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Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |

Abra |
Skyridge | 46 | Psychic | 40 | Basic | P | 1 | Common | Psychoflow - As long as there is a P Energy card attached to Abra, its Retreat Cost is 0. (Poke-BODY) | [2] Headbutt (20) | ||||

Aerodactyl |
Skyridge | 1 | Fighting | 70 | Stage 1 | W | 2 | Rare | Ancient Wind - Once during your turn (before you attack) if Aerodactyl is your Active Pokemon, you may ignore all Poke-Bodies until the end of your turn. This power can't be used if Aerodactyl is affected by a Special Condition. (Poke-POWER) | [1F] Rising Lunge (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | ||||

Alakazam |
Skyridge | H1 | Psychic | 100 | Stage 2 | P | 2 | Rare | Energy Jump - Once during your turn (before you attack) you may move an energy card from 1 of your Pokemon to another of your Pokemon. This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER) | [3] Psychic (30+) This attack does 30 damage plus 10 more damage for each energy card attached to the Defending Pokemon. | ||||

Alakazam |
Skyridge | 2 | Psychic | 100 | Stage 2 | P | 2 | Rare | Energy Jump - Once during your turn (before you attack) you may move an energy card from 1 of your Pokemon to another of your Pokemon. This power can't be used if Alakazam is affected by a Special Condition. (Poke-POWER) | [3] Psychic (30+) This attack does 30 damage plus 10 more damage for each energy card attached to the Defending Pokemon. | ||||

Ancient Ruins |
Skyridge | 119 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Once during each player's turn (before he or she attacks), if he or she has not played a Supporter card, that player may reveal his or her hand to his or her opponent. If that player reveals his or her hand and there is no Supporter card there, that player draws a card. | |||||||

Apricorn Maker |
Skyridge | 121 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for up to 2 Trainer cards with Ball in their names, show them to your opponent, and put them into your hand. Shuffle your deck afterward. | |||||||

Arcanine |
Skyridge | H2 | Fire | 80 | Stage 1 | W | 2 | Rare | Energy Recharge - When you play Arcanine from your hand to evolve your Active Pokemon, you may flip 3 coins. For each heads, choose a basic energy card from your discard pile and attach it to Arcanine. (Poke-POWER) | [1] Shake (10) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. | [1RR] White Flames (70) Discard all R Energy cards attached to Arcanine. | |||

Arcanine |
Skyridge | 3 | Fire | 80 | Stage 1 | W | 2 | Rare | Energy Recharge - When you play Arcanine from your hand to evolve your Active Pokemon, you may flip 3 coins. For each heads, choose a basic energy card from your discard pile and attach it to Arcanine. (Poke-POWER) | [1] Shake (10) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. | [1RR] White Flames (70) Discard all R Energy cards attached to Arcanine. | |||

Articuno |
Skyridge | H3 | Water | 80 | Basic | M | F | 2 | Rare | Water Immunity - You can't attach W Energy cards from your hand to Articuno. (Poke-BODY) | [1] Freeze Solid (10) If there are any W Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno. | [2WW] Ice Cyclone (50) Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. If tails, this attack does 10 damage to each of your Pokemon in play. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||

Articuno |
Skyridge | 4 | Water | 80 | Basic | M | F | 2 | Rare | Water Immunity - You can't attach W Energy cards from your hand to Articuno. (Poke-BODY) | [1] Freeze Solid (10) If there are any W Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno. | [2WW] Ice Cyclone (50) Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. If tails, this attack does 10 damage to each of your Pokemon in play. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||

Beedrill |
Skyridge | H4 | Grass | 80 | Stage 2 | R | 0 | Rare | Venom Spray - When you play Beedrill from your hand to evolve your Active Pokemon, the Defending Pokemon is now Paralyzed and Poisoned. (Poke-POWER) | [2] Needle Rush (10+) Flip 4 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 20 more damage. If you get 3 heads, this attack does 10 damage plus 50 more damage. If you get 4 heads, this attack does 10 damage plus 90 more damage. | ||||

Beedrill |
Skyridge | 5 | Grass | 80 | Stage 2 | R | 0 | Rare | Venom Spray - When you play Beedrill from your hand to evolve your Active Pokemon, the Defending Pokemon is now Paralyzed and Poisoned. (Poke-POWER) | [2] Needle Rush (10+) Flip 4 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 20 more damage. If you get 3 heads, this attack does 10 damage plus 50 more damage. If you get 4 heads, this attack does 10 damage plus 90 more damage. | ||||

Bounce Energy |
Skyridge | 142 | Energy | Special Energy | Uncommon | This card provides C C Energy. You can attach this card to your Pokemon that has basic Energy cards attached to it. When you play this card from your hand and attach it to 1 of your Pokemon, return a basic Energy card attached to that Pokemon to your hand. | ||||||||

Buried Fossil |
Skyridge | 47 | Colorless | 30 | Basic | 1 | Common | Reconstruction - Once during your turn (before your attack), if you have a basic Energy card in your hand, you may search your deck for an Omanyte or Kabuto card, show it to your opponent, and put it into your hand. Then, put a basic Energy card from your hand into your deck. Shuffle your deck afterward. (Poke-POWER) | ||||||

Celebi |
Skyridge | 145 | Colorless | 60 | Basic | R | 1 | Rare | Crystal Type - Whenever you attach a G, W, or P basic Energy card from your hand to Celebi, Celebi's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [GW] Empathetic Healing - Remove 2 damage counters from Celebi and each Pokemon that's the same type (color) as Celebi. | [1GP] Mind Bend (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | |||

Charizard |
Skyridge | 146 | Colorless | 110 | Stage 2 | W | 4 | Rare | Crystal Type - Whenever you attach a R, L, or F basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [FRR] Fireblast (40) Discard an Energy card attached to Charizard. | [1LLR] Dragon Tail (50x) Flip 2 coins. This attack does 50 damage times the number of heads. | |||

Cleffa |
Skyridge | 48 | Colorless | 30 | Baby | 1 | Common | [1] Energy Recycle - Shuffle a basic Energy card from your discard pile into your deck. | ||||||

Crobat |
Skyridge | H5 | Grass | 90 | Stage 2 | P | 0 | Rare | Carry Off - Once during your turn (before you attack) you may flip a coin. If heads, look at your opponent's hand. If your opponent has and Baby Pokemon, Basic Pokemon, of Evolution cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can't be used if Crobat is affected by a Special Condition. (Poke-POWER) | [2G] Double Cross (40x) Flip 2 coins. This attack does 40 damage times the number of heads. If both of them are tails, the defending Pokemon is now Confused and Poisoned. | ||||

Crobat |
Skyridge | 6 | Grass | 90 | Stage 2 | P | 0 | Rare | Carry Off - Once during your turn (before you attack) you may flip a coin. If heads, look at your opponent's hand. If your opponent has and Baby Pokemon, Basic Pokemon, of Evolution cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can't be used if Crobat is affected by a Special Condition. (Poke-POWER) | [2G] Double Cross (40x) Flip 2 coins. This attack does 40 damage times the number of heads. If both of them are tails, the defending Pokemon is now Confused and Poisoned. | ||||

Crobat |
Skyridge | 147 | Colorless | 80 | Stage 2 | P | 0 | Rare | Crystal Type - Whenever you attach a G, R, or P basic Energy card from your hand to Crobat, Crobat's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [1GR] Poison Flame (20) Flip a coin. If heads, the Defending Pokemon is now Burned and Poisoned. | [GPP] Squared Attack (20x) Flip 4 coins. This attack does 20 damage times the number of heads. | |||

