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Basic - Totodile Evolves into Croconaw
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Totodile ![]() |
Phantom Forces | 15 | Water | 60 | Basic | Gx2 | 1 | Common | [W] Fury Strikes (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | |||||
Totodile ![]() |
Call of Legends | 74 | Water | 60 | Basic | Lx2 | 2 | Common | [2W] Aqua Tail (30+) Flip a coin for each W Energy attached to Totodile. This attack does 30 damage plus 20 more damage for each heads. | |||||
Totodile ![]() |
HGSS Trainer Kit (Water) | 1 | Water | 60 | Basic | Gx2 | 1 | Common | [W] Gnaw (10) | [1W] Wave Splash (20) | ||||
Totodile ![]() |
HGSS Trainer Kit (Water) | 14 | Water | 60 | Basic | Gx2 | 1 | Common | [W] Gnaw (10) | [1W] Wave Splash (20) | ||||
Totodile ![]() |
HeartGold SoulSilver | 86 | Water | 60 | Basic | Gx2 | 1 | Common | [W] Gnaw (10) | [1W] Wave Splash (20) | ||||
Totodile ![]() |
DP Trainer Kit 1 (Blue) | 8 | Water | 50 | Basic | L+10 | 1 | Common | [0] Bite (10) | [W] Shining Fang (10+) If the Defending Pokemon already has any damage counters on it, this attack does 10 damage plus 10 more damage. | ||||
Totodile ![]() |
Mysterious Treasures | 106 | Water | 50 | Basic | L+10 | 1 | Common | [0] Bite (10) | [W] Shining Fang (10+) If the Defending Pokemon already has any damage counters on it, this attack does 10 damage plus 10 more damage. | ||||
Totodile (Delta Species) ![]() |
Dragon Frontiers | 67 | Lightning | 40 | Basic | L | 1 | Common | [1] Scratch (10) | [1L] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Totodile. | ||||
Totodile ![]() |
Unseen Forces | 78 | Water | 50 | Basic | L | 1 | Common | [1] Splatter - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance. | |||||
Totodile ![]() |
Hidden Legends | 79 | Water | 50 | Basic | L | 1 | Common | [1] Flail (10x) Does 10 damage for each damage counter on Totodile. | [1W] Bite (20) | ||||
Totodile ![]() |
Expedition | 134 | Water | 50 | Basic | L | 1 | Common | [W] Surf (10) | [2] Double Scratch (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||
Totodile ![]() |
Expedition | 135 | Water | 50 | Basic | L | 1 | Common | [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [1W] Bite (20) | ||||
Totodile ![]() |
Neo Destiny | 85 | Water | 50 | Basic | G | 1 | Common | [W] Water Gun (10+) Does 10 damage plus 10 more damage for each W Energy attached to Totodile but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | |||||
Totodile ![]() |
Neo Genesis | 80 | Water | 40 | Basic | G | 1 | Common | [1] Bite (10) | [1W] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Totodile. | ||||
Totodile ![]() |
Neo Genesis | 81 | Water | 50 | Basic | G | 1 | Common | [1] Leer - Flip a coin. If heads, the Defending Pokemon can't attack Totodile during your opponent's next turn. (Benching or evolving either Pokemon ends this effect.) | [W] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Croconaw
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Croconaw ![]() |
Phantom Forces | 16 | Water | 80 | Stage 1 | Gx2 | 2 | Uncommon | [1W] Wave Splash (30) | [2W] Crunch (40) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | ||||
Croconaw ![]() |
Call of Legends | 41 | Water | 80 | Stage 1 | Gx2 | 2 | Uncommon | [1W] Wave Splash (30) | [2W] Big Bite (50) The Defending Pokemon can't retreat during your opponent's next turn. | ||||
Croconaw ![]() |
HGSS Trainer Kit (Water) | 13 | Water | 80 | Stage 1 | Gx2 | 2 | Common | [1W] Wave Splash (30) | [2W] Big Bite (50) The Defending Pokemon can't retreat during your opponent's next turn. | ||||
Croconaw ![]() |
HGSS Trainer Kit (Water) | 17 | Water | 80 | Stage 1 | Gx2 | 2 | Common | [1W] Wave Splash (30) | [2W] Big Bite (50) The Defending Pokemon can't retreat during your opponent's next turn. | ||||
Croconaw ![]() |
