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Basic - Machop
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Machop ![]() |
Furious Fists | 44 | Fighting | 70 | Basic | Px2 | 2 | Common | [F] Knuckle Punch (10) | |||||
Machop ![]() |
Plasma Blast | 47 | Fighting | 60 | Basic | Px2 | 3 | Common | [1L] Low Kick (30) | |||||
Machop ![]() |
Triumphant | 67 | Fighting | 60 | Basic | Px2 | 2 | Common | [F] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [FFF] Mach Cross (50) | ||||
Machop ![]() |
Stormfront | 64 | Fighting | 60 | Basic | P+10 | 1 | Common | [1] Kick (10) | [1F] Knock Back (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | ||||
Machop ![]() |
DP Trainer Kit 1 (Gold) | 5 | Fighting | 60 | Basic | P+10 | 2 | Common | [F] Low Kick (20) | |||||
Machop ![]() |
Diamond and Pearl | 86 | Fighting | 60 | Basic | P+10 | 2 | Common | [F] Low Kick (20) | |||||
Machop ![]() |
Power Keepers | 53 | Fighting | 50 | Basic | P | 1 | Common | [1] Smash Punch (20) Flip a coin. If tails, this attack does nothing. | [1F] Submission (30) Machop does 10 damage to itself. | ||||
Machop ![]() |
Legend Maker | 57 | Fighting | 50 | Basic | P | 1 | Common | [F] Mach Punch (10) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||||
Machop ![]() |
Hidden Legends | 64 | Fighting | 50 | Basic | P | 1 | Common | [1] Knuckle Punch (10) | [1F] Karate Chop (30-) Does 30 damage minus 10 damage for each damage counter on Machop. | ||||
Machop ![]() |
Skyridge | 74 | Fighting | 50 | Basic | P | 1 | Common | [1] Smash Punch (20) Flip a coin. If tails, this attack does nothing. | [1F] Fling (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. (Do the damage before switching the Pokemon.) | ||||
Machop ![]() |
Expedition | 117 | Fighting | 50 | Basic | P | 1 | Common | [F] Punch (10) | [2] Double Chop (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | ||||
Machop ![]() |
Legendary Collection | 79 | Fighting | 50 | Basic | P | 1 | Common | [F] Low Kick (20) | |||||
Machop ![]() |
Neo Destiny | 73 | Fighting | 40 | Basic | P | 1 | Common | [1] Chop (10) | [2] Punch (20) | ||||
Machop ![]() |
Team Rocket | 59 | Fighting | 50 | Basic | P | 1 | Common | [2] Punch (20) | [2F] Kick (30) | ||||
Machop ![]() |
Base | 52 | Fighting | 50 | Basic | P | 1 | Common | [F] Low Kick (20) | |||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Machoke Evolves from Machop
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Machoke ![]() |
Furious Fists | 45 | Fighting | 90 | Stage 1 | Px2 | 2 | Uncommon | [FF] Beatdown (40) | |||||
Machoke ![]() |
Plasma Blast | 48 | Fighting | 90 | Stage 1 | Px2 | 3 | Uncommon | [1] Last-Chance Chop (20+) If this Pokemon's remaining HP is 10, this attack does 70 more damage. | [1FF] Seismic Toss (60) | ||||
Machoke ![]() |
Triumphant | 40 | Fighting | 90 | Stage 1 | Px2 | 2 | Uncommon | [F] Knuckle Down (30) This attack's damage isn't affected by Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | [1FF] Strength (60) | ||||
Machoke ![]() |
Stormfront | 41 | Fighting | 80 | Stage 1 | P+20 | 2 | Uncommon | [F] Steady Punch (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | [1F] Brick Break (30) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | ||||
Machoke ![]() |
DP Trainer Kit 1 (Gold) | 4 | Fighting | 80 | Stage 1 | P+20 | 2 | Common | [1F] Karate Chop (40-) Does 40 minus 10 damage for each damage counter on Machoke. | [1FF] Seismic Toss (60) | ||||
Machoke ![]() |
Diamond and Pearl | 53 | Fighting | 80 | Stage 1 | P+20 | 2 | Uncommon | [1F] Karate Chop (40-) Does 40 minus 10 damage for each damage counter on Machoke. | [1FF] Seismic Toss (60) | ||||
Machoke ![]() |
Power Keepers | 33 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | [1] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [2F] Mega Kick (50) | ||||
Machoke ![]() |
Legend Maker | 39 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | Paranoid - As long as Machoke is Confused, Machoke's attacks do 50 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY) | [F] Split Kick - Does 20 damage to each Defending Pokemon. | [3] Magnum Punch (40) | |||
Machoke ![]() |
Hidden Legends | 41 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | Strikes Back - If Machoke is you Active Pokemon and is damaged by an opponent's attack (even if Machoke is Knocked Out), put 1 damage counter on the Attacking Pokemon. (Poke-BODY) | [1F] Low Kick (30) | ||||
Machoke ![]() |
Skyridge | 38 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | [1] Focus Energy - During your next turn, Machoke's Mega Punch attack's base damage is 80. | [2F] Mega Punch (40) | ||||
Machoke ![]() |
Expedition | 85 | Fighting | 80 | Stage 1 | P | 1 | Uncommon | [2] Punch (20) | [1FF] Mega Kick (50) | ||||
Machoke ![]() |
