Basic - Eevee Evolves into Vaporeon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Eevee 
View
Black and White Promos  94  Colorless  60  Basic  Fx2    Promo    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Black and White Promos  97  Colorless  60  Basic  Fx2    Promo    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Ancient Origins  63  Colorless   60  Basic  Fx2    Common    [1] Tackle (10)  [2] Lunge (30) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Furious Fists  80  Colorless  50  Basic  Fx2    Common  Energy Evolution - When you attach a basic Energy card from your hand to this Pokemon, you may search your deck for a card that evolves from this Pokemon that is the same type as that Energy card and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward. (Ability)  [2] Gnaw (10)       
Eevee 
View
XY Trainer Kit (Sylveon)  13  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
XY Trainer Kit (Sylveon)  21  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Legendary Treasures  129  Colorless  60  Basic  Fx2    Uncommon    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Plasma Freeze  89  Colorless  60  Basic  Fx2    Common    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Plasma Freeze  90  Colorless  60  Basic  Fx2    Common    [1] Signs of Evolution - Search your deck for 3 Pokemon of different types that evolve from Eevee. Reveal them and put them into your hand. Shuffle your deck afterward.  [3] Bite (30)     
Eevee 
View
Dark Explorers  83  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Dark Explorers  84  Colorless  50  Basic  Fx2    Common    [1] Smash Kick (10)  [2] Tail Whap (20)     
Eevee 
View
Call of Legends  56  Colorless  50  Basic  Fx2    Common    [1] Tackle (10)  [2] Bite (20)     
Eevee 
View
Undaunted  47  Colorless  50  Basic  Fx2    Common    [1] Tackle (10)  [2] Bite (20)     
Eevee 
View
Undaunted  48  Colorless  50  Basic  Fx2    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [2] Tickle (10) Flip a coin. If heads, the Defending Pokemon is Paralyzed.     
Eevee 
View
Rising Rivals  59  Colorless  50  Basic  F+10    Common    [0] Signs of Evolution - Search your deck for up to 2 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [1] Bounce (10) Switch Eevee with 1 of your Benched Pokemon.     
Eevee 
View
Majestic Dawn  62  Colorless  60  Basic  F+10    Common    [1] Call for Family - Search your deck for as many Eevees as you like and put them onto your Bench. Shuffle your deck afterward.  [1] Lunge (20) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Majestic Dawn  63  Colorless  60  Basic  F+10    Common    [0] Gnaw (10)  [1] Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Eevee 
View
OP Series 3  13  Colorless  50  Basic    Common    [1] Tackle (10)  [2] Take Down (30) Eevee does 10 damage to itself.     
Eevee (Delta Species) 
View
Delta Species  68  Metal  50  Basic    Common    [1] Metal Scoop (10) Search your discard pile for a M Energy card and attach it to Eevee.       
Eevee 
View
Delta Species  69  Colorless  50  Basic    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [2] Rear Kick (20)     
Eevee 
View
Unseen Forces  55  Colorless  40  Basic    Common  Energy Evolution - Whenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect. (Poke-POWER)  [1] Tail Whap (10)       
Eevee 
View
Sandstorm  63  Colorless  50  Basic    Common    [1] Signs of Evolution - Search your deck for up to 3 cards that evolve from Eevee, Show them to your opponent, and put them into your Hand. Shuffle your deck afterward.  [1] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Eevee 
View
Skyridge  54  Colorless  50  Basic    Common    [1] Smash Kick (10)  [2] Take Down (30) Eevee does 10 damage to itself     
Eevee 
View
Aquapolis  75  Colorless  50  Basic    Common    [1] Charge Up - Flip a coin. If heads, search your deck for an Energy card and attack it to Eevee. Shuffle your deck afterward.  [1] Lunge (20) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Legendary Collection  74  Colorless  50  Basic  Common    [1] Tail Wag - Flip a coin. If heads, the Defending Pokemon can't attack Eevee during your opponent's next turn. (Benching either Pokemon ends this effect.)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.     
Eevee 
View
Neo Discovery  38  Colorless  50  Basic  Uncommon  Energy Evolution - Whenever you attach an Energy card to Eevee, flip a coin. If heads, search your deck for that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed.  [1] Smash Kick (10)       
Eevee 
View
Team Rocket  55  Colorless  40  Basic  Common    [1] Tackle (10)  [2] Sand-attack (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Eevee 
View
Jungle  51  Colorless  50  Basic  Common    [1] Tail Wag - Flip a coin. If heads, the Defending Pokemon can't attack Eevee during your opponent's next turn. (Benching either Pokemon ends this effect.)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.     
