Basic - Giratina

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Giratina 
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Platinum  9  Psychic  100  Basic  Dx2  C-20  3  Rare  Let Loose - Once during your turn, when you put Giratina from your hand onto your Bench, you may use this power. Each player shuffles his or her hand into his or her deck and draws up to 4 cards. (You draw your cards first.) (Poke-POWER)  [1PP] Earth Power (60) Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Level Up - Giratina Lv.X Levels Up from Giratina

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Giratina Lv.X 
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Platinum  124  Psychic  130  Level Up  Dx2  C-20  3  Ultra-Rare  Invisible Tentacles - Whenever your opponent's Pokemon tries to attack, your opponent discards 1 card from his or her hand. (If your opponent can't discard 1 card, your opponent's Pokemon can't attack.) You can't use more than 1 Invisible Tentacles Poke-Body each turn. (Poke-BODY)  [2PP] Darkness Lost - This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If any of your opponent's Pokemon would be Knocked Out by damage from this attack, put that Pokemon and all cards attached to it in the Lost Zone instead of discarding it.       
Giratina Lv.X 
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Diamond and Pearl Promos  38  Psychic  130  Level Up  Dx2  C-20  3  Promo  Invisible Tentacles - Whenever your opponent's Pokemon tries to attack, your opponent discards 1 card from his or her hand. (If your opponent can't discard 1 card, your opponent's Pokemon can't attack.) You can't use more than 1 Invisible Tentacles Poke-Body each turn. (Poke-BODY)  [2PP] Darkness Lost - This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If any of your opponent's Pokemon would be Knocked Out by damage from this attack, put that Pokemon and all cards attached to it in the Lost Zone instead of discarding it.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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