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Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Dusknoir ![]() |
Stormfront | 1 | Psychic | 120 | Stage 2 | D+30 | C-20 | 3 | Rare | Shadow Command - Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition. (Poke-POWER) | [1P] Damage Even - Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokemon. | [1PP] Night Spin (50) Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokemon that has 2 or less Energy attached to it during your opponent's next turn. | ||
Empoleon ![]() |
Stormfront | 2 | Metal | 130 | Stage 2 | L+30 | 2 | Rare | Emperor Aura - Once during your turn (before your attack), when you play Empoleon from your hand to evolve 1 of your Active Pokemon, you may use this power. Your opponent can't attach any Energy cards from his or her hand to his or her Pokemon during your opponent's next turn. (Poke-POWER) | [2] Steel Wing (40) During your opponent's next turn, any damage done to Empoleon by attacks is reduced by 20 (after applying Weakness and Resistance). | [2W] Whirlpool (60) Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon. | |||
Infernape ![]() |
Stormfront | 3 | Fighting | 120 | Stage 2 | P+30 | 0 | Rare | Blaze Dance - Once during your turn (before your attack), when you play Infernape from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, search your deck for up to 4 R Energy cards and attach them to your Pokemon in any way you like. Shuffle your deck afterward. (Poke-POWER) | [2] Close Combat (60) During your opponent's next turn, any damage done to Infernape by attacks is increased by 30 (after applying Weakness and Resistance). | [2RR] Spreading Fire (80) Discard 2 R Energy attached to Infernape and this attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Lumineon ![]() |
Stormfront | 4 | Water | 80 | Stage 1 | L+20 | 0 | Rare | Fin Luster - Once during your turn (before your attack), if Lumineon is your Active Pokemon, you may look at your opponent's hand. If you opponent's Bench isn't full, choose 1 Basic Pokemon from your opponent's hand, and put it onto his or her Bench. Then, switch it with the Defending Pokemon. This power can't be used if Lumineon is affected by a Special Condition. (Poke-POWER) | [0] Quick Swim - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance. | [W] Elegant Swim (30) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Lumineon during your opponent's next turn. | |||
Magnezone ![]() |
Stormfront | 5 | Metal | 120 | Stage 2 | R+30 | P-20 | 2 | Rare | Magnetic Search - Once during your turn (before your attack), you may search your deck for a L or M Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Magnezone is affected by a Special Condition. (Poke-POWER) | [1L] Speed Shot - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon. | [2L] Crush Volt (80) Discard an Energy attached to Magnezone. | ||
Magnezone ![]() |
Stormfront | 6 | Lightning | 120 | Stage 2 | F+30 | M-20 | 3 | Rare | Super Connectivity - Once during your turn (before your attack), you may search your discard pile for a L or M Energy card and attach it to your Active Pokemon. Then put 1 damage counter on that Pokemon. This power can't be used if Magnezone is affected by a Special Condition. (Poke-POWER) | [2L] Gyro Ball (60) You may switch Magnezone with 1 of your Benched Pokemon. If you do, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | |||
Mismagius ![]() |
Stormfront | 7 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Rare | [0] Crash Chant (20x) Choose up to 4 in any combination of Pokemon Tool cards and Technical Machine cards in play (both yours and your opponent's) and discard them. This attack does 20 damage times the number of cards discarded in this way. | [1P] Horror Chant (40) If your opponent has 4 or more Benched Pokemon, choose 1 of them and return that Pokemon and all cards attached to it to your opponent's hand. | |||
Raichu ![]() |
Stormfront | 8 | Lightning | 90 | Stage 1 | F+20 | M-20 | 0 | Rare | [0] Slice (30) Raichu can't use Slice during your next turn. | [3] Split Ball (50) Move an Energy card attached to Raichu to 1 of your Benched Pokemon. | [1LL] Burst Ball (100) Discard 3 Energy attached to any of your Pokemon in any way you like. | ||
Regigigas ![]() |
Stormfront | 9 | Colorless | 100 | Basic | Fx2 | 4 | Rare | Regi Form - If you have Regirock, Regice, and Registeel in play, the attack cost of Regigigas's attacks is 1 less. (Poke-BODY) | [2] Mega Punch (30) | [1FMW] Giga Power (60+) You may do 60 damage plus 40 more damage. If you do, Regigigas does 40 damage to itself. | |||
Sceptile ![]() |
