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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Aggron 
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Mysterious Treasures  1  Metal  130  Stage 2  R+40  P-20  Rare    [2] Heap Up (40+) Reveal all of the Energy cards in your discard pile to your opponent. If there are any Metal Special Energy cards in your discard pile, this attack does an additional 30 damage. Shuffle all of the revealed Energy cards into your deck.  [MMMM] Hard Metal (60+) You may do an additional 40 damage to the Defending Pokemon. If you do, Aggron does 40 damage to itself.     
Alakazam  (ERRATA) 
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Mysterious Treasures  2  Psychic  100  Stage 2  P+30    Rare  Power Cancel - You can use this power once during your opponent's turn, when 1 of your opponent's Pokemon uses a Poke-Power. Discard 2 cards from your hand, and that power does nothing (it still counts as being used). This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER)  [1PP] Psychic Guard (50) During your opponent's next turn, any damage done to Alakazam by your opponent's Stage 2 Evolved Pokemon is reduced by 30.       
Ambipom 
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Mysterious Treasures  3  Colorless  80  Stage 1  F+20    Rare    [2] Tail Influence (30) Your opponent flips a coin until he or she gets heads. For each tails, remove an Energy from the Defending Pokemon and put it at the bottom of your opponent's deck.  [2] Charity Tail (80) Before doing damage, your opponent may discard 2 cards from his or her hand. If they do, this attack's base damage is 10 instead of 80.     
Azelf 
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Mysterious Treasures  4  Psychic  60  Basic  P+20    Rare  Downer Material - If you have Uxie and Mesprit in play, each of your opponent's Basic Pokemon pays 1 more to use its attacks. Your opponent's Pokemon can't be affected by more than 1 Downer Material Poke-Body at the same time. (Poke-BODY)  [P] Bind Pulse (10) During your opponent's next turn, your opponent can't attach any Special Energy cards from his or her hand to any of his or her Pokemon.       
Blissey 
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Mysterious Treasures  5  Colorless  130  Stage 1  F+30    Rare  Kind Egg - Once during your turn (before your attack), if Happiny is anywhere under Blissey, you may choose a number of cards in your hand up to the amount of Energy attached to Blissey and put those cards on top of your deck. Shuffle your deck afterward. Then, draw that many cards. This power can't be used if Blissey is affected by a Special Condition. (Poke-POWER)  [1] Happy Chance (20+) Does 20 damage plus 10 more damage for each Energy attached to Blissey. Before doing damage, you may search your discard pile for a basic Energy card and attach it to Blissey.       
Bronzong 
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Mysterious Treasures  6  Metal  90  Stage 1  R+30  P-20  Rare  Miracle Oracle - Once during your turn (before your attack), you may draw a card. Then, discard a card from your hand. If you discard an Energy card, draw 1 more card. This power can't be used if Bronzong is affected by a Special Condition. (Poke-POWER)  [1MM] Shady Stamp (50) The Defending Pokemon is now Confused.       
Celebi 
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Mysterious Treasures  7  Grass  60  Basic  R+20    Rare    [0] Sprout - Search your deck for a G Energy card and attach it to Celebi. Shuffle your deck afterward.  [GG] Leaf Tornado (30) You may choose any number of your Basic G Energy in play, and attach them to your Pokemon in any way you like.     
Feraligatr 
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Mysterious Treasures  8  Water  130  Stage 2  L+30    Rare    [WW] Energy Cyclone (20x) Choose as many Energy cards from your hand as you like and show them to your opponent. This attack does 20 damage times the number of Energy cards you chose. Put those Energy cards on top of your deck. Shuffle your deck afterward.  [2W] Breaking Tail (60) Choose 1 card from your opponent's hand without looking and discard it.     
Garchomp 
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Mysterious Treasures  9  Colorless  130  Stage 2  C+30    Rare  Rainbow Scale - If an Active Pokemon has Weakness to any of the types of Energy attached to Garchomp, Garchomp's attacks do 40 more damage to that Pokemon (before applying Weakness and Resistance). Rainbow Scale Poke-Body can't be used if Garchomp has any Special Energy cards attached to it. (Poke-BODY)  [3] Dragon Fang (70)       
Honchkrow 
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Mysterious Treasures  10  Darkness  90  Stage 1  L+20  F-20  Rare  Dark Genes - As long as Honchkrow has the Energy necessary to use its attack, each of your Murkrow can use Honchkrow's attack as its own without the necessary Energy to use that attack. (Poke-BODY)  [1DD] Dark Wing Flaps (50) Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.       
Lumineon 
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Mysterious Treasures  11  Water  80  Stage 1  L+20    Rare  Lure Ring - Once during your turn (before your attack), if Lumineon is your Active Pokemon, you may choose 1 of your opponent's Benched Pokemon that has maximum HP of 100 or more and switch it with 1 of the Defending Pokemon. This power can't be used if Lumineon is affected by a Special Condition. (Poke-POWER)  [2] Reverse Stream (30+) Does 30 damage plus 10 more damage for each W Energy attached to Lumineon. Then, return all W Energy attached to Lumineon to your hand.       
