Stage 2 - Alakazam

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Alakazam 
View
Mysterious Treasures  2  Psychic  100  Stage 2  P+30    Rare  Power Cancel - You can use this power once during your opponent's turn, when 1 of your opponent's Pokemon uses a Poke-Power. Discard 2 cards from your hand, and that power does nothing (it still counts as being used). This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [1PP] Psychic Guard (50) During your opponent's next turn, any damage done to Alakazam by your opponent's Stage 2 Evolved Pokemon is reduced by 30.       
Alakazam 
View
Skyridge  1  Psychic  100  Stage 2    Rare  Energy Jump - Once during your turn (before you attack) you may move an energy card from 1 of your Pokemon to another of your Pokemon. This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [3] Psychic (30+) This attack does 30 damage plus 10 more damage for each energy card attached to the Defending Pokemon.       
Alakazam 
View
Skyridge  2  Psychic  100  Stage 2    Rare  Energy Jump - Once during your turn (before you attack) you may move an energy card from 1 of your Pokemon to another of your Pokemon. This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [3] Psychic (30+) This attack does 30 damage plus 10 more damage for each energy card attached to the Defending Pokemon.       
Alakazam 
View
Expedition  1  Psychic  100  Stage 2    Rare  Psymimic - Once during your turn, instead of Alakazam's normal attack, you may choose 1 of your opponent's Pokemon's attack. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type that Pokemon is, Alakazam's type is still Psychic.) This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [2P] Syncroblast (80) If Alakazam and the Defending Pokemon don't have the same number of Energy cards on them, this attack's base damage is 20 instead of 80.       
Alakazam 
View
Expedition  33  Psychic  100  Stage 2    Rare  Psymimic - Once during your turn, instead of Alakazam's normal attack, you may choose 1 of your opponent's Pokemon's attack. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type that Pokemon is, Alakazam's type is still Psychic.) This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [2P] Syncroblast (80) If Alakazam and the Defending Pokemon don't have the same number of Energy cards on them, this attack's base damage is 20 instead of 80.       
Alakazam 
View
Legendary Collection  1  Psychic  80  Stage 2    Rare  Damage Swap - As often as you like during your turn (before your attack), you may move 1 damage counter from one of your Pokemon to another as long as you don't K-O that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.  [PPP] Confuse Ray (30) Flip a coin. If heads, defender is now Confused.       
Alakazam 
View
Base  1  Psychic  80  Stage 2    Rare  Damage Swap - As often as you like during your turn (before your attack), you may move 1 damage counter from one of your Pokemon to another as long as you don't K-O that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.  [PPP] Confuse Ray (30) Flip a coin. If heads, defender is now Confused.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Kadabra Evolves into Alakazam

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Kadabra 
View
Skyridge  69  Psychic  70  Stage 1    Common    [1] Nightmare (10) The Defending Pokemon is now Asleep.  [2P] Mind Shock (40) Don't apply Weakness and Resistance.     
Kadabra 
View
Expedition  84  Psychic  70  Stage 1    Uncommon    [1] Energy Recall - Attach 2 basic Energy cards from your discard pile to Kadabra (1 if you have only 1).  [1P] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Kadabra 
View
Legendary Collection  49  Psychic  60  Stage 1    Uncommon    [PP] Recover - Discard 1 Psychic Energy card to use this attack. Remove all damage counters from Kadabra.  [1PP] Super Psy (50)     
Kadabra 
View
Base  32  Psychic  60  Stage 1    Uncommon    [PP] Recover - Discard 1 Psychic Energy card to use this attack. Remove all damage counters from Kadabra.  [1PP] Super Psy (50)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Abra Evolves into Kadabra

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Abra 
View
Mysterious Treasures  69  Psychic  50  Basic  P+10    Common    [P] Play Search - Look at the top 5 cards of your deck, choose 1 of them, and put it into your hand. Put the 4 other cards back on top of your deck. Shuffle your deck afterward.  [1P] Ultra Evolution - Search your deck for Alakazam and put it onto Abra (this counts as evolving Abra). Shuffle your deck afterward.     
Abra 
View
Skyridge  46  Psychic  40  Basic    Common  Psychoflow - As long as there is a P Energy card attached to Abra, its Retreat Cost is 0. (Poke-BODY)  [2] Headbutt (20)       
Abra 
View
Expedition  93  Psychic  40  Basic    Common    [1] Scratch (10)  [P] Confuse Ray - Flip a coin. If heads, the Defending Pokemon is now Confused.     
Abra 
View
Legendary Collection  67  Psychic  30  Basic    Common    [P] Psyshock (10) Flip a coin. If heads, defender is now Paralyzed.       
Abra 
View
Team Rocket  49  Psychic  40  Basic    Common    [P] Vanish - Shuffle Abra into your deck. (Discard all cards attached to Abra.)  [P] Psyshock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Abra 
View
Base  43  Psychic  30  Basic    Common    [P] Psyshock (10) Flip a coin. If heads, defender is now Paralyzed.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

This site is the Pokepedia. It is the most comprehensive, searchable Pokemon Trading Card Game (TCG) database on the web. In the world of TCGs and Collectible Card Games (CCG), there is nothing else like. Not in any other TCG/CCG. Not Magic the Gathering. Not Yu-Gi-Oh. Nothing. The Pokepedia is intended to provide a service to the competitive and casual Pokemon playing community, as well as Pokemon collectors. Among the features the Pokepedia provides is a decklist builder (for building and saving decks as well as printing out tournament-compliant decklists), an event mapper (showing leagues, organized play, and Premier Events across the United States), the Trader Base (where you can identify the cards you have for trade and the cards you're looking for and find others who need what you have and have what you need), a wide variety of information about Pokemon and the TCG (including artists and which cards they drew, Pokemon species, and evolution lines), examples of symbols from the various sets, the Pokemon Timeline (a user-driven history of Pokemon and the TCG), the Pokemon Frappr (an interactive map showing Pokemon players across the World), and a downloadable version of the Pokepedia (in Excel format). The Pokepedia also offers a user-maintained set of links to other sites of interest to the Pokemon community. But the Pokepedia is all about the search engine. Just enter the characteristics of a Pokemon card you're looking for and the Pokepedia will find it for you. As long as there are Pokemon players, the Pokepedia will continue to provide support. Thanks and enjoy the Pokepedia.