Stormfront | 10 | Grass | 110 | Stage 2 | R+30 | W-20 | 1 | Rare | Energy Trans - As often as you like during your turn (before your attack), move a G Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Sceptile is affected by a Special Condition. (Poke-POWER) | [2] Poison Leaf (40) The Defending Pokemon is now Poisoned. | [2GG] Slice Drain (60) Remove 2 damage counters from Sceptile. | ||
Torterra ![]() |
Stormfront | 11 | Fighting | 140 | Stage 2 | W+30 | L-20 | 4 | Rare | Sunshine Song - Once during your turn (before your attack), when you play Torterra from your hand to evolve 1 of your Pokemon, you may choose as many of your G Pokemon in play as you like. For each G Pokemon you choose, search your deck for an Evolution card that evolves from that Pokemon and evolve it. Shuffle your deck afterward. (Poke-POWER) | [2] Crash Impact (60) Torterra does 20 damage to itself. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. | [2GG] Land Shake (80) During your opponent's turn, when your opponent puts a Basic Pokemon from his or her hand onto his or her Bench, put 2 damage counters on that Pokemon. | ||
Abomasnow ![]() |
Stormfront | 12 | Water | 100 | Stage 1 | R+30 | 3 | Rare | Snow Veil - As long as Abomasnow is your Active Pokemon, any damage done to your Pokemon by an opponent's attack is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY) | [2] Snow Play (20) Does 20 damage to each of your opponent's Benched Pokemon, excluding G Pokemon and W Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2W] Below Zero (60) If Abomasnow evolved from Snover during this turn, the Defending Pokemon is now Paralyzed. | |||
Bronzong ![]() |
Stormfront | 13 | Psychic | 90 | Stage 1 | P+20 | R-20 | 3 | Rare | Cycler - Once during your turn (before your attack), you may choose a card from your hand and put it on top of your deck. Then, search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. This power can't be used if Bronzong is affected by a Special Condition. (Poke-POWER) | [1P] Strange Spin (20+) If you have the same number of cards in your hand as your opponent, this attack does 20 damage plus 40 more damage and the Defending Pokemon is now Confused. | [2P] Heavy Potential - Put a number of damage counters on each of your Pokemon equal to the number of C Energy in that Pokemon's Retreat Cost (after applying effects to the Retreat Cost). | ||
Cherrim ![]() |
Stormfront | 14 | Grass | 80 | Stage 1 | R+20 | W-20 | 1 | Rare | Sunny Day - Each of your G Pokemon's and R Pokemon's attacks does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY) | [0] Salty-sweet Pollen (20) Remove 2 damage counters from 1 of your Pokemon. | [2G] Solarbeam (50) | ||
Drapion ![]() |
Stormfront | 15 | Darkness | 110 | Stage 1 | P+20 | 3 | Rare | [0] Scorpion Grapple (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon can't retreat during your opponent's next turn. | [2] Cross Poison (20x) Flip 4 coins. This attack does 20 damage times the number of heads. If 2 or more of them are heads, the Defending Pokemon is now Poisoned. | [1DD] Derail (60) Discard all Special Energy cards attached to the Defending Pokemon. | |||
Drifblim ![]() |
Stormfront | 16 | Psychic | 90 | Stage 1 | D+20 | C-20 | 0 | Rare | [0] Delivery - Put any 1 card from your discard pile into your hand. | [0] Lifting - Search your deck for up to 2 Basic Pokemon and put them onto your Bench. For each Basic Pokemon you put onto your Bench, you may search your deck for a basic Energy card and attach it to that Pokemon. Shuffle your deck afterward. | [1P] Ominous Wind (40) Flip a coin. If heads, the Defending Pokemon is now Confused and can't retreat during your opponent's next turn. | ||
Dusknoir ![]() |
Stormfront | 17 | Psychic | 120 | Stage 2 | D+30 | C-20 | 2 | Rare | Spirit Pulse - As long as Dusknoir is your Active Pokemon, put 1 damage counter on each of your opponent's Pokemon that has any Energy attached to it between turns. (Poke-BODY) | [2P] Darkness Mist (60+) If the Defending Pokemon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage. | |||
Gengar  (ERRATA) ![]() |
Stormfront | 18 | Psychic | 110 | Stage 2 | D+30 | C-20 | 0 | Rare | Fainting Spell - Once during your opponent's turn, if Gengar would be Knocked Out by damage from an attack, you may flip a coin. If heads, the Defending Pokemon is Knocked Out. (Poke-POWER) | [P] Shadow Room - Put 3 damage counters on 1 of your opponent's Pokemon. If that Pokemon has any Poke-Powers, put 6 damage counters on that Pokemon instead. | [1P] Poltergeist (30x) Look at your opponent's hand. This attack does 30 damage times the number of Trainer, Supporter, or Stadium cards in your opponent's hand. | ||
Gyarados ![]() |
Stormfront | 19 | Water | 130 | Stage 1 | L+30 | F-20 | 3 | Rare | [0] Tail Revenge (30x) Does 30 damage times the number of Magikarp in your discard pile. | [1W] Wreak Havoc (40) Flip a coin until you get tails. For each heads, discard the top card from your opponent's deck. | [3WW] Dragon Beat (100) Flip a coin. If heads, discard an Energy card from each of your opponent's Pokemon. | ||