Magmortar 
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Mysterious Treasures  12  Fire  100  Stage 1  W+30    Rare    [1R] Smoke Bomb (30) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1RR] Flame Drum (80) If Magby isn't anywhere under Magmortar, discard 2 Energy cards from your hand. (If you can't discard 2 Energy cards from your hand, this attack does nothing.)     
Meganium 
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Mysterious Treasures  13  Grass  130  Stage 2  R+30  W-20  Rare    [G] Ultra Powder (20) Flip 3 coins. If the first coin is heads, the Defending Pokemon is now Poisoned. If the second coin is heads, the Defending Pokemon is now Burned. If the third coin is heads, the Defending Pokemon is now Paralyzed.  [1GG] Fire Counterattack (60) If your opponent has any R Pokemon in play, this attack does an additional 30 damage.     
Mesprit 
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Mysterious Treasures  14  Psychic  60  Basic  P+20    Rare  Upper Material - If you have Uxie and Azelf in play, the Retreat Cost for each Uxie, Mesprit, and Azelf (both yours and your opponent's) is 0. (Poke-BODY)  [1P] Teleportation Burst (30) You may switch Mesprit with 1 of your Benched Pokemon.       
Raichu 
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Mysterious Treasures  15  Lightning  90  Stage 1  F+20  M-20  Rare    [0] Electromagnetic Induction - Search your deck for up to 2 L Energy cards and attach them to 1 of your Pokemon. Shuffle your deck afterward.  [1L] Explosive Thunder (30x) Discard all basic L Energy cards attached to Raichu. This attack does 30 damage times the number of L Energy cards you discarded.     
Typhlosion 
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Mysterious Treasures  16  Fire  110  Stage 2  W+30    Rare  Firestarter - Once during your turn (before your attack), you may attach a R Energy card from your discard pile to 1 of your Benched Pokemon. This power can't be used if Typhlosion is affected by a Special Condition. (Poke-POWER)  [1RR] Evaporating Heat (60) Discard a W Energy attached to the Defending Pokemon.       
Tyranitar 
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Mysterious Treasures  17  Darkness  140  Stage 2  F+30  P-20  Rare    [1D] Payback (40+) If your opponent has only 1 Prize card left, this attack does 40 damage plus 40 more damage and discard the top 3 cards from your opponent's deck.  [DDFF] Ground Burn (80+) Each player discards the top card of his or her deck. This attack does 80 damage plus 20 more damage for each Energy card discarded in this way.     
Uxie 
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Mysterious Treasures  18  Psychic  60  Basic  P+20    Rare  Memory Out - Once during your opponent's turn, if Uxie is damaged by an opponent's attack (even if Uxie is Knocked Out), you may use this power. The Attacking Pokemon can't use that attack during your opponent's next turn. (Poke-POWER)  [P] Mind Off (10+) If you have Mesprit and Azelf in play, this attack does 10 damage plus 20 more damage and the Defending Pokemon is now Asleep.       
Abomasnow 
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Mysterious Treasures  19  Grass  100  Stage 1  R+30    Rare  Glacier Snow - If Abomasnow is your Active Pokemon and is damaged by an opponent's attack (even if Abomasnow is Knocked Out), the Attacking Pokemon is now Asleep. (Poke-BODY)  [2W] Heavy Blizzard (60) Flip a coin. If heads, put 1 damage counter on each of your opponent's Benched Pokemon.       
Ariados  (ERRATA) 
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Mysterious Treasures  20  Grass  80  Stage 1  R+20    Rare  Sticky - Each Pokemon in play (excluding any Ariados) pays an additional 1 to retreat. (Poke-BODY)  [1G] Offensive Needle (20) Flip a coin, if heads the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Paralyzed.       
Bastiodon 
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Mysterious Treasures  21  Metal  130  Stage 2  R+40  P-20  Rare  Protective Wall - Prevent all damage done to your Benched Pokemon by your opponent's attacks. (Poke-BODY)  [1MM] Anger Revenge (60) If Bastiodon was damaged by an attack during your opponent's last turn, this attack does 40 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Chimecho 
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Mysterious Treasures  22  Psychic  70  Basic  P+20    Rare    [1] Call In - Draw a card. If Chingling is anywhere under Chimecho, draw 2 more cards.  [P] Strange Bell (20) If the Defending Pokemon is a Basic Pokemon, that Pokemon is now Confused.     
Crobat 
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Mysterious Treasures  23  Psychic  100  Stage 2  P+30  F-20  Rare  Evolutionary Toxic - Once during your turn, when you play Crobat from your hand to evolve 1 of your Pokemon, you may choose 1 of the Defending Pokemon. That Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns. (Poke-POWER)  [PP] Strike and Fade - Choose 1 of your opponent's Pokemon. This attack does 50 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Flip a coin. If tails, shuffle Crobat and all cards attached to it back into your deck.       
