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Basic - Bulbasaur Evolves into Ivysaur
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Bulbasaur ![]() |
Dark Explorers | 1 | Grass | 60 | Basic | Rx2 | W-20 | 2 | Common | [G] Tackle (10) | [2G] Razor Leaf (30) | |||
Bulbasaur ![]() |
Supreme Victors | 93 | Grass | 60 | Basic | R+10 | 1 | Common | [1] Tackle (10) | [1G] Vine Whip (20) | ||||
Bulbasaur ![]() |
Secret Wonders | 77 | Grass | 60 | Basic | R+10 | 1 | Common | [0] Shake Vine - The Defending Pokemon is now Asleep. | [1G] Bullet Seed (10x) Flip 4 coins. This attack does 10 damage times the number of heads. | ||||
Bulbasaur ![]() |
Crystal Guardians | 45 | Grass | 50 | Basic | P | 1 | Common | [1] Tackle (10) | [G] Poisonpowder - The Defending Pokemon is now Poisoned. | ||||
Bulbasaur ![]() |
Crystal Guardians | 46 | Grass | 50 | Basic | R | 1 | Common | [1] Growth - Attach a G Energy card from your hand to Bulbasaur. | [1G] Vine Whip (20) | ||||
Bulbasaur ![]() |
OP Series 2 | 12 | Grass | 40 | Basic | P | 1 | Common | [1] Bite (10) | [1G] Razor Leaf (20) | ||||
Bulbasaur ![]() |
Fire Red Leaf Green | 54 | Grass | 50 | Basic | R | 1 | Common | [1] Sleep Poison - Flip a coin. If heads, the Defending Pokemon is now Asleep and Poisoned. | [2] Razor Leaf (20) | ||||
Bulbasaur ![]() |
Fire Red Leaf Green | 55 | Grass | 50 | Basic | P | 1 | Common | [1] Ram (10) | [1G] Gouge (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage. | ||||
Bulbasaur ![]() |
Team Aqua-Team Magma | 39 | Grass | 50 | Basic | R | 1 | Common | [1] Growth - Attach a G Energy card from your hand to Bulbasaur. | [G] Razor Leaf (10) | ||||
Bulbasaur ![]() |
Expedition | 94 | Grass | 50 | Basic | R | 1 | Common | [1] Tackle (10) | [1G] Poison Seed (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||
Bulbasaur ![]() |
Expedition | 95 | Grass | 40 | Basic | R | 1 | Common | [1] Sleep Seed - The Defending Pokemon is now Asleep. | [1G] Vine Whip (20) | ||||
Bulbasaur ![]() |
Legendary Collection | 68 | Grass | 40 | Basic | R | 1 | Common | [GG] Leech Seed (20) Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur. | |||||
Bulbasaur ![]() |
Base | 44 | Grass | 40 | Basic | R | 1 | Common | [GG] Leech Seed (20) Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur. | |||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Ivysaur
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Ivysaur ![]() |
Dark Explorers | 2 | Grass | 90 | Stage 1 | Rx2 | W-20 | 3 | Uncommon | [1G] Sleep Powder (20) The Defending Pokemon is now Asleep. | [1GG] Poison Powder (50) The Defending Pokemon is now Poisoned. | |||
Ivysaur ![]() |
Supreme Victors | 62 | Grass | 80 | Stage 1 | R+20 | 2 | Uncommon | Evolutionary Pollen - Once during your turn, when you play Ivysaur from your hand to evolve 1 of your Pokemon, you may use this power. Your opponent's Active Pokemon is now Asleep. (Poke-POWER) | [2G] Cut (50) | ||||
Ivysaur ![]() |
Secret Wonders | 51 | Grass | 80 | Stage 1 | R+20 | 2 | Uncommon | [1G] Leech Seed (20) Remove 1 damage counter from Ivysaur. | [1GG] Razor Leaf (60) | ||||
Ivysaur ![]() |
Crystal Guardians | 34 | Grass | 80 | Stage 1 | P | 1 | Uncommon | [2] Sleep Powder (20) The Defending Pokemon is now Asleep. | [2G] Vine Whip (40) | ||||
Ivysaur ![]() |
Crystal Guardians | 35 | Grass | 70 | Stage 1 | R | 1 | Uncommon | [2] Stretch Vine - Choose 1 of your opponent's Benched Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2G] Sharp Leaf (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage. | ||||
Ivysaur ![]() |
OP Series 3 | 14 | Grass | 70 | Stage 1 | P | 1 | Common | [1] Gouge (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [2G] Poisonpowder (40) The Defending Pokemon is now Poisoned. | ||||
Ivysaur ![]() |
OP Series 2 | 7 | Grass | 80 | Stage 1 | P | 1 | Uncommon | [1] Poison Seed - The Defending Pokemon is now Poisoned. | [1GG] Razor Leaf (50) | ||||
Ivysaur ![]() |
Fire Red Leaf Green | 35 | Grass | 80 | Stage 1 | P | 1 | Uncommon | [1] Poison Seed - The Defending Pokemon is now Poisoned. | [1GG] Razor Leaf (50) | ||||
Ivysaur ![]() |
Expedition | 82 | Grass | 80 | Stage 1 | R | 1 | Uncommon | [1G] Sleep Seed (20) The Defending Pokemon is now Asleep. | [2G] Vine Whip (40) | ||||
Ivysaur ![]() |
Legendary Collection | 47 | Grass | 60 | Stage 1 | R | 1 | Uncommon | [2G] Vine Whip (30) | [GGG] Poisonpowder (20) Defender is now Poisoned. | ||||
Ivysaur ![]() |
Base | 30 | Grass | 60 | Stage 1 | R | 1 | Uncommon | [2G] Vine Whip (30) | [GGG] Poisonpowder (20) Defender is now Poisoned. | ||||
Ivysaur ![]() |
Southern Islands | 5 | Grass | 60 | Stage 1 | R | 1 | N/A | [G] Strange Scent - Each player flips a coin. Each player who gets heads chooses a total of 3 damage counters from among his or her Pokemon and removes them. (If the player's Pokemon have fewer total damage counters than that, he or she removes all of them.) | [GG] Razor Leaf (30) | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Venusaur Evolves from Ivysaur
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Venusaur ![]() |
