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Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Absol ![]() |
Dragon | 1 | Darkness | 70 | Basic | F | P | 1 | Rare | [D] Bad News - If the number of cards in your opponent's hand is at least 6, choose a number of cards there, without looking, until your opponent has 5 cards left. Have your opponent discard the cards you chose. | [1D] Prize Count (20+) If you have more Prize cards left than your opponent, this attack does 20 damage plus 20 more damage. | |||
Altaria ![]() |
Dragon | 2 | Colorless | 80 | Stage 1 | C | FG | 1 | Rare | [1] Dragon Dance - During your next turn, if any of your current Active Pokemon does damage to any Defending Pokemon, the attack does 40 more damage (before applying Weakness and Resistance). | [LW] Dragon Song (30) Each Defending Pokemon is now Asleep. | |||
Ampharos ex ![]() |
Dragon | 89 | Lightning | 150 | Stage 2 | F | M | 3 | Ultra-Rare | Conductivity - As long as Ampharos ex is in play, whenever your opponent attaches an Energy card to his or her Pokemon from his or her hand, put 1 damage counter on that Pokemon. You can't place more than 1 damage counter even if there is more than 1 Ampharos ex in play. (Poke-BODY) | [2L] Gigavolt (40+) Flip a coin. If heads, this attack does 40 damage plus 30 more damage. If tails, the Defending Pokemon is now Paralyzed. | |||
Bagon ![]() |
Dragon | 23 | Colorless | 50 | Basic | C | FR | 1 | Uncommon | [W] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [1R] Combustion (20) | |||
Bagon ![]() |
Dragon | 49 | Colorless | 40 | Basic | 1 | Common | [1] Headbutt (10) | [1R] Flare (20) | |||||
Bagon ![]() |
Dragon | 50 | Colorless | 50 | Basic | 1 | Common | [1] Risky Kick (10) Flip a coin. If tails, this attack does nothing. | [RW] Dragon Eye (20) The Defending Pokemon is now Asleep. | |||||
Balloon Berry (Major text change. Requires reference.)  (ERRATA) ![]() |
Dragon | 82 | Trainer | Tool | Uncommon | Attach Balloon Berry to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. | When the Pokemon Balloon Berry is attached to retreats, discard Balloon Berry instead of discarding Energy cards. | |||||||
Barboach ![]() |
Dragon | 51 | Water | 50 | Basic | G | 1 | Common | [1] Splash (10) | [1F] Mud Slap (20) | ||||
Buffer Piece ![]() |
Dragon | 83 | Trainer | Tool | Uncommon | Attach Buffer Piece to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. | Attach Buffer Piece to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. Damage done to the Pokemon Buffer Piece is attached to by an opponent's attack is reduced by 20 (after applying Weakness and Resistance). At the end of your opponent's turn after you played Buffer Piece, discard Buffer Piece. | |||||||
Camerupt ![]() |
Dragon | 24 | Fire | 80 | Stage 1 | W | 2 | Uncommon | [1R] Super Singe (20) Flip a coin. If heads, the Defending Pokemon is now Burned. | [2R] Ram (50) | ||||
Charizard ![]() |
Dragon | 100 | Fire | 120 | Stage 2 | W | 2 | Ultra-Rare | [1R] Collect Fire (30) Flip a coin. If heads, search your discard pile for 2 R Energy cards and attach them to Charizard (1 if there is only 1). | [3R] Flame Pillar (60) You may discard a R Energy card attached to Charizard. If you do, choose 1 of your opponent's Benched Pokemon and do 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Charmander ![]() |
Dragon | 98 | Fire | 50 | Basic | W | 1 | Ultra-Rare | [R] Flare (10) | [2] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Charmander. | ||||
Charmeleon ![]() |
Dragon | 99 | Fire | 70 | Stage 1 | W | 1 | Ultra-Rare | [R] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [1R] Fireworks (40) Flip a coin. If tails, discard a R Energy card attached to Charmeleon. | ||||
