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Basic - Gengar ex
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Gengar EX ![]() |
Phantom Forces | 34 | Psychic | 170 | Basic | Dx2 | F-20 | 2 | Ultra-Rare | [1] Night Attack - Put 3 damage counters on 1 of your opponent's Pokemon. | [2P] Dark Corridor (60) Your opponent's Active Pokemon is now Poisoned. Switch this Pokemon with 1 of your Benched Pokemon. | |||
Gengar EX (Full Art) ![]() |
Phantom Forces | 114 | Psychic | 170 | Basic | Dx2 | F-20 | 2 | Ultra-Rare | [1] Night Attack - Put 3 damage counters on 1 of your opponent's Pokemon. | [2P] Dark Corridor (60) Your opponent's Active Pokemon is now Poisoned. Switch this Pokemon with 1 of your Benched Pokemon. | |||
Gengar ex ![]() |
Fire Red Leaf Green | 108 | Psychic | 150 | Stage 2 | DP | FC | 2 | Ultra-Rare | [1P] Poltergeist (40+) Look at your opponent's hand. This attack does 40 damage plus 10 more damage for each Trainer card in your opponent's hand. | [1PP] Prize Count (60+) If you have more Prizes left than your opponent, this attack does 60 damage plus 40 more damage. | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Haunter Evolves into Gengar ex
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Haunter ![]() |
BREAKthrough | 59 | Psychic | 70 | Stage 1 | Dx2 | F-20 | 1 | Uncommon | Gothic Fear - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may leave both Active Pokemon Confused. (Ability) | [1P] Poison Ring - Your opponent's Active Pokemon is now Poisoned. That Pokemon can't retreat during your opponent's next turn. | |||
Haunter ![]() |
Triumphant | 35 | Psychic | 70 | Stage 1 | Dx2 | C-20 | 0 | Uncommon | [P] Sneaky Placement - Put 2 damage counters on 1 of your opponent's Pokemon. | [2] Sleep Poison - The Defending Pokemon is now Asleep and Poisoned. | |||
Haunter ![]() |
Arceus | 41 | Psychic | 70 | Stage 1 | D+20 | C-20 | 1 | Uncommon | Hidden Poison - If Haunter is your Active Pokemon and is damaged by an opponent's attack (even if Haunter is Knocked Out), the Attacking Pokemon is now Poisoned. (Poke-BODY) | [1P] Tongue Spring - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Haunter ![]() |
Arceus | 42 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Uncommon | [P] Psyshot (20) | [2] Shadow Bind (30) The Defending Pokemon can't retreat during your opponent's next turn. | |||
Haunter ![]() |
Stormfront | 40 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Uncommon | [0] Smog - The Defending Pokemon is now Poisoned. | [P] Hoodwink (30) You may search your opponent's discard pile for up to 3 in any combination of Trainer, Supporter, or Stadium cards and put them into your opponent's hand. | |||
Haunter ![]() |
Diamond and Pearl | 50 | Psychic | 70 | Stage 1 | D+20 | C-20 | 0 | Uncommon | [P] Hypnosis - The Defending Pokemon is now Asleep. | [PP] Dream Eater (60) If the Defending Pokemon is not Asleep, this attack does nothing. | |||
Haunter ![]() |
Legend Maker | 35 | Psychic | 70 | Stage 1 | D | F | 1 | Uncommon | [2] Time Spiral - If your opponent has any Evolved Pokemon in play, choose 1 of them and flip a coin. If heads, remove the highest Stage Evolution card on the Pokemon and have your opponent shuffle it into his or her deck. | [1P] Haunt - Put 2 damage counters on the Defending Pokemon. | |||
Haunter ![]() |
Fire Red Leaf Green | 34 | Psychic | 70 | Stage 1 | D | F | 1 | Uncommon | Head Trip - Once during your turn (before your attack), if Haunter is on your Bench, you may use this power. One of your Active Pokemon is now Confused. (Poke-POWER) | [1P] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | |||
Haunter ![]() |
Skyridge | 63 | Psychic | 70 | Stage 1 | D | F | 1 | Common | [2] Confuse Ray (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | [2P] Shadow Hand (30) You may discard up to 2 cards from your hand. If you do, draw that many cards. | |||
Haunter ![]() |