Crystal Shard |
Skyridge | 122 | Trainer | Tool | Uncommon | Attach Crystal Shard to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. | As long as this card is attached to a Pokemon, that Pokemon's type (color) is C. If that Pokemon attacks, discard this card at the end of the turn. | |||||||

Cyclone Energy |
Skyridge | 143 | Energy | Special Energy | Uncommon | This card provides C Energy. When you play this card from your hand and attach it to your Active Pokemon, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. | ||||||||

Delibird |
Skyridge | 49 | Water | 50 | Basic | M | 1 | Common | [1] Limited Delivery - Search your deck for a Technical Machine or Pokemon Tool card show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [1W] Kick Away (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. (Do the damage before switching Pokemon.) | ||||

Desert Shaman |
Skyridge | 123 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Shuffle your hand into your deck and draw up to 4 cards. You opponent does the same. | |||||||

Dewgong |
Skyridge | H6 | Water | 80 | Stage 1 | M | 2 | Rare | [1W] Freeze Lock (20) Flip a coin. If heads, your opponent can't attach Energy cards from his or her hand to his or her Active Pokemon during his or her next turn. | [2WW] Crushing Ice (40+) This attack does 40 damage plus 10 more damage for each C Energy in the Defending Pokemon's Retreat Cost. Damage is calculated using the Defending Pokemon's Retreat Cost after applying effects to the Retreat Cost. | ||||

Dewgong |
Skyridge | 7 | Water | 80 | Stage 1 | M | 2 | Rare | [1W] Freeze Lock (20) Flip a coin. If heads, your opponent can't attach Energy cards from his or her hand to his or her Active Pokemon during his or her next turn. | [2WW] Crushing Ice (40+) This attack does 40 damage plus 10 more damage for each C Energy in the Defending Pokemon's Retreat Cost. Damage is calculated using the Defending Pokemon's Retreat Cost after applying effects to the Retreat Cost. | ||||

Diglett |
Skyridge | 50 | Fighting | 40 | Basic | G | L | 1 | Common | [F] Burrow (10) Flip a coin. If heads, prevent all damage done by attacks to Diglett during your opponent's next turn. (Any other effects of attack still happen.) | ||||

Ditto |
Skyridge | 51 | Colorless | 50 | Basic | F | 1 | Common | Prismatic Body - Each basic Energy card attached to Ditto provides every type of Energy but provides only 1 Energy at a time. (Poke-BODY) | [1] Copy - Choose 1 of the Defending Pokemon's attacks. Copy copies that attack. This attack does nothing if Ditto doesn't have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.) | ||||

Dugtrio |
Skyridge | 52 | Fighting | 70 | Stage 1 | G | L | 1 | Common | [1F] Burrow (20) Flip a coin. If heads, prevent all damage done by attacks to Dugtrio during your opponent's next turn. (any other effects of attacks still happen.) | [3] Dig Under - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. Don't apply Weakness or Resistance. (any other effects that would happen after applying Weakness and Resistance still happen.) | |||

Dunsparce |
Skyridge | 53 | Colorless | 40 | Basic | F | 1 | Common | Slippery Skin - As long as the Defending Pokemon is an Evolved Pokemon, Dunsparce's Retreat Cost is 0. (Poke-BODY) | [1] Tail Shake (10) The Defending Pokemon is now Asleep. | ||||

Eevee |
Skyridge | 54 | Colorless | 50 | Basic | F | 1 | Common | [1] Smash Kick (10) | [2] Take Down (30) Eevee does 10 damage to itself | ||||

Electrode |
Skyridge | 36 | Lightning | 70 | Stage 1 | F | 1 | Uncommon | [2] Plasma (20) If there are any L Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Electrode. | [2LL] Selfdestruct (100) This attack does 20 damage to each Pokemon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokemon) Electrode does 100 damage to itself. | ||||

Farfetch'd |
Skyridge | 55 | Colorless | 50 | Basic | L | F | 1 | Common | [1] Whirlwind - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | [1] Leek Rush (10x) Flip a coin until you get tails. This attack does 10 damage times the number of heads. | |||

Fast Ball |
Skyridge | 124 | Trainer | Trainer | Uncommon | Reveal cards from your deck until you reveal an Evolution card. Show that card to your opponent and put it into your hand. Shuffle the other revealed cards into your deck. (If you don't reveal an Evolution card, shuffle all the revealed cards back into your deck.) | ||||||||

Fisherman |
Skyridge | 125 | Trainer | Supporter | Uncommon | You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Choose 4 basic Energy cards from your discard pile (if there are fewer basic Energy cards than 4, take all of them), show them to your opponent, and put them into your hand. | |||||||

Flareon |
Skyridge | H7 | Fire | 70 | Stage 1 | W | 1 | Rare | Self Healing - Whenever you attach a R Energy card from your hand to Flareon, remove all Special Conditions affecting Flareon. (Poke-BODY) | [R] Singe - The Defending Pokemon is now Burned. | [3] Burn Booster (40+) Discard an Energy card attached to Flareon in order to use this attack. If the discarded card is a R Energy card, this attack does 40 damage plus 10 more damage. | |||

Flareon |
Skyridge | 8 | Fire | 70 | Stage 1 | W | 1 | Rare | Self Healing - Whenever you attach a R Energy card from your hand to Flareon, remove all Special Conditions affecting Flareon. (Poke-BODY) | [R] Singe - The Defending Pokemon is now Burned. | [3] Burn Booster (40+) Discard an Energy card attached to Flareon in order to use this attack. If the discarded card is a R Energy card, this attack does 40 damage plus 10 more damage. | |||

Forretress |
Skyridge | H8 | Metal | 70 | Stage 1 | R | G | 2 | Rare | [2] Spinning Blow (20x) Flip 2 coins. This attack does 20 damage times the number of heads. If both coins are heads, switch Forretress with 1 of your Benched Pokemon. | [2M] Scatterbomb (40) Flip 2 coins. For each heads, do 10 damage to each of your opponent's Benched Pokemon. For each tails, do 10 damage to each of your own Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) | |||

Forretress |
Skyridge | 9 | Metal | 70 | Stage 1 | R | G | 2 | Rare | [2] Spinning Blow (20x) Flip 2 coins. This attack does 20 damage times the number of heads. If both coins are heads, switch Forretress with 1 of your Benched Pokemon. | [2M] Scatterbomb (40) Flip 2 coins. For each heads, do 10 damage to each of your opponent's Benched Pokemon. For each tails, do 10 damage to each of your own Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) | |||

Forretress |
Skyridge | 56 | Grass | 70 | Stage 1 | R | 2 | Common | Exoskeleton - All damage done by attacks to Forretress is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) | [1G] Shell Rupture - This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2G] Double Spin (40x) Flip 2 coins. This attack does 40 damage times the number of heads. | |||

Friend Ball |
Skyridge | 126 | Trainer | Trainer | Uncommon | Choose 1 of your opponent's Pokemon. Search your deck for a Baby Pokemon, Basic Pokemon, of Evolution card of the same type (color), show it to your opponent, and put it into your hand. Shuffle your deck afterward. | ||||||||

Gastly |
Skyridge | 57 | Psychic | 50 | Basic | D | F | 1 | Common | [P] Haunt - Put a damage counter on the Defending Pokemon. | ||||