Eevee 
View
WoTC Promo  11  Colorless  30  Basic  Promo  Chain Reaction - This power can only be used when a Pokemon evolves. Search your deck for a card that evolves from Eevee and attach it to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed.  [1] Bite (20)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Vaporeon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Vaporeon 
View
Black and White Promos  89  Water  110  Stage 1  Lx2    Promo    [1] Muddy Water (20) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2W] Spiral Drain (60 Heal 20 damage from this Pokemon.     
Vaporeon 
View
Ancient Origins  22  Water   90  Stage 1  Gx2    Uncommon  Aqua Effect - Each of your Stage 1 Pokemon in play is now a W Pokemon in addition to its existing types. (Ability)  [2W] Hydro Splash (70)       
Vaporeon (Team Plasma) 
View
Plasma Freeze  20  Water  110  Stage 1  Gx2    Uncommon    [1] Refreshing Rain - Heal 30 from each of your Pokemon.  [1W] Gold Breaker (30+) If the Defending Pokemon is a Pokemon-EX, this attack does 50 more damage.     
Vaporeon 
View
Dark Explorers  25  Water  110  Stage 1  Lx2    Uncommon    [1] Muddy Water (20) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2W] Spiral Drain (60 Heal 20 damage from this Pokemon.     
Vaporeon 
View
Call of Legends  52  Water  90  Stage 1  Lx2    Uncommon    [1] Spiral Drain (20) Remove 2 damage counters from Vaporeon.  [1WW] Dual Splash - Choose 2 of your opponent's Pokemon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Vaporeon 
View
Undaunted  41  Water  90  Stage 1  Lx2    Uncommon    [1] Spiral Drain (20) Remove 2 damage counters from Vaporeon.  [1WW] Dual Splash - Choose 2 of your opponent's Pokemon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Vaporeon 
View
Rising Rivals  34  Water  90  Stage 1  L+20    Rare  Undevelop - Once during your turn (before your attack), you may devolve Vaporeon and put Vaporeon into your hand. This power can't be used if Vaporeon is affected by a Special Condition. (Poke-POWER)  [1] Muddy Water (20) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1W] Evolving Aqua - Choose 1 of your opponent's Pokemon that has any damage counters on it. This attack does 40 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If Vaporeon evolved from Eevee during this turn, this attack does 60 damage instead.     
Vaporeon 
View
Majestic Dawn  34  Water  90  Stage 1  L+20    Rare    [W] Cleanse Away (30) Remove 2 damage counters from each of your Benched Pokemon.  [2W] Hyper Whirlpool (60) Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokemon.     
Vaporeon 
View
OP Series 3  6  Water  70  Stage 1    Rare    [1] Bite (20)  [1L] Water Gun (30+) Does 30 damage plus 20 more damage for each W Energy attached to Vaporeon but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Vaporeon (Delta Species) 
View
Delta Species  18  Metal Water  70  Stage 1    Rare    [1] Delta Search (10) Search your deck for a Holon Energy card and attach it to Vaporeon. Shuffle your deck afterward.  [1MW] Return Wave (50) You may return an Energy card attached to Vaporeon to your hand. If you do, choose an Energy card attached to the Defending Pokemon and return it to your opponent's hand.     
Vaporeon 
View
Unseen Forces  19  Water  70  Stage 1    Rare    [W] Aqua Supply (20) You may attach a basic Energy card from your hand to 1 of your Pokemon.  [3] Multi Bubble (40+) If Vaporeon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokemon is now Asleep.     
Vaporeon 
View
Sandstorm  25  Water  80  Stage 1    Rare    [1W] Aurora Beam (30)  [2W] Aqua Sonic (50) This attack's damage is not affected by resistance.     
Vaporeon 
View
Skyridge  31  Water  70  Stage 1    Rare  Self Healing - Whenever you attach a W Energy card from your hand to Vaporeon, remove all Special Conditions affecting Vaporeon. (Poke-BODY)  [2] Hypnosplash (10) The Defending Pokemon is now Asleep.  [2W] Aqua Trick (40) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokemon. If your opponent has no Benched Pokemon, ignore this effect.     
Vaporeon 
View
Skyridge  33  Water  70  Stage 1    Rare  Self Healing - Whenever you attach a W Energy card from your hand to Vaporeon, remove all Special Conditions affecting Vaporeon. (Poke-BODY)  [2] Hypnosplash (10) The Defending Pokemon is now Asleep.  [2W] Aqua Trick (40) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokemon. If your opponent has no Benched Pokemon, ignore this effect.     
Vaporeon 
View
Jungle  12  Water  80  Stage 1    Rare    [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.  [1WW] Water Gun (30+) Does 30 damage plus 10 more damage for each Water Energy attached to Vaporeon but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count.     
Vaporeon 
View
Jungle  28  Water  80  Stage 1    Rare    [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.  [1WW] Water Gun (30+) Does 30 damage plus 10 more damage for each Water Energy attached to Vaporeon but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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