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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Oddish 
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Boundaries Crossed  1  Grass  50  Basic  Rx2  W-20  Common    [G] Absorb (10) Heal 10 damage from this Pokemon.  [2] Acid (20)     
Gloom 
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Boundaries Crossed  2  Grass  80  Stage 1  Rx2  W-20  Uncommon    [2] Foul Odor - Both this Pokemon and the Defending Pokemon are now Confused.  [2G] Poison Powder (40) The Defending Pokemon is now Poisoned.     
Vileplume 
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Boundaries Crossed  3  Grass  140  Stage 2  Rx2  W-20  Rare  Allergy Panic - Apply Weakness for each Pokemon (both yours and your opponent's) as x4 instead. (Ability)  [3G] Pollen Spray (50) The Defending Pokemon is now Asleep and Poisoned.       
Bellossom 
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Boundaries Crossed  4  Grass  110  Stage 2  Rx2  W-20  Rare    [G] Grass Knot (10+) Does 20 more damage for each C in the Defending Pokemon's Retreat Cost.  [2G] Petal Dance (50x) Flip 3 coins. This attack does 50 damage times the number of heads. This Pokemon is now Confused.     
Tangela 
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Boundaries Crossed  5  Grass  80  Basic  Rx2  W-20  Common    [G] Nap - Heal 30 damage from this Pokemon.  [2G] Vine Whip (50)     
Tangrowth 
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Boundaries Crossed  6  Grass  130  Stage 1  Rx2  W-20  Rare    [G] Hundred Furious Lashes (30x) Does 30 damage times the amount of G Energy attached to this Pokemon. This Pokemon can't use Hundred Furious Lashes during your next turn.  [3G] Mega Drain (70) Heals 30 damage from this Pokemon.     
Scyther 
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Boundaries Crossed  7  Grass  70  Basic  Rx2    Common    [1] Slash (10)  [2] Sharp Scythe (20)     
Heracross 
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Boundaries Crossed  8  Grass  100  Basic  Rx2    Uncommon    [G] Horn Attack (20)  [1GG] Giga Horn (80) Flip 2 coins. If both of them are tails, this attack does nothing.     
Celebi EX 
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Boundaries Crossed  9  Grass  110  Basic  Rx2  W-20  Ultra-Rare  Time Recall - Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) (Ability)  [2G] Wind Whisk (60) Switch this Pokemon with 1 of your Benched Pokemon.       
Shaymin 
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Boundaries Crossed  10  Grass  70  Basic  Rx2    Rare    [1] Call for Family - Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [GG] Leaf Drain (30) Flip a coin. If heads, heal 30 damage from this Pokemon.     
Snivy 
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Boundaries Crossed  11  Grass  60  Basic  Rx2    Common    [G] Vine Whip (10)  [1G] Cut (20)     
Servine 
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Boundaries Crossed  12  Grass  80  Stage 1  Rx2    Uncommon    [G] Vine Whip (20)  [2G] Double Slash (40x) Flip 2 coins. This attack does 40 damage times the number of heads.     
Serperior 
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Boundaries Crossed  13  Grass  140  Stage 2  Rx2    Rare    [1G] Double Slash (50x) Flip 2 coins. This attack does 50 damage times the number of heads.  [2G] Mega Drain (70) Heal 30 damage from this Pokemon.     
Cottonee 
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Boundaries Crossed  14  Grass  50  Basic  Rx2  W-20  Common    [1] Ram (10)       
Whimsicott 
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Boundaries Crossed  15  Grass  80  Stage 1  Rx2  W-20  Rare    [1] Fluffy Tag - Switch this Pokemon with 1 of your Benched Pokemon. During your next turn, the attacks of that Pokemon do 40 more damage to the Active Pokemon (before applying Weakness and Resistance).  [G] Stun Spore (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Petlil 
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Boundaries Crossed  16  Grass  50  Basic  Rx2  W-20  Common    [G] Sleep Powder (10) Flip a coin. If heads, the Defending Pokemon is now Asleep.       
Lilligant 
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Boundaries Crossed  17  Grass  80  Stage 1  Rx2  W-20  Rare    [1] Return (20) Draw cards until you have 6 cards in your hand.   [2G] Magical Leaf (50+) Flip a coin. If heads, this attack does 30 more damage and heal 30 damage from this Pokemon.     
