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Basic - Spoink Evolves into Grumpig
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Spoink ![]() |
XY Trainer Kit (Noivern) | 31 | Psychic | 60 | Basic | Px2 | 1 | Common | [P] Splash (10) | |||||
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XY | 49 | Psychic | 60 | Basic | Px2 | 1 | Common | [P] Splash (10) | |||||
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Boundaries Crossed | 59 | Psychic | 50 | Basic | Px2 | 1 | Common | [P] Flail Around (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | |||||
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Triumphant | 77 | Psychic | 50 | Basic | Px2 | 1 | Common | [P] Sleep Pearl - The Defending Pokemon is now Asleep. Switch Spoink with 1 of your Benched Pokemon. | |||||
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Legends Awakened | 121 | Psychic | 50 | Basic | P+10 | 1 | Common | [P] Psybeam - The Defending Pokemon is now Confused. | [2] Bounce (20) You may switch Spoink with 1 of your Benched Pokemon. | ||||
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Crystal Guardians | 62 | Psychic | 50 | Basic | P | 1 | Common | [P] Psywave (10x) Does 10 damage times the amount of Energy attached to the Defending Pokemon. | [2] Ram (20) | ||||
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EX Trainer Kit 2 (Red) | 7 | Psychic | 50 | Basic | P | 1 | Common | [P] Knock Away (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |||||
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Emerald | 65 | Psychic | 50 | Basic | P | 1 | Common | [P] Knock Away (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |||||
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Emerald | 66 | Psychic | 50 | Basic | P | 1 | Common | [1] Lunge (20) Flip a coin. If tails, this attack does nothing. | |||||
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Deoxys | 76 | Psychic | 50 | Basic | P | 1 | Common | [1] Hypnotic Gaze - The Defending Pokemon is now Asleep. | [2] Flop (20) | ||||
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Dragon | 73 | Psychic | 50 | Basic | P | 1 | Common | [1] Bounce (10) After your attack, you may switch Spoink with 1 of your Benched Pokemon. | |||||
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Dragon | 74 | Psychic | 50 | Basic | P | 1 | Common | [1] Hop (10) | [1P] Psybeam (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Grumpig
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Grumpig ![]() |
XY | 50 | Psychic | 100 | Stage 1 | Px2 | 2 | Rare | [1P] Tricky Steps (30) You may move an Energy attached to your opponent's Active Pokemon to 1 of your opponent's Benched Pokemon. | [1PP] Psybeam (60) Your opponent's Active Pokemon is now Confused. | ||||
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Boundaries Crossed | 60 | Psychic | 110 | Stage 1 | Px2 | 2 | Rare | [1P] Psybeam (30) The Defending Pokemon is now Confused. | [2P] Extrasensory (60+) If you have the same number of cards in your hand as your opponent, this attack does 60 more damage. | ||||
Grumpig ![]() |
Triumphant | 23 | Psychic | 90 | Stage 1 | Px2 | 2 | Rare | [1P] Psychic Lock (20) Your opponent can't use any Poke-Powers on his or her Pokemon during his or her next turn. | [2P] Bench Manipulation (40x) Your opponent flips a coin for each of his or her Benched Pokemon. This attack does 40 damage times the number of tails. This attack's damage isn't affected by Weakness or Resistance. | ||||
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Legends Awakened | 56 | Psychic | 90 | Stage 1 | P+20 | 2 | Uncommon | [0] Magical Step - The Defending Pokemon is now Confused. Put 6 damage counters instead of 3 on the Confused Pokemon. | [1P] Grind (20x) Does 20 damage times the amount of Energy attached to Grumpig. | ||||
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Crystal Guardians | 20 | Psychic | 80 | Stage 1 | P | 2 | Rare | Thick Fat - Any damage done to Grumpig by attacks from R Pokemon and W Pokemon is reduced by 30 (after applying Weakness and Resistance). (Poke-BODY) | [1PP] Circular Steps (10x) Does 10 damage times the number of Pokemon in play (both yours and your opponent's), excluding Grumpig. | ||||
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EX Trainer Kit 2 (Red) | 3 | Psychic | 70 | Stage 1 | P | 1 | Common | [1] Snap Tail - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [1P] Psypunch (40) | ||||
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Emerald | 29 | Psychic | 80 | Stage 1 | P | 2 | Uncommon | [P] Psyshock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [3] Teleport Blast (40) After your attack, you may switch Grumpig with 1 of your Benched Pokemon. | ||||
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Emerald | 30 | Psychic | 70 | Stage 1 | P | 1 | Uncommon | [1] Snap Tail - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [1P] Psypunch (40) | ||||
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Deoxys | 32 | Psychic | 80 | Stage 1 | P | 1 | Uncommon | Carefree - Grumpig can't be Confused. (Poke-BODY) | [1P] Hypnoblast (20) The Defending Pokemon is now Asleep. | [2P] Extra Ball (50+) If the Defending Pokemon is Pokemon-ex, this attack does 50 damage plus 30 more damage. | |||
Grumpig ![]() |
Dragon | 6 | Psychic | 80 | Stage 1 | P | 1 | Rare | [1P] Psychic Boom (20+) Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokemon. | [2P] Mind Trip (50) If Grumpig and the Defending Pokemon have the same amount of Energy attached to them, the Defending Pokemon is now Confused. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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