Legendary Collection | 51 | Fighting | 80 | Stage 1 | P | 3 | Uncommon | [1FF] Karate Chop (50-) Does 50 damage minus 10 for each damage counter on Machoke. | [2FF] Submission (60) Does 20 damage to self. | ||||
Machoke ![]() |
Base | 34 | Fighting | 80 | Stage 1 | P | 3 | Uncommon | [1FF] Karate Chop (50-) Does 50 damage minus 10 for each damage counter on Machoke. | [2FF] Submission (60) Does 20 damage to self. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Dark Machoke Evolves from Machop
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Dark Machoke ![]() |
Team Rocket | 40 | Fighting | 60 | Stage 1 | P | 2 | Uncommon | [1FF] Drag Off (20) Before doing damage, choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. Do the damage to the new Defending Pokemon. This attack can't be used if your opponent has no Benched Pokemon. | [1FF] Knock Back (30) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.) | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Light Machoke Evolves from Machop
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Light Machoke ![]() |
Neo Destiny | 49 | Fighting | 80 | Stage 1 | P | 2 | Uncommon | [F] Return Home - If you have any Benched Pokemon, choose 1 of them, and shuffle it and all cards attached to that Pokemon into your deck. | [FF] Gentle Kick (40) If the Defending Pokemon has any damage counters on it, this attack does 20 damage. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Machamp Evolves from Machoke
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Machamp ![]() |
XY Promos | 13 | Fighting | 150 | Stage 2 | Px2 | 2 | Promo | Fighting Fury - Each of your F Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). (Ability) | [FFF] Machamp Crush (80) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance). | ||||
Machamp ![]() |
Furious Fists | 46 | Fighting | 150 | Stage 2 | Px2 | 2 | Rare | Fighting Fury - Each of your F Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). (Ability) | [FFF] Machamp Crush (80) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance). | ||||
Machamp ![]() |
Plasma Blast | 49 | Fighting | 150 | Stage 2 | Px2 | 3 | Rare | Badge of Discipline - The damage of each of your F Pokemon's attacks isn't affected by Resistance. (Ability) | [3F] Close Combat (120) Flip a coin. If tails, during your opponent's next turn, any damage done to this Pokemon by attacks is increased by 30 (after applying Weakness and Resistance). | ||||
Machamp ![]() |
Plasma Blast | 50 | Fighting | 140 | Stage 2 | Px2 | 3 | Rare | [2F] Knock Off (60) Discard a random card from your opponent's hand. | [2FF] Reinforced Lariat (80+) If this Pokemon has a Pokemon Tool attached to it, this attack does 40 more damage. | ||||
Machamp ![]() |
Triumphant | 26 | Fighting | 130 | Stage 2 | Px2 | 2 | Rare | [F] Vital Throw (40+) You may do 40 damage plus 20 more damage. If you do, Machamp does 20 damage to itself. | [3] Hundred Furious Punches (60+) Does 60 damage plus 10 more damage for each F Energy attached to Machamp. | ||||
Machamp ![]() |
Triumphant | 95 | Fighting | 150 | Stage 2 | Px2 | 3 | Ultra-Rare | Fighting Tag - Once during your turn (before your attack), if Machamp is on your Bench, you may move all F Energy attached to your Active Pokemon to Machamp. If you do, switch Machamp with your Active Pokemon. (Poke-POWER) | [2F] Crushing Power (60) Discard a Special Energy attached to the Defending Pokemon. | [2FF] Champ Buster (100+) Does 100 damage plus 10 more damage for each of your Benched Pokemon that has any damage counters on it. | |||
Machamp ![]() |
Stormfront | 20 | Fighting | 130 | Stage 2 | P+30 | 2 | Rare | [F] Take Out (40) If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon is Knocked Out instead of damaged by this attack. | [2] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | [2FF] Rage (60+) Does 60 damage plus 10 more for each damage counter on Machamp. | |||
Machamp ![]() |
Diamond and Pearl | 31 | Fighting | 130 | Stage 2 | P+30 | 3 | Rare | [F] Revenge (20+) If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 20 damage plus 50 more damage. | [FFF] Dynamic Punch (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage and the Defending Pokemon is now Confused. | ||||
Machamp ![]() |
Power Keepers | 11 | Fighting | 120 | Stage 2 | P | 2 | Rare | Overzealous - If your opponent has any Pokemon-ex in play, each of Machamp's attacks does 30 more damage to the Defending Pokemon. (Poke-BODY) | [1F] Brick Smash (40) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | [3F] Cross Chop (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage. | |||
Machamp ![]() |
Legend Maker | 9 | Fighting | 120 | Stage 2 | P | 2 | Rare | [1F] Derail (40) Discard a Special Energy card, if any, attached to the Defending Pokemon. | [2F] Swift Blow (60+) Does 60 damage plus 20 damage for each React Energy card attached to Machamp. | ||||