Gengar |
Skyridge | H9 | Psychic | 100 | Stage 2 | D | F | 2 | Rare | Manipulate - When you play Gengar from your hand to evolve your Active Pokemon, you may put a Basic Pokemon (excluding Baby Pokemon) from your discard pile onto your bench. Then flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to that Pokemon. (Poke-POWER) | [2PP] Hydrokinesis (40) Flip a coin. If heads, the Defending Pokemon is now Burned. If tails, the Defending Pokemon is now Confused. | |||

Gengar |
Skyridge | 10 | Psychic | 100 | Stage 2 | D | F | 2 | Rare | Manipulate - When you play Gengar from your hand to evolve your Active Pokemon, you may put a Basic Pokemon (excluding Baby Pokemon) from your discard pile onto your bench. Then flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to that Pokemon. (Poke-POWER) | [2PP] Hydrokinesis (40) Flip a coin. If heads, the Defending Pokemon is now Burned. If tails, the Defending Pokemon is now Confused. | |||

Girafarig |
Skyridge | 58 | Psychic | 60 | Basic | P | 1 | Common | [P] Energy Patch - Take a basic Energy card attached to 1 of your Pokemon and attach it to another of your Pokemon. | [1P] Syncroblast (40) If Girafarig and the Defending Pokemon don't have the same number of Energy cards attached to them, this attack's base damage is 10 instead of 40. | ||||

Gligar |
Skyridge | 59 | Fighting | 60 | Basic | G | 1 | Common | [F] Irongrip (10) | [1F] Sharp Stinger (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Paralyzed. | ||||

Golbat |
Skyridge | 60 | Grass | 70 | Stage 1 | P | 1 | Common | [1G] Poison Sound Wave - Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, the Defending Pokemon is now Poisoned. | [3] Strength in Numbers (30+) This attack does 30 damage plus 10 more damage for each Zubat, Golbat, and Crobat on your bench. | ||||

Golem |
Skyridge | 148 | Colorless | 100 | Stage 2 | W | 4 | Rare | Crystal Type - Whenever you attach a G, R, or F basic Energy card from your hand to Golem, Golem's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [1FF] Rock Throw (30) | [1FGR] Earth Bomb (50) Golem does 20 damage to itself. This attack also does 10 damage to each Benched Pokemon (yours and your opponents). (Don't apply Weakness and Resistance for Benched Pokemon.) | |||

Granbull |
Skyridge | 61 | Colorless | 80 | Stage 1 | F | 1 | Common | [2] Fling (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. (Do the damage before switching the Pokemon.) | [4] Mega Punch (50) | ||||

Growlithe |
Skyridge | 62 | Fire | 50 | Basic | W | 1 | Common | [R] Flare (10) | [2] Double Kick (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||

Gyarados |
Skyridge | H10 | Water | 90 | Stage 1 | L | 2 | Rare | Flame Vapor - When you play Gyarados from your hand to evolve your Active Pokemon, you may flip 2 coins. For each heads, discard an Energy card attached to the Defending Pokemon. (Poke-POWER) | [3W] Dragon's Vengeance (50) If Gyarados has 7 or more damage counters on it, this attack's base damage is 100. | ||||

Gyarados |
Skyridge | 11 | Water | 90 | Stage 1 | L | 2 | Rare | Flame Vapor - When you play Gyarados from your hand to evolve your Active Pokemon, you may flip 2 coins. For each heads, discard an Energy card attached to the Defending Pokemon. (Poke-POWER) | [3W] Dragon's Vengeance (50) If Gyarados has 7 or more damage counters on it, this attack's base damage is 100. | ||||

Haunter |
Skyridge | 63 | Psychic | 70 | Stage 1 | D | F | 1 | Common | [2] Confuse Ray (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | [2P] Shadow Hand (30) You may discard up to 2 cards from your hand. If you do, draw that many cards. | |||

Heracross |
Skyridge | 64 | Grass | 60 | Basic | R | 1 | Common | [2] Slash (20) | [2G] Angry Horn (30) If there are 4 or more damage counters on Heracross, this attack's base damage is 50 instead of 30. | ||||

Ho-oh |
Skyridge | 149 | Colorless | 80 | Basic | W | 3 | Rare | Crystal Type - Whenever you attach a R, W, or L basic Energy card from your hand to Ho-oh, Ho-oh's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [LR] Holy Flame (20) | [1RWW] Scalding Steam (40) Discard an Energy card attached to Ho-oh and flip a coin. If heads, the Defending Pokemon is now Burned. | |||

Hoothoot |
Skyridge | 65 | Colorless | 40 | Basic | L | F | 1 | Common | [1] Hypnosis - The Defending Pokemon is now Asleep. | [1] Eerie Light - Flip a coin. If heads, the Defending Pokemon is now Confused. | |||

Houndoom |
Skyridge | H11 | Darkness | 70 | Stage 1 | F | P | 1 | Rare | [2] Ambush (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [2D] Lonely Fang (30+) This attack does 30 damage plus 20 damage times the number of your opponent's Benched Pokemon minus the number of your Benched Pokemon. (For example, if your opponent has 3 Benched Pokemon and you have 1, this attack will do 30 damage plus 40 more damage. | |||

Houndoom |
Skyridge | 12 | Darkness | 70 | Stage 1 | F | P | 1 | Rare | [2] Ambush (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [2D] Lonely Fang (30+) This attack does 30 damage plus 20 damage times the number of your opponent's Benched Pokemon minus the number of your Benched Pokemon. (For example, if your opponent has 3 Benched Pokemon and you have 1, this attack will do 30 damage plus 40 more damage. | |||

Houndour |
Skyridge | 66 | Fire | 50 | Basic | W | 1 | Common | [1] Retaliate (10x) This attack does 10 damage times the number of damage counters on Houndour. | [R] Fireworks (20) Flip a coin. If tails, discard a R Energy card attached to Houndour. | ||||

Hyper Potion |
Skyridge | 127 | Trainer | Trainer | Uncommon | Choose 1 of your Pokemon. Discard 1 or 2 basic Energy cards attached to that Pokemon. If you discarded 1 Energy card, remove up to 3 damage counters from that Pokemon. If you discarded 2 Energy cards, remove up to 5 damage counters from that Pokemon. | ||||||||

Igglybuff |
Skyridge | 67 | Colorless | 30 | Baby | 1 | Common | [1] Energy Heal - Choose 1 of your Pokemon with an Energy card attached to it. Remove 1 damage counter from that Pokemon. | ||||||

Jigglypuff |
Skyridge | 68 | Colorless | 50 | Basic | F | 1 | Common | [1] Nap - Remove 1 damage counter from Jigglypuff | [2] Lullaby (10) The Defending Pokemon is now Asleep. | ||||

Jolteon |
Skyridge | H12 | Lightning | 70 | Stage 1 | F | 0 | Rare | Self Healing - Whenever you attach a L Energy card from your hand to Jolteon, remove all Special Conditions affecting Jolteon. (Poke-BODY) | [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2L] Thunderspark (40) This attack does 10 damage to each Benched Pokemon with at least 1 Energy card attached to it (yours and your opponent's). | |||

Jolteon |
Skyridge | 13 | Lightning | 70 | Stage 1 | F | 0 | Rare | Self Healing - Whenever you attach a L Energy card from your hand to Jolteon, remove all Special Conditions affecting Jolteon. (Poke-BODY) | [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [2L] Thunderspark (40) This attack does 10 damage to each Benched Pokemon with at least 1 Energy card attached to it (yours and your opponent's). | |||