Charmander 
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Boundaries Crossed  18  Fire  70  Basic  Wx2    Common    [R] Draw In - Attach 2 R Energy cards from your discard pile to this Pokemon.  [1R] Flare (20)     
Charmeleon 
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Boundaries Crossed  19  Fire  90  Stage 1  Wx2    Uncommon    [R] Flare (20)  [2R] Raging Claws (50+) Does 10 more damage for each damage counter on this Pokemon.     
Charizard 
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Boundaries Crossed  20  Fire  160  Stage 2  Wx2    Rare    [2R] Split Bomb - This attack does 40 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [4R] Scorching Fire (150) Discard a R Energy attached to this Pokemon.     
Numel 
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Boundaries Crossed  21  Fire  90  Basic  Wx2    Common    [2R] Flamethrower (60) Discard an Energy attached to this Pokemon.       
Camerupt 
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Boundaries Crossed  22  Fire  130  Stage 1  Wx2    Rare    [2R] Fire Shard (60) The Defending Pokemon is now Burned. Flip a coin. If heads, the Defending Pokemon is also Paralyzed.  [2RR] Flamethrower (80) Discard an Energy attached to this Pokemon.     
Victini 
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Boundaries Crossed  23  Fire  70  Basic  Wx2    Rare    [1] Collect - Draw a card.  [1R] Relentless Flames (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.     
Tepig 
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Boundaries Crossed  24  Fire  60  Basic  Wx2    Common    [R] Flare (10)  [1R] Rollout (20)     
Pignite 
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Boundaries Crossed  25  Fire  90  Stage 1  Wx2    Uncommon    [1R] Rollout (20)  [2R] Firebreathing (40+) Flip a coin. If heads, this attack does 20 more damage.     
Emboar 
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Boundaries Crossed  26  Fire  150  Stage 2  Wx2    Rare    [2R] Firebreathing (40+) Flip a coin. If heads, this attack does 30 more damage.  [2RR] Fire Blast (120) Discard an Energy attached to this Pokemon.     
Darumaka 
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Boundaries Crossed  27  Fire  70  Basic  Wx2    Common    [1R] Reckless Charge (30) Flip a coin. If tails, this Pokemon does 10 damage to itself.       
Darmanitan 
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Boundaries Crossed  28  Fire  110  Stage 1  Wx2    Uncommon    [1] Continuous Tumble (20x) Flip a coin until you get tails. This attack does 20 damage times the number of heads.  [2R] Damage Counterpunch (60+) If this Pokemon has any damage counters on it, this attack does 60 more damage.     
Squirtle 
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Boundaries Crossed  29  Water  60  Basic  Gx2    Common  Shell Shield - As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's). (Ability)  [1W] Water Splash (10+) Flip a coin. If heads, this attack does 20 more damage.       
Wartortle 
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Boundaries Crossed  30  Water  80  Stage 1  Gx2    Uncommon    [1] Withdraw - Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.  [1WW] Waterfall (60)     
Blastoise 
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Boundaries Crossed  31  Water  140  Stage 2  Gx2    Rare  Deluge - As often as you like during your turn (before your attack), you may attach a W Energy card from your hand to 1 of your Pokemon. (Ability)  [4] Hydro Pump (60+) Does 10 more damage for each W Energy attached to this Pokemon.       
Psyduck 
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Boundaries Crossed  32  Water  60  Basic  Lx2    Common    [1] Dazzle Dance - Flip a coin. If heads, the Defending Pokemon is now Confused.       
Psyduck 
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Boundaries Crossed  33  Water  70  Basic  Lx2    Common    [W] Firefighting - Discard a W Energy attached to the Defending Pokemon.       
Golduck 
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Boundaries Crossed  34  Water  80  Stage 1  Lx2    Uncommon    [1] Confuse Ray - The Defending Pokemon is now Confused.  [1W] Water Gun (30)     
Golduck 
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Boundaries Crossed  35  Water  90  Stage 1  Lx2    Rare    [1] Amnesia (20) Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [WW] Aquafall (90) Discard all Energy attached to this Pokemon.     
