Your query has returned 164 records. HEY! Click on one of the fields in the header! The table now sorts! Click again and it sorts the other way.

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Weedle 
View
Primal Clash  1  Grass   50  Basic  Rx2    Common    [G] Multiply - Search your deck for Weedle and put it onto your Bench. Shuffle your deck afterward.       
Kakuna 
View
Primal Clash  2  Grass   80  Stage 1  Rx2    Uncommon    [G] Bug Bite (20)       
Beedrill 
View
Primal Clash  3  Grass   120  Stage 2  Rx2    Rare    [G] Allergic Shock - During your next turn, if the Defending Pokemon is damaged by an attack, it is Knocked Out.  [GG] Twineedle (50x) Flip 2 coins. This attack does 50 damage times the number of heads.     
Tangela 
View
Primal Clash  4  Grass   80  Basic  Rx2    Common    [1G] Absorb (20) Heal 20 damage from this Pokemon.  [1GG] Vine Whip (30)     
Tangrowth 
View
Primal Clash  5  Grass   130  Stage 1  Rx2    Rare    [2G] Mega Drain (50) Heal 20 damage from this Pokemon.  [2GG] Grass Knot (80+) This attack does 10 more damage for each C in your opponent's Active Pokemon's Retreat Cost.     
Treecko 
View
Primal Clash  6  Grass   60  Basic  Rx2    Common    [G] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.       
Grovyle 
View
Primal Clash  7  Grass   80  Stage 1  Rx2    Uncommon    [G] Pound (20)  [2G] Agility (40) Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.     
Sceptile 
View
Primal Clash  8  Grass   130  Stage 2  Rx2    Rare  Nurture and Heal - Once during your turn (before your attack), you may attach a G Energy card from your hand to 1 of your Pokemon. If you do, heal 30 damage from that Pokemon. (Ability)  [2G] Jungle Edge (70)       
Sceptile 
View
Primal Clash  9  Grass   140  Stage 2  Rx2    Rare  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)  [G] Leaf Blade (30+) Flip a coin. If heads, this attack does 30 more damage.  [1GG] Power Poison (120) Discard 1 Energy attached to this Pokemon. Your opponent's Active Pokemon is now Poisoned.     
Lotad 
View
Primal Clash  10  Grass   60  Basic  Rx2    Common    [2] Beat (20)       
Lombre 
View
Primal Clash  11  Grass   80  Stage 1  Rx2    Uncommon    [G] Hook (20)  [2] Beat (30)     
Ludicolo 
View
Primal Clash  12  Grass   130  Stage 2  Rx2    Rare  Captivating Rhythm - Once during your turn (before your attack), you may flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. (Ability)  [2G] Solar Ray (80) Heal 20 damage from each of your Pokemon.       
Surskit 
View
Primal Clash  13  Grass   50  Basic  Rx2    Common    [1] Stampede (10)       
Masquerain 
View
Primal Clash  14  Grass   80  Stage 1  Rx2    Uncommon    [G] Spiral Gyration - Your opponent's Active Pokemon is now Confused. Switch this Pokemon with 1 of your Benched Pokemon.  [2] Air Slash (50) Discard an Energy attached to this Pokemon.     
Shroomish 
View
Primal Clash  15  Grass   60  Basic  Rx2    Common    [1] Spore - Your opponent's Active Pokemon is now Asleep.       
Breloom 
View
Primal Clash  16  Grass   100  Stage 1  Rx2    Rare    [1F] Dynamic Punch (40+) Flip a coin. If heads, this attack does 20 more damage and your opponent's Active Pokemon is now Confused.  [1FF] Mega Kick (80)     
Volbeat 
View
Primal Clash  17  Grass   70  Basic  Rx2    Common    [G] Acrobatics (10+) Flip 2 coins. This attack does 20 more damage for each heads.  [2] Pester (30+) If your opponent's Active Pokemon is affected by a Special Condition, this attack does 30 more damage.     
Illumise 
View
Primal Clash  18  Grass   70  Basic  Rx2    Common    [G] Helping Hand - Search your deck for a basic Energy card and attach it to 1 of your Benched Pokemon. Shuffle your deck afterward.  [1] Twirling Sign (10) Your opponent's Active Pokemon is now Confused.     