Kabuto |
Skyridge | 37 | Fighting | 50 | Stage 1 | G | 1 | Uncommon | Thick Shell - All damage done by attacks to Kabuto from Evolved Pokemon is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) | [1F] Scratch (30) | ||||

Kabutops |
Skyridge | H13 | Fighting | 90 | Stage 2 | G | 2 | Rare | Primal Aura - As long as Kabutops is your Active Pokemon, neither player can play Basic Pokemon or Evolution cards from his or her hand to evolve Benched Pokemon. (Poke-BODY) | [1FF] Dual Cut (50x) Flip 2 coins. This attack does 50 damage times the number of heads. | ||||

Kabutops |
Skyridge | 14 | Fighting | 90 | Stage 2 | G | 2 | Rare | Primal Aura - As long as Kabutops is your Active Pokemon, neither player can play Basic Pokemon or Evolution cards from his or her hand to evolve Benched Pokemon. (Poke-BODY) | [1FF] Dual Cut (50x) Flip 2 coins. This attack does 50 damage times the number of heads. | ||||

Kabutops |
Skyridge | 150 | Colorless | 90 | Stage 2 | G | 3 | Rare | Crystal Type - Whenever you attach a W, L, or F basic Energy card from your hand to Kabutops, Kabutop's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [1FW] Draining Cut (20) Remove a damage counter from Kabutops. | [1FLL] Triple Cutter (30x) Flip 3 coins. This attack does 30 damage times the number of heads. | |||

Kadabra |
Skyridge | 69 | Psychic | 70 | Stage 1 | P | 1 | Common | [1] Nightmare (10) The Defending Pokemon is now Asleep. | [2P] Mind Shock (40) Don't apply Weakness and Resistance. | ||||

Kakuna |
Skyridge | 70 | Grass | 70 | Stage 1 | R | 2 | Common | Exoskeleton - All damage done to Kakuna is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) | [G] Poisonpowder - The Defending Pokemon is now Poisoned. | ||||

Lapras |
Skyridge | 71 | Water | 60 | Basic | M | 2 | Common | [2] Assist - Search your deck for a Supporter card, show it to your opponent and put it into your hand. Shuffle your deck afterward. | [1WW] Hypnoblast (30) Flip a coin. If heads, the Defending Pokemon is now Asleep | ||||

Ledian |
Skyridge | H14 | Grass | 70 | Stage 1 | R | 0 | Rare | [1] Pollen Shield (10) During your opponent's next turn, Ledian can't become affected by a Special Condition. (Any other effect of attacks, Poke-Powers, Poke-Bodies, and Trainer cards still happen.) | [1GG] Swift (50) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | ||||

Ledian |
Skyridge | 15 | Grass | 70 | Stage 1 | R | 0 | Rare | [1] Pollen Shield (10) During your opponent's next turn, Ledian can't become affected by a Special Condition. (Any other effect of attacks, Poke-Powers, Poke-Bodies, and Trainer cards still happen.) | [1GG] Swift (50) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | ||||

Ledyba |
Skyridge | 72 | Grass | 40 | Basic | L | F | 1 | Common | [1] Teary Eyes - During your opponent's next turn, any damage done to Ledyba is reduced by 20. | [G] Quick Turn (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | |||

Ledyba |
Skyridge | 73 | Grass | 50 | Basic | R | 1 | Common | [G] Gnaw (10) | [2] Slam (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||

Lure Ball |
Skyridge | 128 | Trainer | Trainer | Uncommon | Flip 3 coins. For each heads, choose an Evolution card from your discard pile, show it to your opponent, and put it into your hand. | ||||||||

Machamp |
Skyridge | H15 | Fighting | 120 | Stage 2 | P | 2 | Rare | Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY) | [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | |||

Machamp |
Skyridge | 16 | Fighting | 120 | Stage 2 | P | 2 | Rare | Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY) | [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | |||

Machoke |
Skyridge | 38 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | [1] Focus Energy - During your next turn, Machoke's Mega Punch attack's base damage is 80. | [2F] Mega Punch (40) | ||||

Machop |
Skyridge | 74 | Fighting | 50 | Basic | P | 1 | Common | [1] Smash Punch (20) Flip a coin. If tails, this attack does nothing. | [1F] Fling (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. (Do the damage before switching the Pokemon.) | ||||

Magcargo |
Skyridge | H16 | Fire | 80 | Stage 1 | W | 3 | Rare | [2] Eruption (20+) Each player discards the top card of his or her deck. This attack does 20 damage plus 20 more damage for each R Energy card discarded in this way. | [2RR] Fire Stream (60) Discard a R Energy card attached to Magcargo in order to use this attack. If your opponent has any Benched Pokemon, this attack does 10 damage to each of them. (Don't apply Weakness or Resistance for Benched Pokemon.) | ||||

Magcargo |
Skyridge | 17 | Fire | 80 | Stage 1 | W | 3 | Rare | [2] Eruption (20+) Each player discards the top card of his or her deck. This attack does 20 damage plus 20 more damage for each R Energy card discarded in this way. | [2RR] Fire Stream (60) Discard a R Energy card attached to Magcargo in order to use this attack. If your opponent has any Benched Pokemon, this attack does 10 damage to each of them. (Don't apply Weakness or Resistance for Benched Pokemon.) | ||||

Magcargo |
Skyridge | H17 | Fighting | 80 | Stage 1 | W | 3 | Rare | Streaming Mantle - When you play Magcargo from your hand to evolve your Active Pokemon, you may discard the top 3 cards of your deck and then shuffle 3 basic energy cards from your discard pile into your deck. If you do, your opponent must do the same. (Poke-POWER) | [2F] Crushing Lava (40+) You may discard a R or F basic Energy card attached to Magcargo. If you discard a R Energy card in this way, the Defending Pokemon is now Burned. If you discard a F Energy card in this way, this attack does 40 damage plus 20 more damage. | ||||

Magcargo |
Skyridge | 18 | Fighting | 80 | Stage 1 | W | 3 | Rare | Streaming Mantle - When you play Magcargo from your hand to evolve your Active Pokemon, you may discard the top 3 cards of your deck and then shuffle 3 basic energy cards from your discard pile into your deck. If you do, your opponent must do the same. (Poke-POWER) | [2F] Crushing Lava (40+) You may discard a R or F basic Energy card attached to Magcargo. If you discard a R Energy card in this way, the Defending Pokemon is now Burned. If you discard a F Energy card in this way, this attack does 40 damage plus 20 more damage. | ||||

Magneton |
Skyridge | 19 | Metal | 70 | Stage 1 | R | G | 2 | Rare | [2] Bounce Off (20) If Magneton and the Defending Pokemon don't have the same number of Energy cards attached to them, the player controlling the Active Pokemon with the fewest number of Energy cards attached to it switches 1 of his or her Benched Pokemon with his or her Active Pokemon. | [1MM] Magnetic Wave (30+) This attack does 30 damage plus 10 more damage times the number of your Benched Pokemon minus the number of your opponent's Benched Pokemon. (For example, if your opponent has 1 Benched Pokemon and you have 3, this attack will do 30 damage plus 20 more damage.) | |||

Magneton |
Skyridge | 20 | Metal | 70 | Stage 1 | R | G | 2 | Rare | [2] Bounce Off (20) If Magneton and the Defending Pokemon don't have the same number of Energy cards attached to them, the player controlling the Active Pokemon with the fewest number of Energy cards attached to it switches 1 of his or her Benched Pokemon with his or her Active Pokemon. | [1MM] Magnetic Wave (30+) This attack does 30 damage plus 10 more damage times the number of your Benched Pokemon minus the number of your opponent's Benched Pokemon. (For example, if your opponent has 1 Benched Pokemon and you have 3, this attack will do 30 damage plus 20 more damage.) | |||