Combusken ![]() |
Dragon | 25 | Fire | 70 | Stage 1 | W | 1 | Uncommon | [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [2R] Combustion (40) | ||||
Corphish ![]() |
Dragon | 52 | Water | 40 | Basic | L | 1 | Common | [1] Poison Claws - Flip a coin. If heads, the Defending Pokemon is now Poisoned. | [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Corphish ![]() |
Dragon | 53 | Water | 50 | Basic | L | 1 | Common | [1] Irongrip (10) | [1W] Slash (20) | ||||
Corphish ![]() |
Dragon | 54 | Water | 50 | Basic | L | 1 | Common | [W] Beat (10) | [2] Toxic Grip (10) The Defending Pokemon is now Poisoned. | ||||
Crawdaunt ![]() |
Dragon | 3 | Water | 80 | Stage 1 | L | 2 | Rare | Power Pinchers - As long as Crawdaunt is your Active Pokemon, when any of your Active Pokemon does damage to the Defending Pokemon, the attack does 10 more damage (before applying Weakness and Resistance). (Poke-BODY) | [2W] Guillotine (50) | ||||
Crawdaunt ![]() |
Dragon | 13 | Water | 80 | Stage 1 | L | 1 | Rare | [W] Poison Claws (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | [3] Rend (30+) If the Defending Pokemon has any damage counters on it, this attack does 30 damage plus 30 more damage. | ||||
Dragonair ![]() |
Dragon | 14 | Colorless | 70 | Stage 1 | C | FG | 2 | Rare | [1L] Dazzle Blast (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | [2W] Healing Wave (30) Remove 1 damage counter from each of your Active Pokemon. | |||
Dragonite ex ![]() |
Dragon | 90 | Colorless | 150 | Stage 2 | C | FG | 2 | Ultra-Rare | [LW] Dragon Wave (70) Discard a W Energy card and a L Energy card attached to Dragonite ex. | [4] Giant Tail (120) Flip a coin. If tails, this attack does nothing. | |||
Dratini ![]() |
Dragon | 26 | Colorless | 50 | Basic | C | FG | 1 | Uncommon | [W] Dragon Dew - Remove 2 damage counters from 1 of your Pokemon (remove 1 if there is only 1). | [L] Tail Slap (10) | |||
Energy Recycle System ![]() |
Dragon | 84 | Trainer | Trainer | Uncommon | Search your discard pile for basic Energy cards. You may either show 1 basic Energy card to your opponent and put it into your hand, or show 3 basic Energy cards to your opponent and shuffle them into your deck. | ||||||||
Flaaffy ![]() |
Dragon | 27 | Lightning | 80 | Stage 1 | F | M | 1 | Uncommon | [L] Energy Recall - Attach up to 2 basic Energy cards from your discard pile to Flaaffy. | [1L] Lightning Ball (30) | |||
Flygon ![]() |
Dragon | 4 | Colorless | 120 | Stage 2 | C | FL | 2 | Rare | [GL] Energy Shower - Attach any number of basic Energy cards from your hand to your Pokemon in any way you'd like. | [3] Rainbow Burn (30+) Does 30 damage plus 10 more damage for each type of Basic Energy card attached to Flygon. | |||
Flygon ![]() |
Dragon | 15 | Colorless | 100 | Stage 2 | 2 | Rare | Sand Guard - Whenever Flygon would be damaged by your opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 20. (Poke-BODY) | [1GL] Air Slash (60) Flip a coin. If tails, discard an Energy card attached to Flygon. | |||||
Forretress ![]() |
Dragon | 28 | Metal | 80 | Stage 1 | R | G | 2 | Uncommon | [1M] Double Metal Ball - Put 2 damage counters on each Defending Pokemon. | [3] Backspin (40) After your attack, you may discard 1 Energy card attached to Forretress. If you do, switch Forretress with 1 of your Benched Pokemon. | |||
Geodude ![]() |
Dragon | 55 | Fighting | 50 | Basic | W | 1 | Common | [1] Light Punch (10) | [F] Pebble Throw - Choose 1 of your opponent's Benched Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Geodude ![]() |
Dragon | 56 | Fighting | 40 | Basic | W | 1 | Common | [F] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |||||