Trevenant EX 
View
Primal Clash  19  Grass   180  Basic  Rx2    Ultra-Rare    [G] Dark Forest (20) The Defending Pokemon can't retreat during your opponent's next turn.  [3] Wood Blast (50) This attack does 20 more damage for each G Energy attached to this Pokemon.     
Vulpix 
View
Primal Clash  20  Fire   60  Basic  Wx2    Common    [1] Roar - Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.  [R] Gnaw (10)     
Ninetales 
View
Primal Clash  21  Fire   90  Stage 1  Wx2    Rare  Barrier Shrine - Each player can't play any Stadium cards from his or her hand. (Ability)  [1RR] Flickering Flames (70) Your opponent's Active Pokemon is now Asleep.       
Slugma 
View
Primal Clash  22  Fire   70  Basic  Wx2    Common    [R] Grass Fire - Discard a G Energy attached to your opponent's Active Pokemon.  [2R] Ram (30)     
Magcargo 
View
Primal Clash  23  Fire   120  Stage 1  Wx2    Uncommon    [R] Flame Burst (20) This attack does 20 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2R] Flamethrower (90) Discard an Energy attached to this Pokemon.     
Magcargo 
View
Primal Clash  24  Fire   110  Stage 1  Wx2    Rare  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)  [1R] Ram (30)  [2R] Indomitable Blaze (60+) If your opponent's Active Pokemon is a Pokemon-EX, this attack does 60 more damage     
Torchic 
View
Primal Clash  25  Fire   60  Basic  Wx2    Common    [R] Ember (20) Flip a coin. If tails, discard a R Energy attached to this Pokemon.       
Torchic 
View
Primal Clash  26  Fire   50  Basic  Wx2    Uncommon  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [R] Flare Bonus - Discard a R Energy card from your hand. If you do, draw 2 cards.  [R] Claw (20) Flip a coin. If tails, this attack does nothing.     
Combusken 
View
Primal Clash  27  Fire   80  Stage 1  Wx2    Uncommon    [R] Quick Attack (20+) Flip a coin. If heads, this attack does 20 more damage.  [1R] Spiral Kick (30)     
Blaziken 
View
Primal Clash  28  Fire   140  Stage 2  Wx2    Rare    [R] Spreading Flames - Attach 3 R Energy cards from your discard pile to your Pokemon in any way you like.  [1R] Heat Blow (100) Discard an Energy attached to this Pokemon.     
Camerupt EX 
View
Primal Clash  29  Fire   180  Basic  Wx2    Ultra-Rare    [1R] Tumbling Attack (30+) Flip a coin. If heads, this attack does 30 more damage.  [2RR] Explosive Jet (50x) Discard as many R Energy attached to your Pokemon as you like. This attack does 50 damage times the number of Energy cards you discarded.     
Horsea 
View
Primal Clash  30  Water   60  Basic  Gx2    Common    [W] Bubble - Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.       
Seadra 
View
Primal Clash  31  Water   80  Stage 1  Gx2    Uncommon    [W] Knockout Needle (10+) Flip 2 coins. If both of them are heads, this attack does 40 more damage.  [1W] Water Gun (30)     
Staryu 
View
Primal Clash  32  Water   60  Basic  Gx2    Common    [1] Lunge (20) Flip a coin. If tails, this attack does nothing.       
Mudkip 
View
Primal Clash  33  Water   60  Basic  Gx2    Common    [W] Tackle (10)  [1W] Mud-Slap (20)     
Marshtomp 
View
Primal Clash  34  Water   90  Stage 1  Gx2    Uncommon    [1W] Mud-Slap (30)  [2W] Endeavor (40+) Flip 2 coins. This attack does 20 more damage for each heads.     
Swampert 
View
Primal Clash  35  Water   150  Stage 2  Gx2    Rare    [2W] Water Arrow - This attack does 60 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2WW] Waterfall (120)     
Swampert 
View
Primal Clash  36  Water   140  Stage 2  Gx2    Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)

Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) 
[3] Hydro Pump (40+) This attack does 30 more damage for each W Energy attached to this Pokemon.       
Ludicolo 
View
Primal Clash  37  Water   130  Stage 2  Gx2    Rare  Alpha Recovery - When this Pokemon is healed, double the amount healed. (Ancient Trait)  [1] Astonish (30) Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.  [2W] Splash Dance (60) During your next turn, this Pokemon's Splash Dance attack does 60 more damage (before applying Weakness and Resistance).     
Wailord EX 
View
Primal Clash  38  Water   250  Basic  Gx2    Ultra-Rare  Water Veil - Whenever you attach an Energy card from your hand to this Pokemon, remove all Special Conditions from it. (Ability)  [WWWWW] High Breaching (120) This Pokemon is now Asleep.       
Barboach 
View
Primal Clash  39  Water   50  Basic  Gx2    Common    [1W] Rain Splash (30)       
Whiscash 
View
Primal Clash  40  Water   100  Stage 1  Gx2    Uncommon    [1] Amnesia (20) Choose 1 of your opponent's Active Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [2W] Rising Lunge (60+) Flip a coin. If heads, this attack does 30 more damage.     
Whiscash 
View
Primal Clash  41  Water   110  Stage 1  Gx2    Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)

Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) 
[2W] Water Gun (40)  [2WW] Earthquake (120) This attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Corphish 
View
Primal Clash  42  Water   60  Basic  Gx2    Common    [1] Vice Grip (10)  [2] Knock Off - Discard a random card from your opponent's hand.     
Feebas 
View
Primal Clash  43  Water   30  Basic  Gx2    Common    [W] Float On (10) Flip a coin. If tails, this Pokemon does 10 damage to itself.       
Milotic 
View
Primal Clash  44  Water   110  Stage 1  Gx2    Rare  Sparkling Ripples - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put a card from your discard pile into your hand. (Ability)  [2W] Aqua Swirl (60) You may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon.       
Spheal 
View
Primal Clash  45  Water   60  Basic  Mx2    Common    [1W] Ball Roll (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.       
Spheal 
View
Primal Clash  46  Water   70  Basic  Mx2    Common    [WW] Ice Ball (20)       
Sealeo 
View
Primal Clash  47  Water   90  Stage 1  Mx2    Uncommon    [1W] Freezing Headbutt (30) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.  [1WW] Aurora Beam (50)     
Walrein 
View
Primal Clash  48  Water   150  Stage 2  Mx2    Rare    [1W] Knock Over (50) You may discard any Stadium card in play.  [2WW] Frozen Splash (70+) If your opponent's Active Pokemon is a F Pokemon, this attack does 70 more damage.     
Clamperl 
View
Primal Clash  49  Water   50  Basic  Gx2    Common    [W] Shell Protection - During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 50 or less.       
Huntail 
View
Primal Clash  50  Water   100  Stage 1  Gx2    Rare    [W] Powerful Storm (20x) This attack does 20 damage times the amount of Energy attached to all of your Pokemon.  [2W] Crunch (70) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.     
Gorebyss 
View
Primal Clash  51  Water   80  Stage 1  Gx2    Uncommon    [1] Captivate - Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.  [1W] Psychic (30+) This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.     
Gorebyss 
View
Primal Clash  52  Water   90  Stage 1  Gx2    Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)

Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) 
[1W] Psy Bolt (30) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.       
Kyogre 
View
Primal Clash  53  Water   130  Basic  Gx2    Rare    [1W] Spring Tides (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.  [1WWW] Ocean Cyclone (80) This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Kyogre EX 
View
Primal Clash  54  Water   180  Basic  Gx2    Ultra-Rare    [1W] Water Pulse (30) Your opponent's Active Pokemon is now Asleep.  [2WW] Giant Whirlpool (140) Return 2 W Energy attached to this Pokemon to your hand.     
Primal Kyogre EX 
View
Primal Clash  55  Water   240  Mega  Gx2    Ultra-Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)

Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) 
[1WWW] Tidal Storm (150) Move 2 Energy from this Pokemon to 1 of your Benched Pokemon. This attack does 30 damage to each of your opponent's Benched Pokemon-EX. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Manaphy 
View
Primal Clash  56  Water   70  Basic  Gx2    Rare    [W] Deep Sea Swirl - Shuffle your hand into your deck. Then, draw 6 cards.  [W] Life Saver - Put 2 W Pokemon from your discard pile into your hand.     
Chinchou 
View
Primal Clash  57  Lightning   70  Basic  Fx2  M-20  Common    [1W] Wave Splash (20)       
Lanturn 
View
Primal Clash  58  Lightning   100  Stage 1  Fx2  M-20  Uncommon    [1W] Dive (40) Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [2W] Take Down (80) This Pokemon does 20 damage to itself.     
Electrike 
View
Primal Clash  59  Lightning   60  Basic  Fx2  M-20  Common    [1] Charge - Search your deck for a L Energy card and attach it to this Pokemon. Shuffle your deck afterward.  [1W] Bite (20)     
Electrike 
View
Primal Clash  60  Lightning   50  Basic  Fx2  M-20  Uncommon  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)  [L] Thunder Fang (10) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.       
Manectric 
View
Primal Clash  61  Lightning   100  Stage 1  Fx2  M-20  Rare    [1L] Lightning Turn (30) Switch this Pokemon with 1 of your Benched Pokemon.  [1LL] Electric Shock (70) Discard all L Energy attached to this Pokemon. Your opponent's Active Pokemon is now Paralyzed.     
Tynamo 
View
Primal Clash  62  Lightning   40  Basic  Fx2  M-20  Common    [1] Water Splash (10+) Flip a coin. If heads, this attack does 10 more damage.       
Eelektrik 
View
Primal Clash  63  Lightning   90  Stage 1  Fx2  M-20  Uncommon    [2] Gnaw (20)  [1LL] Buzz Flip (30x) Flip 4 coins. This attack does 30 damage times the number of heads.     
Eelektrik 
View
Primal Clash  64  Lightning   90  Stage 1  Fx2  M-20  Rare  Alpha Recovery - When this Pokemon is healed, double the amount healed. (Ancient Trait)  [2L] Thrash (50+) Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokemon does 20 damage to itself.       
Eelektross 
View
Primal Clash  65  Lightning   140  Stage 2  Fx2  M-20  Rare  Energy Connect - As often as you like during your turn (before your attack), you may move a basic Energy attached to 1 of your Benched Pokemon to your Active Pokemon. (Ability)  [2LL] Electricannon (80+) You may discard all L Energy attached to this Pokemon. If you do, this attack does 50 more damage.       
Nidoran F 
View
Primal Clash  66  Psychic   60  Basic  Px2    Common    [1] Scratch (10)  [1P] Bite (20)     
Nidorina 
View
Primal Clash  67  Psychic   90  Stage 1  Px2    Uncommon    [1] Scratch (20)  [1PP] Strength (60)     
Nidoqueen 
View
Primal Clash  68  Psychic   140  Stage 2  Px2    Uncommon    [1P] Double Kick (40x) Flip 2 coins. This attack does 40 damage times the number of heads.  [2P] Poison Fang (60) Your opponent's Active Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.     
Nidoqueen 
View
Primal Clash  69  Psychic   140  Stage 2  Px2    Rare  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [P] Poison Jab (30) Your opponent's Active Pokemon is now Poisoned.  [1PP] Dynamite Punch (70) This Pokemon does 20 damage to itself. Don't apply Weakness to this damage.     
Tentacool 
View
Primal Clash  70  Psychic   50  Basic  Px2    Common    [1] Lost in the Waves (10) Return this Pokemon and all cards attached to it to your hand.       
Tentacool 
View
Primal Clash  71  Psychic   60  Basic  Px2    Uncommon  Alpha Recovery - When this Pokemon is healed, double the amount healed. (Ancient Trait)  [1P] Psyshot (20)       
Tentacruel 
View
Primal Clash  72  Psychic   100  Stage 1  Px2    Rare    [1] Dancing Tentacles - Your opponent's Active Pokemon is now Confused and Poisoned.  [1P] Stick and Absorb (30) Heal 30 damage from this Pokemon. The Defending Pokemon can't retreat during your opponent's next turn.     
Starmie 
View
Primal Clash  73  Psychic   90  Stage 1  Px2    Rare    [1] Synchro Star (10+) If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached to them, this attack does 60 more damage.       
Rhyhorn 
View
Primal Clash  74  Fighting   80  Basic  Gx2    Common    [FF] Take Down (40) This Pokemon does 10 damage to itself.       
Rhydon 
View
Primal Clash  75  Fighting   100  Stage 1  Gx2    Uncommon    [2F] Take Down (50) This Pokemon does 10 damage to itself.  [2FF] Horn Drill (70)     
Rhyperior 
View
Primal Clash  76  Fighting   150  Stage 2  Gx2    Rare    [1FF] Rock Shower - Flip 3 coins. This attack does 20 damage times the number of heads to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2FF] Stone Edge (80+) Flip a coin. If heads, this attack does 40 more damage.     
Rhyperior 
View
Primal Clash  77  Fighting   160  Stage 2  Gx2    Rare  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)