Marill 
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Boundaries Crossed  36  Water  70  Basic  Lx2    Common    [2] Rollout (20)  [2W] Water Gun (30)     
Azumarill 
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Boundaries Crossed  37  Water  90  Stage 1  Lx2    Uncommon    [2] Deep Dive - Flip 2 coins. For each heads, heal 20 damage from this Pokemon.  [1WW] Aqua Sonic (70) This attack's damage isn't affected by Resistance.     
Delibird 
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Boundaries Crossed  38  Water  80  Basic  Mx2    Uncommon    [1] Present - Flip a coin. If heads, search your deck for a card and put it into your hand. Shuffle your deck afterward.  [1W] Icy Wind (30) The Defending Pokemon is now Asleep.     
Oshawott 
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Boundaries Crossed  39  Water  60  Basic  Gx2    Common    [W] Rain Splash (10)  [1W] Seashell Attack (20)     
Dewott 
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Boundaries Crossed  40  Water  90  Stage 1  Gx2    Uncommon    [W] Rain Splash (20)  [1WW] Waterfall (50)     
Samurott 
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Boundaries Crossed  41  Water  140  Stage 2  Gx2    Rare    [1W] Waterfall (50)  [2WW] Destructive Whirlpool (80) Discard an Energy attached to the Defending Pokemon.     
Ducklett 
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Boundaries Crossed  42  Water  70  Basic  Lx2  F-20  Common    [1W] Rain Splash (20)       
Swanna 
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Boundaries Crossed  43  Water  90  Stage 1  Lx2  F-20  Uncommon    [2] Aerial Ace (20+) Flip a coin. If heads, this attack does 20 more damage.  [2W] Defog (60+) You may discard any Stadium card in play. If you do, this attack does 40 more damage.     
Frillish 
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Boundaries Crossed  44  Water  80  Basic  Lx2    Common    [2W] Wave Splash (40)       
Jellicent 
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Boundaries Crossed  45  Water  100  Stage 1  Lx2    Rare  Stickiness - The Retreat cost of each of your opponent's Pokemon in play is 1 more. (Ability)  [2W] Eerie Light (40) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Cryogonal 
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Boundaries Crossed  46  Water  90  Basic  Mx2    Uncommon    [1W] Ice Edge (20+) Flip a coin. If heads, this attack does 20 more damage.       
Keldeo 
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Boundaries Crossed  47  Water  110  Basic  Gx2    Rare    [1W] Slicing Blade (30)  [3] Hydro Pump (60) Does 10 more damage for each W Energy attached to this Pokemon.     
Keldeo 
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Boundaries Crossed  48  Water  90  Basic  Gx2    Rare    [1W] Rising Lunge (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage.  [1WW] Hydro Kick (70)     
Keldeo EX 
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Boundaries Crossed  49  Water  170  Basic  Gx2    Ultra-Rare  Rush In - Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon. (Ability)  [3] Secret Sword (50+) Does 20 more damage for each W Energy attached to this Pokemon.       
Pikachu 
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Boundaries Crossed  50  Lightning  60  Basic  Fx2    Common    [L] Pika Punch (10)  [1LL] Double Voltage (40x) Flip 2 coins. This attack does 40 damage times the number of heads.     
Voltorb 
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Boundaries Crossed  51  Lightning  50  Basic  Fx2    Common    [1] Static Shock (10)       
Electrode 
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Boundaries Crossed  52  Lightning  80  Stage 1  Fx2    Uncommon    [1] Static Shock (20)  [2L] Electro Ball (60)     
Electabuzz 
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Boundaries Crossed  53  Lightning  80  Basic  Fx2    Common    [1L] Low Kick (20)  [2L] Magnetic Blast (50)     
Electivire 
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Boundaries Crossed  54  Lightning  120  Stage 1  Fx2    Rare    [2L] Electriwave - This attack does 30 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [3L] Shock Wave (80) This attack's damage isn't affected by Resistance.     
Chinchou 
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Boundaries Crossed  55  Lightning  60  Basic  Fx2    Common    [1L] Electriuplt - This attack does 20 damage to 1 of your opponent's Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)       
Blitzle 
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Boundaries Crossed  56  Lightning  70  Basic  Fx2    Common    [1] Smash Kick (10)       
Zebstrika 
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Boundaries Crossed  57  Lightning  100  Stage 1  Fx2    Rare    [1] Flame Charge - Search your deck for a R Energy card and attach it to this Pokemon. Shuffle your deck afterward.  [2L] Thunder (90) Flip a coin. If tails, this Pokemon does 30 damage to itself.     