Magikarp |
Skyridge | 75 | Water | 30 | Basic | L | 1 | Common | [1] Signs of Evolution - Flip a coin. If heads, search your deck for a card that evolves from Magikarp, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [W] Splash (10) | ||||

Magnemite |
Skyridge | 76 | Lightning | 40 | Basic | F | 1 | Common | [1] Thunder Wave - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L] Magnetic Lines (10) If the Defending Pokemon has any basic Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | ||||

Magneton |
Skyridge | H18 | Lightning | 80 | Stage 1 | F | 1 | Rare | Attract Energy - When you play Magneton from your hand to evolve 1 of your Pokemon, you may move any number of basic Energy cards attached to your other Pokemon to Magneton. (Poke-POWER) | [2L] Electric Blast (40) You may discard all L Energy cards attached to Magneton when you use this attack. If you do, put damage counters equal to the amount of Energy cards removed in this way on any number of your opponent's Benched Pokemon in the way you like. (For example, if you discard 3 L Energy cards, you can put 1 damage counter on 1 of your opponent's Benched Pokemon and 2 on another.) | ||||

Magneton |
Skyridge | H19 | Lightning | 80 | Stage 1 | F | 1 | Rare | Attract Energy - When you play Magneton from your hand to evolve 1 of your Pokemon, you may move any number of basic Energy cards attached to your other Pokemon to Magneton. (Poke-POWER) | [2L] Electric Blast (40) You may discard all L Energy cards attached to Magneton when you use this attack. If you do, put damage counters equal to the amount of Energy cards removed in this way on any number of your opponent's Benched Pokemon in the way you like. (For example, if you discard 3 L Energy cards, you can put 1 damage counter on 1 of your opponent's Benched Pokemon and 2 on another.) | ||||

Mantine |
Skyridge | 77 | Water | 60 | Basic | L | F | 2 | Common | [W] Fin Smack (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | [2W] Aqua Sonic (30) Don't apply Weakness and Resistance. | |||

Meowth |
Skyridge | 78 | Colorless | 40 | Basic | F | 1 | Common | [1] Sudden Swipe (10) Flip a coin. If heads, look at your opponent's hand. If he or she has any Energy cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. | |||||

Miracle Sphere Alpha |
Skyridge | 129 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Evolved R, L, or F, Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Miracle Sphere Alpha. | [2R] Fire Force (30+) If the Pokemon using this attack has R and L Energy cards attached to it, the Defending Pokemon is now Confused. If the Pokemon using this attack has R and F basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and removes 3 damage counters from the Pokemon that Miracle Sphere alpha is attached to. | |||||||

Miracle Sphere Beta |
Skyridge | 130 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Evolved R, W, or P, Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Miracle Sphere Beta. | [2W] Freezing Force (30+) If the Pokemon using this attack has R and W basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and the Defending Pokemon is now Burned. If the Pokemon using this attack has W and P basic Energy cards attached to it, choose an Energy card attached to the Defending Pokemon, if any, and your opponent shuffles that card into his or her deck. | |||||||

Miracle Sphere Gamma |
Skyridge | 131 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Evolved G, W, or L, Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Miracle Sphere Gamma. | [2L] Thunderforce (30+) If the Pokemon using this attack has G and L basic Energy cards attached to it, the Defending Pokemon is now Asleep and Poisoned. If the Pokemon using this attack has W and L basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and lets you put 1 damage counter on each of your opponent's Benched Pokemon. | |||||||

Mirage Stadium |
Skyridge | 132 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Whenever a player tries to Retreat a Pokemon during his or her turn, that player flips a coin. If heads, that player retreats that Pokemon (and discards Energy normally). If tails, that Pokemon can't Retreat this turn (the player doesn't discard any Energy). | |||||||

Misdreavus |
Skyridge | 39 | Psychic | 50 | Basic | D | F | 1 | Uncommon | [P] Hypnoblast (10) Flip a coin. If heads, the Defending Pokemon is now Asleep | [1P] Gift of Spite - Count the number of your Pokemon in play with damage counters on them. Put that many damage counters on the Defending Pokemon. | |||

Moltres |
Skyridge | H20 | Fire | 80 | Basic | W | F | 2 | Rare | Fire Immunity - You can't attach R Energy cards from your hand to Moltres. (Poke-BODY) | [1] Collect Fire (10) If there are any R Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres. | [2RR] Burning Tail (60) Flip a coin. If tails, discard a R Energy card attached to Moltres. | ||

Moltres |
Skyridge | 21 | Fire | 80 | Basic | W | F | 2 | Rare | Fire Immunity - You can't attach R Energy cards from your hand to Moltres. (Poke-BODY) | [1] Collect Fire (10) If there are any R Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres. | [2RR] Burning Tail (60) Flip a coin. If tails, discard a R Energy card attached to Moltres. | ||

Murkrow |
Skyridge | 79 | Darkness | 50 | Basic | F | P | 1 | Common | [D] Evil Eye - Choose 1 of your opponent's Pokemon. Put a damage counter on that Pokemon. | [2] Blindside - Choose 1 of your opponent's Pokemon that has a damage counter on it. This attack does 20 damage to that Pokemon. Don't apply Weakness and Resistance. | |||

Mystery Plate Alpha |
Skyridge | 133 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Mystery Plate Alpha. | [1] Desert Burn - If your opponent has 5 or more Prizes, search your deck for a Trainer card, show it to your opponent, and put it into your hand. If your opponent has only 1 Prize, the Defending Pokemon is now Burned, Paralyzed, and Poisoned. | |||||||

Mystery Plate Beta |
Skyridge | 134 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Mystery Plate Beta. | [1] Stone Crush - If your opponent has 5 or more Prizes, draw 3 cards. If your opponent has only 1 Prize, choose 2 Energy cards attached to the Defending Pokemon (1 if it has only 1). Your opponent shuffles those cards into his or her deck. | |||||||

Mystery Plate Delta |
Skyridge | 136 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Mystery Plate Delta. | [1] Healing Oasis - If your opponent has 5 or more Prizes, search your deck for up to 3 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If your opponent has exactly 2 Prizes, remove all damage counters from 1 of your Pokemon. | |||||||

Mystery Plate Gamma |
Skyridge | 135 | Trainer | Technical Machine | Uncommon | Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Mystery Plate Gamma. | [1] Retro Cave - If your opponent has 5 or more Prizes, shuffle your hand into your deck and then draw 6 cards. If your opponent has exactly 2 Prizes, choose 1 of your opponent's Evolved Pokemon. Your opponent puts the top card on that Evolved Pokemon on the bottom of his or her deck. (This counts as devolving that Pokemon.) | |||||||

Mystery Zone |
Skyridge | 137 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Once during each player's turn (before he or she attacks), if that player has an Evolution card in his or her hand, he or she may search his or her deck for a basic Energy card, show it to his or her opponent, and put it into his or her hand. Then that player chooses an Evolution card from his or her hand, shows it to his or her opponent, and puts it into his or her deck. That player shuffles his or her deck afterward. | |||||||

Natu |
Skyridge | 80 | Psychic | 50 | Basic | P | 1 | Common | [P] Foresight - Look at the top 3 cards of either player's deck and rearrange them as you like. | [2] Removal Beam (10) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it. | ||||