Dark Explorers | 3 | Grass | 140 | Stage 2 | Rx2 | W-20 | 4 | Rare | Floral Scent - Once during your turn (before your attack), you may search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. (Ability) | [2GG] Poison Powder (70) The Defending Pokemon is now Poisoned. | |||
Venusaur ![]() |
Rumble | 1 | Grass | 140 | Stage 2 | Rx2 | 4 | N/A | [2GG] Giga Drain (50) Remove from Venusaur the number of damage counters equal to the damage you did to the Defending Pokemon. | |||||
Venusaur ![]() |
Supreme Victors | 13 | Grass | 140 | Stage 2 | R+40 | 4 | Rare | Green Aroma - Remove all Special Conditions from each of your G Pokemon. Each of your G Pokemon can't be affected by any Special Conditions. (Poke-BODY) | [G] Desperate Pollen (30) If Venusaur already has 8 or more damage counters on it, the Defending Pokemon is now Burned, Confused, and Poisoned. | [2GG] Special Reaction (40+) If the Defending Pokemon is affected by any Special Conditions, this attack does 40 damage plus 40 more damage for each of those Special Conditions. | |||
Venusaur ![]() |
Secret Wonders | 20 | Grass | 130 | Stage 2 | R+30 | 3 | Rare | Miracle Aroma - Once during your turn (before your attack), you may flip a coin. If heads, choose either Asleep, Burned, or Poisoned. The Defending Pokemon is now affected by that Special Condition. This power can't be used if Venusaur is affected by a Special Condition. (Poke-POWER) | [1GG] Giant Bloom (60) Flip a coin. If heads, remove 4 damage counters from Venusaur. | ||||
Venusaur ![]() |
Crystal Guardians | 28 | Grass | 110 | Stage 2 | R | 3 | Rare | Chlorophyll - All Energy cards that provide only C Energy attached to your G Pokemon provide G Energy instead. (Poke-BODY) | [2] Green Blast (20+) Does 20 damage plus 10 more damage for each G Energy attached to all of your Pokemon. | [1GG] Toxic Sleep - The Defending Pokemon is now Asleep and Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns. | |||
Venusaur ![]() |
OP Series 2 | 6 | Grass | 120 | Stage 2 | R | 3 | Rare | [1GG] Wide Solarbeam (20) Does 20 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [1GGG] Hard Plant (80) Venusaur can't use Hard Plant during your next turn. | ||||
Venusaur ![]() |
Expedition | 30 | Grass | 100 | Stage 2 | R | 2 | Rare | Harvest Bounty - Once during your turn (before you attack), If you attach an Energy card from your hand to your Active Pokemon as part of your turn, you may attach an additional Energy card to that Pokemon at the same time. This power can't be used if Venusaur is affected by a Special Condition. (Poke-POWER) | [2GG] Body Slam (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Venusaur ![]() |
Expedition | 67 | Grass | 100 | Stage 2 | R | 2 | Rare | [G] Leech Seed (20) If this attack damages the Defending Pokemon (after applying Weakness and Resistance), remove 1 damage counter from Venusaur, is it has any. | [2G] Fury Swipes (30x) Flip 3 coins. This attack does 30 damage times the number of heads. | ||||
Venusaur ![]() |
Expedition | 68 | Grass | 100 | Stage 2 | R | 2 | Rare | Harvest Bounty - Once during your turn (before you attack), If you attach an Energy card from your hand to your Active Pokemon as part of your turn, you may attach an additional Energy card to that Pokemon at the same time. This power can't be used if Venusaur is affected by a Special Condition. (Poke-POWER) | [2GG] Body Slam (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Venusaur ![]() |
Legendary Collection | 18 | Grass | 100 | Stage 2 | R | 2 | Rare | Energy Trans - As often as you like during your turn (before attack), you may take 1 Grass Energy card attached to 1 of your Pokemon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. | [GGGG] Solarbeam (60) | ||||
Venusaur ![]() |
Base | 15 | Grass | 100 | Stage 2 | R | 2 | Rare | Energy Trans - As often as you like during your turn (before attack), you may take 1 Grass Energy card attached to 1 of your Pokemon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. | [GGGG] Solarbeam (60) | ||||
Venusaur ![]() |
WoTC Promo | 13 | Grass | 100 | Stage 2 | R | 1 | Promo | Solar Power - Once during your turn (before your attack), you may use this power. Your Active Pokemon and the Defending Pokemon are no longer Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. | [GGGG] Mega Drain (40) Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Venusaur ex Evolves from Ivysaur
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Venusaur ex ![]() |
Fire Red Leaf Green | 112 | Grass | 150 | Stage 2 | PR | 3 | Ultra-Rare | Energy Trans - As often as you like during your turn (before your attack), move a G Energy card attacked to 1 of your Pokemon to another of your Pokemon. This power can be used if Venusaur ex is affected by a Special Condition. (Poke-POWER) | [2G] Pollen Hazard (20) The Defending Pokemon is now Poisoned, Burned, and Confused. | [2GGG] Solarbeam (90) | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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