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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Caterpie 
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Flashfire  1  Grass  40  Basic  Rx2    Common  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [G] Bug Bite (10)       
Metapod 
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Flashfire  2  Grass  70  Stage 1  Rx2    Uncommon  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [2] Harden - During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 60 or less.       
Butterfree 
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Flashfire  3  Grass  130  Stage 2  Lx2  F-20  Rare    [G] Quiver Dance - Search your deck for a basic Energy card and attach it to this Pokemon. Shuffle your deck afterward. If you attached Energy in this way, heal 40 damage from this Pokemon.  [2G] Gust (70)     
Pineco 
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Flashfire  4  Grass  60  Basic  Rx2    Common    [2] Ram (20)       
Seedot 
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Flashfire  5  Grass  50  Basic  Rx2    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.       
Nuzleaf 
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Flashfire  6  Grass  80  Stage 1  Rx2    Uncommon    [1] Razor Leaf (20)  [2G] Cut (40)     
Shiftry 
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Flashfire  7  Grass  140  Stage 2  Rx2    Rare  Leaf Draw - Once during your turn (before your attack), you may discard a G Energy card from your hand. If you do, draw 3 cards. (Ability)  [2G] Deranged Dance (20x) This attack does 20 damage times the number of Benched Pokemon (both yours and your opponent's).       
Roselia 
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Flashfire  8  Grass  60  Basic  Rx2    Common    [G] Sleep Powder (10) Flip a coin. If heads, the Defending Pokemon is now Asleep.  [GG] Cut (20)     
Roserade 
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Flashfire  9  Grass  90  Stage 1  Rx2    Uncommon    [G] Whiplash - Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokemon.  [GGG] Mega Drain (70) Heal 20 damage from this Pokemon.     
Maractus 
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Flashfire  10  Grass  90  Basic  Rx2    Uncommon    [G] Exciting Shake - During your next turn, flip 6 coins instead of 2 for this Pokemon's Prickly Needles attack.  [2] Prickly Needles (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Charizard EX (Basic) 
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Flashfire  11  Fire  180  Basic  Wx2    Ultra-Rare    [1] Stoke - Flip a coin. If heads, search your deck for up to 3 basic Energy card and attach it to this Pokemon. Shuffle your deck afterward.  [3R] Fire Blast (120) Discard an Energy attached to this Pokemon.     
Charizard EX (Basic) 
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Flashfire  12  Fire  180  Basic  Wx2    Ultra-Rare    [3] Wing Attack (60)  [2RR] Combustion Blast (150) This Pokemon can't use Combustion Blast during your next turn.     
M Charizard EX 
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Flashfire  13  Fire  220  Mega  Wx2    Ultra-Rare    [3RR] Crimson Dive (300) This Pokemon does 50 damage to itself.       
Ponyta 
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Flashfire  14  Fire  60  Basic  Wx2    Common    [R] Agility (10) Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [2] Flame Tail (20)     
Rapidash 
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Flashfire  15  Fire  90  Stage 1  Wx2    Uncommon    [R] Agility (20) Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [2] Overrun (40) This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Torkoal 
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Flashfire  16  Fire  100  Basic  Wx2    Uncommon    [R] Live Coal (20)  [1RR] Flamethrower (80) Flip a coin. If tails, discard an Energy attached to this Pokemon.     
Fletchinder 
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Flashfire  17  Fire  80  Stage 1  Lx2  F-20  Uncommon    [R] Firebreathing (20+) Flip a coin. If heads, this attack does 20 more damage.       
Litleo 
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Flashfire  18  Fire  70  Basic  Wx2    Common    [1RR] Combustion (60)       
Litleo 
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Flashfire  19  Fire  60  Basic  Wx2    Common    [1R] Fire Mane (30)       
Pyroar 
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Flashfire  20  Fire  110  Stage 1  Wx2    Rare  Intimidating Mane - Prevent all damage done to this Pokemon by attacks from your opponent's Basic Pokemon. (Ability)  [2R] Scorching Fang (60+) You may discard a R Energy attached to this Pokemon. If you do, this attack does 30 more damage.       