Machamp ![]() |
Stormfront | 20 | Fighting | 130 | Stage 2 | P+30 | 2 | Rare | [F] Take Out (40) If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon is Knocked Out instead of damaged by this attack. | [2] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | [2FF] Rage (60+) Does 60 damage plus 10 more for each damage counter on Machamp. | |||
Mamoswine ![]() |
Stormfront | 21 | Fighting | 140 | Stage 2 | G+30 | L-20 | 5 | Rare | [2F] Ramming Strike (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads or you may start again. Each time you start again, put 2 damage counters on Mamoswine. (If Mamoswine would be Knocked Out, you can't start again.) | [2FW] Parade (60+) Does 60 damage plus 10 more damage for each Swinub on your Bench, plus 20 more damage for each Piloswine on your Bench, and 40 more damage for each Mamoswine on your Bench. | |||
Rapidash ![]() |
Stormfront | 22 | Fire | 80 | Stage 1 | W+20 | 0 | Rare | Burning Mane - If Rapidash is your Active Pokemon and is damaged by an opponent's attack (even if Rapidash is Knocked Out), the Attacking Pokemon is now Burned. (Poke-BODY) | [2] Rear Kick (30) | [RR] Shooting Fire - Discard 2 R Energy attached to Rapidash and choose 1 of your opponent's Pokemon. This attack does 60 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Roserade  (ERRATA) ![]() |
Stormfront | 23 | Psychic | 90 | Stage 1 | R+20 | 1 | Rare | Hidden Poison - If Roserade is your Active Pokemon and is damaged by an opponent's attack (even if Roserade is Knocked Out), the Defending Pokemon is now Poisoned. (Poke-BODY) | [2] Bowed Whip - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Flip a coin. If heads, discard an Energy card attached to that Pokemon. | [1PP] Deep Poison (50+) If the Defending Pokemon is Poisoned, this attack does 50 damage plus 30 more damage. | |||
Salamence ![]() |
Stormfront | 24 | Colorless | 140 | Stage 2 | C+30 | F-20 | 3 | Rare | Battle Rush - If your opponent has any Pokemon in play that has maximum HP of 120 or more, ignore all C Energy necessary to use Salamence's attacks. (Poke-BODY) | [1R] Combustion (50) | [2RW] Steam Twister (120) Discard a R Energy and a W Energy attached to Salamence. | ||
Scizor ![]() |
Stormfront | 25 | Grass | 100 | Stage 1 | R+20 | 1 | Rare | Honeycomb Defender - If Scizor has 6 or more damage counters on it, any damage done to Scizor by attacks is reduced by 40 (after applying Weakness and Resistance). (Poke-BODY) | [2] Accelerate (30) If the Defending Pokemon is Knocked Out by this attack, prevent all effects of an attack, including damage, done to Scizor during your opponent's next turn. | [GG] Pound Down (40+) If you don't have any Pokemon with any Poke-Powers in play, this attack does 40 damage plus 30 more damage. | |||
Skuntank  (ERRATA) ![]() |
Stormfront | 26 | Darkness | 100 | Stage 1 | F+20 | P-20 | 2 | Rare | Evolutionary Gas - Once during your turn (before your attack), when you play Skuntank from your hand to evolve 1 of your Active Pokemon, you may choose 1 of the Defending Pokemon. If that Pokemon tries to attack during your opponent's next turn, that attack does nothing. (Poke-POWER) | [2] Poison Claws (20) The Defending Pokemon is now Poisoned. | [2D] Plunder (60) Before doing damage, discard all Trainer cards attached to the Defending Pokemon. | ||
Staraptor  (ERRATA) ![]() |
Stormfront | 27 | Colorless | 120 | Stage 2 | L+30 | F-20 | 0 | Rare | Protect Wing - As long as Staraptor is your Active Pokemon, any damage done by attacks from your opponent's Stage 2 Evolved Pokemon is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY) | [1] Strong Breeze - Flip a coin. If heads, put 1 of your opponent's Benched Pokemon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward. | [3] Clutch (60) The Defending Pokemon can't retreat during your opponent's next turn. | ||
Steelix ![]() |
Stormfront | 28 | Metal | 130 | Stage 1 | R+30 | P-20 | 4 | Rare | [1] Outbreak Power - Choose a number of your opponent's Pokemon up to the amount of Energy attached to Steelix. This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2MM] Iron Tail (100x) Flip a coin until you get heads. This attack does 100 damage times the number of heads. | |||
Tangrowth ![]() |
Stormfront | 29 | Grass | 110 | Stage 1 | R+30 | W-20 | 3 | Rare | Green Renewal - Remove 1 damage counter from Tangrowth between turns. (Poke-BODY) | [1G] Green Acid (20) Flip 2 coins. If the first coin is heads, the Defending Pokemon is now Confused. If the second coin is heads, the Defending Pokemon Is now Poisoned. | [2GG] Reaching Vine (60) Does 20 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||