Exeggutor  (ERRATA) 
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Mysterious Treasures  24  Grass  90  Stage 1  R+20    Rare    [1] String Bomb - Flip a coin for each basic Energy card attached to Exeggutor and to the Defending Pokemon. This attack does 30 damage time the number of heads.  [G] Nutritional Support - Search your deck for up to 2 G Energy cards and attach them to your Pokemon in any way you like. Shuffle your deck afterward.     
Glalie  (ERRATA) 
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Mysterious Treasures  25  Water  90  Stage 1  M+20    Rare  Craggy Face - As long as Glalie is your Active Pokemon, any damage done by attacks from your opponent's Stage 2 Evolved Pokemon is reduced by 20 (before applying Weakness and Resistance). (Poke-BODY)  [1WW] Intimidation Pebble (50) Flip a coin. If heads, your opponent can't play any Trainer cards or Supporter cards from his or her hand during your opponent's next turn.       
Gyarados 
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Mysterious Treasures  26  Water  120  Stage 1  L+30  F-20  Rare  Dragon DNA - Gyarados can use any attack from its Basic Pokemon. (You still have to pay for that attack's Energy cost.) If Gyarados uses any attack from its Basic Pokemon, that attack does 30 more damage to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [2WW] Enrage (80) Flip a coin until you get tails. For each heads, choose 1 card from your opponent's hand without looking and discard it. If the first coin is tails, Gyarados is now Confused.       
Kricketune 
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Mysterious Treasures  27  Grass  80  Stage 1  R+20    Rare    [2] Sore Performance (20) The Defending Pokemon is now Asleep.  [GG] Concerto (40+) Does 40 damage plus 10 more damage for each Kricketot and each Kricketune you have in play.     
Manectric  (ERRATA) 
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Mysterious Treasures  28  Lightning  80  Stage 1  F+20  M-20  Rare    [1] Lightning Twister (20x) Does 20 damage times the number of basic Energy cards attached to Manectric.  [LLL] Chain Lightning (70) Does 20 damage to each of your opponent's Benched Pokemon that is the same type as the Defending Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Mantine 
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Mysterious Treasures  29  Water  80  Basic  L+20  F-20  Rare  Jumbo Fin - If Mantyke is anywhere under Mantine, the Retreat Cost for each of your W Pokemon is 2 less. (Poke-BODY)  [WW] Giant Wave (50) Mantine can't use Giant Wave during your next turn.       
Mr. Mime 
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Mysterious Treasures  30  Psychic  70  Basic  P+20    Rare  Airy Wall - If your opponent's Pokemon that has 2 or less Energy cards attached to it attacks Mr. Mime, prevent all damage done to Mr. Mime from that attack. If Mime Jr. is anywhere under Mr. Mime, prevent all effects of that attack, including damage, done to Mr. Mime. (Poke-BODY)  [1P] Trick Play - Put a coin next to your Active Pokemon without showing your opponent and cover it with your hand. Your opponent guesses if the coin is heads or tails. If he or she is wrong, this attack does 50 damage to the Defending Pokemon. If he or she is right, Mr. Mime does 20 damage to itself, and this attack's damage isn't affected by Weakness or Resistance.       
Nidoqueen 
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Mysterious Treasures  31  Psychic  120  Stage 2  P+30  L-20  Rare  Mother Pheromone - The attack cost of your Nidoran F, Nidorina, Nidoran M, Nidorino, and Nidoking's attack is 1 less. (Poke-BODY)  [1PP] Give Aid (90) If you have the same number of or less Benched Pokemon than your opponent, this attack's base damage is 50 instead of 90.       
Ninetales 
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Mysterious Treasures  32  Fire  80  Stage 1  W+20    Rare  Color Shift - Once during your turn (before your attack), you may choose 1 of your opponent's Pokemon. Ninetales is the same type as that Pokemon (all if that Pokemon is more than 1 type) until the end of your turn. This power can't be used if Ninetales is affected by a Special Condition. (Poke-POWER)  [RR] Fire Blast (60) Discard a R Energy attached to Ninetales.       
Rampardos 
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Mysterious Treasures  33  Fighting  120  Stage 2  G+30    Rare    [1F] Assurance (30) As long as the Defending Pokemon's remaining HP is 60 or less, this attack's base damage is 60 instead of 30.  [FFF] Hasty Headbutt (100) Rampardos does 20 damage to itself. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.     
Slaking 
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Mysterious Treasures  34  Colorless  140  Stage 2  F+30    Rare  Energetic Impulse - Once during your turn (before your attack), if Slaking is your Active Pokemon, you may flip a coin. If heads, Slaking's Lazy Blow attack's base damage is 130 during this turn. If tails, Slaking can't attack or retreat during this turn. (If Slaking is no longer your Active Pokemon, this effect ends.) (Poke-POWER)  [4] Lazy Blow (50)       
Sudowoodo 
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Mysterious Treasures  35  Fighting  80  Basic  Wx2    Rare    [1] Sidestep (20) If Bonsly is anywhere under Sudowoodo, flip a coin. If heads, prevent all effects of an attack, including damage, done to Sudowoodo during your opponent's next turn.  [FF] Persuade (30) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. The new Defending Pokemon can't retreat during your opponent's next turn.     
