Rocket's Raikou ex is affected by a Special Condition. (Poke-POWER)  [2L] Thunderous Blow (40+) Does 40 damage plus 10 more damage for each L Energy attached to Rocket's Raikou ex.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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