Rock Wall - Any damage done to your Pokemon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Ability) 
[2FF] Hammer Arm (100) Discard the top card of your opponent's deck.       
Nosepass 
View
Primal Clash  78  Fighting   80  Basic  Gx2    Common    [2] Stiffen - During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 40 (after applying Weakness and Resistance).  [2F] Ram (40)     
Meditite 
View
Primal Clash  79  Fighting   50  Basic  Px2    Common    [F] Smack (20)       
Medicham 
View
Primal Clash  80  Fighting   100  Stage 1  Px2    Rare    [F] Pure Power - Put 4 damage counters on your opponent's Pokemon in any way you like.  [1F] Windmill Kick (60) Your opponent's Active Pokemon is now Confused.     
Medicham 
View
Primal Clash  81  Fighting   90  Stage 1  Px2    Rare  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [1] Calm Mind - Heal 30 damage from this Pokemon.  [FF] Yoga Kick (30) This attack's damage isn't affected by Weakness or Resistance.     
Trapinch 
View
Primal Clash  82  Fighting   60  Basic  Gx2    Common    [1] Gnaw (10)  [1F] Mud-Slap (20)     
Solrock 
View
Primal Clash  83  Fighting   80  Basic  Gx2    Common    [1] Solar Generator - Search your deck for up to 2 Special Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.  [1F] Knock Away (20+) Flip a coin. If heads, this attack does 20 more damage.     
Groudon 
View
Primal Clash  84  Fighting   130  Basic  Gx2    Rare    [1F] Rock Smash (20+) Flip a coin. If heads, this attack does 20 more damage.  [1FFF] Break Ground (100) This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Groudon EX 
View
Primal Clash  85  Fighting   180  Basic  Gx2    Ultra-Rare    [1F] Rip Claw (30) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.  [1FFF] Massive Rend (130)     
Primal Groudon EX 
View
Primal Clash  86  Fighting   240  Mega  Gx2    Ultra-Rare  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)  [1FFF] Gaia Volcano (100+) If there is any Stadium in play, this attack does 100 more damage. Discard that Stadium card.       
Hippopotas 
View
Primal Clash  87  Fighting   90  Basic  Gx2    Common    [2] Tackle (20)  [1FF] Rolling Tackle (50)     
Hippowdon 
View
Primal Clash  88  Fighting   130  Stage 1  Gx2    Rare    [2F] Resistance Desert (60) During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokemon by Pokemon-EX.  [2FF] Double-Edge (100) This Pokemon does 20 damage to itself.     
Drilbur 
View
Primal Clash  89  Fighting   60  Basic  Gx2    Common    [1] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Diggersby 
View
Primal Clash  90  Fighting   110  Stage 1  Gx2    Rare    [F] Ear Dig - Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.  [3] Hammer In (70)     
Sharpedo EX 
View
Primal Clash  91  Darkness   170  Basic  Lx2    Ultra-Rare    [1D] Hunt - Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. This attack does 30 damage to the new Active Pokemon.  [1DD] Jagged Fang (100) Discard an Energy attached to this Pokemon. Then, discard an Energy attached to your opponent's Active Pokemon.     
Crawdaunt 
View
Primal Clash  92  Darkness   90  Stage 1  Fx2  P-20  Rare  Unruly Claw - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard an Energy attached to your opponent's Active Pokemon. (Ability)  [2D] Crabhammer (60)       
Aggron EX 
View
Primal Clash  93  Metal   180  Basic  Rx2  P-20  Ultra-Rare    [2M] Steel Headbutt (50+) Flip a coin. If heads, this attack does 30 more damage.  [2MM] Raging Hammer (60+) This attack does 10 more damage for each damage counter on this Pokemon.     
M Aggron EX 
View
Primal Clash  94  Metal   240  Mega  Rx2  P-20  Ultra-Rare    [2M] Megaton Slam (120+) You may flip a coin. If heads, this attack does 120 more damage. If tails, this attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Probopass 
View
Primal Clash  95  Metal   110  Stage 1  Rx2  P-20  Rare    [M] Triple Smash (30x) Flip 3 coins. This attack does 30 damage times the number of heads.  [1MM] Reinforced Nose (50+) If this Pokemon has a Pokemon Tool card attached to it, this attack does 50 more damage.     
Excadrill 
View
Primal Clash  96  Metal   100  Stage 1  Rx2  P-20  Rare    [M] Drill Run (20) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.  [2M] Straight Claw (60+) You may discard an Energy attached to this Pokemon. If you do, this attack does 30 more damage.     
Excadrill 
View
Primal Clash  97  Metal   110  Stage 1  Rx2  P-20  Rare  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [1] Dredge - Search your deck for 2 Energy cards and attach them to this Pokemon. Shuffle your deck afterward.  [2M] Mach Claw (50) This attack's damage isn't affected by Resistance.     
Honedge 
View
Primal Clash  98  Metal   60  Basic  Rx2  P-20  Common    [M] Metal Sound - Your opponent's Active Pokemon is now Confused.       
Doublade 
View
Primal Clash  99  Metal   80  Stage 1  Rx2  P-20  Uncommon    [2] False Swipe - Flip a coin. If heads, put damage counters on your opponent's Active Pokemon until its remaining HP is 10.  [1MM] Slash (60)     
Aegislash 
View
Primal Clash  100  Metal   140  Stage 2  Rx2  P-20  Rare  Miracle Guard - Each of your Pokemon has no Weakness. (Ability)  [2M] Protect Charge (80) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).       
Mr. Mime 
View
Primal Clash  101  Fairy   80  Basic  Mx2  D-20  Uncommon    [1] Trick - Move a Pokemon Tool card attached to 1 of either player's Pokemon to another of that player's Pokemon that doesn't already have a Pokemon Tool attached to it. If there is no Pokemon to move the Pokemon Tool card to, this attack does nothing.  [1Y] Lock Up (30) The Defending Pokemon can't retreat during your opponent's next turn.     