Nidoqueen |
Skyridge | H21 | Grass | 110 | Stage 2 | P | 3 | Rare | Evolution Helper - Once during your turn (before you attack) if Nidoqueen is on your bench, you may search your deck for a card that evolves from your Active Pokemon and attach it to your Active Pokemon. (this counts as evolving that Pokemon) Shuffle your deck afterward. (Poke-POWER) | [2G] Double Claw (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. | ||||

Nidoqueen |
Skyridge | 22 | Grass | 110 | Stage 2 | P | 3 | Rare | Evolution Helper - Once during your turn (before you attack) if Nidoqueen is on your bench, you may search your deck for a card that evolves from your Active Pokemon and attach it to your Active Pokemon. (this counts as evolving that Pokemon) Shuffle your deck afterward. (Poke-POWER) | [2G] Double Claw (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. | ||||

Nidoran F |
Skyridge | 81 | Grass | 50 | Basic | P | 1 | Common | [1] Call for Family - Search your deck for a Basic Pokemon card named Nidoran M or Nidoran F and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your bench is full.) | [G] Scratch (10) | ||||

Nidoran F |
Skyridge | 82 | Grass | 50 | Basic | P | 1 | Common | [2] Poison Sting (10) The Defending Pokemon is now Poisoned. | |||||

Nidorina |
Skyridge | 83 | Grass | 80 | Stage 1 | P | 2 | Common | [2] Tackle (20) | [2G] Poison Claws (30) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||

Noctowl |
Skyridge | 40 | Colorless | 70 | Stage 1 | L | F | 0 | Uncommon | Investigate - Once during your turn (before you attack) you may look at the top 2 cards of any player's deck or at to up 2 of any player's Prizes. Put any cards you looked at back in the same order. This power can't be used if Noctowl is affected by a Special Condition. (Poke-POWER) | [2] Triple Smash (10+) Flip 3 coins. This attack does 10 damage plus 10 more damage for each heads. | |||

Omanyte |
Skyridge | 41 | Water | 60 | Stage 1 | L | W | 0 | Uncommon | [1] Water of Evolution - Put an Omastar from your hand onto Omanyte. This counts as evolving Omanyte. | [1W] Drag Off (20) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. | |||

Omastar |
Skyridge | 23 | Water | 90 | Stage 2 | L | 2 | Rare | Primal Stare - As long as Omastar is your Active Pokemon, your opponent can't play Basic Pokemon or Evolution cards from his or her hand to evolve his or her Active Pokemon. (Poke-BODY) | [1WW] Spook (50) The Defending Pokemon can't retreat during your opponent's next turn. | ||||

Oracle |
Skyridge | 138 | Trainer | Supporter | Uncommon | Choose 2 cards from your deck and shuffle the rest of your deck. Put the chosen cards in top of your deck in any order. | ||||||||

Persian |
Skyridge | 42 | Colorless | 70 | Stage 1 | F | 0 | Uncommon | [2] Surprise Slash (20) Flip a coin. If heads look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. | [2] Lunge (50) Flip a coin. If tails, this attack does nothing. | ||||

Pikachu |
Skyridge | 84 | Lightning | 50 | Basic | F | 1 | Common | [2] Max Voltage (20+) Discard all L Energy cards attached to Pikachu. This attack does 20 damage plus 10 more damage for each Energy card discarded in this way. | |||||

Piloswine |
Skyridge | H22 | Water | 90 | Stage 1 | M | 3 | Rare | [2W] Freezing Breath (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep. | [3F] Trample (40) For each Benched Pokemon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||

Piloswine |
Skyridge | 24 | Water | 90 | Stage 1 | M | 3 | Rare | [2W] Freezing Breath (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep. | [3F] Trample (40) For each Benched Pokemon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||

Piloswine |
Skyridge | 43 | Fighting | 80 | Stage 1 | G | L | 3 | Uncommon | [2F] Impaling Tusk (40) | [2FF] Continuous Charge (30+) Flip 4 coins. This attack foes 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads. | |||

Pineco |
Skyridge | 85 | Grass | 40 | Basic | R | 1 | Common | [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing. | |||||

Pineco |
Skyridge | 86 | Grass | 50 | Basic | R | 0 | Common | [1G] Double-edge (30) Pineco does 10 damage to itself. | |||||

Politoed |
Skyridge | H23 | Water | 110 | Stage 2 | L | 2 | Rare | [1] Sudden Growth - Attach any number of basic Energy cards from your hand to Politoed. | [2W] Frog Hop (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage. | [3WW] Energy Splash (70) Move 2 W Energy cards attached to Politoed to 1 or 2 of your Benched Pokemon. (You may put both on the same Pokemon, or 1 each on 2 different Pokemon.) If you have no Benched Pokemon, ignore this effect. | |||

Politoed |
Skyridge | 25 | Water | 110 | Stage 2 | L | 2 | Rare | [1] Sudden Growth - Attach any number of basic Energy cards from your hand to Politoed. | [2W] Frog Hop (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage. | [3WW] Energy Splash (70) Move 2 W Energy cards attached to Politoed to 1 or 2 of your Benched Pokemon. (You may put both on the same Pokemon, or 1 each on 2 different Pokemon.) If you have no Benched Pokemon, ignore this effect. | |||

Poliwag |
Skyridge | 87 | Water | 40 | Basic | L | 0 | Common | [W] Sleep Bubble (10) The Defending Pokemon is now Asleep. | [2] Doubleslap (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||

Poliwhirl |
Skyridge | 88 | Water | 70 | Stage 1 | L | 1 | Common | [1] Twiddle - Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, the Defending Pokemon is now Asleep. | [3] Double Kick (30x) Flip 2 coins. This attack does 30 damage times the number of heads. | ||||

Poliwrath |
Skyridge | H24 | Fighting | 110 | Stage 2 | P | 2 | Rare | Strange Spiral - Once during your turn (before you attack), if Poliwrath if your Active Pokemon, you may discard a basic Energy card attached to Poliwrath. If you do, the Defending Pokemon is now Confused. This power can't be used if Poliwrath is affected by a Special Condition. (Poke-POWER) | [1FF] Spiral Punch (40+) Flip a coin until you get tails. This attack does 40 damage plus 20 more damage for each heads. | ||||

Poliwrath |
Skyridge | 26 | Fighting | 110 | Stage 2 | P | 2 | Rare | Strange Spiral - Once during your turn (before you attack), if Poliwrath if your Active Pokemon, you may discard a basic Energy card attached to Poliwrath. If you do, the Defending Pokemon is now Confused. This power can't be used if Poliwrath is affected by a Special Condition. (Poke-POWER) | [1FF] Spiral Punch (40+) Flip a coin until you get tails. This attack does 40 damage plus 20 more damage for each heads. | ||||

Raichu |
Skyridge | H25 | Lightning | 80 | Stage 1 | F | 1 | Rare | [2] Zzzap - This attack does 20 damage to each Pokemon with a Poke-Body or Poke-Power (yours and your opponent's). (Don't apply Weakness or Resistance.) | [2L] Lightning Storm (50) Flip a coin. If tails, put 2 damage counters on Raichu. | ||||

Raichu |
Skyridge | 27 | Lightning | 80 | Stage 1 | F | 1 | Rare | [2] Zzzap - This attack does 20 damage to each Pokemon with a Poke-Body or Poke-Power (yours and your opponent's). (Don't apply Weakness or Resistance.) | [2L] Lightning Storm (50) Flip a coin. If tails, put 2 damage counters on Raichu. | ||||