Girafarig ![]() |
Dragon | 16 | Psychic | 70 | Basic | P | 1 | Rare | [1] Synchronized Search - If Girafarig and the Defending Pokemon have the same amount of Energy attached to them, pick any 1 card from your deck and put it into your hand. Shuffle your deck afterward. | [1P] Breaking Impact - Choose 1 of your opponent's Pokemon. This attack does 10 damage for each 1 Energy in that Pokemon's Retreat Cost to that Pokemon (after applying effects to the Retreat Cost). (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Golem ![]() |
Dragon | 5 | Fighting | 120 | Stage 2 | W | 4 | Rare | [2F] Rock Vengeance (20+) Does 20 damage plus 10 more damage for each damage counter on all of your Active Pokemon. | [3FF] Rock Slide (60) Does 20 damage to 2 of your opponent's Benched Pokemon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Golem ex ![]() |
Dragon | 91 | Fighting | 160 | Stage 2 | GW | 5 | Ultra-Rare | [2F] Magnitude (60) Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) | [3FF] Double-edge (120) Golem ex does 50 damage to itself. | ||||
Graveler ![]() |
Dragon | 29 | Fighting | 80 | Stage 1 | W | 3 | Uncommon | [1] Grind (10x) Does 10 damage times the amount of Energy attached to Graveler. | [2FF] Big Explosion - Does 80 damage to each Active Pokemon (both yours and your opponent's). | ||||
Graveler ![]() |
Dragon | 30 | Fighting | 80 | Stage 1 | W | 3 | Uncommon | [1F] Magnitude (20) Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) | [2F] Rollout (40) | ||||
Grimer ![]() |
Dragon | 57 | Grass | 50 | Basic | P | 1 | Common | [1] Pound (10) | [G] Poison Spurt - Discard a G Energy card attached to Grimer. The Defending Pokemon is now Poisoned. | ||||
Grovyle ![]() |
Dragon | 31 | Grass | 70 | Stage 1 | R | W | 1 | Uncommon | [1G] Fury Cutter (10+) Flip 4 coins. If all of them are heads, this attack does 10 damage plus 60 more damage. If not, this attack does 10 damage plus 10 more damage for each heads. | ||||
Grumpig ![]() |
Dragon | 6 | Psychic | 80 | Stage 1 | P | 1 | Rare | [1P] Psychic Boom (20+) Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokemon. | [2P] Mind Trip (50) If Grumpig and the Defending Pokemon have the same amount of Energy attached to them, the Defending Pokemon is now Confused. | ||||
Gyarados ![]() |
Dragon | 32 | Water | 100 | Stage 1 | L | 3 | Uncommon | [W] Dragon Crush - Flip a coin. If heads, this attack does 10 damage to each Defending Pokemon. Discard an Energy card from each Defending Pokemon. | [4W] Aqua Sonic (80) This attack's damage is not affected by Resistance. | ||||
High Pressure System ![]() |
Dragon | 85 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Each player pays 1 less to retreat his or her R and W Pokemon. | |||||||
Horsea ![]() |
Dragon | 33 | Water | 40 | Basic | L | 1 | Uncommon | [1] Retaliate (10x) Flip a coin. If heads, this attack does 10 damage times the number of damage counters on Horsea. | [W] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | ||||
Horsea ![]() |
Dragon | 58 | Water | 50 | Basic | L | 1 | Common | [1] Paralyzing Gaze - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2] Wave Splash (20) | ||||
Houndoom ![]() |
Dragon | 34 | Darkness | 70 | Stage 1 | F | P | 1 | Uncommon | [1D] Feint Attack - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon. | [2R] Flamethrower (50) Discard a R Energy card attached to Houndoom. | |||
Houndour ![]() |
Dragon | 59 | Darkness | 50 | Basic | F | P | 1 | Common | [1] Roar - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | [2] Bite (20) | |||
Kingdra ex ![]() |