HeartGold SoulSilver | 38 | Water | 80 | Stage 1 | Gx2 | 2 | Uncommon | [1W] Wave Splash (30) | [2W] Big Bite (50) The Defending Pokemon can't retreat during your opponent's next turn. | ||||
Croconaw ![]() |
Mysterious Treasures | 44 | Water | 80 | Stage 1 | L+20 | 2 | Uncommon | Evolutionary Vitality - Once during your turn, when you play Croconaw from your hand to evolve 1 of your Pokemon, you may look at the top 5 cards of your deck. Choose all Energy cards you find there, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. (Poke-POWER) | [1W] Hover Over (30) The Defending Pokemon can't retreat during your opponent's next turn. | ||||
Croconaw (Delta Species) ![]() |
Dragon Frontiers | 27 | Lightning | 70 | Stage 1 | L | 1 | Uncommon | [1] Scary Face - Flip a coin. If heads, the Defending Pokemon can't attack or retreat during your opponent's next turn. | [2L] Slash (50) | ||||
Croconaw ![]() |
Unseen Forces | 38 | Water | 80 | Stage 1 | L | 2 | Uncommon | [2] Bite (20) | [1WW] Aqua Sonic (50) This attack's damage isn't affected by Resistance. | ||||
Croconaw ![]() |
Expedition | 74 | Water | 80 | Stage 1 | L | 1 | Uncommon | [2] Tackle (20) | [3] Take Down (40) Croconaw does 10 damage to itself. | ||||
Croconaw ![]() |
Neo Genesis | 31 | Water | 70 | Stage 1 | G | 2 | Uncommon | [1] Screech - Until the end of your next turn, if an attack damages the Defending Pokemon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokemon. | [1WW] Jaw Clamp (30) Until the end of your opponent's next turn, as long as Croconaw is your Active Pokemon, the Defending Pokemon can't retreat, and if the effect of an attack, Pokemon Power, or Trainer card would change that player's Active Pokemon, that part of the effect does nothing. | ||||
Croconaw ![]() |
Neo Genesis | 32 | Water | 80 | Stage 1 | G | 2 | Uncommon | [2] Tackle (20) | [1WW] Sweep Away (50) Discard the top 3 cards from your deck. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Feraligatr Evolves from Croconaw
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Feraligatr ![]() |
Phantom Forces | 17 | Water | 150 | Stage 2 | Gx2 | 3 | Rare | [2W] Hyper Whirlpool (60) Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokemon. | [2WW] Second Strike (80+) If your opponent's Active Pokemon already has any damage counters on it, this attack does 80 more damage. | ||||
Feraligatr ![]() |
Call of Legends | 25 | Water | 130 | Stage 2 | Gx2 | 2 | Rare | [2W] Spinning Tail - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2WW] Surf (80) | ||||
Feraligatr ![]() |
HeartGold SoulSilver | 20 | Water | 130 | Stage 2 | Gx2 | 2 | Rare | [2W] Spinning Tail - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2WW] Surf (80) | ||||
Feraligatr ![]() |
HeartGold SoulSilver | 108 | Water | 140 | Stage 2 | Gx2 | 3 | Ultra-Rare | Rain Dance - As often as you like during your turn (before your attack), you may attach a W Energy from your hand to 1 of your W Pokemon. This power can't be used if Feraligatr is affected by a Special Condition. (Poke-POWER) | [WWWW] Hydro Crunch (60+) Does 60 damage plus 10 damage for each damage counter on the Defending Pokemon. | ||||
Feraligatr ![]() |
Mysterious Treasures | 8 | Water | 130 | Stage 2 | L+30 | 2 | Rare | [WW] Energy Cyclone (20x) Choose as many Energy cards from your hand as you like and show them to your opponent. This attack does 20 damage times the number of Energy cards you chose. Put those Energy cards on top of your deck. Shuffle your deck afterward. | [2W] Breaking Tail (60) Choose 1 card from your opponent's hand without looking and discard it. | ||||
Feraligatr (Delta Species) ![]() |
Dragon Frontiers | 2 | Lightning | 120 | Stage 2 | L | 2 | Rare | Battle Aura - Each of your Pokemon that has Delta Species on its card does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY) | [2] Drag Off (20) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. | [1LL] Sharp Fang (60) | |||