Wobbuffet 
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Boundaries Crossed  58  Psychic  90  Basic  Px2    Uncommon    [1PP] Headbutt Bounce (60)       
Spoink 
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Boundaries Crossed  59  Psychic  50  Basic  Px2    Common    [P] Flail Around (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Grumpig 
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Boundaries Crossed  60  Psychic  110  Stage 1  Px2    Rare    [1P] Psybeam (30) The Defending Pokemon is now Confused.  [2P] Extrasensory (60+) If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.     
Duskull 
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Boundaries Crossed  61  Psychic  50  Basic  Dx2    Common    [P] Confuse Ray - The Defending Pokemon is now Confused.       
Dusclops 
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Boundaries Crossed  62  Psychic  80  Stage 1  Dx2    Uncommon    [P] Astonish - Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.  [2P] Psyshot (40)     
Dusknoir 
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Boundaries Crossed  63  Psychic  130  Stage 2  Dx2    Rare  Sinister Hand - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokemon to another of your opponent's Pokemon. (Ability)  [3P] Shadow Punch (60) This attack's damage isn't affected by Resistance.       
Croagunk 
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Boundaries Crossed  64  Psychic  60  Basic  Px2    Common    [1P] Paralyzing Jab (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Croagunk 
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Boundaries Crossed  65  Psychic  70  Basic  Px2    Uncommon    [1P] Poison Jab (20) The Defending Pokemon is now Poisoned.       
Toxicroak 
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Boundaries Crossed  66  Psychic  90  Stage 1  Px2    Rare    [1] Revenge (20+) If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.  [2P] Poison Jab (60) The Defending Pokemon is now Poisoned.     
Cresselia EX 
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Boundaries Crossed  67  Psychic  170  Basic  Px2    Ultra-Rare  Sparkling Particles - Any time between turns, heal 10 damage from this Pokemon. (Ability)  [3P] Psychic Protection (90) During your opponent's next turn, this Pokemon has no Weakness.       
Munna 
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Boundaries Crossed  68  Psychic  60  Basic  Px2    Common  Long-Distance Hypnosis - Once during your turn (before your attack), you may flip a coin. If heads, your opponent's Active Pokemon is now Asleep. If tails, your Active Pokemon is now Asleep. (Ability)  [1P] Psyshot (20)       
Musharna 
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Boundaries Crossed  69  Psychic  100  Stage 1  Px2    Rare    [P] Telekinesis - This attack does 30 damage to 1 of your opponent's Pokemon. This attack's damage isn't affected by Weakness or Resistance.  [2P] Dream Waltz (60+) This attack can be used even if this Pokemon is Asleep. If this Pokemon is Asleep, this attack does 30 more damage.     
Woobat 
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Boundaries Crossed  70  Psychic  60  Basic  Lx2  F-20  Common    [P] Scout - Your opponent reveals his or her hand.  [2] Heart Stamp (20)     
Swoobat 
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Boundaries Crossed  71  Psychic  80  Stage 1  Lx2  F-20  Rare    [P] Jet Woofer - For each P Energy attached to this Pokemon, discard the top card of your opponent's deck.  [2] Acrobatics (20+) Flip 2 coins. This attack does 20 more damage for each heads.     
Venipede 
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Boundaries Crossed  72  Psychic  70  Basic  Px2    Common  Poison Point - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned. (Ability)  [1P] Bug Bite (20)       
Whirlipede 
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Boundaries Crossed  73  Psychic  100  Stage 1  Px2    Uncommon  Poison Point - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned. (Ability)  [2P] Spinning Attack (50)       
Scolipede 
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Boundaries Crossed  74  Psychic  150  Stage 2  Px2    Rare  Poison Point - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned. (Ability)  [2PP] Venoshock (80+) If the Defending Pokemon is Poisoned, this attack does 40 more damage.       
