Basic - Shelmet

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Shelmet 
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Furious Fists  8  Grass  60  Basic  Rx2    Common    [G] Jump On (10+) Flip a coin. If heads, this attack does 10 more damage.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Accelgor Evolves from Shelmet

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Accelgor 
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Furious Fists  9  Grass  90  Stage 1  Rx2    Uncommon    [1] Raid (20+) If this Pokemon evolved from Shelmet during this turn, this attack does 40 more damage.  [1G] Afterimage Strike (40) If any damage is done to this Pokemon by attacks during your opponent's next turn, flip a coin. If heads, prevent that damage.     
Accelgor (Team Plasma) 
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Plasma Blast  8  Grass  80  Stage 1  Rx2    Rare    [1] Retribution (20) If an Escavalier you had in play was Knocked Out by damage from an opponent's attack during his or her last turn, put all Energy attached to the Defending Pokemon into your opponent's hand.  [1G] Signal Beam (30) The Defending Pokemon is now confused.     
Accelgor 
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Dark Explorers  11  Grass  90  Stage 1  Rx2    Rare    [G] Hammer In (20)  [2] Deck and Cover (50) The Defending Pokemon is now Paralyzed and Poisoned. Shuffle this Pokemon and all cards attached to it into your deck.     
Accelgor 
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Noble Victories  12  Grass  90  Stage 1  Rx2    Rare    [1] Acid Spray (20) Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.  [G] Slashing Strike (60) This Pokemon can't use Slashing Strike during your next turn.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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