Tyranitar ![]() |
Stormfront | 30 | Darkness | 140 | Stage 2 | F+30 | P-20 | 4 | Rare | Darkness Drive - After your opponent's Pokemon uses a Poke-Power, you may search your discard pile for a basic D Energy card and attach it to Tyranitar. (Poke-BODY) | [2] Grind (20x) Does 20 damage times the amount of Energy attached to Tyranitar. | [DDDDD] Spinning Tail - This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||
Vespiquen ![]() |
Stormfront | 31 | Grass | 100 | Stage 1 | R+20 | F-20 | 1 | Rare | Green Dignity - As long as you have more Prize cards than your opponent, Vespiquen's attacks do 10 more damage for each G Pokemon on your Bench to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY) | [G] Bee Drain (20) After your attack, remove from Vespiquen the number of damage counters equal to the damage you did to the Defending Pokemon. | [1G] Bee Powder (50) Flip 2 coins. If both of them are heads, the Defending Pokemon is now Burned, Paralyzed, and Poisoned. | ||
Bibarel ![]() |
Stormfront | 32 | Water | 100 | Stage 1 | F+30 | 3 | Uncommon | Unaware - Prevent all effects of attacks, excluding damage, done to Bibarel. (Poke-BODY) | [2] Amnesia (20) Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn. | [WW] Surf (60) | |||
Budew ![]() |
Stormfront | 33 | Psychic | 40 | Basic | R+10 | 1 | Uncommon | Poison Enzyme - Prevent all effects of attacks, including damage, done to Budew by your opponent's Poisoned Pokemon. (Poke-BODY) Baby Evolution - Once during your turn (before your attack), you may put Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew. (Poke-POWER) |
[0] Buddy-buddy - Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | ||||
Dusclops ![]() |
Stormfront | 34 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Uncommon | [P] Dark One-eye (20) You may discard a card from your hand. If you do, your opponent discards a card from his or her hand. | [2P] Ambush (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage. | |||
Dusclops ![]() |
Stormfront | 35 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Uncommon | [1P] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | [2P] Trick Room (40+) If you have a Stadium card in play, this attack does 40 damage plus 20 more damage. If your opponent has a Stadium card in play, remove 2 damage counters from Dusclops. | |||
Electrode ![]() |
Stormfront | 36 | Lightning | 90 | Stage 1 | F+20 | M-20 | 0 | Uncommon | Radiance - If Electrode is your Active Pokemon and is damaged by an opponent's attack (even if Electrode is Knocked Out), put 1 damage counter on each of your opponent's Pokemon. (Poke-BODY) | [L] Low Current (30) If Electrode was damaged by an attack during your opponent's last turn, the Defending Pokemon is now Paralyzed. | [3] Swift (60) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | ||
Electrode ![]() |
Stormfront | 37 | Lightning | 80 | Stage 1 | F+20 | M-20 | 0 | Uncommon | [L] Flash (20) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [2] Electro Diffusion (40+) Does 40 damage plus 10 more damage for each L Energy attached to Electrode. Flip a coin. If tails, discard all L Energy attached to Electrode. | |||
Farfetch'd ![]() |
Stormfront | 38 | Colorless | 70 | Basic | L+20 | F-20 | 1 | Uncommon | [1] Go and Collect - Search your deck for a Trainer, Supporter, or Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [1] Fury Cutter (10+) Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage. | |||
Grovyle ![]() |
Stormfront | 39 | Grass | 80 | Stage 1 | R+20 | W-20 | 1 | Uncommon | [G] Tail Shake (20) The Defending Pokemon is now Asleep. | [2G] Slam (60x) Flip 2 coins. This attack does 60 damage times the number of heads. | |||
Haunter ![]() |
Stormfront | 40 | Psychic | 80 | Stage 1 | D+20 | C-20 | 1 | Uncommon | [0] Smog - The Defending Pokemon is now Poisoned. | [P] Hoodwink (30) You may search your opponent's discard pile for up to 3 in any combination of Trainer, Supporter, or Stadium cards and put them into your opponent's hand. | |||
Machoke ![]() |
Stormfront | 41 | Fighting | 80 | Stage 1 | P+20 | 2 | Uncommon | [F] Steady Punch (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | [1F] Brick Break (30) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | ||||
Magneton ![]() |
Stormfront | 42 | Metal | 80 | Stage 1 | R+20 | P-20 | 1 | Uncommon | [2] Magnetic Resonance (20) If you have a Stadium card in play, this attack does 20 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2L] Magnetic Release (40+) Does 40 damage plus 10 more for each Energy attached to the Defending Pokemon. | |||
Magneton ![]() |