Qwilfish 
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Flashfire  21  Water  80  Basic  Gx2    Rare  Counteract Quills - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon. (Ability)  [2] Poison Sting (20) Your opponent's Active Pokemon is now Poisoned.       
Feebas 
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Flashfire  22  Water  30  Basic  Gx2    Common    [1] Surprise Attack (10) Flip a coin. If tails, this attack does nothing.       
Milotic 
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Flashfire  23  Water  100  Stage 1  Gx2    Rare  Energy Grace - Once during your turn (before your attack), you may Knock Out this Pokemon. If you do, attach 3 basic Energy cards from your discard pile to 1 of your Pokemon (excluding Pokemon-EX). (Ability)  [2W] Waterfall (60)       
Spheal 
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Flashfire  24  Water  70  Basic  Mx2    Common    [WW] Ice Ball (20)       
Sealeo 
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Flashfire  25  Water  90  Stage 1  Mx2    Uncommon    [2] Rest - Heal 60 damage from this Pokemon. This Pokemon is now Asleep.  [1WW] Ice Ball (60)     
Walrein 
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Flashfire  26  Water  150  Stage 2  Mx2    Rare    [2W] Powder Snow (60) Your opponent's Active Pokemon is now Asleep.  [2WW] Big Tusk (120-) This attack does 120 damage minus 10 damage for each damage counter on this Pokemon.     
Luvdisc 
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Flashfire  27  Water  60  Basic  Gx2    Uncommon    [1] Heart Wink - Flip a coin. If heads, your opponent can't draw a card at the beginning of his or her next turn.  [1W] Spike Draw (20) Draw a card.     
Buizel 
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Flashfire  28  Water  60  Basic  Gx2    Common    [W] Water Gun (10)  [1W] Quick Attack (10+) Flip a coin. If heads, this attack does 20 more damage.     
Floatzel 
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Flashfire  29  Water  90  Stage 1  Gx2    Rare    [1] Rescue - Shuffle 3 Pokemon from your discard pile into your deck.  [WW] Screw Tail (30) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.     
Bergmite 
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Flashfire  30  Water  70  Basic  Mx2    Common    [W] Stomp Off - Discard the top card of your opponent's deck.  [2W] Tackle (30)     
Avalugg 
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Flashfire  31  Water  130  Stage 1  Mx2    Uncommon    [2W] Frost Barrier (40) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [2WW] Shatter (90) Discard any Stadium in play.     
Shinx 
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Flashfire  32  Lightning  60  Basic  Fx2  M-20  Common    [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [LL] Static Shock (30)     
Luxio 
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Flashfire  33  Lightning  80  Stage 1  Fx2  M-20  Uncommon    [L] Bite (20)  [1LL] Electricounter (40x) This attack does 40 damage times the number of Prize cards your opponent has taken.     
Luxray 
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Flashfire  34  Lightning  140  Stage 2  Fx2  M-20  Rare    [1L] Fang Snipe (40) Your opponent reveals his or her hand. Discard a Trainer card you find there.  [1LL] Wild Charge (120) This Pokemon does 30 damage to itself.     
Magnezone EX 
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Flashfire  35  Lightning  180  Basic  Fx2  M-20  Ultra-Rare    [2] Electro Ball (40)  [LLL] Dual Bullet - This attack does 50 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Helioptile 
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Flashfire  36  Lightning  60  Basic  Fx2  M-20  Common    [L] Pound (10)  [1L] Destructive Beam - Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.     
Heliolisk 
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Flashfire  37  Lightning  90  Stage 1  Fx2  M-20  Rare    [1] Parabolic Charge - Search your deck for up to 2 Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.  [2L] Quick Attack (60+) Flip a coin. If heads, this attack does 30 more damage.     
Duskull 
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Flashfire  38  Psychic  50  Basic  Dx2  F-20  Common    [1] Revival - Put a Basic Pokemon from your opponent's discard pile onto his or her Bench.  [P] Sneaky Placement - Put 1 damage counter on your opponent's Active Pokemon.     
