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Stage 2 - Swampert
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Swampert ![]() |
Primal Clash | 35 | Water | 150 | Stage 2 | Gx2 | 3 | Rare | [2W] Water Arrow - This attack does 60 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2WW] Waterfall (120) | ||||
Swampert ![]() |
Primal Clash | 36 | Water | 140 | Stage 2 | Gx2 | 3 | Rare | Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait) Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) |
[3] Hydro Pump (40+) This attack does 30 more damage for each W Energy attached to this Pokemon. | ||||
Swampert ![]() |
Supreme Victors | 12 | Water | 130 | Stage 2 | G+30 | 2 | Rare | Root Protector - Any damage done to Swampert by attacks from your opponent's Pokemon that isn't an Evolved Pokemon is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY) | [2W] Drag Off (30) Before doing damage, you may switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon. | [3W] Push Over (60+) Does 60 damage plus 10 more damage for each F Energy attached to Swampert. | |||
Swampert ![]() |
Great Encounters | 9 | Water | 130 | Stage 2 | G+30 | 2 | Rare | Wash Out - As often as you like during your turn (before your attack), you may move a W or F Energy attached to 1 of your Benched Pokemon to your Active Pokemon. This power can't be used if Swampert is affected by a Special Condition. (Poke-POWER) | [2WW] Hammer Arm (80) Discard the top card from your opponent's deck. | ||||
Swampert ![]() |
Crystal Guardians | 27 | Fighting | 120 | Stage 2 | G | 2 | Rare | Echo Draw - Once during your turn (before your attack), you may draw a card. This power can't be used if Swampert is affected by a Special Condition. (Poke-POWER) | [2F] Rock Hurl (60) This attack's damage isn't affected by Resistance. | ||||
Swampert ![]() |
Emerald | 11 | Water | 110 | Stage 2 | G | 2 | Rare | Water Cyclone - As often as you like during your turn (before your attack), you may move a W Energy attached to 1 of your Active Pokemon to 1 of your Benched Pokemon. This power can't be used if Swampert is affected by a Special Condition. (Poke-POWER) | [1] Spinning Tail - Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [1WW] Aqua Sonic (60) This attack's damage isn't affected by Resistance. | |||
Swampert ![]() |
OP Series 1 | 5 | Water | 100 | Stage 2 | L | 2 | Rare | [W] Bubble (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [1WW] Mud Splash (50) If your opponent has any Benched Pokemon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Swampert ![]() |
Ruby and Sapphire | 13 | Water | 110 | Stage 2 | L | 3 | Rare | Water Call - Once during your turn (before your attack), you may attach a W Energy card from your hand to your Active Pokemon. This power can't be used if Swampert is affected by a Special Condition. (Poke-POWER) | [2WW] Hypno Slash (50) The Defending Pokemon is now Asleep. | ||||
Swampert ![]() |
Ruby and Sapphire | 23 | Water | 100 | Stage 2 | L | 2 | Rare | Natural Remedy - Once during your turn (before your attack), when you attach a W Energy card from your hand to Swampert, remove 1 damage counter from Swampert. (Poke-BODY) | [W] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2W] Waterfall (50) | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Marshtomp Evolves into Swampert
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Marshtomp ![]() |
Primal Clash | 34 | Water | 90 | Stage 1 | Gx2 | 3 | Uncommon | [1W] Mud-Slap (30) | [2W] Endeavor (40+) Flip 2 coins. This attack does 20 more damage for each heads. | ||||
Marshtomp ![]() |
Supreme Victors | 67 | Water | 80 | Stage 1 | G+20 | 1 | Uncommon | Plunge - Once during your turn (before your attack), if Marshtomp is on your Bench, you may flip a coin. If heads, move all Energy cards attached to your Active Pokemon to Marshtomp. If you do, switch Marshtomp with that Active Pokemon. (Poke-POWER) | [3] Mud Shot (50) | ||||
Marshtomp ![]() |
Great Encounters | 46 | Water | 90 | Stage 1 | G+20 | 2 | Uncommon | [2] Pound (20) | [2F] Muddy Bomb - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon and 10 damage to each of your opponent's other Pokemon. (Don't apply Weakness and resistance for Benched Pokemon.) | ||||