Stormfront | 43 | Lightning | 80 | Stage 1 | F+20 | M-20 | 1 | Uncommon | [1L] Thunder Wave (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2L] Removal Pulse (50) Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon. | |||
Miltank ![]() |
Stormfront | 44 | Colorless | 70 | Basic | F+20 | 1 | Uncommon | [1] Collect - Draw a card. | [1] Energy Milk - Flip a coin until you get tails. For each heads, remove 2 damage counters from 1 of your Pokemon. | [2] Stomp (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | |||
Pichu ![]() |
Stormfront | 45 | Lightning | 50 | Basic | F+10 | M-20 | 1 | Uncommon | Baby Evolution - Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu. (Poke-POWER) | [0] Electric Circuit - Search your discard pile for up to 4 L Energy cards, show them to your opponent, and put them into your hand. | |||
Piloswine ![]() |
Stormfront | 46 | Fighting | 90 | Stage 1 | G+20 | L-20 | 2 | Uncommon | [2F] Rouse (20+) Does 20 damage plus 10 more damage for each damage counter on Piloswine. Then, remove 4 damage counters from Piloswine. | [3F] Overrun (60) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Pupitar ![]() |
Stormfront | 47 | Fighting | 80 | Stage 1 | G+20 | L-20 | 1 | Uncommon | Energy Protection - Any damage done to Pupitar by attacks is reduced by 10 for each Energy attached to Pupitar (after applying Weakness and Resistance). You can't reduce more than 30 damage in this way. (Poke-BODY) | [2] Rock Smash (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | |||
Sableye ![]() |
Stormfront | 48 | Darkness | 60 | Basic | C-20 | 1 | Uncommon | Overeager - If Sableye is your Active Pokemon at the beginning of the game, you go first. (If each player's Active Pokemon has the Overeager Poke-Body, this power does nothing.) (Poke-BODY) | [0] Impersonate - Search your deck for a Supporter card and discard it. Shuffle your deck afterward. Then, use the effect of that card as the effect of this attack. | [D] Overconfident (10) If the Defending Pokemon has fewer remaining HP than Sableye, this attack's damage is 40. | |||
Scyther ![]() |
Stormfront | 49 | Grass | 60 | Basic | R+10 | F-20 | 0 | Uncommon | [1] Swords Dance - During your next turn, Scyther's Slashing Strike attack's base damage is 60. | [1G] Slashing Strike (30) During your next turn, Scyther can't use Slashing Strike. | |||
Shelgon ![]() |
Stormfront | 50 | Colorless | 90 | Stage 1 | C+20 | F-20 | 2 | Uncommon | [2] Body Slam (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [3] Rollout (50) | |||
Skarmory ![]() |
Stormfront | 51 | Metal | 80 | Basic | L+20 | F-20 | 1 | Uncommon | [M] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [2M] Mach Blade - Flip a coin. If heads, this attack does 50 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Staravia ![]() |
Stormfront | 52 | Colorless | 70 | Stage 1 | L+20 | F-20 | 0 | Uncommon | [2] Wing Attack (30) | [3] Shot Air (20) Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Bagon ![]() |
Stormfront | 53 | Colorless | 50 | Basic | C+10 | F-20 | 1 | Common | [1] Scary Face - Flip a coin. If heads, the Defending Pokemon can't attack or retreat during your opponent's next turn. | [2] Headbutt (30) | |||
Bidoof ![]() |
Stormfront | 54 | Colorless | 60 | Basic | F+10 | 2 | Common | [1] Yawn - The Defending Pokemon is now Asleep. | [1] Self-abandonment - Flip a coin. If heads, this attack does 30 damage to the Defending Pokemon. If tails, Bidoof does 10 damage to itself. | ||||
Bronzor ![]() |
Stormfront | 55 | Psychic | 60 | Basic | P+10 | R-20 | 2 | Common | [P] Gyro Swap - Put a number of damage counters on the Defending Pokemon equal to the number of C Energy in Bronzor's Retreat Cost (after applying effects to the Retreat Cost). | [2] Psyshock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||
Cherubi ![]() |
Stormfront | 56 | Grass | 50 | Basic | R+10 | W-20 | 1 | Common | [0] Nap - Remove 2 damage counters from Cherubi. | [G] Bullet Seed (10x) Flip 4 coins. This attack does 10 damage times the number of heads. | |||
Combee ![]() |
Stormfront | 57 | Grass | 50 | Basic | R+10 | F-20 | 1 | Common | Honey - Once during your turn, when you put Combee from your hand onto your Bench, you may search your discard pile for a Basic Pokemon and put it onto your Bench. (Poke-ITEM) | [1] Alert - Draw a card. Then, you may switch Combee with 1 of your Benched Pokemon. | |||
Drifloon ![]() |
Stormfront | 58 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [1] Constrict - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [P] Linear Attack - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Duskull ![]() |
Stormfront | 59 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [P] Silhouette - Put 1 damage counter on the Defending Pokemon. If the Defending Pokemon already has any damage counters on it, put 2 damage counters on that Pokemon instead. | [2] Will-o'-the-wisp (20) | |||