Dragon | 92 | Water | 150 | Stage 2 | GL | 3 | Ultra-Rare | [W] Genetic Memory - Use any attack from Kingdra ex's Basic Pokemon card or Stage 1 Evolution card. (Kingdra ex doesn't have to pay for that attack's Energy cost.) | [3] Hydrocannon (50+) Does 50 damage plus 20 more damage for each W Energy attached to Kingdra ex but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. | ||||
Latias ex ![]() |
Dragon | 93 | Colorless | 90 | Basic | C | FP | 2 | Ultra-Rare | [1] Hypnosis (10) Flip a coin. If heads, the Defending Pokemon is now Asleep. | [1RW] Mist Ball (100) Discard a R Energy and a W Energy attached to Latias ex. | |||
Latios ex ![]() |
Dragon | 94 | Colorless | 100 | Basic | C | FG | 2 | Ultra-Rare | [1] Energy Stream (10) Flip a coin. If heads, search your discard pile for a basic Energy card and attach it to Latios ex. | [1GL] Luster Purge (100) Discard 3 Energy attached to Latios ex. | |||
Low Pressure System ![]() |
Dragon | 86 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Each G and L Pokemon in play (both yours and your opponent's) gets +10 HP. | |||||||
Magcargo ex ![]() |
Dragon | 95 | Fire | 100 | Stage 1 | W | 3 | Ultra-Rare | [R] Melting Mountain (20) Discard the top card from your deck. If that card is a basic Energy card, attach it to Magcargo ex. | [1RR] Lava Flow (40+) You may discard any number of basic Energy cards attached to Magcargo ex when you use this attack. If you do, this attack does 40 damage plus 20 damage for each basic Energy card you discarded. | ||||
Magikarp ![]() |
Dragon | 60 | Water | 30 | Basic | L | 1 | Common | [1] Call for Family - Search your deck for Magikarp and put as many as you like onto your Bench. Shuffle your deck afterward. | [1W] Tackle (20) | ||||
Magnemite  (ERRATA) ![]() |
Dragon | 61 | Lightning | 40 | Basic | F | M | 1 | Common | [1] Rollout (10) | [2] Hook (20) | |||
Magnemite  (ERRATA) ![]() |
Dragon | 62 | Lightning | 50 | Basic | F | M | 1 | Common | [L] Random Spark - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Magnemite  (ERRATA) ![]() |
Dragon | 63 | Lightning | 50 | Basic | F | 1 | Common | [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||||
Magneton ![]() |
Dragon | 17 | Lightning | 70 | Stage 1 | F | M | 1 | Rare | Magnetic Field - Once during your turn (before your attack), if you have basic Energy cards in your discard pile, you may discard any 1 card from your hand. Then search for up to 2 basic Energy cards from your discard pile, show them to your opponent, and put them into your hand. You can't return the card you first discarded to your hand in this way. This power can't be used if Magneton is affected by a Special Condition. (Poke-POWER) | [1L] Magnetic Force (10x) Does 10 damage times the amount of Energy attached to all of your Pokemon (including Magneton). | |||
Magneton ![]() |
Dragon | 35 | Lightning | 80 | Stage 1 | F | 1 | Uncommon | [2] Ram (20) | [2L] Triple Smash (20+) Flip 3 coins. This attack does 20 damage plus 20 more damage for each heads. | ||||
Mareep ![]() |
Dragon | 64 | Lightning | 50 | Basic | F | M | 1 | Common | [1] Jolt - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Marshtomp ![]() |
Dragon | 36 | Water | 80 | Stage 1 | L | 1 | Uncommon | [1W] Mud Splash (20) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||||
Meditite ![]() |
Dragon | 37 | Fighting | 50 | Basic | P | 1 | Uncommon | [1] Punch (10) | [1F] Meditate (10+) Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon. | ||||
Minun ![]() |