Raikou |
Skyridge | H26 | Lightning | 70 | Basic | R | 1 | Rare | Pure Body - To attach a L Energy card from your hand to Raikou, you must discard an Energy card attached to Raikou. (Attach the L energy, and then discard an Energy card from Raikou.) (Poke-BODY) | [2L] Lightning Sphere (40+) You may flip a coin. If heads, discard all L Energy cards attached to Raikou. This attack does 40 damage plus 20 more damage for each Energy card discarded in this way. | ||||

Raikou |
Skyridge | 28 | Lightning | 70 | Basic | R | 1 | Rare | Pure Body - To attach a L Energy card from your hand to Raikou, you must discard an Energy card attached to Raikou. (Attach the L energy, and then discard an Energy card from Raikou.) (Poke-BODY) | [2L] Lightning Sphere (40+) You may flip a coin. If heads, discard all L Energy cards attached to Raikou. This attack does 40 damage plus 20 more damage for each Energy card discarded in this way. | ||||

Raticate |
Skyridge | 89 | Colorless | 70 | Stage 1 | F | 1 | Common | [1] Scratch (20) | [2] Continuous Bite (10+) Flip 3 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 30 more damage. If you get 3 heads, this attack does 10 damage plus 60 more damage. | ||||

Rattata |
Skyridge | 90 | Colorless | 30 | Basic | F | 1 | Common | [1] Call for Friends - Search your deck for a Baby Pokemon or Basic Pokemon and put it onto your bench. Shuffle your deck afterward. (You can't use this attack it your bench is full.) | [1] Body Slam (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||

Relic Hunter |
Skyridge | 120 | Trainer | Supporter | Uncommon | Search your deck for up to 2 Supporter and/or Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. | ||||||||

Retro Energy |
Skyridge | 144 | Energy | Special Energy | Uncommon | This card provides C Energy. When you play this card from your hand and attach it to 1 of your Evolved Pokemon, you may remove up to 2 damage counters from that Pokemon and discard the top card from it. (This counts as devolving it.) | ||||||||

Rhydon |
Skyridge | H27 | Fighting | 90 | Stage 1 | G | L | 2 | Rare | [2F] Stomp (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage. | [3FF] Giant Tail (100) Flip a coin. If tails, this attack does nothing | |||

Rhydon |
Skyridge | 29 | Fighting | 90 | Stage 1 | G | L | 2 | Rare | [2F] Stomp (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage. | [3FF] Giant Tail (100) Flip a coin. If tails, this attack does nothing | |||

Rhyhorn |
Skyridge | 91 | Fighting | 60 | Basic | G | L | 2 | Common | [1] Horn Attack (10) | [1F] Retaliate (10x) This attack does 10 damage times the number of damage counters on Rhyhorn. | |||

Sandshrew |
Skyridge | 92 | Fighting | 40 | Basic | G | L | 1 | Common | [1] Double Scratch (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | [F] Dig Under - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.) | |||

Sandslash |
Skyridge | 93 | Fighting | 70 | Stage 1 | G | L | 1 | Common | [1F] Sand Trap (10) If your opponent has any Benched Pokemon, choose up to 2 of them. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2F] Poison Needle Rush (20x) Flip 3 coins. This attack does 20 damage times the number of heads. If you get at least 1 heads, the Defending Pokemon is now Poisoned. | |||

Seel |
Skyridge | 94 | Water | 50 | Basic | L | 1 | Common | [W] Cold Breath (10) Flip a coin. If heads, the Defending Pokemon is now Asleep. | |||||

Seel |
Skyridge | 95 | Water | 50 | Basic | L | 1 | Common | [1] Double Headbutt (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | [1W] Ice Beam (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||

Shuckle |
Skyridge | 96 | Grass | 30 | Basic | R | 2 | Common | Vase Body - All damage done to Shuckle is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY) | [1G] Poisonous Saliva (10) The Defending Pokemon is now Poisoned. | ||||

Skarmory |
Skyridge | 97 | Metal | 60 | Basic | R | G | 2 | Common | [1] Double Peck (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | [2M] Spinning Head (30) Flip a coin. If heads, switch Skarmory with 1 of your Benched Pokemon. | |||

Slugma |
Skyridge | 98 | Fire | 50 | Basic | W | 2 | Common | [1] Tackle (10) | [R] Scorching Lava - Discard a R Energy card attached to Slugma in order to use this attack. The Defending Pokemon is now Burned. | ||||

Slugma |
Skyridge | 99 | Fire | 50 | Basic | W | 2 | Common | [1R] Singe (10) The Defending Pokemon is now Burned. | |||||

Snorlax |
Skyridge | 100 | Colorless | 80 | Basic | F | 3 | Common | Lolling About - Once during your turn (before you attack) if Snorlax is your Active Pokemon, you may remove 1 damage counter from Snorlax. Snorlax is now Asleep. This power can't be used if Snorlax is affected by a Special Condition. (Poke-POWER) | [3] Continuous Tumble (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads. | ||||

Snubbull |
Skyridge | 101 | Colorless | 50 | Basic | F | 1 | Common | [1] Scary Face - Flip a coin. If heads, until the end of your opponent's next turn the Defending Pokemon can't Retreat. | [2] Bite (20) | ||||

Stantler |
Skyridge | 102 | Colorless | 60 | Basic | F | 1 | Common | [1] Threaten - Flip a coin. If heads, look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card back into his or her deck. | [2] Antler Swipe - Flip a coin. If heads, this attack does 20 damage to the Defending Pokemon (don't apply Weakness and Resistance). If tails and your opponent has any Benched Pokemon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||

Star Piece |
Skyridge | 139 | Trainer | Tool | Uncommon | At any time between turns, if the Pokemon this card is attached to is Benched and has 2 or more damage counters in it, search your deck for an Evolution card that Pokemon evolves into and put it on top of that Pokemon. (This counts as evolving that Pokemon.) Shuffle your deck afterward. Then, discard Star Piece. | ||||||||

Starmie |
Skyridge | H28 | Psychic | 80 | Stage 1 | P | 1 | Rare | [P] Energy Burst (10x) Flip a coin. If heads, this attack does 10 damage times the number of Energy cards attached to Starmie and the Defending Pokemon. | [2P] Star Back (40) Attach a basic Energy card from your discard pile to 1 of your Pokemon. | ||||

Starmie |
Skyridge | 30 | Psychic | 80 | Stage 1 | P | 1 | Rare | [P] Energy Burst (10x) Flip a coin. If heads, this attack does 10 damage times the number of Energy cards attached to Starmie and the Defending Pokemon. | [2P] Star Back (40) Attach a basic Energy card from your discard pile to 1 of your Pokemon. | ||||

Starmie |
Skyridge | 44 | Water | 70 | Stage 1 | L | 1 | Uncommon | [W] Water Gun (10+) This attack does 10 damage plus 20 more damage for each W Energy attached to Starmie but not used to pay for this attack's energy cost. You can't add more than 40 damage in this way. | [3] Core Blast (30+) This attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokemon. | ||||

Staryu |
Skyridge | 103 | Water | 40 | Basic | L | 1 | Common | [1] Energy Healing - Remove 2 damage counters from Staryu for each energy attached to it. If it has fewer damage counters than that, remove all of them. | [W] Doubleslap (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | ||||

Staryu |
Skyridge | 104 | Water | 50 | Basic | L | 1 | Common | [1] Slap (10) | [1W] Confuse Ray (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||