Duskull ![]() |
Stormfront | 60 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [1] Tackle (10) | [1P] Surprise Attack (30) Flip a coin. If tails, this attack does nothing. | |||
Finneon ![]() |
Stormfront | 61 | Water | 50 | Basic | L+10 | 1 | Common | [0] Aqua Liner - Choose 1 of your opponent's Benched Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [W] Mouth Pump (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | ||||
Gastly ![]() |
Stormfront | 62 | Psychic | 50 | Basic | D+10 | C-20 | 1 | Common | [0] Pitch-Dark - Your opponent can't play any Trainer cards from his or her hand during your opponent's next turn. | [P] Trick Gas (10) You may switch Gastly with 1 of your Benched Pokemon. | |||
Larvitar ![]() |
Stormfront | 63 | Fighting | 50 | Basic | G+10 | L-20 | 1 | Common | [1] Bite (10) | [1F] Rock Slide (20) Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Machop ![]() |
Stormfront | 64 | Fighting | 60 | Basic | P+10 | 1 | Common | [1] Kick (10) | [1F] Knock Back (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | ||||
Magikarp ![]() |
Stormfront | 65 | Water | 30 | Basic | L+10 | 1 | Common | [0] Sea Spray - Flip a coin until you get tails. For each heads, draw a card. | [W] Splash (10) | ||||
Magnemite ![]() |
Stormfront | 66 | Metal | 50 | Basic | R+10 | P-20 | 1 | Common | Magnet - Magnemite's Retreat Cost is 1 less for each Magnemite on your Bench. (Poke-ITEM) | [1L] Magnetic Bomb (30+) Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, Magnemite does 10 damage to itself. | |||
Magnemite ![]() |
Stormfront | 67 | Lightning | 50 | Basic | F+10 | M-20 | 1 | Common | [0] Ram (10) | [1L] Random Spark - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Misdreavus ![]() |
Stormfront | 68 | Psychic | 60 | Basic | D+10 | C-20 | 1 | Common | [0] Lullaby - The Defending Pokemon is Asleep. | [P] Nightmare Feast - If the Defending Pokemon is Asleep, this attack does 50 damage and remove 5 damage counters from Misdreavus. If the Defending Pokemon is not Asleep, this attack does nothing. | |||
Onix ![]() |
Stormfront | 69 | Fighting | 90 | Basic | G+20 | 3 | Common | [1] Harden - Once during your opponent's next turn, if Onix would be damaged by an attack, prevent that attack's damage done to Onix if that damage is 40 or less. | [2F] Bind (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Pikachu ![]() |
Stormfront | 70 | Lightning | 70 | Basic | F+10 | M-20 | 2 | Common | [2] Pika Punch (20) | [2L] Speed Bolt (40) If Pikachu evolved from Pichu during this turn, prevent all effects of an attack, including damage, done to Pikachu during your opponent's next turn. | |||
Ponyta ![]() |
Stormfront | 71 | Fire | 50 | Basic | W+10 | 1 | Common | [1] Smash Kick (10) | [1R] Agility (20) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Ponyta during your opponent's next turn. | ||||
Roselia ![]() |
Stormfront | 72 | Psychic | 70 | Basic | R+10 | 1 | Common | [1] Headbutt (10) | [1P] Petal Spikes (20) Flip a coin. If heads, the Defending Pokemon is now Asleep and Poisoned. If Budew is anywhere under Roselia, the Defending Pokemon is now Asleep and Poisoned. | ||||
Skorupi ![]() |
Stormfront | 73 | Grass | 60 | Basic | P+10 | 2 | Common | [1] Stalk (10) The Defending Pokemon can't retreat during your opponent's next turn. | [1G] Dangerous Claw (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Poisoned. | ||||
Snover ![]() |
Stormfront | 74 | Water | 50 | Basic | R+10 | 1 | Common | [1] Hide - Flip a coin. If heads, prevent all effects of an attack, including damage, done to Snover during your opponent's next turn. | [W] Powder Snow (10) The Defending Pokemon is now Asleep. | ||||
Starly ![]() |
Stormfront | 75 | Colorless | 50 | Basic | L+10 | F-20 | 1 | Common | [1] Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [1] Double Stab (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | |||
Stunky ![]() |
Stormfront | 76 | Darkness | 60 | Basic | F+10 | P-20 | 1 | Common | [D] Gnaw and Run (10) Switch Stunky with 1 of your Benched Pokemon. | [2] Double Scratch (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | |||
Swinub ![]() |
Stormfront | 77 | Fighting | 50 | Basic | G+10 | L-20 | 1 | Common | [W] Freezing Breath - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep. | [F] Take Down (20) Flip a coin. If tails, Swinub does 10 damage to itself. | |||
Tangela ![]() |
Stormfront | 78 | Grass | 70 | Basic | R+10 | W-20 | 1 | Common | [1] Ingrain - Flip a coin. If tails, this attack does nothing. If heads, search your deck for a G Energy card and attach it to Tangela. Shuffle your deck afterward. If you do, prevent all effects of an attack, including damage, done to Tangela during your opponent's next turn. | [1G] Tickle (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||