Dragon | 7 | Lightning | 50 | Basic | F | M | 1 | Rare | Chain of Events - As long as Minun is your Active Pokemon, whenever your other Active Pokemon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokemon has the Chain of Events Poke-Body. (Poke-BODY) | [1] Cheer On - Remove 1 damage counter from each of your Pokemon (including Minun). | [1L] Special Circuit - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. If you choose Pokemon that has a Poke-Power or Poke-Body, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||
Mr. Briney's Compassion ![]() |
Dragon | 87 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Choose 1 of your Pokemon in play (excluding Pokemon-ex). Return that Pokemon and all cards attached to it to your hand. | |||||||
Mudkip ![]() |
Dragon | 65 | Water | 50 | Basic | L | 1 | Common | [1] Water Gun (10+) Does 10 damage for each W Energy attached to Mudkip but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | |||||
Muk ex ![]() |
Dragon | 96 | Grass | 100 | Stage 1 | P | 2 | Ultra-Rare | Toxic Gas - As long as Muk ex is your Active Pokemon, ignore all Poke-Powers and Poke-Bodies other than Toxic Gas. (Poke-BODY) | [G] Poison Breath (10) The Defending Pokemon is now Poisoned. | [1GG] Slimy Water (40+) Does 40 damage plus 10 more damage for each 1 Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost). | |||
Nincada ![]() |
Dragon | 66 | Grass | 40 | Basic | R | 1 | Common | [G] Poison Breath (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | |||||
Nincada ![]() |
Dragon | 67 | Grass | 50 | Basic | R | 1 | Common | [1] Bite (10) | [1G] Double Scratch (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||
Nincada ![]() |
Dragon | 68 | Grass | 50 | Basic | R | 1 | Common | [G] Leech Life (10) After your attack, remove from Nincada the number of damage counters equal to the damage you did to the Defending Pokemon. If Nincada has fewer damage counters than that, remove all of them. | |||||
Ninjask ![]() |
Dragon | 18 | Grass | 70 | Stage 1 | R | 0 | Rare | Loose Shell - Once during your turn, when you play Ninjask from your hand to evolve 1 of your Pokemon, you may search your deck for Shedinja and put it onto your Bench. Treat the new Benched Pokemon as a Basic Pokemon. Shuffle your deck afterward. (Poke-POWER) | [2] Quick Touch (30) You may switch Ninjask with 1 of your Benched Pokemon. If you do, you may move any number of G Energy cards attached to Ninjask to the new Active Pokemon. | ||||
Ninjask ![]() |
Dragon | 38 | Grass | 70 | Stage 1 | R | 0 | Uncommon | [1] Supersonic (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | [1G] Sonic Wing (30) This attack's damage is not affected by Resistance. | ||||
Numel ![]() |
Dragon | 69 | Fire | 40 | Basic | W | 1 | Common | [R] Firebreathing (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [2] Tackle (20) | ||||
Numel ![]() |
Dragon | 70 | Fire | 50 | Basic | W | 2 | Common | [1] Rollout (10) | [R] Kindle (10) Discard a R Energy card attached to Numel and then discard an Energy card attached to the Defending Pokemon. | ||||
Pineco ![]() |
Dragon | 71 | Grass | 40 | Basic | R | 1 | Common | Exoskeleton - Any damage done to Pineco by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) | [1G] Tackle (20) | ||||
Plusle ![]() |
Dragon | 8 | Lightning | 50 | Basic | F | M | 1 | Rare | Chain of Events - As long as Plusle is your Active Pokemon, whenever your other Active Pokemon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokemon has the Chain of Events Poke-Body. (Poke-BODY) | [1] Cheer On - Remove 1 damage counter from each of your Pokemon (including Plusle). | [1L] Extra Circuit - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. If you choose Pokemon-ex, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||
Rayquaza ex ![]() |
