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Basic - Grimer
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Grimer ![]() |
Plasma Freeze | 45 | Psychic | 70 | Basic | Px2 | 2 | Common | [P] Lure Poison - Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with the Defending Pokemon. The new Defending Pokemon is now Poisoned. | [2P] Sludge Toss (30) | ||||
Grimer ![]() |
Next Destinies | 52 | Psychic | 70 | Basic | Px2 | 2 | Common | [1P] Nasty Goo (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | |||||
Grimer ![]() |
Undaunted | 50 | Psychic | 60 | Basic | Px2 | 2 | Common | [P] Sticky Liquid - During your opponent's next turn, the Defending Pokemon's Retreat Cost is 1 more. | [2] Sludge Toss (20) | ||||
Grimer ![]() |
Platinum | 75 | Psychic | 60 | Basic | P+10 | 2 | Common | [0] Division - Search your deck for Grimer and put it onto your Bench. Shuffle your deck afterward. | [P] Poison Gas - The Defending Pokemon is now Poisoned. | ||||
Grimer ![]() |
Secret Wonders | 88 | Psychic | 60 | Basic | P+10 | 2 | Common | [1] Mud Bomb (10) | [P] Gunky - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, the attack does nothing. | ||||
Grimer ![]() |
Legend Maker | 54 | Grass | 40 | Basic | P | 1 | Common | [G] Ascension - Search your deck for a card that evolves from Grimer and put it onto Grimer. (This counts as evolving Grimer). Shuffle your deck afterward. | [2] Sludge Toss (20) | ||||
Grimer ![]() |
Team Rocket Returns | 56 | Grass | 50 | Basic | P | 1 | Common | [1] Taunt - Choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. | [2] Spit Poison (10) The Defending Pokemon is now Poisoned. | ||||
Grimer ![]() |
Dragon | 57 | Grass | 50 | Basic | P | 1 | Common | [1] Pound (10) | [G] Poison Spurt - Discard a G Energy card attached to Grimer. The Defending Pokemon is now Poisoned. | ||||
Grimer ![]() |
Aquapolis | 79 | Grass | 50 | Basic | P | 1 | Common | [1] Poison Sludge - Flip a coin. If heads, the Defending Pokemon is now Poisoned. | |||||
Grimer ![]() |
Legendary Collection | 78 | Grass | 50 | Basic | P | 1 | Common | [1] Nasty Goo (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [G] Minimize - All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance). | ||||
Grimer ![]() |
Team Rocket | 57 | Grass | 40 | Basic | P | 1 | Common | [G] Poison Gas - The Defending Pokemon is now Asleep. | [GG] Sticky Hands (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokemon is now Paralyzed; if tails, this attack does 10 damage. | ||||
Grimer ![]() |
Fossil | 48 | Grass | 50 | Basic | P | 1 | Common | [1] Nasty Goo (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [G] Minimize - All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance). | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Muk Evolves from Grimer
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Muk (Team Plasma) ![]() |
Plasma Freeze | 46 | Psychic | 100 | Stage 1 | Px2 | 3 | Rare | [2P] Poison Suction (60) If the Defending Pokemon is Poisoned, heal 60 damage from this Pokemon. | [2PP] Sludge Crash (80) Flip a coin until you get tails. For each heads, discard an Energy attached to the Defending Pokemon. | ||||
Muk ![]() |
Next Destinies | 53 | Psychic | 110 | Stage 1 | Px2 | 4 | Rare | [1P] Gentle Wrap (20) The Defending Pokemon can't retreat during your opponent's next turn. | [3P] Toxic Secretion (60) The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns. | ||||
Muk ![]() |
Undaunted | 31 | Psychic | 100 | Stage 1 | Px2 | 3 | Uncommon | [P] Sludge Drag - Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon. The new Defending Pokemon is now Confused and Poisoned. | [2P] Pester (50+) If the Defending Pokemon is affected by a Special Condition, this attack does 50 damage plus 30 more damage. | ||||
Muk ![]() |