Gothita 
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Boundaries Crossed  75  Psychic  60  Basic  Px2    Common    [P] Pound (10)  [2] Psypunch (20)     
Gothorita 
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Boundaries Crossed  76  Psychic  80  Stage 1  Px2    Uncommon    [2] Psypunch (30)  [2P] Destructive Beam (50) Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.     
Meloetta 
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Boundaries Crossed  77  Psychic  80  Basic  Px2    Rare    [P] Psychic (10+) Does 10 more damage for each Energy attached to the Defending Pokemon.  [2P] Echoed Voice (50) During your next turn, this Pokemon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).     
Sandshrew 
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Boundaries Crossed  78  Fighting  70  Basic  Wx2  L-20  Common    [1] Rollout (10)  [2F] Slash (40)     
Sandslash 
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Boundaries Crossed  79  Fighting  90  Stage 1  Wx2  L-20  Uncommon    [1F] Sand-Attack (20) If the Defending Pokemon tries to attack during your opponent's next turn, you opponent flips a coin. If tails, that attack does nothing.  [2F] Earthquake (80) Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Gligar 
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Boundaries Crossed  80  Fighting  70  Basic  Wx2  L-20  Common    [F] Tail Smack (10)  [1F] Wicked Jab (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Gliscor 
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Boundaries Crossed  81  Fighting  100  Stage 1  Wx2  L-20  Rare    [F] Poison Ring (20) The Defending Pokemon is now Poisoned. The Defending Pokemon can't retreat during your opponent's next turn.  [1F] Night Slash (40) Switch this Pokemon with 1 of your Benched Pokemon.     
Makuhita 
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Boundaries Crossed  82  Fighting  70  Basic  Px2    Common    [FF] Slap Push (30)       
Trapinch 
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Boundaries Crossed  83  Fighting  60  Basic  Wx2  L-20  Common    [1] Smithereen Smash - Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.  [1F] Bite (20)     
Dwebble 
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Boundaries Crossed  84  Fighting  70  Basic  Gx2    Common    [2] Flail (10x) Does 10 damage times the number of damage counters on this Pokemon.       
Crustle 
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Boundaries Crossed  85  Fighting  100  Stage 1  Gx2    Rare  Sturdy - If this Pokemon has full HP and would be Knocked Out by damage from an attack, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead. (Agility)  [1FF] Stone Edge (70+) Flip a coin. If heads, this attack does 20 more damage.       
Mienfoo 
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Boundaries Crossed  86  Fighting  50  Basic  Px2    Common    [F] Steady Punch (10+) Flip a coin. If heads, this attack does 10 more damage.       
Mienfoo 
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Boundaries Crossed  87  Fighting  50  Basic  Px2    Common    [F] Pound (20)       
Mienshao 
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Boundaries Crossed  88  Fighting  90  Stage 1  Px2    Uncommon    [1F] Knock Off (20) Discard a random card from your opponent's hand.  [2F] Double Whip (70x) Flip 2 coins. This attack does 70 damage times the number of heads.     
Landorus EX 
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Boundaries Crossed  89  Fighting  180  Basic  Wx2  L-20  Ultra-Rare    [F] Hammerhead (30) Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1FF] Land's Judgment (80+) You may discard all F Energy attached to this Pokemon. If you do, this attack does 70 more damage.     
Purrloin 
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Boundaries Crossed  90  Darkness  50  Basic  Fx2  P-20  Common    [D] Captivate - Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with the Defending Pokemon.       
Liepard 
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Boundaries Crossed  91  Darkness  80  Stage 1  Fx2  P-20  Rare    [D] Tail Trickery - The Defending Pokemon is now Confused.  [2D] Assist - Flip a coin. If heads, choose 1 of your Benched Pokemon's attacks and use it as this attack.     
Vullaby 
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Boundaries Crossed  92  Darkness  50  Basic  Lx2  F-20  Common    [D] Gust (10)  [1D] Razor Wing (20)     
Mandibuzz 
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Boundaries Crossed  93  Darkness  90  Stage 1  Lx2  F-20  Uncommon    [1D] Gust (30)  [3D] Dual Cut (80x) Flip 2 coins. This attack does 80 damage times the number of heads.     
Scizor 
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Boundaries Crossed  94  Metal  120  Stage 1  Rx2  P-20  Rare    [2] Steel Slash (40) During your opponent's next turn, prevent all damage done to this Pokemon by attacks from Pokemon-EX.  [2M] Slashing Strike (100) This Pokemon can't use Slashing Strike during your next turn.     