Dusclops 
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Flashfire  39  Psychic  80  Stage 1  Dx2  F-20  Uncommon    [P] Confuse Ray - Your opponent's Active Pokemon is now Confused.  [2P] Cursed Drop - Put 4 damage counters on your opponent's Pokemon in any way you like.     
Dusknoir 
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Flashfire  40  Psychic  130  Stage 2  Dx2  F-20  Rare  Shadow Void - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to this Pokemon. (Ability)  [2P] Pain Pellets - Put damage on 1 of your opponent's Pokemon equal to the number of damage counters on this Pokemon.       
Toxicroak EX 
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Flashfire  41  Psychic  170  Basic  Px2    Ultra-Rare    [2] Triple Poison - Your opponent's Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.  [1PP] Smash Uppercut (80) This attack's damage isn't affected by Resistance.     
Espurr 
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Flashfire  42  Psychic  60  Basic  Px2    Common    [P] Psyshot (10)  [1P] Fake Out (10) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.     
Meowstic 
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Flashfire  43  Psychic  90  Stage 1  Px2    Rare    [P] Ear Influence - Move as many damage counters on your opponent's Pokemon as you like to any of your opponent's other Pokemon in any way you like.  [PPP] Psychic (60+) This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.     
Skrelp 
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Flashfire  44  Psychic  50  Basic  Px2    Common    [P] Spit Poison - Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.       
Geodude 
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Flashfire  45  Fighting  60  Basic  Gx2    Common    [F] Rollout (10)  [2] Flail (10x) This attack does 10 damage times the number of damage counters on this Pokemon.     
Graveler 
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Flashfire  46  Fighting  100  Stage 1  Gx2    Uncommon    [3] Double-Edge (60) This Pokemon does 20 damage to itself.  [2FF] Rollout (80)     
Golem 
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Flashfire  47  Fighting  150  Stage 2  Gx2    Rare    [1FF] Stone Edge (60+) Flip a coin. If heads, this attack does 30 more damage.  [2FF] Explosion (150) This Pokemon does 100 damage to itself.     
Binacle 
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Flashfire  48  Fighting  70  Basic  Gx2    Common    [FF] Double Scratch (30x) Flip 2 coins. This attack does 30 damage times the number of heads.       
Barbaracle 
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Flashfire  49  Fighting  110  Stage 1  Gx2    Rare    [FF] Rock Rush (30x) Discard as many F Energy cards as you like from your hand. This attack does 30 damage times the number of Energy cards you discarded.  [FFF] Boulder Crush (80)     
Sneasel 
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Flashfire  50  Darkness  60  Basic  Fx2  P-20  Uncommon    [1] Scratch (10)  [1D] Flash Claw - Your opponent discards a card from his or her hand.     
Sneasel 
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Flashfire  51  Darkness  60  Basic  Fx2  P-20  Common    [1] Icy Wind - Your opponent's Active Pokemon is now Asleep.  [1D] Scratch (20)     
Weavile 
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Flashfire  52  Darkness  90  Stage 1  Fx2  P-20  Rare    [1] Call for Family - Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [2D] Claw Rend (60+) If your opponent's Active Pokemon already has any damage counters on it, this attack does 30 more damage.     
Stunky 
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Flashfire  53  Darkness  60  Basic  Fx2  P-20  Common    [D] Smokescreen - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [2] Slash (20)     
Stunky 
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Flashfire  54  Darkness  60  Basic  Fx2  P-20  Common    [1] Collect - Draw a card.  [2D] Spray Fluid (30)     
Skuntank 
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Flashfire  55  Darkness  100  Stage 1  Fx2  P-20  Rare    [1D] Push Down (30) Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.  [2D] Acid Spray (70) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.     
Sandile 
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Flashfire  56  Darkness  70  Basic  Fx2  P-20  Common    [1D] Surprise Attack (40) Flip a coin. If tails, this attack does nothing.       