Dragon | 97 | Colorless | 100 | Basic | C | FW | 2 | Ultra-Rare | [1] Spiral Growth - Flip a coin until you get tails. For each heads, search your discard pile for a basic Energy card and attach it to Rayquaza ex. | [LR] Dragon Burst (40x) Discard either all R Energy or all L Energy attached to Rayquaza ex. This attack does 40 damage times the amount of R or L Energy discarded. | |||
Roselia ![]() |
Dragon | 9 | Grass | 60 | Basic | R | 1 | Rare | Thick Skin - Roselia can't be affected by any Special Conditions. (Poke-BODY) | [1] Speed Growth - Attach up to 2 G Energy cards from your hand to your Pokemon in any way you like. | [G] Sleep Powder (10) The Defending Pokemon is now Asleep. | |||
Salamence ![]() |
Dragon | 10 | Colorless | 120 | Stage 2 | C | FR | 2 | Rare | Dragon Wind - Once during your turn (before your attack), if Salamence is your Active Pokemon, you may switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. This power can't be used if Salamence is affected by a Special Condition. (Poke-POWER) | [2] Agility (20) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn. | [2RW] Dragon Claw (60) | ||
Salamence ![]() |
Dragon | 19 | Colorless | 100 | Stage 2 | 2 | Rare | Intimidating Fang - As long as Salamence is your Active Pokemon, any damage done to your Pokemon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance). (Poke-BODY) | [1RW] Dragon Flame (40+) You may discard an Energy card attached to Salamence. If you do, this attack does 40 damage plus 20 more damage. | |||||
Seadra ![]() |
Dragon | 39 | Water | 70 | Stage 1 | L | 1 | Uncommon | [W] Energy Cannon (20+) Does 20 damage plus 10 more damage for each Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | [2W] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Seadra ![]() |
Dragon | 40 | Water | 70 | Stage 1 | L | 1 | Uncommon | [2] Agility (20) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Seadra during your opponent's next turn. | [2W] Waterfall (40) | ||||
Shedinja ![]() |
Dragon | 11 | Grass | 30 | Stage 1 | 1 | Rare | Wonder Guard - Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Evolved Pokemon and Pokemon-ex. (Poke-BODY) | [1] Damage Curse - Put 1 damage counter, plus 1 more damage counter for each damage counter on Shedinja, on the Defending Pokemon. | |||||
Shelgon ![]() |
Dragon | 20 | Colorless | 80 | Stage 1 | C | FR | 2 | Rare | [1] Scrunch - Flip a coin. If heads, prevent all damage done to Shelgon during your opponent's next turn. (Any other effects of attacks still happen.) | [1RW] Rolling Attack (50) | |||
Shelgon ![]() |
Dragon | 41 | Colorless | 70 | Stage 1 | 2 | Uncommon | Energy Guard - As long as Shelgon has any basic Energy cards attached to it, damage done to Shelgon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) | [2] Rollout (20) | |||||
Shelgon ![]() |
Dragon | 42 | Colorless | 70 | Stage 1 | 2 | Uncommon | [1W] Granite Head (20) Damage done to Shelgon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance) during your opponent's next turn. | [2R] Flare (40) | |||||
Shuppet ![]() |
Dragon | 43 | Psychic | 50 | Basic | D | F | 1 | Uncommon | [1] Hypnosis - The Defending Pokemon is now Asleep. | [P] Night Attack - Put 1 damage counter on 1 of your opponent's Pokemon. | |||
Skarmory ![]() |
Dragon | 21 | Metal | 70 | Basic | R | G | 1 | Rare | [M] Pick On - If the number of cards in your opponent's hand is at least 6, look at his or her hand. Choose a number of cards there until your opponent has 5 cards left in his or her hand and have your opponent shuffle the cards you chose into his or her deck. | [1M] Power Count (20+) Count the amount of Energy attached to all of your Pokemon and all of your opponent's Pokemon. If your Pokemon have less Energy than your opponent's, this attack does 20 damage plus 30 more damage. | |||