Treecko ![]() |
Stormfront | 79 | Grass | 50 | Basic | R+10 | W-20 | 1 | Common | [1] Call for Friends - Search your deck for a Basic Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [G] Poison Breath - Flip a coin. If heads, the Defending Pokemon is now Poisoned. | |||
Voltorb ![]() |
Stormfront | 80 | Lightning | 60 | Basic | F+10 | M-20 | 1 | Common | [0] Screech - If an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 20 more damage to that Pokemon until the end of your next turn. | [1] Double Spin (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | |||
Voltorb ![]() |
Stormfront | 81 | Lightning | 60 | Basic | F+10 | M-20 | 1 | Common | [1] Outlet - Search your deck for a L Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [L] Bouncing Ball (20) Flip a coin. If tails, Voltorb does 10 damage to itself. | |||
Conductive Quarry ![]() |
Stormfront | 82 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | Once during each player's turn, the player may flip a coin. If heads, that play search his or her discard pile for a L or M Energy card, shows it to the opponent, and puts it into his or her hand. | |||||||
Energy Link ![]() |
Stormfront | 83 | Trainer | Tool | Uncommon | Attach Energy Link to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. | As long as Energy Link is attached to a Pokemon, you may move an Energy card attached to that Pokemon to another of your Pokemon that has Energy Link attached to it. You may use this effect as often as you like during your turn. | |||||||
Energy Switch ![]() |
Stormfront | 84 | Trainer | Trainer | Uncommon | Move a basic Energy card attached to 1 of your Pokemon to another of your Pokemon. | ||||||||
Great Ball  (ERRATA) ![]() |
Stormfront | 85 | Trainer | Trainer | Uncommon | Search your deck for a Basic Pokemon (excluding Pokemon-ex) and put it onto your Bench. Shuffle your deck afterward. | ||||||||
Luxury Ball ![]() |
Stormfront | 86 | Trainer | Trainer | Uncommon | Search your deck for a Pokemon (excluding Pokemon Lv.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card. | ||||||||
Marley's Request ![]() |
Stormfront | 87 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your discard pile for 2 different Trainer, Supporter, or Stadium cards, show them to your opponent, and your opponent chooses 1 of them. Put that card into your hand, and discard the other card. (If all Trainer, Supporter, and Stadium cards in your discard pile have the same name, choose 1 of them. Show that card to your opponent and put it into your hand.) | |||||||
Poke Blower + ![]() |
Stormfront | 88 | Trainer | Trainer | Uncommon | You may play 2 Poke Blower + at the same time. If you play 1 Poke Blower +, flip a coin. If heads, put 1 damage counter on 1 of your opponent's Pokemon. If you play 2 Poke Blower +, choose 1 of your opponent's Benched Pokemon and switch it with 1 of your opponent's Active Pokemon. | ||||||||
Poke Drawer + ![]() |
Stormfront | 89 | Trainer | Trainer | Uncommon | You may play 2 Poke Drawer + at the same time. If you play 1 Poke Drawer +, draw a card. If you play 2 Poke Drawer +, search your deck for up to 2 cards, and put them into your hand. Shuffle your deck afterward. | ||||||||
Poke Healer + ![]() |
Stormfront | 90 | Trainer | Trainer | Uncommon | You may play 2 Poke Healer + at the same time. If you play 1 Poke Healer +, remove 1 damage counter and a Special Condition from 1 of your Active Pokemon. If you play 2 Poke Healer +, remove 8 damage counters and all Special Conditions from 1 of your Active Pokemon. | ||||||||
Premier Ball ![]() |
Stormfront | 91 | Trainer | Trainer | Uncommon | Search your deck or your discard pile for a Pokemon LV.X, show it to your opponent, and put it into your hand. If you search your deck, shuffle your deck afterward. | ||||||||
Potion  (ERRATA) ![]() |
Stormfront | 92 | Trainer | Trainer | Common | Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1). | ||||||||
Switch ![]() |
Stormfront | 93 | Trainer | Trainer | Common | Switch 1 of your Active Pokemon with 1 of your Benched Pokemon. | ||||||||
Cyclone Energy ![]() |
Stormfront | 94 | Energy | Special Energy | Uncommon | Cyclone Energy provides C Energy. When you attach this card from your hand to your Active Pokemon, switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. Your opponent chooses the Benched Pokemon to switch. | ||||||||
Warp Energy ![]() |
Stormfront | 95 | Energy | Special Energy | Uncommon | Warp Energy provides C Energy. When you attach this card from your hand to your Active Pokemon, switch that Pokemon with 1 of your Benched Pokemon. | ||||||||
Dusknoir Lv.X ![]() |