Marill 
View
Primal Clash  102  Fairy   70  Basic  Mx2  D-20  Common    [1] Tackle (10)  [1Y] Rollout (20)     
Azumarill 
View
Primal Clash  103  Fairy   90  Stage 1  Mx2  D-20  Rare    [2] Bubble Beam (30) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.  [2Y] Superpower (60+) You may do 30 more damage. If you do, this Pokemon does 30 damage to itself.     
Azumarill 
View
Primal Clash  104  Fairy   100  Stage 1  Mx2  D-20  Rare  Alpha Recovery - When this Pokemon is healed, double the amount healed. (Ancient Trait)  [1Y] Tail Rap (30x) Flip 2 coins. This attack does 30 damage times the number of heads.  [2Y] Dwindling Wave (100-) This attack does 100 damage minus 10 damage for each damage counter on this Pokemon.     
Gardevoir EX 
View
Primal Clash  105  Fairy   170  Basic  Mx2  D-20  Ultra-Rare    [Y] Life Leap (20) Heal from this Pokemon the same amount of damage you did to your opponent's Active Pokemon.  [YYY] Shining Wind (100) During your opponent's next turn, this Pokemon has no Weakness.     
M Gardevoir EX 
View
Primal Clash  106  Fairy   210  Mega  Mx2  D-20  Ultra-Rare    [2Y] Brilliant Arrow (30x) This attack does 30 damage times the number of Y Energy attached to all of your Pokemon.       
Kingdra 
View
Primal Clash  107  Dragon   130  Stage 2  Yx2    Rare    [W] Shred (30) This attack's damage isn't affected by any effects on your opponent's Active Pokemon.  [LW] Twister (70) Flip 2 coins. For each heads, discard an Energy attached to your opponent's Active Pokemon. If both of them are tails, this attack does nothing.     
Kingdra 
View
Primal Clash  108  Dragon   130  Stage 2  Yx2    Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)  [1] Gather Strength - Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.  [LWW] Dragon Blast (150) Discard a W Energy and a L Energy attached to this Pokemon.     
Vibrava 
View
Primal Clash  109  Dragon   80  Stage 1  Yx2    Uncommon    [1] Sand Attack (20) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1FG] Super Vibration (60)     
Flygon 
View
Primal Clash  110  Dragon   140  Stage 2  Yx2    Rare  Sand Flap - Once during your turn (before your attack), you may choose either player. That player shuffles his or her hand into his or her deck and draws 4 cards. (Ability)  [1FG] Sand Tomb (80) The Defending Pokemon can't retreat during your opponent's next turn.       
Zigzagoon 
View
Primal Clash  111  Colorless   60  Basic  Fx2    Common    [1] Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [2] Headbutt (20)     
Linoone 
View
Primal Clash  112  Colorless   90  Stage 1  Fx2    Uncommon    [2] Fury Swipes (30x) Flip 3 coins. This attack does 30 damage times the number of heads.  [2] Dash Attack - This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Skitty 
View
Primal Clash  113  Colorless   50  Basic  Fx2    Common    [1] Charm - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Tail Smack (20)     
Delcatty 
View
Primal Clash  114  Colorless   80  Stage 1  Fx2    Rare    [1] Replace - Move as many Energy attached to your Pokemon to your other Pokemon in any way you like.  [2] Play Rough (30+) Flip a coin. If heads, this attack does 30 more damage.     
Spinda 
View
Primal Clash  115  Colorless   80  Basic  Fx2    Common    [1] Staggering Steps - Flip a coin. If heads, your opponent's Active Pokemon is now Confused. If tails, this Pokemon is now Confused.  [1] Uproar - This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Bidoof 
View
Primal Clash  116  Colorless   70  Basic  Fx2    Common    [1] Gnaw (10)  [2] Scrunch - Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.     
Bidoof 
View
Primal Clash  117  Colorless   70  Basic  Fx2    Uncommon  Alpha Recovery - When this Pokemon is healed, double the amount healed. (Ancient Trait)  [2] Drench (20+) If this Pokemon has any W Energy attached to it, this attack does 20 more damage.       
Bibarel 
View
Primal Clash  118  Colorless   120  Stage 1  Fx2    Uncommon    [1] Yawn - Your opponent's Active Pokemon is now Asleep.  [3] Continuous Headbutt (80x) Flip a coin until you get tails. This attack does 80 damage times the number of heads.     
Bouffalant 
View
Primal Clash  119  Colorless   110  Basic  Fx2    Uncommon  Sap Sipper - This Pokemon's attacks do 40 more damage to your opponent's G Pokemon (before applying Weakness and Resistance). (Ability)  [3] Derail (80) Discard a Special Energy attached to your opponent's Active Pokemon.       
Bunnelby 
View
Primal Clash  120  Colorless   70  Basic  Fx2    Common    [2] Trip Over (10+) Flip a coin. If heads, this attack does 30 more damage.       
Bunnelby 
View
Primal Clash  121  Colorless   60  Basic  Fx2    Uncommon  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [1] Burrow - Discard the top card of your opponent's deck.  [1] Rototiller - Shuffle a card from your discard pile into your deck.     
Acro Bike 
View
Primal Clash  122  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.       
Aggron Spirit Link 
View
Primal Clash  123  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Your turn does not end if the Pokemon this card is attached to becomes M Aggron-EX.       
Archie's Ace in the Hole 
View
Primal Clash  124  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only when it is the last card in your hand.