Toxicroak 
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Mysterious Treasures  36  Psychic  90  Stage 1  P+20    Rare  Poison Sacs - Your opponent can't remove the Special Condition Poisoned by evolving or devolving his or her Poisoned Pokemon. (This also includes putting a Pokemon Level-Up card onto the Poisoned Pokemon.) (Poke-BODY)  [1P] Knuckle Claws (30) The Defending Pokemon is now Poisoned.       
Unown [I] 
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Mysterious Treasures  37  Psychic  50  Basic  P+10    Rare  ITEM - Once during your turn (before your attack), if you have Unown I, Unown T, Unown E, and Unown M on your Bench, you may search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. You can't use more than 1 ITEM Poke-Power each turn. (Poke-POWER)  [1] Hidden Power - Choose an Energy card attached to the Defending Pokemon and put it face down. Treat that card as a Special Energy card that provides 1 Energy and doesn't have any effect other than providing Energy. Put that card face up at the end of your opponent's next turn.       
Ursaring 
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Mysterious Treasures  38  Colorless  100  Stage 1  F+20    Rare    [2] Bad Temper (30) The Defending Pokemon is now Confused. During your opponent's next turn, that Pokemon's attacks do 60 more damage to the Active Pokemon (before applying Weakness and Resistance).  [4] Defensive Claw (60+) If Teddiursa is on your Bench, this attack does 60 damage plus 20 more damage. If Teddiursa on your Bench has any damage counters on it, this attack does 60 damage plus 40 more damage and remove all damage counters from that Pokemon.     
Walrein 
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Mysterious Treasures  39  Water  130  Stage 2  M+30    Rare  Freeze-up - Once during your turn, when you play Walrein from your hand to evolve 1 of your Pokemon, you may flip 2 coins. If both are heads, discard 1 of the Defending Pokemon and all cards attached to it. (This doesn't count as a Knocked Out Pokemon.) (Poke-POWER)  [1WW] Ice Bind (70) If your opponent doesn't discard a card from his or her hand, the Defending Pokemon is now Paralyzed.       
Whiscash 
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Mysterious Treasures  40  Water  90  Stage 1  G+30  L-20  Rare    [2W] Fury (20x) Does 20 damage times the number of damage counters on Whiscash.  [3F] Magnitude (60) Does 20 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)     
Bayleef 
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Mysterious Treasures  41  Grass  80  Stage 1  R+20  W-20  Uncommon    [1] Evolution Impulse - Search your deck for an Evolution card, show it to your opponent, and put it in your hand. Shuffle your deck afterward.  [1G] Leaf Boomerang (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Chingling 
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Mysterious Treasures  42  Psychic  40  Basic  P+10    Uncommon  Baby Evolution - Once during your turn (before your attack), you may put Chimecho from your hand onto Chingling (this counts as evolving Chingling) and remove all damage counters from Chingling. (Poke-POWER)  [0] Inviting Bell - Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.       
Cranidos 
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Mysterious Treasures  43  Fighting  70  Stage 1  G+20    Uncommon    [1] Headbutt (20)  [1F] Steamroll (30) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Croconaw 
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Mysterious Treasures  44  Water  80  Stage 1  L+20    Uncommon  Evolutionary Vitality - Once during your turn, when you play Croconaw from your hand to evolve 1 of your Pokemon, you may look at the top 5 cards of your deck. Choose all Energy cards you find there, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. (Poke-POWER)  [1W] Hover Over (30) The Defending Pokemon can't retreat during your opponent's next turn.       
Dewgong 
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Mysterious Treasures  45  Water  90  Stage 1  M+20    Uncommon  Cold Fat - As long as Dewgong is Asleep, any damage done to Dewgong by attacks is reduced by 40 (after applying Weakness and Resistance). (Poke-BODY)  [1WW] Collapse (60) Dewgong is now Asleep.       
Dodrio 
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Mysterious Treasures  46  Colorless  80  Stage 1  L+20  F-20  Uncommon    [1] Fury Attack (10x) Flip 3 coins. This attack does 10 damage times the number of heads.  [3] Triple Pick - Choose 3 of your opponent's Evolved Pokemon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Dunsparce 
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Mysterious Treasures  47  Colorless  60  Basic  F+10    Uncommon    [0] Snake Hook - Draw a card.  [0] Bite and Run (10) Switch Dunsparce with 1 of your Benched Pokemon.     
Gabite 
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Mysterious Treasures  48  Colorless  80  Stage 1  C+20    Uncommon    [1] Gather Up - Search your discard pile for up to 2 Energy cards, show them to your opponent, and put them into your hand.  [2] Marvelous Shine - Flip a coin. If heads, put 4 damage counters on 1 of your opponent's Pokemon. If tails, remove 4 damage counters from 1 of your Pokemon.     
Girafarig 
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Mysterious Treasures  49  Colorless  70  Basic  P+20    Uncommon    [1] Crane Neck - Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [2] Psybeam (20) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Golbat 
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Mysterious Treasures  50  Psychic  70  Stage 1  P+20  F-20  Uncommon    [P] Pulse Search (30) Look at your opponent's hand.       