Slugma ![]() |
Dragon | 72 | Fire | 50 | Basic | W | 2 | Common | [1] Ram (10) | [1R] Luring Flame - Switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. The new Defending Pokemon is now Burned. | ||||
Snorunt ![]() |
Dragon | 44 | Water | 50 | Basic | M | 1 | Uncommon | [W] Powder Snow (10) The Defending Pokemon is now Asleep. | |||||
Spoink ![]() |
Dragon | 73 | Psychic | 50 | Basic | P | 1 | Common | [1] Bounce (10) After your attack, you may switch Spoink with 1 of your Benched Pokemon. | |||||
Spoink ![]() |
Dragon | 74 | Psychic | 50 | Basic | P | 1 | Common | [1] Hop (10) | [1P] Psybeam (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||
Swablu ![]() |
Dragon | 75 | Colorless | 40 | Basic | L | F | 1 | Common | [W] Lullaby (10) The Defending Pokemon is now Asleep. | [L] Stifling Fluff (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||
Swellow ![]() |
Dragon | 45 | Colorless | 70 | Stage 1 | L | F | 0 | Uncommon | [1] Clutch (10) The Defending Pokemon can't retreat until the end of your opponent's next turn. | [2] Quick Dive - Flip a coin. If heads, choose 1 of your opponent's Pokemon. This attack does 50 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance. | |||
Taillow ![]() |
Dragon | 76 | Colorless | 50 | Basic | L | F | 1 | Common | [1] Whirlwind - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | ||||
Torchic ![]() |
Dragon | 77 | Fire | 50 | Basic | W | 1 | Common | [1R] Firebreathing (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | |||||
Torkoal ![]() |
Dragon | 12 | Fire | 80 | Basic | W | 3 | Rare | [1] Power Generation - Search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. | [R] Scorching Smoke - The Defending Pokemon is now Burned. Flip a coin. If tails, discard a R Energy card attached to Torkoal. | ||||
Trapinch ![]() |
Dragon | 78 | Fighting | 50 | Basic | G | 1 | Common | [1] Dig (10) | |||||
Trapinch ![]() |
Dragon | 79 | Fighting | 50 | Basic | G | 1 | Common | [1] Bind - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2] Rock Smash (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | ||||
Treecko ![]() |
Dragon | 80 | Grass | 50 | Basic | R | W | 1 | Common | [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | ||||
TV Reporter ![]() |
Dragon | 88 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Draw 3 cards. Then discard any 1 card from your hand. | |||||||
Vibrava ![]() |
Dragon | 22 | Colorless | 80 | Stage 1 | C | FL | 1 | Rare | [1] Quick Charge - Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. | [GL] Dragon Spark - Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Vibrava ![]() |
Dragon | 46 | Colorless | 70 | Stage 1 | 1 | Uncommon | Levitate - If Vibrava has any basic Energy cards attached to it, Vibrava's Retreat Cost is 0. (Poke-BODY) | [2] Razor Wing (20) | |||||
Vibrava ![]() |
Dragon | 47 | Colorless | 70 | Stage 1 | 1 | Uncommon | [1G] Dive (20) | [2L] Quick Turn (40x) Flip 2 coins. This attack does 40 damage times the number of heads. | |||||
Whiscash ![]() |
Dragon | 48 | Water | 90 | Stage 1 | G | 2 | Uncommon | Submerge - As long as Whiscash is on your Bench, prevent all damage done to Whiscash by opponent's attacks. (Poke-BODY) | [1W] Surf (30) | [3F] Magnitude (60) Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Wurmple ![]() |
Dragon | 81 | Grass | 50 | Basic | R | 1 | Common | [1] Call for Friends - Search your deck for G Basic Pokemon and put as many of them as you like onto your Bench. Shuffle your deck afterward. | [1] String Shot (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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