Put a W Pokemon from your discard pile onto your Bench. Then, draw 5 cards. 
     
Dive Ball 
View
Primal Clash  125  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a W Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.       
Energy Retrieval 
View
Primal Clash  126  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Put 2 basic Energy cards from your discard pile into your hand.       
Escape Rope 
View
Primal Clash  127  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Each player switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Your opponent switches first. If a player does not have a Benched Pokemon, he or she doesn't have to switch Pokemon.)       
Exp. Share 
View
Primal Clash  128  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  When your Active Pokemon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to.       
Fresh Water Set 
View
Primal Clash  129  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Heal 20 damage from each of your Pokemon.       
Gardevoir Spirit Link 
View
Primal Clash  130  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Your turn does not end if the Pokemon this card is attached to becomes M Gardevoir-EX.       
Groudon Spirit Link 
View
Primal Clash  131  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Your turn does not end if the Pokemon this card is attached to becomes M Groudon-EX.       
Kyogre Spirit Link 
View
Primal Clash  132  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Your turn does not end if the Pokemon this card is attached to becomes M Kyogre-EX.       
Maxie's Hidden Ball Trick 
View
Primal Clash  133  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only when it is the last card in your hand.

Put a F Pokemon from your discard pile onto your Bench. Then, draw 5 cards. 
     
Professor Birch's Observations 
View
Primal Clash  134  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Shuffle your hand into your deck and flip a coin. If heads, draw 7 cards. If tails, draw 4 cards.       
Rare Candy 
View
Primal Clash  135  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card that evolves from that Pokemon in your hand, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.) You can't use this card during your first turn or on a Basic Pokemon that was put into play this turn.       
Repeat Ball 
View
Primal Clash  136  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a Pokemon with the name as 1 of your Pokemon in play, reveal it, and put it into your hand. Shuffle your deck afterward.       
Rough Seas 
View
Primal Clash  137  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Once during each player's turn, that player may heal 30 damage from each of his or her W Pokemon and L Pokemon.       
Scorched Earth 
View
Primal Clash  138  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Once during each player's turn, that player may discard a R or F Energy card from his or her hand. If that player does so, he or she draws 2 cards.       
Shrine of Memories 
View
Primal Clash  139  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each player's evolved Pokemon can use any attack from its previous Evolutions. (That player still needs the necessary Energy to use each attack.)       
Silent Lab 
View
Primal Clash  140  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each Basic Pokemon in play, in each player's hand, and in each player's discard pile has no Abilities.       
Teammates 
View
Primal Clash  141  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only if 1 of your Pokemon was Knocked Out during your opponent's last turn.

Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward. 
     
Weakness Policy 
View
Primal Clash  142  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  The Pokemon this card is attached to has no Weakness.       
Shield Energy  (ERRATA) 
View
Primal Clash  143  Energy    Special Energy        Uncommon    This card can only be attached to M Pokemon. This card provides M Energy, but only while this card is attached to a M Pokemon.

The attacks of your opponent's Pokemon do 10 less damage to the M Pokemon this card is attached to (before applying Weakness and Resistance).

(If this card is attached to anything other than a M Pokemon, discard this card.) 
     
Wonder Energy 
View
Primal Clash  144  Energy    Special Energy        Uncommon    This card can only be attached to Y Pokemon. This card provides Y Energy, but only while this card is attached to a Y Pokemon.

Prevent all effects of your opponent's attacks, except damage, done to the Y Pokemon this card is attached to. (Existing effects are not removed.)

(If this card is attached to anything other than a Y Pokemon, discard this card.) 
     
Trevenant EX (Full Art) 
View
Primal Clash  145  Grass   180  Basic  Rx2    Ultra-Rare    [G] Dark Forest (20) The Defending Pokemon can't retreat during your opponent's next turn.  [3] Wood Blast (50) This attack does 20 more damage for each G Energy attached to this Pokemon.     
Camerupt EX (Full Art) 
View
Primal Clash  146  Fire   180  Basic  Wx2    Ultra-Rare    [1R] Tumbling Attack (30+) Flip a coin. If heads, this attack does 30 more damage.  [2RR] Explosive Jet (50x) Discard as many R Energy attached to your Pokemon as you like. This attack does 50 damage times the number of Energy cards you discarded.     
Wailord EX (Full Art) 
View
Primal Clash  147  Water   250  Basic  Gx2    Ultra-Rare  Water Veil - Whenever you attach an Energy card from your hand to this Pokemon, remove all Special Conditions from it. (Ability)  [WWWWW] High Breaching (120) This Pokemon is now Asleep.       
Kyogre EX (Full Art) 
View
Primal Clash  148  Water   180  Basic  Gx2    Ultra-Rare    [1W] Water Pulse (30) Your opponent's Active Pokemon is now Asleep.  [2WW] Giant Whirlpool (140) Return 2 W Energy attached to this Pokemon to your hand.     
Primal Kyogre EX (Full Art) 
View
Primal Clash  149  Water   240  Mega  Gx2    Ultra-Rare  Alpha Growth - When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. (Ancient Trait)