Graveler 
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Mysterious Treasures  51  Fighting  90  Stage 1  G+20  L-20  Uncommon    [1F] Rock Cannon (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.  [2F] Rock Slide (40) Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Happiny 
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Mysterious Treasures  52  Colorless  60  Basic  F+10    Uncommon  Baby Evolution - Once during your turn (before your attack), you may put Chansey from your hand onto Happiny (this counts as evolving Happiny) and remove all damage counters from Happiny. (Poke-POWER)  [0] Lively - Remove 2 damage counters from 1 of your Pokemon.       
Lairon 
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Mysterious Treasures  53  Metal  80  Stage 1  R+20  P-20  Uncommon    [M] Mend - Search your discard pile for a M Energy card and attach it to Lairon. If you do, remove 2 damage counters from Lairon.  [1MM] Confront (50)     
Magmar 
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Mysterious Treasures  54  Fire  70  Basic  W+20    Uncommon    [R] Flare (20)  [1RR] Flamethrower (50) Discard an Energy attached to Magmar.     
Masquerain 
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Mysterious Treasures  55  Grass  70  Stage 1  R+20  F-20  Uncommon    [2] Centrifugal Force (20x) Does 20 damage times the number of C Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost).  [GG] Swirling Ripple (30+) If your opponent has any W Pokemon in play, this attack does 30 damage plus 30 more damage and the Defending Pokemon is now Confused.     
Nidorina 
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Mysterious Treasures  56  Psychic  80  Stage 1  P+20    Uncommon    [1] Rescue - Search your discard pile for up to 2 Pokemon, show them to your opponent, and put them into your hand.  [1P] Scratch (30)     
Octillery 
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Mysterious Treasures  57  Water  80  Stage 1  L+20    Uncommon    [2] Crash Bomber (30+) If the Defending Pokemon has any Special Energy cards attached to it, this attack does 30 damage plus 30 more damage. Then, discard a Special Energy card attached to the Defending Pokemon.  [WW] Aqua Liner - Choose 1 of your opponent's Benched Pokemon. This attack does 40 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Parasect 
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Mysterious Treasures  58  Grass  90  Stage 1  R+20    Uncommon    [G] Wild Spores (20) If Parasect was Evolved from Paras during your turn, this attack's base damage is 40, and the Defending Pokemon is Asleep and Poisoned.  [1GG] Extend Fungus (60) Remove 2 damage counters from Parasect.     
Pupitar 
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Mysterious Treasures  59  Fighting  70  Stage 1  G+20  L-20  Uncommon    [2] Pressurized Gas - Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Rocket Tackle (50) Pupitar does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Pupitar by attacks during your opponent's next turn.     
Quilava 
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Mysterious Treasures  60  Fire  80  Stage 1  W+20    Uncommon    [1R] Fireworks (40) Flip a coin. If tails, discard a R Energy attached to Quilava.       
Sandslash 
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Mysterious Treasures  61  Fighting  90  Stage 1  W+20  L-20  Uncommon    [1] Spike Armor - During your opponent's next turn, if Sandslash is damaged by an opponent's attack (even if Sandslash is Knocked Out), put 4 damage counters on the Attacking Pokemon.  [1FF] Poison Spike (60) If the Defending Pokemon already has any damage counters on it, that Pokemon is now Poisoned.     
Sealeo 
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Mysterious Treasures  62  Water  80  Stage 1  M+20    Uncommon    [WW] Ice Rider - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Shieldon 
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Mysterious Treasures  63  Metal  80  Stage 1  R+20  P-20  Uncommon    [1M] Hard Face (20) During your opponent's next turn, any damage done to Shieldon by attacks is reduced by 20 (after applying Weakness and Resistance).  [2M] Shield Attack (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage.     
Tropius 
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Mysterious Treasures  64  Grass  80  Basic  R+20  F-20  Uncommon    [G] Bonus Leaf - Remove 3 damage counters from each of your Benched Pokemon that has any G Energy attached to it.  [1G] Whirlwind (30) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.     
Unown [E] 
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Mysterious Treasures  65  Psychic  50  Basic  P+10      Uncommon  EQUIP - Once during your turn (before your attack), if Unown E is on your Bench, you may discard all cards attached to Unown E and attach Unown E to 1 of your Pokemon as a Pokemon Tool card. As long as Unown E is attached to a Pokemon, that Pokemon gets +10 HP. (Poke-POWER)  [2] Hidden Power - During your opponent's next turn, whenever your opponent flips a coin, treat it as tails.       
Unown [M] 
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Mysterious Treasures  66  Psychic  50  Basic  P+10    Uncommon  MAGNET - Once during your turn (before your attack), if Unown M is your Active Pokemon, you may flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. This power can't be used if Unown M is affected by a Special Condition. (Poke-POWER)  [1] Hidden Power - Flip a coin. If heads, this attack does 30 damage. If tails, this attack does 30 damage to 1 of your Pokemon, and this attack's damage isn't affected by Weakness or Resistance.       
