Basic - Wingull Evolves into Pelipper

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Wingull 
View
Roaring Skies  18  Water   60  Basic  Lx2  F-20  Common    [W] Water Gun (10)       
Wingull 
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Arceus  80  Water  40  Basic  L+10  F-20  Common    [1] Glide (10)  [1W] Slashing Strike (30) During your next turn, Wingull can't use Slashing Strike.     
Wingull 
View
Arceus  81  Water  50  Basic  L+10  F-20  Common    [W] Rain Splash (20)       
Wingull 
View
Great Encounters  95  Water  50  Basic  L+10  F-20  Common    [W] Water Drip (10)  [2] Wing Attack (20)     
Wingull 
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Crystal Guardians  70  Water  40  Basic  Common    [1] Wing Attack (10)       
Wingull 
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Deoxys  81  Water  50  Basic  Common    [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.       
Wingull 
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Sandstorm  84  Water  40  Basic  Common    [1] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.       
Wingull 
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Ruby and Sapphire  77  Water  40  Basic  Common    [W] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Pelipper

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Pelipper 
View
Roaring Skies  19  Water   100  Stage 1  Lx2  F-20  Uncommon    [1W] Swallow (30) Heal from this Pokemon the same amount of damage you did to your opponent's Active Pokemon.  [3W] Water Pulse (70) Your opponent's Active Pokemon is now Asleep.     
Pelipper 
View
Arceus  24  Water  90  Stage 1  L+20  F-20  Rare    [1W] Water Pulse (30) The Defending Pokemon is now Asleep.  [2WW] Continuous Crush (70) Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokemon.     
Pelipper 
View
Arceus  45  Water  90  Stage 1  L+20  F-20  Uncommon    [1] Water Ball (20+) Does 20 damage plus 10 more damage for each W Energy attached to Pelipper.  [2W] Wing Attack (60)     
Pelipper 
View
Great Encounters  48  Water  80  Stage 1  L+20  F-20  Uncommon    [0] Guzzle - Choose up to 2 basic W Energy cards from your hand and attach them to Pelipper. Remove 2 damage counters for each Energy card attached in this way.  [2W] Jet Return (30x) Does 30 damage times the number of Energy cards attached to Pelipper. Then, put all Energy cards attached to Pelipper on top of your deck. Shuffle your deck afterward.     
Pelipper (Delta Species) 
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OP Series 5  14  Lightning  70  Stage 1  Common  Mist - Any damage done to Pelipper by attacks from Stage 2 Evolved Pokemon (both yours and your opponent's) is reduced by 30 (after applying Weakness and Resistance). (Poke-BODY)  [2L] Lightning Wing (50) Does 10 damage to 1 of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Pelipper (Delta Species) 
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Crystal Guardians  26  Lightning  70  Stage 1  Rare  Delta Transport - Once during your turn (before your attack), if Pelipper is on your Bench, you may switch 1 of your Active Pokemon that has Delta Species on its card with 1 of your Benched Pokemon. (Poke-POWER)  [1L] Supersonic (20) The Defending Pokemon is now Confused.  [3] Wing Attack (40)     
Pelipper 
View
Deoxys  21  Water  70  Stage 1  Rare    [1] Bay Dance (10) During your next turn, if any of your current Active Pokemon does damage to any Defending Pokemon, the attack does 30 more damage (before applying Weakness and Resistance).  [2W] Aqua Sonic (50) This attack's damage is not affected by Resistance.     
Pelipper 
View
Sandstorm  50  Water  70  Stage 1  Uncommon    [2] Water Gun (30+) Does 30 damage plus 10 more damage for each W Energy attached to Pelipper, but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.       
Pelipper 
View
Ruby and Sapphire  19  Water  70  Stage 1  Rare    [1] Stockpile - During your next turn, Spit Up's base damage is 70 instead of 30, and Swallow's base damage is 60 instead of 20.  [1W] Spit Up (30)  [2W] Swallow (20) After your attack, remove from Pelipper the number of damage counters equal to the damage you did to the Defending Pokemon. If Pelipper has fewer damage counters than that, remove all of them.   
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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