Krokorok 
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Flashfire  57  Darkness  90  Stage 1  Fx2  P-20  Uncommon    [D] Dark Clamp (10) The Defending Pokemon can't retreat during your opponent's next turn.  [2D] Double Swing (60x) Flip 2 coins. This attack does 60 damage times the number of heads.     
Scraggy 
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Flashfire  58  Darkness  60  Basic  Fx2  P-20  Common    [1D] Tail Rap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.       
Scrafty 
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Flashfire  59  Darkness  100  Stage 1  Fx2  P-20  Rare    [1D] Corner (30) The Defending Pokemon can't retreat during your opponent's next turn.  [2D] Jet Headbutt (80)     
Forretress 
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Flashfire  60  Metal  100  Stage 1  Rx2  P-20  Rare  Thorn Tempest - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 1 damage counter on each of your opponent's Pokemon. (Ability)  [2] Iron Crush (20+) This attack does 20 more damage for each C in your opponent's Active Pokemon's retreat cost.       
Durant 
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Flashfire  61  Metal  70  Basic  Rx2  P-20  Rare    [1] Chip Off - Discard cards from your opponent's hand at random until he or she has 4 cards in his or her hand.  [1M] X-Scissor (20+) Flip a coin. If heads, this attack does 20 more damage.     
Flabebe 
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Flashfire  62  Fairy  40  Basic  Mx2  D-20  Common    [Y] Aromatherapy - Heal 10 damage from each of your Pokemon.       
Flabebe 
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Flashfire  63  Fairy  40  Basic  Mx2  D-20  Common    [1] Razor Leaf (10)       
Floette 
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Flashfire  64  Fairy  70  Stage 1  Mx2  D-20  Rare  Flower Veil - Each of your Y Pokemon in play gets +20 HP. (Ability)  [Y] Fairy Wind (20)       
Floette 
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Flashfire  65  Fairy  70  Stage 1  Mx2  D-20  Uncommon    [Y] Petal Blizzard - This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1Y] Razor Leaf (30)     
Florges 
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Flashfire  66  Fairy  110  Stage 2  Mx2  D-20  Rare    [1] Brilliant Search - Search your deck for up to 3 cards and put them into your hand. Shuffle your deck afterward.  [Y] Petal Blizzard - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Spritzee 
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Flashfire  67  Fairy  50  Basic  Mx2  D-20  Common    [Y] Fairy Wind (10)  [1Y] Fickle Attack (30) Flip a coin. If tails, this attack does nothing.     
Carbink 
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Flashfire  68  Fairy  70  Basic  Mx2  D-20  Rare    [Y] Crystal Barrier - Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [3] Wonder Blast (40+) This attack does 20 more damage for each Y Energy attached to this Pokemon.     
M Charizard EX 
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Flashfire  69  Dragon  230  Mega  Yx2    Ultra-Rare    [2DRR] Wild Blaze (300) Discard the top 5 cards of your deck.       
Druddigon 
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Flashfire  70  Dragon  110  Basic  Yx2    Rare    [2] Revenge (20+) If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.  [2RW] Dragon Claw (80)     
Dragalge 
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Flashfire  71  Dragon  100  Stage 1  Yx2    Rare  Poison Barrier - Your opponent's Poisoned Pokemon can't retreat. (Ability)  [1PW] Poison Breath (60) Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.       
Goomy 
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Flashfire  72  Dragon  50  Basic  Yx2    Common    [1] Gooey - Heal 10 damage from this Pokemon.  [WY] Tackle (20)     
Sliggoo 
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Flashfire  73  Dragon  80  Stage 1  Yx2    Uncommon    [1] Gooey - Heal 30 damage from this Pokemon.  [1WY] Gentle Slap (40)     
Goodra 
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Flashfire  74  Dragon  150  Stage 2  Yx2    Rare  Gooey Regeneration - As often as you like (before your attack), you may discard an Energy attached to this Pokemon. If you do, heal 60 damage from this Pokemon. (Ability)  [1WY] Heavy Whip (80) Flip a coin. If heads, this attack does 40 more damage.       