Diving Search - Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then put that card on top of it. (Ability) 
[1WWW] Tidal Storm (150) Move 2 Energy from this Pokemon to 1 of your Benched Pokemon. This attack does 30 damage to each of your opponent's Benched Pokemon-EX. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Groudon EX (Full Art) 
View
Primal Clash  150  Fighting   180  Basic  Gx2    Ultra-Rare    [1F] Rip Claw (30) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.  [1FFF] Massive Rend (130)     
Primal Groudon EX (Full Art) 
View
Primal Clash  151  Fighting   240  Mega  Gx2    Ultra-Rare  Omega Barrier - Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. (Ancient Trait)  [1FFF] Gaia Volcano (100+) If there is any Stadium in play, this attack does 100 more damage. Discard that Stadium card.       
Sharpedo EX (Full Art) 
View
Primal Clash  152  Darkness   170  Basic  Lx2    Ultra-Rare    [1D] Hunt - Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. This attack does 30 damage to the new Active Pokemon.  [1DD] Jagged Fang (100) Discard an Energy attached to this Pokemon. Then, discard an Energy attached to your opponent's Active Pokemon.     
Aggron EX (Full Art) 
View
Primal Clash  153  Metal   180  Basic  Rx2  P-20  Ultra-Rare    [2M] Steel Headbutt (50+) Flip a coin. If heads, this attack does 30 more damage.  [2MM] Raging Hammer (60+) This attack does 10 more damage for each damage counter on this Pokemon.     
M Aggron EX (Full Art) 
View
Primal Clash  154  Metal   240  Mega  Rx2  P-20  Ultra-Rare    [2M] Megaton Slam (120+) You may flip a coin. If heads, this attack does 120 more damage. If tails, this attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Gardevoir EX (Full Art) 
View
Primal Clash  155  Fairy   170  Basic  Mx2  D-20  Ultra-Rare    [Y] Life Leap (20) Heal from this Pokemon the same amount of damage you did to your opponent's Active Pokemon.  [YYY] Shining Wind (100) During your opponent's next turn, this Pokemon has no Weakness.     
M Gardevoir EX (Full Art) 
View
Primal Clash  156  Fairy   210  Mega  Mx2  D-20  Ultra-Rare    [2Y] Brilliant Arrow (30x) This attack does 30 damage times the number of Y Energy attached to all of your Pokemon.       
Archie's Ace in the Hole (Full Art) 
View
Primal Clash  157  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only when it is the last card in your hand.

Put a W Pokemon from your discard pile onto your Bench. Then, draw 5 cards. 
     
Maxie's Hidden Ball Trick (Full Art) 
View
Primal Clash  158  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only when it is the last card in your hand.

Put a F Pokemon from your discard pile onto your Bench. Then, draw 5 cards. 
     
Professor Birch's Observations (Full Art) 
View
Primal Clash  159  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Shuffle your hand into your deck and flip a coin. If heads, draw 7 cards. If tails, draw 4 cards.       
Teammates (Full Art) 
View
Primal Clash  160  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  You can play this card only if 1 of your Pokemon was Knocked Out during your opponent's last turn.

Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward. 
     
Dive Ball (Gold) 
View
Primal Clash  161  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a W Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.       
Enhanced Hammer (Gold) 
View
Primal Clash  162  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack).  Discard a Special Energy attached to 1 of your opponent's Pokemon.       
Switch (Gold) 
View
Primal Clash  163  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack).  Switch your Active Pokemon with 1 of your Benched Pokemon.       
Weakness Policy (Gold) 
View
Primal Clash  164  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack).  The Pokemon this card is attached to has no Weakness.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

This site is the Pokepedia. It is the most comprehensive, searchable Pokemon Trading Card Game (TCG) database on the web. In the world of TCGs and Collectible Card Games (CCG), there is nothing else like. Not in any other TCG/CCG. Not Magic the Gathering. Not Yu-Gi-Oh. Nothing. The Pokepedia is intended to provide a service to the competitive and casual Pokemon playing community, as well as Pokemon collectors. Among the features the Pokepedia provides is a decklist builder (for building and saving decks as well as printing out tournament-compliant decklists), an event mapper (showing leagues, organized play, and Premier Events across the United States), the Trader Base (where you can identify the cards you have for trade and the cards you're looking for and find others who need what you have and have what you need), a wide variety of information about Pokemon and the TCG (including artists and which cards they drew, Pokemon species, and evolution lines), examples of symbols from the various sets, the Pokemon Timeline (a user-driven history of Pokemon and the TCG), the Pokemon Frappr (an interactive map showing Pokemon players across the World), and a downloadable version of the Pokepedia (in Excel format). The Pokepedia also offers a user-maintained set of links to other sites of interest to the Pokemon community. But the Pokepedia is all about the search engine. Just enter the characteristics of a Pokemon card you're looking for and the Pokepedia will find it for you. As long as there are Pokemon players, the Pokepedia will continue to provide support. Thanks and enjoy the Pokepedia.