Basic - Machop

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Machop 
View
Furious Fists  44  Fighting  70  Basic  Px2    Common    [F] Knuckle Punch (10)       
Machop 
View
Plasma Blast  47  Fighting  60  Basic  Px2    Common    [1L] Low Kick (30)       
Machop 
View
Triumphant  67  Fighting  60  Basic  Px2    Common    [F] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.  [FFF] Mach Cross (50)     
Machop 
View
Stormfront  64  Fighting  60  Basic  P+10    Common    [1] Kick (10)  [1F] Knock Back (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.     
Machop 
View
DP Trainer Kit 1 (Gold)  5  Fighting  60  Basic  P+10    Common    [F] Low Kick (20)       
Machop 
View
Diamond and Pearl  86  Fighting  60  Basic  P+10    Common    [F] Low Kick (20)       
Machop 
View
Power Keepers  53  Fighting  50  Basic    Common    [1] Smash Punch (20) Flip a coin. If tails, this attack does nothing.  [1F] Submission (30) Machop does 10 damage to itself.     
Machop 
View
Legend Maker  57  Fighting  50  Basic    Common    [F] Mach Punch (10) Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Machop 
View
Hidden Legends  64  Fighting  50  Basic    Common    [1] Knuckle Punch (10)  [1F] Karate Chop (30-) Does 30 damage minus 10 damage for each damage counter on Machop.     
Machop 
View
Skyridge  74  Fighting  50  Basic    Common    [1] Smash Punch (20) Flip a coin. If tails, this attack does nothing.  [1F] Fling (20) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. (Do the damage before switching the Pokemon.)     
Machop 
View
Expedition  117  Fighting  50  Basic    Common    [F] Punch (10)  [2] Double Chop (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Machop 
View
Legendary Collection  79  Fighting  50  Basic    Common    [F] Low Kick (20)       
Machop 
View
Neo Destiny  73  Fighting  40  Basic    Common    [1] Chop (10)  [2] Punch (20)     
Machop 
View
Team Rocket  59  Fighting  50  Basic    Common    [2] Punch (20)  [2F] Kick (30)     
Machop 
View
Base  52  Fighting  50  Basic    Common    [F] Low Kick (20)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Machoke Evolves from Machop

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Machoke 
View
Furious Fists  45  Fighting  90  Stage 1  Px2    Uncommon    [FF] Beatdown (40)       
Machoke 
View
Plasma Blast  48  Fighting  90  Stage 1  Px2    Uncommon    [1] Last-Chance Chop (20+) If this Pokemon's remaining HP is 10, this attack does 70 more damage.  [1FF] Seismic Toss (60)     
Machoke 
View
Triumphant  40  Fighting  90  Stage 1  Px2    Uncommon    [F] Knuckle Down (30) This attack's damage isn't affected by Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.  [1FF] Strength (60)     
Machoke 
View
Stormfront  41  Fighting  80  Stage 1  P+20    Uncommon    [F] Steady Punch (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage.  [1F] Brick Break (30) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.     
Machoke 
View
DP Trainer Kit 1 (Gold)  4  Fighting  80  Stage 1  P+20    Common    [1F] Karate Chop (40-) Does 40 minus 10 damage for each damage counter on Machoke.  [1FF] Seismic Toss (60)     
Machoke 
View
Diamond and Pearl  53  Fighting  80  Stage 1  P+20    Uncommon    [1F] Karate Chop (40-) Does 40 minus 10 damage for each damage counter on Machoke.  [1FF] Seismic Toss (60)     
Machoke 
View
Power Keepers  33  Fighting  80  Stage 1    Uncommon    [1] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage.  [2F] Mega Kick (50)     
Machoke 
View
Legend Maker  39  Fighting  80  Stage 1    Uncommon  Paranoid - As long as Machoke is Confused, Machoke's attacks do 50 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [F] Split Kick - Does 20 damage to each Defending Pokemon.  [3] Magnum Punch (40)     
Machoke 
View
Hidden Legends  41  Fighting  80  Stage 1    Uncommon  Strikes Back - If Machoke is you Active Pokemon and is damaged by an opponent's attack (even if Machoke is Knocked Out), put 1 damage counter on the Attacking Pokemon. (Poke-BODY)  [1F] Low Kick (30)       
Machoke 
View
Skyridge  38  Fighting  80  Stage 1    Uncommon    [1] Focus Energy - During your next turn, Machoke's Mega Punch attack's base damage is 80.  [2F] Mega Punch (40)     
Machoke 
View
Expedition  85  Fighting  80  Stage 1    Uncommon    [2] Punch (20)  [1FF] Mega Kick (50)     
Machoke 
View
Legendary Collection  51  Fighting  80  Stage 1    Uncommon    [1FF] Karate Chop (50-) Does 50 damage minus 10 for each damage counter on Machoke.  [2FF] Submission (60) Does 20 damage to self.     
Machoke 
View
Base  34  Fighting  80  Stage 1    Uncommon    [1FF] Karate Chop (50-) Does 50 damage minus 10 for each damage counter on Machoke.  [2FF] Submission (60) Does 20 damage to self.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Dark Machoke Evolves from Machop

