Basic - Mankey Evolves into Primeape

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Mankey 
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Plasma Freeze  59  Fighting  50  Basic  Px2    Common    [F] Scratch (20)       
Mankey 
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Unleashed  53  Fighting  50  Basic  Px2    Common    [1] Punch (10)  [1F] Karate Chop (40-) Does 40 damage minus 10 damage for each damage counter on Mankey.     
Mankey 
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Supreme Victors  112  Fighting  50  Basic  P+10    Common    [F] Extra Punch (10+) If the Defending Pokemon is Pokemon LV.X, this attack does 10 damage plus 50 more damage.       
Mankey 
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Great Encounters  79  Fighting  50  Basic  P+10    Common    [F] Light Punch (10)  [2] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Mankey.     
Mankey (Delta Species) 
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Holon Phantoms  70  Fire  50  Basic    Common    [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1R] Low Kick (20)     
Mankey 
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Fire Red Leaf Green  38  Fighting  50  Basic    Uncommon    [1] Mischief - Shuffle your opponent's deck.  [1F] Light Punch (30)     
Mankey 
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Aquapolis  92  Fighting  40  Basic    Common    [F] Mug (10) Before doing damage, discard all Trainer cards attached to the Defending Pokemon.  [2] Rage (10+) Does 10 damage plus 10 damage for each damage counter on Mankey.     
Mankey 
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Legendary Collection  81  Fighting  30  Basic    Common  Peek - Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be used if Mankey is Asleep, Confused, or Paralyzed.  [1] Scratch (10)       
Mankey 
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Team Rocket  61  Fighting  40  Basic    Common    [1] Mischief - Shuffle your opponent's deck.  [1F] Anger (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.     
Mankey 
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Jungle  55  Fighting  30  Basic    Common  Peek - Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be used if Mankey is Asleep, Confused, or Paralyzed.  [1] Scratch (10)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Primeape

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Primeape 
View
Plasma Freeze  60  Fighting  90  Stage 1  Px2    Common    [2] Fury Swipes (30x) Flip 3 coins. This attack does 30 damage times the number of heads.  [FF] Karate Chop (80-) Does 80 damage minus 10 damage for each damage counter on this Pokemon.     
Primeape 
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Unleashed  22  Fighting  90  Stage 1  Px2    Rare    [2] Low Kick (30)  [FF] Bebop Punch - Choose 1 of your opponent's Pokemon. Flip a coin until you get tails. This attack does 50 damage times the number of heads to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Primeape 
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Supreme Victors  39  Fighting  90  Stage 1  P+20    Rare    [2] Top Drop - Discard the top card from your opponent's deck. If you discarded a Pokemon, this attack does damage equal to the HP of that Pokemon.  [1F] Brick Break (40) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.     
Primeape 
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Great Encounters  27  Fighting  90  Stage 1  P+20    Rare  Anger Point - If Primeape has any damage counters on it, Primeape's attacks do 40 more damage to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [2F] Whump (50) Primeape is now Confused. Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn.       
Primeape (Delta Species) 
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Holon Phantoms  50  Fire  70  Stage 1    Uncommon    [1R] Wreck (30+) If there is any Stadium card in play, this attack does 30 damage plus 30 more damage. Discard that Stadium card.  [2R] Flames of Rage (10+) Discard 2 Energy attached to Primeape. This attack does 10 damage plus 20 more damage for each damage counter on Primeape.     
Primeape 
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Fire Red Leaf Green  28  Fighting  70  Stage 1    Rare    [2] Toss (30x) You may discard from your hand as many Technical Machine and Pokemon Tool cards as you like. This attack does 30 damage times the number of cards you discarded.  [1F] Low Kick (40)     
Primeape 
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Aquapolis  29  Fighting  80  Stage 1    Rare    [1F] Karate Chop (40-) Does 40 damage minus 10 damage for each damage counter on Primeape.  [2F] Sudden Charge (40) Primeape does 10 damage to itself. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. (Do the damage before switching the Pokemon.)     
Primeape 
View
Legendary Collection  59  Fighting  70  Stage 1    Uncommon    [FF] Fury Swipes (20x) Flip 3 coins. This attack does 20 damage times the number of heads.  [1FF] Tantrum (50) Flip a coin. If tails, Primeape is now Confused (after doing damage).     
Primeape 
View
Jungle  43  Fighting  70  Stage 1    Uncommon    [FF] Fury Swipes (20x) Flip 3 coins. This attack does 20 damage times the number of heads.  [1FF] Tantrum (50) Flip a coin. If tails, Primeape is now Confused (after doing damage).     
Primeape 
View
Southern Islands  18  Fighting  60  Stage 1    N/A    [F] Low Kick (20)  [FF] Rampage (20+) Does 20 damage plus 10 more damage for each damage counter on Primeape. Flip a coin. If tails, Primeape is now Confused (after doing damage).     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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