Stormfront | 96 | Psychic | 140 | Level Up | Dx2 | C-20 | 3 | Ultra-Rare | Ectoplasm - If Dusknoir is your Active Pokemon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to Dusknoir Lv.X and put Dusknoir Lv.X as a Stadium card into play instead of discarding it. This counts as Dusknoir being Knocked Out and your opponent takes a Prize card. As long as you have Dusknoir Lv.X as a Stadium card in play, put 1 damage counter on each of your opponent's Pokemon between turns. If another Stadium card comes into play or Dusknoir Lv.X is discarded by the effect of any attacks, Poke-Powers, Poke-Bodies, Trainer, or Supporter cards, return Dusknoir Lv.X to your hand. (Poke-POWER) | ||||
Heatran Lv.X ![]() |
Stormfront | 97 | Fire | 120 | Level Up | Wx2 | 4 | Ultra-Rare | Heat Metal - Your opponent can't remove the Special Condition Burned by evolving or devolving his or her Burned Pokemon. (This also includes putting a Pokemon Level-Up card onto the Burned Pokemon.) Whenever your opponent flips a coin for the Special Condition Burned between turns, treat it as tails. (Poke-BODY) Heat Wave - Once at the end of your turn, if Heatran is on your Bench, you may use this power. If you discarded basic Energy cards attached to your R or M Active Pokemon by using that Pokemon's attack this turn, attach up to 2 of those Energy cards to that Pokemon. (Poke-POWER) |
|||||
Machamp Lv.X ![]() |
Stormfront | 98 | Fighting | 150 | Level Up | P+40 | 3 | Ultra-Rare | No Guard - As long as Machamp is your Active Pokemon, each of Machamp's attacks does 60 more damage to the Active Pokemon (before applying Weakness and Resistance) and any damage done to Machamp by your opponent's Pokemon is increased by 60 (after applying Weakness and Resistance). (Poke-BODY) | [2F] Strong-Willed (20) During your opponent's next turn, if Machamp would be Knocked Out by damage from an attack, flip a coin. If heads, Machamp is not Knocked Out and its remaining HP becomes 10 instead. | ||||
Raichu Lv.X ![]() |
Stormfront | 99 | Lightning | 110 | Level Up | Fx2 | M-20 | 0 | Ultra-Rare | Link Lightning - Once during your turn, when you put Raichu Lv.X onto Raichu and use Voltage Shoot, you may use another attack of Raichu afterward. This power can't be used if Raichu is affected by a Special Condition. (Poke-BODY) | [1LL] Voltage Shoot - Discard 2 L Energy cards from your hand and choose 1 of your opponent's Pokemon. This attack does 80 to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Regigigas Lv.X ![]() |
Stormfront | 100 | Colorless | 150 | Level Up | Fx2 | 4 | Ultra-Rare | Sacrifice - Once during your turn (before your attack), you may choose 1 of your Pokemon in play and that Pokemon is Knocked Out. Then, search your discard pile for up to 2 basic Energy cards, attach them to Regigigas, and remove 8 damage counters from Regigigas. This power can't be used if Regigigas is affected by a Special Condition. (Poke-POWER) | [1FMW] Giga Blaster (100) Discard the top card from your opponent's deck. Then choose 1 card from your opponent's hand without looking and discard it. Regigigas can't use Giga Blaster during your next turn. | ||||
Charmander ![]() |
Stormfront | 101 | Fire | 50 | Basic | Wx2 | 1 | Ultra-Rare | [1] Scratch (10) | [1R] Ember (30) Discard 1 Fire Energy card to use this attack. | ||||
Charmeleon ![]() |
Stormfront | 102 | Fire | 80 | Stage 1 | Wx2 | 1 | Ultra-Rare | [3] Slash (30) | [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack. | ||||
Charizard ![]() |
Stormfront | 103 | Fire | 120 | Stage 2 | Wx2 | F | 3 | Ultra-Rare | Energy Burn - All Energy attached to Charizard are R Energy instead of their usual type. (Poke-BODY) | [RRRR] Fire Spin (100) Discard 2 Energy cards to use this attack. | |||
Drifloon ![]() |
Stormfront | SH1 | Psychic | 50 | Basic | D+10 | C-20 | 0 | Ultra-Rare | Unburden - If Drifloon has a Pokemon Tool attached to it, Drifloon's Retreat Cost is 2 more. (Poke-BODY) | [1] Tackle (10) | [1P] Big Explosion (50) Drifloon does 50 damage to itself. | ||
Duskull ![]() |
Stormfront | SH2 | Psychic | 60 | Basic | D+10 | C-20 | 1 | Ultra-Rare | [0] Counting Song - Put up to 3 damage counters on Duskull. Then, put that many damage counters on the Defending Pokemon. | [P] Ram (10) | [1P] Night Bind (20) Flip a coin. If heads, your opponent can't attach any Energy from his or her hand to the Active Pokemon during his or her next turn. | ||
Voltorb ![]() |
Stormfront | SH3 | Lightning | 60 | Basic | F+10 | M-20 | 1 | Ultra-Rare | [1] Fastball - Choose 1 of your opponent's Pokemon. Flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [L] Charge Beam (10) Search your discard pile for a L Energy card and attach it to Voltorb. | [1L] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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