Skarmory 
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Boundaries Crossed  95  Metal  80  Basic  Rx2  P-20  Uncommon    [M] Claw (20) Flip a coin. If tails, this attack does nothing.  [2M] Drill Peck (50)     
Skarmory 
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Boundaries Crossed  96  Metal  100  Basic  Rx2  P-20  Uncommon    [M] Metal Sound - Flip a coin. If heads, the Defending Pokemon is now Confused.  [3] Swift (70) This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokemon.     
Klink 
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Boundaries Crossed  97  Metal  40  Basic  Rx2  P-20  Uncommon    [1M] Reckless Charge (30) This Pokemon does 10 damage to itself.       
Vibrava 
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Boundaries Crossed  98  Dragon  80  Stage 1  Ox2    Uncommon    [G] Quick Turn (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [2F] Sand Pulse (50) Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Flygon 
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Boundaries Crossed  99  Dragon  140  Stage 2  Ox2    Rare  Sand Slammer - At any time between turns, if this Pokemon is your Active Pokemon, put 1 damage counter on each of your opponent's Pokemon. (Ability)  [2FG] Flying Beatdown (80) You may discard a G Energy and a F Energy attached to this Pokemon. If you do, the Defending Pokemon is now Paralyzed.       
Black Kyurem 
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Boundaries Crossed  100  Dragon  130  Basic  Ox2    Rare    [1L] Dual Claw (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [2LW] Flash Freeze (100) Discard an Energy attached to this Pokemon.     
Black Kyurem EX 
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Boundaries Crossed  101  Dragon  180  Basic  Ox2    Ultra-Rare    [2L] Dragon Fang (60) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1LLW] Freeze Shock (150) This Pokemon can't attack during your next turn.     
White Kyurem 
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Boundaries Crossed  102  Dragon  130  Basic  Ox2    Rare    [1R] Damage Rush (20x) Flip a coin until you get tails. This attack does 20 damage times the number of heads.  [2RW] Cold Fire (80+) Flip a coin. If heads, this attack does 40 more damage.     
White Kyurem EX 
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Boundaries Crossed  103  Dragon  180  Basic  Ox2    Ultra-Rare    [2R] Dragon Stream (60) Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokemon.  [1RRW] Ice Burn (150) Discard 2 R Energy attached to this Pokemon. The Defending Pokemon is now Burned.     
Rattata 
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Boundaries Crossed  104  Colorless  30  Basic  Fx2    Common    [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Raticate 
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Boundaries Crossed  105  Colorless  60  Stage 1  Fx2    Uncommon    [1] Gnaw Through - Discard a Pokemon Tool attached to the Defending Pokemon.  [3] Super Fang - Put damage counters on the Defending Pokemon until its remaining HP is 10.     
Meowth 
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Boundaries Crossed  106  Colorless  60  Basic  Fx2    Common    [2] Fake Out (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Farfetch'd 
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Boundaries Crossed  107  Colorless  60  Basic  Lx2  F-20  Uncommon    [2] Hard Swing (20+) Flip a coin. If heads, this attack does 20 more damage.       
Ditto 
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Boundaries Crossed  108  Colorless  70  Basic  Fx2    Rare  Transform - During your turn (before your attack), you may put a Basic Pokemon from your hand on top of this Pokemon. (This does not count as playing that Pokemon or evolving.) This Pokemon is now that Pokemon. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) (Ability)         
Snorlax 
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Boundaries Crossed  109  Colorless  100  Basic  Fx2    Uncommon    [3] Double Lariat (40x) Flip 2 coins. This attack does 40 damage times the number of heads.  [4] Rollout (60)     
Togepi 
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Boundaries Crossed  110  Colorless  40  Basic  Fx2    Common    [1] Attract Smack (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Dunsparce 
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Boundaries Crossed  111  Colorless  60  Basic  Fx2    Common    [1] Double Draw - Draw 2 cards.  [1] Dig (10) Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.     