Pidgey 
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Flashfire  75  Colorless  60  Basic  Lx2  F-20  Common    [1] Peck Off (10) Before doing damage, discard all Pokemon Tool cards attached to your opponent's Active Pokemon.       
Pidgeotto 
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Flashfire  76  Colorless  80  Stage 1  Lx2  F-20  Uncommon    [1] Sand-Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [2] Ambush (20+) Flip a coin. If heads, this attack does 20 more damage.     
Pidgeot 
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Flashfire  77  Colorless  130  Stage 2  Lx2  F-20  Rare    [2] Clutch (40) The Defending Pokemon can't retreat during your opponent's next turn.  [3] Strong Gust (60) During your next turn, this Pokemon's Strong Gust attack does 60 more damage (before applying Weakness and Resistance).     
Kangaskhan EX 
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Flashfire  78  Colorless  180  Basic  Fx2    Ultra-Rare    [1] Triple Draw - Draw 3 cards.  [3] Kindred Kick (70+) Flip a coin. If heads, this attack does 30 more damage.     
M Kangaskhan EX 
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Flashfire  79  Colorless  230  Mega  Fx2    Ultra-Rare    [3] Wham Bam Punch (100+) Flip a coin until you get tails. This attack does 30 more damage for each heads.       
Snorlax 
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Flashfire  80  Colorless  130  Basic  Fx2    Rare  Stir and Snooze - If this Pokemon is Asleep, flip 2 coins instead of 1 between turns. If either of them is tails, this Pokemon is still Asleep. (Ability)  [4] Sleepy Press (120) Heal 20 damage from this Pokemon. This Pokemon is now Asleep.       
Sentret 
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Flashfire  81  Colorless  50  Basic  Fx2    Common    [1] Scratch (10)  [2] Tail Smack (20)     
Furret 
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Flashfire  82  Colorless  90  Stage 1  Fx2    Rare    [1] Buried Treasure Hunt - Look at the top 4 cards of your deck and put 2 of them into your hand. Discard the other cards.  [2] Slam (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Miltank 
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Flashfire  83  Colorless  100  Basic  Fx2    Uncommon    [1] Powerful Friends (10+) If you have any Stage 2 Pokemon on your Bench, this attack does 70 more damage.  [3] Hammer In (60)     
Buneary 
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Flashfire  84  Colorless  60  Basic  Fx2    Common    [2] Bounce (10) Switch this Pokemon with 1 of your Benched Pokemon.       
Lopunny 
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Flashfire  85  Colorless  90  Stage 1  Fx2    Rare  Big Jump - Once during your turn (before your attack), you may return this Pokemon and all cards attached to it to your hand. (Ability)  [3] Sitdown Bounce (80) Flip a coin. If tails, this Pokemon can't attack during your next turn.       
Fletchling 
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Flashfire  86  Colorless  50  Basic  Lx2  F-20  Common    [1] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.       
Furfrou 
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Flashfire  87  Colorless  90  Basic  Fx2    Uncommon    [2] Tight Jaw (20) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.  [3] Sharp Fang (50)     
Blacksmith 
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Flashfire  88  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Attach 2 R Energy cards from your discard pile to 1 of your R Pokemon.       
Fiery Torch 
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Flashfire  89  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Discard a R Energy card from your hand. (If you can't discard a R Energy card, you can't play this card.) Draw 2 cards.       
Lysandre 
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Flashfire  90  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.       
Magnetic Storm 
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Flashfire  91  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each Pokemon in play has no Resistance.       
Pal Pad 
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Flashfire  92  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Shuffle 2 Supporter cards from your discard pile into your deck.       
Pokemon Center Lady 
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Flashfire  93  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Heal 60 damage and remove all Special Conditions from 1 of your Pokemon.       
Pokemon Fan Club 
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Flashfire  94  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck for up to 2 Basic Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.       
Protection Cube 
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Flashfire  95  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Prevent all damage done to the Pokemon this card is attached to by attacks it uses.       