Marshtomp ![]() |
Crystal Guardians | 24 | Water | 70 | Stage 1 | G | 1 | Rare | [W] Rain Splash (20) | [2W] Mud Splash (30) Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Marshtomp ![]() |
Crystal Guardians | 38 | Fighting | 70 | Stage 1 | G | 1 | Uncommon | [2] Hug (20) The Defending Pokemon can't retreat during your opponent's next turn. | [2F] Mud Shot (50) | ||||
Marshtomp ![]() |
OP Series 3 | 15 | Fighting | 70 | Stage 1 | G | 1 | Common | [F] Mud Slap (20) | [3] Double-edge (40) Marshtomp does 10 damage to itself. | ||||
Marshtomp ![]() |
Emerald | 36 | Water | 70 | Stage 1 | G | 1 | Uncommon | [1] Super Hypno Wave (10) The Defending Pokemon is now Asleep. | [1WW] Surf (50) | ||||
Marshtomp ![]() |
Dragon | 36 | Water | 80 | Stage 1 | L | 1 | Uncommon | [1W] Mud Splash (20) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||||
Marshtomp ![]() |
Ruby and Sapphire | 40 | Water | 70 | Stage 1 | L | 1 | Uncommon | [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [3] Slash (40) | ||||
Marshtomp ![]() |
Ruby and Sapphire | 41 | Water | 80 | Stage 1 | L | 1 | Uncommon | Natural Care - When you attach a W Energy card from your hand to Marshtomp, remove all Special Conditions from Marshtomp. (Poke-BODY) | [2] Aqua Sonic (20) This attack's damage is not affected by Resistance. | ||||
Marshtomp ![]() |
Nintendo Promos | 11 | Water | 70 | Stage 1 | L | 1 | Promo | [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [3] Slash (40) | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Basic - Mudkip Evolves into Marshtomp
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Mudkip ![]() |
XY Promos | 38 | Water | 60 | Basic | Gx2 | 1 | Promo | [W] Tackle (10) | [1W] Mud-Slap (20) | ||||
Mudkip ![]() |
Primal Clash | 33 | Water | 60 | Basic | Gx2 | 1 | Common | [W] Tackle (10) | [1W] Mud-Slap (20) | ||||
Mudkip ![]() |
Supreme Victors | 116 | Water | 60 | Basic | G+10 | 1 | Common | [W] Mud Sport (10+) If Mudkip has less Energy attached to it than the Defending Pokemon, this attack does 10 damage plus 10 more damage. | [1W] Surf (20) | ||||
Mudkip ![]() |
Great Encounters | 80 | Water | 60 | Basic | G+10 | 1 | Common | [1] Mud Spatter (10) | [3] Endeavor (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. | ||||
Mudkip ![]() |
OP Series 4 | 11 | Water | 50 | Basic | G | 1 | Common | [1W] Super Hypno Wave (20) The Defending Pokemon is now Asleep. | |||||
Mudkip ![]() |
Crystal Guardians | 57 | Water | 50 | Basic | G | 1 | Common | Submerge - As long as Mudkip is on your Bench, prevent all damage done to Mudkip by attacks (both yours and your opponent's). (Poke-BODY) | [1] Mud Slap (10) | ||||
Mudkip ![]() |
Crystal Guardians | 58 | Water | 50 | Basic | G | 1 | Common | [1] Nap - Remove 2 damage counters from Mudkip. | [1W] Waterfall (20) | ||||
Mudkip ![]() |
Emerald | 56 | Water | 50 | Basic | G | 1 | Common | [W] Tail Strike (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |||||
Mudkip ![]() |
Dragon | 65 | Water | 50 | Basic | L | 1 | Common | [1] Water Gun (10+) Does 10 damage for each W Energy attached to Mudkip but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | |||||
Mudkip ![]() |
Ruby and Sapphire | 59 | Water | 50 | Basic | L | 1 | Common | [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||||
Mudkip ![]() |
Ruby and Sapphire | 60 | Water | 50 | Basic | L | 1 | Common | [1] Pound (10) | [2] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | ||||
Mudkip ![]() |
Nintendo Promos | 10 | Water | 50 | Basic | L | 1 | Promo | [1] Pound (10) | [2] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | ||||
Mudkip ![]() |
Nintendo Promos | 5 | Water | 50 | Basic | L | 1 | Promo | [1] Pound (10) | [2] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | ||||
Mudkip ![]() |
Nintendo Promos | 18 | Water | 50 | Basic | L | 1 | Promo | [W] Surf (10) | [1W] Whirlpool (10) Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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