Basic - Ampharos ex

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Ampharos EX 
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Ancient Origins  27  Lightning   170  Basic  Fx2  M-20  Ultra-Rare    [1] Thunder Rod - Look at the top 4 cards of your deck and attach as many L Energy cards you find there as you like to this Pokemon. Shuffle the other cards back into your deck.  [2LL] Sparkling Tail (100) This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokemon.     
Ampharos EX (Full Art) 
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Ancient Origins  87  Lightning   170  Basic  Fx2  M-20  Ultra-Rare    [1] Thunder Rod - Look at the top 4 cards of your deck and attach as many L Energy cards you find there as you like to this Pokemon. Shuffle the other cards back into your deck.  [2LL] Sparkling Tail (100) This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokemon.     
Ampharos ex 
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Dragon  89  Lightning  150  Stage 2  Ultra-Rare  Conductivity - As long as Ampharos ex is in play, whenever your opponent attaches an Energy card to his or her Pokemon from his or her hand, put 1 damage counter on that Pokemon. You can't place more than 1 damage counter even if there is more than 1 Ampharos ex in play. (Poke-BODY)  [2L] Gigavolt (40+) Flip a coin. If heads, this attack does 40 damage plus 30 more damage. If tails, the Defending Pokemon is now Paralyzed.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Flaaffy Evolves into Ampharos ex

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Flaaffy 
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Dragons Exalted  39  Lightning  80  Stage 1  Fx2    Uncommon    [1] Cotton Guard (20) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [2L] Power Gem (40)     
Flaaffy 
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Call of Legends  43  Lightning  80  Stage 1  Fx2  M-20  Uncommon    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
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HGSS Trainer Kit (Lighting)  3  Lightning  80  Stage 1  Fx2  M-20  Common    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
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HGSS Trainer Kit (Lighting)  17  Lightning  80  Stage 1  Fx2  M-20  Common    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
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HeartGold SoulSilver  42  Lightning  80  Stage 1  Fx2  M-20  Uncommon    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
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Platinum  48  Lightning  80  Stage 1  F+20  M-20  Uncommon    [L] Spark (10) Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1L] Tail Code (30) Move an Energy card attached to the Defending Pokemon to another of your Opponent's Pokemon.     
Flaaffy 
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OP Series 7  7  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Electromagnetic Kick (60) Flip a coin. If tails, Flaaffy does 10 damage to itself.     
Flaaffy 
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Secret Wonders  50  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Electromagnetic Kick (60) Flip a coin. If tails, Flaaffy does 10 damage to itself.     
Flaaffy (Delta Species) 
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Dragon Frontiers  30  Colorless  70  Stage 1    Uncommon    [2] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Flaaffy 
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Unseen Forces  56  Lightning  80  Stage 1  Common    [1] Thunder Wave (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2L] Thunder (50) Flaaffy does 10 damage to itself.     
Flaaffy 
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Dragon  27  Lightning  80  Stage 1  Uncommon    [L] Energy Recall - Attach up to 2 basic Energy cards from your discard pile to Flaaffy.  [1L] Lightning Ball (30)     
Flaaffy 
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Aquapolis  47  Lightning  80  Stage 1    Uncommon    [1] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1LL] Spark (30) If your opponent has any Benched Pokemon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Flaaffy 
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Expedition  77  Lightning  80  Stage 1    Uncommon    [2] Headbutt (20)  [1LL] Thunder Jolt (50) Flip a coin. If tails, Flaaffy does 20 damage to itself.     
Flaaffy 
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Neo Revelation  28  Lightning  70  Stage 1    Uncommon    [L] Electric Punch (20)  [2L] Tail Shock (30) Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Flaaffy 
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Neo Genesis  34  Lightning  60  Stage 1    Uncommon    [L] Discharge (30x) Discard all L Energy cards attached to Flaaffy in order to use this attack. Flip a number of coins equal to the number of L Energy cards you discarded. This attack does 30 damage times the number of heads.  [LL] Electric Current (20) Take 1 L Energy card attached to Flaaffy and attach it to 1 of your Benched Pokemon. If you have no Benched Pokemon, discard that Energy card.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Mareep Evolves into Flaaffy

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Mareep 
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Dragons Exalted  38  Lightning  60  Basic  Fx2    Common    [1] Cotton Guard - During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [1L] Thunder Jolt (30) Flip a coin. If tails, this Pokemon does 10 damage to itself.     
Mareep 
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Call of Legends  63  Lightning  40  Basic  Fx2  M-20  Common    [L] Static Shock (10)       
Mareep 
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HGSS Trainer Kit (Lighting)  13  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
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HGSS Trainer Kit (Lighting)  20  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
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HeartGold SoulSilver  73  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
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Platinum  82  Lightning  60  Basic  F+10  M-20  Common    [0] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [L] Expand (10) During your opponent's next turn, any damage done to Mareep by attacks is reduced by 10 (after applying Weakness and Resistance).     
Mareep 
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OP Series 7  14  Lightning  50  Basic  F+10  M-20  Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1L] Static Shock (20)     
Mareep 
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Secret Wonders  94  Lightning  50  Basic  F+10  M-20  Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1L] Static Shock (20)     
Mareep (Delta Species) 
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Dragon Frontiers  54  Colorless  40  Basic    Common    [1] Tail Whap (10)       
Mareep 
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EX Trainer Kit 2 (Blue)  5  Lightning  50  Basic    Common    [1] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [1L] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Mareep 
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Unseen Forces  62  Lightning  50  Basic  Common    [L] Tackle (10)       
Mareep 
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Team Rocket Returns  67  Lightning  50  Basic    Common    [1] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [1L] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Mareep 
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Dragon  64  Lightning  50  Basic  Common    [1] Jolt - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mareep 
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Aquapolis  93  Lightning  40  Basic    Common    [1] Charge - Attach 1 L Energy card in your discard pile, if any, to Mareep.  [1L] Tail Slap (20)     
Mareep 
View
Expedition  119  Lightning  40  Basic    Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mareep 
View
Neo Destiny  75  Lightning  50  Basic    Common    [1] Headbutt (10)       
Mareep 
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Neo Discovery  58  Lightning  50  Basic    Common    [1L] Thunder Jolt (30) Flip a coin. If tails, Mareep does 10 damage to itself.       
Mareep 
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Neo Genesis  65  Lightning  40  Basic    Common    [L] Static Electricity - For each Mareep in play, you may search your deck for a L Energy card and attach it to Mareep. Shuffle your deck afterward.  [LL] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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