Unown [T] 
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Mysterious Treasures  67  Psychic  50  Basic  P+10    Uncommon  THROW - Once during your turn (before your attack), if Unown T is your Active Pokemon, you may discard a card from your hand. Then, flip a coin. If heads, put 2 damage counters on 1 of your opponent's Benched Pokemon. This power can't be used if Unown T is affected by a Special Condition. (Poke-POWER)  [1] Hidden Power - Look at your opponent's hand and choose 1 card, then have your opponent shuffle that card into his or her deck. Then, show your opponent your hand and he or she chooses 1 card. Shuffle that card into your deck.       
Vigoroth 
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Mysterious Treasures  68  Colorless  80  Stage 1  F+20    Uncommon    [1] Wake-up Punch (10) If Vigoroth evolved from Slakoth during this turn and Slakoth was Asleep, this attack's base damage is 60 instead of 10.  [3] Fury Swipes (30x) Flip 3 coins. This attack does 30 damage times the number of heads.     
Abra 
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Mysterious Treasures  69  Psychic  50  Basic  P+10    Common    [P] Play Search - Look at the top 5 cards of your deck, choose 1 of them, and put it into your hand. Put the 4 other cards back on top of your deck. Shuffle your deck afterward.  [1P] Ultra Evolution - Search your deck for Alakazam and put it onto Abra (this counts as evolving Abra). Shuffle your deck afterward.     
Aipom 
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Mysterious Treasures  70  Colorless  60  Basic  F+10    Common    [1] Tail Whap (10)  [2] Throw Off - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Before doing damage, discard all Pokemon Tool cards attached to that Pokemon.     
Aron 
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Mysterious Treasures  71  Metal  50  Basic  R+10  P-20  Common    [1M] Steel Tackle (30) Aron does 10 damage to itself.       
Barboach 
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Mysterious Treasures  72  Water  50  Basic  G+10  L-20  Common    [F] Mud Spit - Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Bidoof 
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Mysterious Treasures  73  Colorless  60  Basic  F+10    Common  Wacan Berry - Any damage done to Bidoof by attacks from L Pokemon is reduced by 20 (after applying Weakness and Resistance). (Poke-ITEM)  [2] Tackle (30)       
Bronzor 
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Mysterious Treasures  74  Metal  50  Basic  R+10  P-20  Common    [1M] Dull Light (20) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Buizel 
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Mysterious Treasures  75  Water  60  Basic  L+10    Common  Chesto Berry - If Buizel is Asleep, remove the Special Condition Asleep from Buizel at the end of each player's turn. (Poke-ITEM)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 30 more damage.       
Chansey 
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Mysterious Treasures  76  Colorless  100  Basic  F+20    Common    [2] Scrunch - Flip a coin. If heads, prevent all damage done to Chansey by attacks during your opponent's next turn.  [4] Double-edge (80) Chansey does 60 damage to itself.     
Chikorita 
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Mysterious Treasures  77  Grass  50  Basic  R+10  W-20  Common    [0] Sleep Scent - Flip a coin, if heads the Defending Pokemon is now Asleep.  [G] Jump On (10+) Flip a coin. If heads this attack does an additional 10 damage.     
Croagunk 
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Mysterious Treasures  78  Psychic  60  Basic  P+10    Common    [1] Ghastly Sound - Flip a coin. If heads, your opponent can't play any Supporter cards from his or her hand during his or her next turn.  [PP] Finger Poke (20) Flip a coin. If heads, the Defending Pokemon is now Poisoned.     
Cyndaquil 
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Mysterious Treasures  79  Fire  60  Basic  W+10    Common    [0] Tackle (10)  [1R] Live Coal (20)     
Doduo 
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Mysterious Treasures  80  Colorless  60  Basic  L+10  F-20  Common    [1] Double Stab (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [2] Accelerating Stab (30) Doduo can't use Accelerating Stab during your next turn.     
Electrike 
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Mysterious Treasures  81  Lightning  60  Basic  F+10  M-20  Common    [L] Electromagnetic Jam (10) Flip a coin. If heads, your opponent can't attach any Energy cards from his or her hand to the Active Pokemon during his or her next turn.       
Exeggcute 
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Mysterious Treasures  82  Grass  60  Basic  R+10    Common    [G] Direct-hit Bomb - Flip a coin for each Energy attached to Exeggcute. Choose 1 of your opponent's Pokemon, and this attack does 10 damage to that Pokemon for each heads you flipped.       
Finneon 
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Mysterious Treasures  83  Water  50  Basic  L+10    Common    [W] Elegant Swim - Flip a coin. If heads, prevent all effects of an attack, including damage, done to Finneon during your opponent's next turn.  [2] Tackle (20)     
Geodude 
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Mysterious Treasures  84  Fighting  60  Basic  G+10  L-20  Common    [F] Stone Throw - Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Gible 
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Mysterious Treasures  85  Colorless  50  Basic  C+10    Common    [1] Push Down (10) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.       