Platinum | 57 | Psychic | 100 | Stage 1 | P+20 | 3 | Uncommon | Sludge Cell - If Muk remains affected by any Special Conditions between turn, remove 2 damage counters from Muk. (Poke-BODY) | [1P] Strange Poison (30) Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, Muk is now Poisoned. | [1PP] Strange Sludge (50+) If Muk is Poisoned, this attack does 50 damage plus 20 more damage and the Defending Pokemon is now Confused. | |||
Muk ![]() |
Secret Wonders | 56 | Psychic | 80 | Stage 1 | P+20 | 2 | Uncommon | Toxic Sludge - At the end of each player's turn, each of your opponent's Active Pokemon that has any G Energy attached to it is now Poisoned. If that Pokemon is already Poisoned, Toxic Sludge Poke-Body does nothing to that Pokemon. (Poke-BODY) | [1PP] Panic Liquid (50) The Defending Pokemon is now Confused and can't retreat during your opponent's next turn. | ||||
Muk ![]() |
Legend Maker | 11 | Grass | 70 | Stage 1 | P | 2 | Rare | Stench - As long as Muk is your Active Pokemon, each player's Pokemon can't use any Poke-Powers. (Poke-BODY) | [1G] Poison Ring (20) The Defending Pokemon is now Poisoned. The Defending Pokemon can't retreat during your opponent's next turn. | [2G] Sludge Toss (50) | |||
Muk ![]() |
Aquapolis | 17 | Grass | 70 | Stage 1 | P | 1 | Rare | Heavyweight - As long as Muk has any G Energy attached to it, pay 2 more to retreat Muk. (Poke-BODY) | [2] Burning Sludge (10) Count the number of G Energy attached to Muk. Flip that many coins. If you get 1 or more heads, the Defending Pokemon is now Burned and Poisoned. | ||||
Muk ![]() |
Aquapolis | 23 | Grass | 70 | Stage 1 | P | 1 | Rare | Heavyweight - As long as Muk has any G Energy attached to it, pay 2 more to retreat Muk. (Poke-BODY) | [2] Burning Sludge (10) Count the number of G Energy attached to Muk. Flip that many coins. If you get 1 or more heads, the Defending Pokemon is now Burned and Poisoned. | ||||
Muk ![]() |
Legendary Collection | 16 | Grass | 70 | Stage 1 | P | 2 | Rare | Toxic Gas - Ignore all Pokemon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed. | [GGG] Sludge (30) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||
Muk ![]() |
Fossil | 13 | Grass | 70 | Stage 1 | P | 2 | Rare | Toxic Gas - Ignore all Pokemon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed. | [GGG] Sludge (30) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||
Muk ![]() |
Fossil | 28 | Grass | 70 | Stage 1 | P | 2 | Rare | Toxic Gas - Ignore all Pokemon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed. | [GGG] Sludge (30) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Muk ex Evolves from Grimer
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Muk ex ![]() |
Dragon | 96 | Grass | 100 | Stage 1 | P | 2 | Ultra-Rare | Toxic Gas - As long as Muk ex is your Active Pokemon, ignore all Poke-Powers and Poke-Bodies other than Toxic Gas. (Poke-BODY) | [G] Poison Breath (10) The Defending Pokemon is now Poisoned. | [1GG] Slimy Water (40+) Does 40 damage plus 10 more damage for each 1 Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost). | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Dark Muk Evolves from Grimer
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Dark Muk ![]() |
Team Rocket Returns | 16 | Darkness Grass | 70 | Stage 1 | P | 1 | Rare | Sticky Goo - As long as Dark Muk is your Active Pokemon, your opponent pays 2 more to retreat his or her Active Pokemon. (Poke-BODY) | [2] Slimy Water (10x) Does 10 damage times the number of Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost). | [1G] Acidic Poison (10) The Defending Pokemon is now Burned and Poisoned. | |||
Dark Muk ![]() |
Team Rocket | 41 | Grass | 60 | Stage 1 | P | 2 | Uncommon | Sticky Goo - As long as Dark Muk is your Active Pokemon, your opponent pays 2 more to retreat his or her Active Pokemon. This power stops working while Dark Muk is Asleep, Confused, or Paralyzed. | [GG] Sludge Punch (20) The Defending Pokemon is now Poisoned. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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