Expedition | 80 | Psychic | 70 | Stage 1 | D | F | 1 | Uncommon | [1P] Nightmare (20) The Defending Pokemon is now Asleep. | [1P] Dream Eater (50) If the Defending Pokemon isn't Asleep, this attack does nothing. | |||
Haunter ![]() |
Legendary Collection | 46 | Psychic | 50 | Stage 1 | F | 0 | Uncommon | Transparency - Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep. | [1P] Nightmare (10) The Defending Pokemon is now Asleep. | ||||
Haunter ![]() |
Fossil | 6 | Psychic | 50 | Stage 1 | F | 0 | Rare | Transparency - Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep. | [1P] Nightmare (10) The Defending Pokemon is now Asleep. | ||||
Haunter ![]() |
Fossil | 21 | Psychic | 50 | Stage 1 | F | 0 | Rare | Transparency - Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep. | [1P] Nightmare (10) The Defending Pokemon is now Asleep. | ||||
Haunter ![]() |
Base | 29 | Psychic | 60 | Stage 1 | F | 1 | Uncommon | [P] Hypnosis - Defender is now Asleep. | [PP] Dream Eater (50) Can't use unless defender is Asleep. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Basic - Gastly Evolves into Haunter
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Gastly ![]() |
BREAKthrough | 58 | Psychic | 50 | Basic | Dx2 | F-20 | 1 | Common | [P] Sleep Potion - Flip a coin. If heads, your opponent's Active Pokemon is now Asleep and Poisoned. | ||||
Gastly ![]() |
Triumphant | 63 | Psychic | 50 | Basic | Dx2 | C-20 | 1 | Common | [P] Sneaky Placement - Put 1 damage counter on 1 of your opponent's Pokemon. | ||||
Gastly ![]() |
Arceus | 36 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Uncommon | [P] Lick (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2] Night Shade (10) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Gastly ![]() |
Arceus | 64 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [1] Gnaw (10) | [1P] Suffocating Gas (20) | |||
Gastly ![]() |
Stormfront | 62 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [0] Pitch-Dark - Your opponent can't play any Trainer cards from his or her hand during your opponent's next turn. | [P] Trick Gas (10) You may switch Gastly with 1 of your Benched Pokemon. | |||
Gastly ![]() |
Diamond and Pearl | 82 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [P] Pain Payback - Move 1 damage counter from Gastly to 1 of your opponent's Pokemon. | ||||
Gastly ![]() |
Legend Maker | 52 | Psychic | 40 | Basic | D | F | 1 | Common | [1] Lick - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [P] Smog - The Defending Pokemon is now Poisoned. | |||
Gastly ![]() |
Fire Red Leaf Green | 63 | Psychic | 50 | Basic | D | F | 1 | Common | [1] Slow Trip Gas - At the end of your opponent's next turn, the Defending Pokemon is now Confused. | ||||
Gastly ![]() |
Skyridge | 57 | Psychic | 50 | Basic | D | F | 1 | Common | [P] Haunt - Put a damage counter on the Defending Pokemon. | ||||
Gastly ![]() |
Expedition | 109 | Psychic | 40 | Basic | D | F | 1 | Common | [P] Bad Dream - Flip a coin. If heads the Defending Pokemon is now Asleep. If tails, the Defending Pokemon is now Confused. | ||||
Gastly ![]() |
Legendary Collection | 76 | Psychic | 30 | Basic | F | 0 | Common | [P] Sleeping Gas - Flip a coin. If heads, defender is now Asleep. | [1P] Destiny Bond - Discard 1 Psychic Energy card to use this attack. If a Pokemon K-O's Gastly on opponent's next turn, K-O that Pokemon. | ||||
Gastly ![]() |
Neo Destiny | 65 | Psychic | 40 | Basic | F | 0 | Common | [P] Nightmare (10) The Defending Pokemon is now Asleep. | |||||
Gastly ![]() |
Fossil | 33 | Psychic | 50 | Basic | F | 0 | Uncommon | [P] Lick (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [PP] Energy Conversion - Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself. | ||||
Gastly ![]() |
Base | 50 | Psychic | 30 | Basic | F | 0 | Common | [P] Sleeping Gas - Flip a coin. If heads, defender is now Asleep. | [1P] Destiny Bond - Discard 1 Psychic Energy card to use this attack. If a Pokemon K-O's Gastly on opponent's next turn, K-O that Pokemon. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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