Kricketot 
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Mysterious Treasures  86  Grass  60  Basic  R+10    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [G] Sling (10)     
Larvitar 
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Mysterious Treasures  87  Fighting  50  Basic  G+10  L-20  Common    [F] Mountain Bite (10+) You may discard the top card of your deck. If you do, this attack does 10 damage plus 10 more damage and Larvitar is now Asleep.  [2] Hammer In (20)     
Magby 
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Mysterious Treasures  88  Fire  40  Basic  W+10    Common  Baby Evolution - Once during your turn (before your attack), you may put Magmar from your hand onto Magby (this counts as evolving Magby) and remove all damage counters from Magby. (Poke-POWER)  [0] Scorch - Flip a coin. If heads, the Defending Pokemon is now Burned.       
Magikarp 
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Mysterious Treasures  89  Water  30  Basic  L+10    Common    [1] Flail (10x) Does 10 damage times the number of damage counters on Magikarp.  [WW] Dragon Rage (60) Flip 2 coins. If either of them is tails, this attack does nothing.     
Murkrow 
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Mysterious Treasures  90  Darkness  60  Basic  L+10  F-20  Common    [0] Swarm - Search your deck for Murkrow and put it onto your Bench. Shuffle your deck afterward.  [2] Hide Crowd (20) Switch Murkrow with 1 of your Benched Pokemon.     
Nidoran F 
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Mysterious Treasures  91  Psychic  60  Basic  P+10    Common    [1] Call for Family - Search your deck for Nidoran M or Nidoran F and put it onto your Bench. Shuffle your deck afterward.  [1P] Poison Sting (20) Flip a coin. If heads, the Defending Pokemon is now Poisoned.     
Paras 
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Mysterious Treasures  92  Grass  60  Basic  R+10    Common    [1] Scratch (10)  [GG] Mushroom Tackle (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Pichu 
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Mysterious Treasures  93  Lightning  40  Basic  F+10  M-20  Common  Baby Evolution - Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu. (Poke-POWER)  [0] Chupi (20) Flip a coin. If tails, this attack does nothing.       
Pikachu 
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Mysterious Treasures  94  Lightning  60  Basic  F+10  M-20  Common  Electro Recycle - Once during your turn (before your attack), if Pichu is anywhere under Pikachu, you may search your discard pile for a L Energy card, show it to your opponent, and put it into your hand. This power can't be used if Pikachu is affected by a Special Condition. (Poke-POWER)  [1L] BikaBika (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.       
Remoraid 
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Mysterious Treasures  95  Water  60  Basic  L+10    Common    [W] Sharpshooting - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [WW] Numbing Water (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Sandshrew 
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Mysterious Treasures  96  Fighting  60  Basic  W+10  L-20  Common    [F] Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1F] Ram (30)     
Seel 
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Mysterious Treasures  97  Water  60  Basic  M+10    Common    [1W] Freezing Headbutt (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Shinx 
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Mysterious Treasures  98  Lightning  60  Basic  F+10  M-20  Common  Rawst Berry - If Shinx is Burned, remove the Special Condition Burned from Shinx at the end of each player's turn. (Poke-ITEM)  [L] Plasma (10) Flip a coin. If heads, search your discard pile for a L Energy card and attach it to Shinx.       
Slakoth 
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Mysterious Treasures  99  Colorless  50  Basic  F+10    Common    [1] Drowsy - Both Slakoth and the Defending Pokemon are now Asleep.       
Snorunt 
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Mysterious Treasures  100  Water  50  Basic  M+10    Common    [1] Collect - Draw a card.  [W] Snowball (20) Flip a coin. If tails, this attack does nothing.     
Snover 
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Mysterious Treasures  101  Grass  60  Basic  R+10    Common    [0] Curiosity - Look at your opponent's hand.  [1W] Snowball Fight (30) Flip a coin. If tails, Snover does 10 damage to itself.     
Spheal 
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Mysterious Treasures  102  Water  50  Basic  M+10    Common    [1] Rollout (10)  [W] Willpower - Flip a coin. If heads, during your next turn, Spheal's Rollout attack's base damage is 40.     
Spinarak 
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Mysterious Treasures  103  Grass  50  Basic  R+10    Common    [1] Impound - The Defending Pokemon can't Retreat during your opponent's next turn.  [1G] Double Scratch (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Surskit 
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Mysterious Treasures  104  Grass  50  Basic  R+10    Common    [G] Sleep Inducer - Switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. The new Defending Pokemon is now Asleep.       
Teddiursa 
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Mysterious Treasures  105  Colorless  60  Basic  F+10    Common    [1] Rest - Remove all Special Conditions and 2 damage counters from Teddiursa. Teddiursa is now Asleep.  [2] Sweet Palm (30) Before doing damage, remove 1 damage counter from the Defending Pokemon.     
Totodile 
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Mysterious Treasures  106  Water  50  Basic  L+10    Common    [0] Bite (10)  [W] Shining Fang (10+) If the Defending Pokemon already has any damage counters on it, this attack does 10 damage plus 10 more damage.     