Feraligatr ![]() |
Unseen Forces | 4 | Water | 120 | Stage 2 | L | 2 | Rare | Intimidating Fang - As long as Feraligatr is your Active Pokemon, any damage done by an opponent's attack is reduced by 10 (before applying Weakness and Resistance). (Poke-BODY) | [1W] Pull Away (30) If your opponent has 5 or more cards in his or her hand, you opponent discards a number of cards until your opponent has 4 cards left in his or her hand. | [2W] Tonnage (50+) You may do 50 damage plus 30 more damage. If you do, Feraligatr does 30 damage to itself. | |||
Feraligatr ![]() |
Expedition | 12 | Water | 120 | Stage 2 | L | 3 | Rare | Major Tsunami - Once during your turn (before you attack), if Feraligatr is your Active Pokemon and if your opponent has any Benched Pokemon, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. Either way, if you have any Benched Pokemon, switch Feraligatr with 1 of them. This power can't be used if Feraligatr is affected by a Special Condition. (Poke-POWER) | [2WW] Rending Jaws (70) If there are no damage counters on the Defending Pokemon, this attack's base damage is 40 instead of 70. | ||||
Feraligatr ![]() |
Expedition | 46 | Water | 100 | Stage 2 | L | 2 | Rare | [1] Slash (20) | [1WW] Double Claw (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. | ||||
Feraligatr ![]() |
Expedition | 47 | Water | 120 | Stage 2 | L | 3 | Rare | Major Tsunami - Once during your turn (before you attack), if Feraligatr is your Active Pokemon and if your opponent has any Benched Pokemon, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. Either way, if you have any Benched Pokemon, switch Feraligatr with 1 of them. This power can't be used if Feraligatr is affected by a Special Condition. (Poke-POWER) | [2WW] Rending Jaws (70) If there are no damage counters on the Defending Pokemon, this attack's base damage is 40 instead of 70. | ||||
Feraligatr ![]() |
Neo Genesis | 4 | Water | 100 | Stage 2 | G | 3 | Rare | Berserk - When you play Feraligatr from your hand, flip a coin. If heads, discard the top 5 cards from your opponent's deck. If tails, discard the top 5 cards from your deck. | [WWWW] Chomp (50+) Flip a number of coins equal to the number of damage counters on Feraligatr. This attack does 50 damage plus 10 more damage for each heads. | ||||
Feraligatr ![]() |
Neo Genesis | 5 | Water | 120 | Stage 2 | G | 3 | Rare | Downpour - As often as you like during your turn (before your attack), you may discard a W Energy card from your hand. This power can't be used if Feraligatr is Asleep, Confused, or Paralyzed. | [WWW] Riptide (10+) Does 10 damage plus 10 damage times the number of W Energy cards in your discard pile. Then, shuffle all W Energy cards from your discard pile into your deck. | ||||
Feraligatr ![]() |
HGSS Promos | 7 | Water | 140 | Stage 2 | Gx2 | 3 | Promo | Rain Dance - As often as you like during your turn (before your attack), you may attach a W Energy from your hand to 1 of your W Pokemon. This power can't be used if Feraligatr is affected by a Special Condition. (Poke-POWER) | [WWWW] Hydro Crunch (60+) Does 60 damage plus 10 damage for each damage counter on the Defending Pokemon. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Feraligatr ex Evolves from Croconaw
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Feraligatr ex ![]() |
Unseen Forces | 103 | Water | 150 | Stage 2 | L | 3 | Ultra-Rare | Overpowering Fang - As long as Feraligatr ex is your Active Pokemon, each player's Pokemon (excluding Pokemon-ex) can't use any Poke-Powers or Poke-Bodies. (Poke-BODY) | [1W] Tsunami (30) Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [3W] Sore Sport (70+) Does 70 damage plus 10 more damage for each damage counter on the Defending Pokemon. | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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