Steelix |
Skyridge | H29 | Metal | 100 | Stage 1 | R | G | 4 | Rare | Rare Metal - All basic Energy cards attached to Steelix provide M Energy instead of their usual types. (Poke-BODY) | [1MM] Squeeze (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokemon is now Paralyzed. | [1MMM] Metal Tail (40) Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing. | ||

Steelix |
Skyridge | 31 | Metal | 100 | Stage 1 | R | G | 4 | Rare | Rare Metal - All basic Energy cards attached to Steelix provide M Energy instead of their usual types. (Poke-BODY) | [1MM] Squeeze (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokemon is now Paralyzed. | [1MMM] Metal Tail (40) Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing. | ||

Sunflora |
Skyridge | 105 | Grass | 70 | Stage 1 | R | W | 1 | Common | [1G] Energy Plant - Search your deck for a basic Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward. | [2G] Trip Over (30+) Flip a coin. If heads, this attack does 30 damage plus 30 more damage. | |||

Sunkern |
Skyridge | 106 | Grass | 40 | Basic | R | W | 1 | Common | [1] Rollout (10) | [G] Blot (10) If there are any damage counters on Sunkern, remove 1 of them. | |||

Swinub |
Skyridge | 107 | Water | 50 | Basic | M | 1 | Common | [1] Ram (10) | [W] Freezing Breath - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep. | ||||

Swinub |
Skyridge | 108 | Fighting | 50 | Basic | G | L | 1 | Common | [F] Mud Slap (10) | [2] Overrun (10) If your opponent has any Benched Pokemon, flip a coin. If heads, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||

Teddiursa |
Skyridge | 109 | Colorless | 40 | Basic | F | 1 | Common | [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing. | [2] Rage (10+) This attack does 10 damage plus 10 more damage for each damage counter on Teddiursa. | ||||

Umbreon |
Skyridge | H30 | Darkness | 70 | Stage 1 | F | P | 1 | Rare | Dark Gaze - As long as Umbreon is your Active Pokemon, Benched Pokemon (yours and your opponent's) can't use Poke-Powers. (Poke-BODY) | [1D] Sharp Claws (10+) Flip a coin. If heads, this attack does 10 damage plus 30 more damage. | |||

Umbreon |
Skyridge | 32 | Darkness | 70 | Stage 1 | F | P | 1 | Rare | Dark Gaze - As long as Umbreon is your Active Pokemon, Benched Pokemon (yours and your opponent's) can't use Poke-Powers. (Poke-BODY) | [1D] Sharp Claws (10+) Flip a coin. If heads, this attack does 10 damage plus 30 more damage. | |||

Underground Expedition |
Skyridge | 140 | Trainer | Supporter | Uncommon | Look at the bottom 4 cards if your deck. Put 2 of those cards into your hand, and then return the remaining cards to the bottom of your deck in any order. | ||||||||

Underground Lake |
Skyridge | 141 | Trainer | Stadium | Uncommon | This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Once during each player's turn, that player may put an Omanyte or Kabuto card from his or her discard pile onto his or her Bench. (Cards put on the Bench in this way are considered Basic Pokemon.) | |||||||

Ursaring |
Skyridge | 110 | Colorless | 80 | Stage 1 | F | 2 | Common | [3] Bear Hug (30) The Defending Pokemon can't Retreat during your opponent's next turn. | [4] Rend (40+) If the Defending Pokemon has any damage counters on it, this attack does 40 damage plus 20 more damage. If not, this attack does 40 damage. | ||||

Vaporeon |
Skyridge | H31 | Water | 70 | Stage 1 | L | 1 | Rare | Self Healing - Whenever you attach a W Energy card from your hand to Vaporeon, remove all Special Conditions affecting Vaporeon. (Poke-BODY) | [2] Hypnosplash (10) The Defending Pokemon is now Asleep. | [2W] Aqua Trick (40) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | |||

Vaporeon |
Skyridge | 33 | Water | 70 | Stage 1 | L | 1 | Rare | Self Healing - Whenever you attach a W Energy card from your hand to Vaporeon, remove all Special Conditions affecting Vaporeon. (Poke-BODY) | [2] Hypnosplash (10) The Defending Pokemon is now Asleep. | [2W] Aqua Trick (40) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | |||

Venomoth |
Skyridge | 111 | Grass | 70 | Stage 1 | R | 0 | Common | [2] Healing Dust - Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokemon. If a Pokemon has fewer damage counters than the number of heads, remove all of them. | [2G] Miracle Powder (30) Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokemon is now affected by that Special Condition. | ||||

Venonat |
Skyridge | 112 | Grass | 50 | Basic | R | 1 | Common | [1] Double Spin (10x) Flip 2 coins. This attack does 10 damage times the number of heads. | [1G] Supersonic (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||

Voltorb |
Skyridge | 113 | Lightning | 50 | Basic | F | 1 | Common | [L] Magnetic Pull - If your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. | [1L] Spin Tackle (30) Voltorb does 10 damage to itself. | ||||

Weedle |
Skyridge | 114 | Grass | 40 | Basic | R | 1 | Common | [G] Fury Attack (10x) Flip 3 coins. This attack does 10 damage times the number of heads. | |||||

Weedle |
Skyridge | 115 | Grass | 50 | Basic | R | 1 | Common | [1] Entangling Thread - Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [G] Poison Horn - Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||

Wigglytuff |
Skyridge | 34 | Colorless | 70 | Stage 1 | R | 1 | Rare | Good Neighbor - Once during your turn (before you attack), if Wigglytuff is on your bench, you may flip a coin. If heads, each player removes up to 2 damage counters from his or her Active Pokemon. This power can't be used if you have already used another Wigglytuff's Good Neighbor Poke-Power this turn. (Poke-POWER) | [3] Do the Wave (10x) Flip a coin. If heads, this attack does 10 damage times the number of Pokemon you have in play. | ||||

Wobbuffet |
Skyridge | 45 | Psychic | 70 | Basic | P | 2 | Uncommon | Mirror Coat - If Wobbuffet becomes Poisoned or Burned by the Defending Pokemon's attack during your opponent's turn, the Defending Pokemon becomes affected by the same Special Condition. (Poke-BODY) | [1P] Return Attack (10x) Flip 2 coins. If either is heads, this attack does 10 damage times the number of damage counters on Wobbuffet. | ||||

Xatu |
Skyridge | H32 | Psychic | 80 | Stage 1 | P | 1 | Rare | Synchronicity - You may attach any Technical Machine to Xatu. (Poke-BODY) | [3] Warp Hole (30) Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck. | ||||

Xatu |
Skyridge | 35 | Psychic | 80 | Stage 1 | P | 1 | Rare | Synchronicity - You may attach any Technical Machine to Xatu. (Poke-BODY) | [3] Warp Hole (30) Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck. | ||||

Yanma |
Skyridge | 116 | Grass | 60 | Basic | L | F | 1 | Common | [1G] Agility (10) Flip a coin. If heads, during your opponent's next turn prevent all effects of attacks, including damage, done to Yanma. | [2G] Triple Smash (20+) Flip 3 coins. This attack does 20 damage plus 10 more damage for each heads. | |||

Zubat |
Skyridge | 117 | Grass | 40 | Basic | L | F | 1 | Common | [1] Sound Waves - Flip a coin. If heads, the Defending Pokemon is now Confused. | [G] Flitter - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.) | |||

Zubat |
Skyridge | 118 | Grass | 50 | Basic | P | 1 | Common | [1] Wing Attack (10) | [1G] Poison Spray (10) The Defending Pokemon is now Poisoned. | ||||

Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |

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