Vulpix 
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Mysterious Treasures  107  Fire  60  Basic  W+10    Common    [RR] Fire Soul (20) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Zubat 
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Mysterious Treasures  108  Psychic  50  Basic  P+10  F-20  Common    [P] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [2] Bite (20)     
Bebe's Search 
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Mysterious Treasures  109  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Choose a card from your hand and put it on top of your deck. Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)       
Dusk Ball 
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Mysterious Treasures  110  Trainer    Trainer        Uncommon    Look at the 7 cards from the bottom of your deck. Choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Put the remaining cards back on top of your deck. Shuffle your deck afterward.       
Fossil Excavator 
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Mysterious Treasures  111  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck or your discard pile for a Trainer card that has Fossil in its name or a Stage 1 or a Stage 2 Evolution card that evolves from a Fossil. Show it to your opponent and put it into your hand. If you searched your deck, shuffle your deck afterward.       
Lake Boundary 
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Mysterious Treasures  112  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Apply Weakness for each Pokemon (both your and your opponent's) as x2 instead.       
Night Maintenance 
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Mysterious Treasures  113  Trainer    Trainer        Uncommon    Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.       
Quick Ball 
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Mysterious Treasures  114  Trainer    Trainer        Uncommon    Reveal cards from your deck until you reveal a Pokemon. Show that Pokemon to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Pokemon, shuffle all the revealed cards back into your deck.)       
Team Galactic's Wager 
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Mysterious Treasures  115  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Each player shuffles his or her hand into his or her deck, and you and your opponent play Rock-Paper-Scissors. The player who wins draws up to 6 cards. The player who loses draws up to 3 cards. (You draw your cards first.)       
Armor Fossil 
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Mysterious Treasures  116  Trainer  50  Trainer        Common  Armor Stone - Whenever Armor Fossil would be damaged by your opponent's attack, flip a coin until you get tails. For each heads, reduce that damage by 10. (Poke-BODY)  Play Armor Fossil as if it were a C Basic Pokemon. (Armor Fossil counts as a Trainer card as well, but if Armor Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Armor Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Armor Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Skull Fossil 
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Mysterious Treasures  117  Trainer  50  Trainer        Common  Skull Stone - During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokemon. (Poke-BODY)  Play Skull Fossil as if it were a C Basic Pokemon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Multi Energy 
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Mysterious Treasures  118  Energy    Special Energy        Rare    Attach Multi Energy to 1 of your Pokemon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides C Energy when attached to a Pokemon that already has Special Energy cards attached to it.       
Darkness Energy (Special) 
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Mysterious Treasures  119  Energy    Special Energy        Uncommon    If the Pokemon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokemon (before applying Weakness and Resistance). Ignore this effect if the Pokemon that Darkness Energy is attached to isn't Dark. Darkness Energy provides D Energy. (Doesn't count as a basic Energy card.)       
Metal Energy (Special) 
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Mysterious Treasures  120  Energy    Special Energy        Uncommon    Damage done by attacks to the Pokemon that Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). Ignore this effect if the Pokemon that Metal Energy is attached to isn't M. Metal Energy provides M Energy. (Doesn't count as a basic Energy card.)       
Electivire Lv.X 
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Mysterious Treasures  121  Lightning  120  Level Up  Fx2  M-20  Ultra-Rare  Shocking Tail - As long as Electivire is your Active Pokemon, whenever your opponent attaches an Energy card from his or her hand to 1 of his or her Pokemon, put 2 damage counters on that Pokemon. (Poke-BODY)  [1L] Pulse Barrier (50) Discard all of your opponent's Pokemon Tool cards and Stadium cards in play. If you do, prevent all effects, including damage, done to Electivire during your opponent's next turn.       
Lucario Lv.X 
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Mysterious Treasures  122  Fighting  110  Level Up  Px2    Ultra-Rare  Stance - Once during your turn (before your attack), when you put Lucario LV. X from your hand onto your Active Lucario, you may use this power. Prevent all effects of an attack, including damage, done to Lucario during your opponent's next turn. (If Lucario is no longer your Active Pokemon, this effect ends.) (Poke-POWER)  [1FF] Close Combat (80) During your opponent's next turn, any damage done to Lucario by attacks is increased by 30 (after applying Weakness and Resistance).       
Magmortar Lv.X  (ERRATA) 
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Mysterious Treasures  123  Fire  130  Level Up  Wx2    Ultra-Rare  Torrid Wave - Once during your turn (before your attack), if Magmortar is your Active Pokemon, you may choose 1 of the Defending Pokemon. That Pokemon is now Burned. Put 3 damage counters instead of 2 on that Pokemon between turns. This power can't be used if Magmortar is affected by a Special Condition. (Poke-POWER)  [RRRR] Flame Bluster - Discard 2 R Energy attached to Magmortar. Choose 1 of your opponent's Pokemon. This attack does 100 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) During your next turn, Magmortar can't use Flame Bluster.       
Time Space Distortion 
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Mysterious Treasures  124  Trainer    Trainer        Ultra-Rare    Flip 3 coins. For each heads, search your discard pile for a Pokemon, show it to your opponent, and put it into your hand.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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