Machamp (Major text change. Requires reference.) ![]() |
Hidden Legends | 9 | Fighting | 120 | Stage 2 | P | 2 | Rare | Overzealous - If your opponent has an Pokemon-ex in play, each of Machamp's attacks do 30 more damage to the Defending Pokemon. (Poke-BODY) | [1F] Brick Smash (40) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon. | [3F] Cross Chop (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage. | |||
Machamp ![]() |
Skyridge | 15 | Fighting | 120 | Stage 2 | P | 2 | Rare | Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY) | [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | |||
Machamp ![]() |
Skyridge | 16 | Fighting | 120 | Stage 2 | P | 2 | Rare | Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY) | [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect. | [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads. | |||
Machamp ![]() |
Expedition | 16 | Fighting | 120 | Stage 2 | P | 2 | Rare | Terraforming - Once during your turn (before you attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. (Poke-POWER) | [2FF] Iron Fist (50+) Count the number of Pokemon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokemon. | ||||
Machamp ![]() |
Expedition | 51 | Fighting | 120 | Stage 2 | P | 2 | Rare | Terraforming - Once during your turn (before you attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. (Poke-POWER) | [2FF] Iron Fist (50+) Count the number of Pokemon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokemon. | ||||
Machamp ![]() |
Legendary Collection | 15 | Fighting | 100 | Stage 2 | P | 3 | Rare | Strikes Back - Whenever opponent damages Machamp (even if it knocks out Machamp), this power does 10 damage to attacker (no weakness or resistance.) This power cannot be used if Machamp is already Asleep, Confused, or Paralyzed when opponent attacks. | [1FFF] Seismic Toss (60) | ||||
Machamp ![]() |
Base | 8 | Fighting | 100 | Stage 2 | P | 3 | Rare | Strikes Back - Whenever opponent damages Machamp (even if it knocks out Machamp), this power does 10 damage to attacker (no weakness or resistance.) This power cannot be used if Machamp is already Asleep, Confused, or Paralyzed when opponent attacks. | [1FFF] Seismic Toss (60) | ||||
Machamp ![]() |
WoTC Promo | 43 | Fighting | 90 | Stage 2 | P | 3 | Promo | [FF] Seething Anger (20+) Flip a number of coins equal to the number of damage counters on Machamp. This attack does 20 damage plus 10 more damage for each heads. | [2FF] Fling (50) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.) | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Level Up - Machamp Lv.X Levels Up from Machamp
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Machamp Lv.X ![]() |
Stormfront | 98 | Fighting | 150 | Level Up | P+40 | 3 | Ultra-Rare | No Guard - As long as Machamp is your Active Pokemon, each of Machamp's attacks does 60 more damage to the Active Pokemon (before applying Weakness and Resistance) and any damage done to Machamp by your opponent's Pokemon is increased by 60 (after applying Weakness and Resistance). (Poke-BODY) | [2F] Strong-Willed (20) During your opponent's next turn, if Machamp would be Knocked Out by damage from an attack, flip a coin. If heads, Machamp is not Knocked Out and its remaining HP becomes 10 instead. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Dark Machamp Evolves from Dark Machoke
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Dark Machamp ![]() |
Team Rocket | 10 | Fighting | 70 | Stage 2 | P | 3 | Rare | [FF] Mega Punch (30) | [1FFF] Fling - Your opponent shuffles his or her Active Pokemon and all cards attached to it into his or her deck. This attack can't be used if your opponent has no Benched Pokemon. | ||||
Dark Machamp ![]() |
Team Rocket | 27 | Fighting | 70 | Stage 2 | P | 3 | Rare | [FF] Mega Punch (30) | [1FFF] Fling - Your opponent shuffles his or her Active Pokemon and all cards attached to it into his or her deck. This attack can't be used if your opponent has no Benched Pokemon. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 2 - Light Machamp Evolves from Light Machoke
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Light Machamp ![]() |
Neo Destiny | 25 | Fighting | 100 | Stage 2 | P | 2 | Rare | Tag Team - When this Pokemon is played from your hand and evolves a Benched Pokemon, remove 3 damage counters from your Active Pokemon, and switch it with this Pokemon. | [FFF] Beatdown (50) If the Defending Pokemon is a Dark or Evil Pokemon, flip a coin. If heads, this attack does 100 damage. | ||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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