Sacred Ash 
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Flashfire  96  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Shuffle 5 Pokemon from your discard pile into your deck.       
Startling Megaphone 
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Flashfire  97  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Discard all Pokemon Tool cards attached to each of your opponent's Pokemon.       
Trick Shovel 
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Flashfire  98  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Look at the top card of either player's deck. You may discard that card or return it to the top of the deck.       
Ultra Ball 
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Flashfire  99  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.       
Charizard EX (Basic) (Full Art) 
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Flashfire  100  Fire  180  Basic  Wx2    Ultra-Rare    [1] Stoke - Flip a coin. If heads, search your deck for up to 3 basic Energy card and attach it to this Pokemon. Shuffle your deck afterward.  [3R] Fire Blast (120) Discard an Energy attached to this Pokemon.     
Magnezone EX (Full Art) 
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Flashfire  101  Lightning  180  Basic  Fx2  M-20  Ultra-Rare    [2] Electro Ball (40)  [LLL] Dual Bullet - This attack does 50 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Toxicroak EX (Full Art) 
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Flashfire  102  Psychic  170  Basic  Px2    Ultra-Rare    [2] Triple Poison - Your opponent's Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.  [1PP] Smash Uppercut (80) This attack's damage isn't affected by Resistance.     
Kangaskhan EX (Full Art) 
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Flashfire  103  Colorless  180  Basic  Fx2    Ultra-Rare    [1] Triple Draw - Draw 3 cards.  [3] Kindred Kick (70+) Flip a coin. If heads, this attack does 30 more damage.     
Lysandre (Full Art) 
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Flashfire  104  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.       
Pokemon Center Lady (Full Art) 
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Flashfire  105  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Heal 60 damage and remove all Special Conditions from 1 of your Pokemon.       
Pokemon Fan Club (Full Art) 
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Flashfire  106  Trainer    Supporter        Ultra-Rare  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck for up to 2 Basic Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.       
M Charizard EX (Alternate Art) 
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Flashfire  107  Fire  220  Mega  Wx2    Ultra-Rare    [3RR] Crimson Dive (300) This Pokemon does 50 damage to itself.       
M Charizard EX (Alternate Art) 
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Flashfire  108  Dragon  230  Mega  Yx2    Ultra-Rare    [2DRR] Wild Blaze (300) Discard the top 5 cards of your deck.       
M Kangaskhan EX (Alternate Art) 
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Flashfire  109  Colorless  230  Mega  Fx2    Ultra-Rare    [3] Wham Bam Punch (100+) Flip a coin until you get tails. This attack does 30 more damage for each heads.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

This site is the Pokepedia. It is the most comprehensive, searchable Pokemon Trading Card Game (TCG) database on the web. In the world of TCGs and Collectible Card Games (CCG), there is nothing else like. Not in any other TCG/CCG. Not Magic the Gathering. Not Yu-Gi-Oh. Nothing. The Pokepedia is intended to provide a service to the competitive and casual Pokemon playing community, as well as Pokemon collectors. Among the features the Pokepedia provides is a decklist builder (for building and saving decks as well as printing out tournament-compliant decklists), an event mapper (showing leagues, organized play, and Premier Events across the United States), the Trader Base (where you can identify the cards you have for trade and the cards you're looking for and find others who need what you have and have what you need), a wide variety of information about Pokemon and the TCG (including artists and which cards they drew, Pokemon species, and evolution lines), examples of symbols from the various sets, the Pokemon Timeline (a user-driven history of Pokemon and the TCG), the Pokemon Frappr (an interactive map showing Pokemon players across the World), and a downloadable version of the Pokepedia (in Excel format). The Pokepedia also offers a user-maintained set of links to other sites of interest to the Pokemon community. But the Pokepedia is all about the search engine. Just enter the characteristics of a Pokemon card you're looking for and the Pokepedia will find it for you. As long as there are Pokemon players, the Pokepedia will continue to provide support. Thanks and enjoy the Pokepedia.