Taillow 
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Boundaries Crossed  112  Colorless  50  Basic  Lx2  F-20  Common    [1] Peck (10)       
Skitty 
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Boundaries Crossed  113  Colorless  60  Basic  Fx2    Common    [1] Tackle (10)  [2] Double Slap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Delcatty 
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Boundaries Crossed  114  Colorless  90  Stage 1  Fx2    Uncommon    [1] Gather Energy (30) Search your deck for a basic Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [2] Double Slap (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Spinda 
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Boundaries Crossed  115  Colorless  70  Basic  Fx2    Common    [2] Whimsy Tackle (30) Flip a coin. If tails, this attack does nothing.       
Buneary 
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Boundaries Crossed  116  Colorless  60  Basic  Fx2    Common    [1] Pound (10)  [2] Smash Kick (20)     
Lopunny 
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Boundaries Crossed  117  Colorless  90  Stage 1  Fx2    Uncommon    [1] Healing Melody - Flip a coin. If heads, heal 60 damage from each of your Pokemon.  [3] Kick Away (60) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.     
Patrat 
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Boundaries Crossed  118  Colorless  60  Basic  Fx2    Common    [1] Patrol - Look at the top 3 cards of your deck and put them back on top of your deck in any order.       
Watchog 
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Boundaries Crossed  119  Colorless  90  Stage 1  Fx2    Uncommon    [1] Hypnoblast (20) The Defending Pokemon is now Asleep.  [2] Psych Up (30) During your next turn, this Pokemon's Psych Up attack does 30 more damage (before applying Weakness and resistance).     
Lillipup 
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Boundaries Crossed  120  Colorless  60  Basic  Fx2    Common    [1] Roar - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2] Bite (20)     
Herdier 
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Boundaries Crossed  121  Colorless  80  Stage 1  Fx2    Uncommon    [1] Bite (20)  [3] Take Down (60) This Pokemon does 10 damage to itself.     
Stoutland 
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Boundaries Crossed  122  Colorless  140  Stage 2  Fx2    Rare  Sentinel - As long as this Pokemon is your Active Pokemon, your opponent can't play any Supporter cards from his or her hand. (Ability)  [3] Wild Tackle (90) Flip a coin. If tails, this Pokemon does 20 damage to itself.       
Pidove 
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Boundaries Crossed  123  Colorless  60  Basic  Lx2  F-20  Common    [2] Razor Wind (30) Flip a coin. If tails, this attack does nothing.       
Tranquill 
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Boundaries Crossed  124  Colorless  80  Stage 1  Lx2  F-20  Uncommon    [3] Air Slash (60) Discard an Energy attached to this Pokemon.       
Unfezant 
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Boundaries Crossed  125  Colorless  130  Stage 2  Lx2  F-20  Rare    [2] Wing Flick (40) You opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [3] Air Slash (80) Flip a coin. If tails, discard an Energy attached to this Pokemon.     
Audino 
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Boundaries Crossed  126  Colorless  80  Basic  Fx2    Rare  Busybody - Once during your turn (before your attack), if this Pokemon is in your hand, you may reveal it. If you do, heal 10 damage and remove a Special Condition from your Active Pokemon. Then, discard this Pokemon. (Ability)  [2] Hip Bump (30) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.       
Aspertia City Gym 
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Boundaries Crossed  127  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each C Pokemon in play (both yours and your opponent's) gets +20 HP.       
Energy Search 
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Boundaries Crossed  128  Trainer    Item        Common  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.       
Great Ball 
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Boundaries Crossed  129  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.       
Hugh 
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Boundaries Crossed  130  Trainer    Supporter        Uncommon  You may play only 1 Supporter card per turn (before your attack).  Each player either draws or discards cards until he or she has 5 cards in his or her hand. (Your opponent does this first.)       
Poke Ball 
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Boundaries Crossed  131  Trainer    Item        Common  You may play as many Item cards as you like during your turn (before your attack).  Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.       
Potion 
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Boundaries Crossed  132  Trainer    Item        Common  You may play as many Item cards as you like during your turn (before your attack).  Heal 30 damage from 1 of your Pokemon.       
Rocky Helmet 
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Boundaries Crossed  133  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent's attack (even if the Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.       
Skyla 
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Boundaries Crossed  134  Trainer    Supporter        Uncommon  You may play only 1 Supporter card per turn (before your attack).  Search you deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.       
Switch 
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Boundaries Crossed  135  Trainer    Item        Common  You may play as many Item cards as you like during your turn (before your attack).  Switch your Active Pokemon with 1 of your Benched Pokemon.       
Town Map 
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Boundaries Crossed  136  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.)       
Computer Search 
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Boundaries Crossed  137  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack). You can't have more than 1 ACE SPEC card in your deck.  Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a card and put it into your hand. Shuffle your deck afterward.       
Crystal Edge 
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Boundaries Crossed  138  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack). You can't have more than 1 ACE SPEC card in your deck.  If this card is attached to White Kyurem-EX, each of its attacks does 50 more damage to the Active Pokemon (before applying Weakness and Resistance).       
Crystal Wall 
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Boundaries Crossed  139  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack). You can't have more than 1 ACE SPEC card in your deck.  If this card is attached to Black Kyurem-EX, its maximum HP is 300.       
Gold Potion 
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Boundaries Crossed  140  Trainer    Item        Ultra-Rare  You may play as many Item cards as you like during your turn (before your attack). You can't have more than 1 ACE SPEC card in your deck.  Heal 90 damage from your Active Pokemon.       
Celebi EX (Full Art) 
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Boundaries Crossed  141  Grass  110  Basic  Rx2  W-20  Ultra-Rare  Time Recall - Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) (Ability)  [2G] Wind Whisk (60) Switch this Pokemon with 1 of your Benched Pokemon.       
Keldeo EX (Full Art) 
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Boundaries Crossed  142  Water  170  Basic  Gx2    Ultra-Rare  Rush In - Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon. (Ability)  [3] Secret Sword (50+) Does 20 more damage for each W Energy attached to this Pokemon.       
Cresselia EX (Full Art) 
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Boundaries Crossed  143  Psychic  170  Basic  Px2    Ultra-Rare  Sparkling Particles - Any time between turns, heal 10 damage from this Pokemon. (Ability)  [3P] Psychic Protection (90) During your opponent's next turn, this Pokemon has no Weakness.       
Landorus EX (Full Art) 
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Boundaries Crossed  144  Fighting  180  Basic  Wx2  L-20  Ultra-Rare    [F] Hammerhead (30) Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1FF] Land's Judgment (80+) You may discard all F Energy attached to this Pokemon. If you do, this attack does 70 more damage.     
Black Kyurem EX (Full Art) 
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Boundaries Crossed  145  Dragon  180  Basic  Ox2    Ultra-Rare    [2L] Dragon Fang (60) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1LLW] Freeze Shock (150) This Pokemon can't attack during your next turn.     
White Kyurem EX (Full Art) 
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Boundaries Crossed  146  Dragon  180  Basic  Ox2    Ultra-Rare    [2R] Dragon Stream (60) Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokemon.  [1RRW] Ice Burn (150) Discard 2 R Energy attached to this Pokemon. The Defending Pokemon is now Burned.     
Bianca (Full Art) 
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Boundaries Crossed  147  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card per turn (before your attack).  Draw cards until you have 6 cards in your hand.       
Cheren (Full Art) 
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Boundaries Crossed  148  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card per turn (before your attack).  Draw 3 cards.       
Skyla (Full Art) 
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Boundaries Crossed  149  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card per turn (before your attack).  Search you deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.       
Golurk 
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Boundaries Crossed  150  Psychic  130  Stage 1  Dx2    Ultra-Rare    [2P] Devolution Punch (60) Devolve the Defending Pokemon and put the highest Stage Evolution card on it into your opponent's hand.  [2PP] Ghost Hammer (90) During your opponent's next turn, this Pokemon has no Weakness.     
Terrakion 
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Boundaries Crossed  151  Fighting  130  Basic  Gx2    Ultra-Rare    [1F] Retaliate (30+) If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.  [1FF] Land Crush (90)     
Altaria 
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Boundaries Crossed  152  Dragon  70  Stage 1  Ox2    Ultra-Rare  Fight Song - Your Dragon Pokemon's attacks do 20 more damage to the Active Pokemon (before applying Weakness and Resistance). (Ability)  [1MW] Glide (40)       
Rocky Helmet (Shiny) 
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Boundaries Crossed  153  Trainer    Tool        Ultra-Rare  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent's attack (even if the Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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