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Machoke 
View
Team Rocket  40  Fighting  60  Stage 1    Uncommon    [1FF] Drag Off (20) Before doing damage, choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. Do the damage to the new Defending Pokemon. This attack can't be used if your opponent has no Benched Pokemon.  [1FF] Knock Back (30) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Light Machoke Evolves from Machop

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Light Machoke 
View
Neo Destiny  49  Fighting  80  Stage 1    Uncommon    [F] Return Home - If you have any Benched Pokemon, choose 1 of them, and shuffle it and all cards attached to that Pokemon into your deck.  [FF] Gentle Kick (40) If the Defending Pokemon has any damage counters on it, this attack does 20 damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Machamp Evolves from Machoke

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Machamp 
View
XY Promos  13  Fighting  150  Stage 2  Px2    Promo  Fighting Fury - Each of your F Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). (Ability)  [FFF] Machamp Crush (80) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).       
Machamp 
View
Furious Fists  46  Fighting  150  Stage 2  Px2    Rare  Fighting Fury - Each of your F Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). (Ability)  [FFF] Machamp Crush (80) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).       
Machamp 
View
Plasma Blast  49  Fighting  150  Stage 2  Px2    Rare  Badge of Discipline - The damage of each of your F Pokemon's attacks isn't affected by Resistance. (Ability)  [3F] Close Combat (120) Flip a coin. If tails, during your opponent's next turn, any damage done to this Pokemon by attacks is increased by 30 (after applying Weakness and Resistance).       
Machamp 
View
Plasma Blast  50  Fighting  140  Stage 2  Px2    Rare    [2F] Knock Off (60) Discard a random card from your opponent's hand.  [2FF] Reinforced Lariat (80+) If this Pokemon has a Pokemon Tool attached to it, this attack does 40 more damage.     
Machamp 
View
Triumphant  26  Fighting  130  Stage 2  Px2    Rare    [F] Vital Throw (40+) You may do 40 damage plus 20 more damage. If you do, Machamp does 20 damage to itself.  [3] Hundred Furious Punches (60+) Does 60 damage plus 10 more damage for each F Energy attached to Machamp.     
Machamp 
View
Triumphant  95  Fighting  150  Stage 2  Px2    Ultra-Rare  Fighting Tag - Once during your turn (before your attack), if Machamp is on your Bench, you may move all F Energy attached to your Active Pokemon to Machamp. If you do, switch Machamp with your Active Pokemon. (Poke-POWER)  [2F] Crushing Power (60) Discard a Special Energy attached to the Defending Pokemon.  [2FF] Champ Buster (100+) Does 100 damage plus 10 more damage for each of your Benched Pokemon that has any damage counters on it.     
Machamp 
View
Stormfront  20  Fighting  130  Stage 2  P+30    Rare    [F] Take Out (40) If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon is Knocked Out instead of damaged by this attack.  [2] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads.  [2FF] Rage (60+) Does 60 damage plus 10 more for each damage counter on Machamp.   
Machamp 
View
Diamond and Pearl  31  Fighting  130  Stage 2  P+30    Rare    [F] Revenge (20+) If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 20 damage plus 50 more damage.  [FFF] Dynamic Punch (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage and the Defending Pokemon is now Confused.     
Machamp 
View
Power Keepers  11  Fighting  120  Stage 2    Rare  Overzealous - If your opponent has any Pokemon-ex in play, each of Machamp's attacks does 30 more damage to the Defending Pokemon. (Poke-BODY)  [1F] Brick Smash (40) This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.  [3F] Cross Chop (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage.     
Machamp 
View
Legend Maker  9  Fighting  120  Stage 2    Rare    [1F] Derail (40) Discard a Special Energy card, if any, attached to the Defending Pokemon.  [2F] Swift Blow (60+) Does 60 damage plus 20 damage for each React Energy card attached to Machamp.     
Machamp (Major text change. Requires reference.) 
View
Hidden Legends  9  Fighting  120  Stage 2    Rare  Overzealous - If your opponent has an Pokemon-ex in play, each of Machamp's attacks do 30 more damage to the Defending Pokemon. (Poke-BODY)  [1F] Brick Smash (40) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.  [3F] Cross Chop (60+) Flip a coin. If heads, this attack does 60 damage plus 30 more damage.     
Machamp 
View
Skyridge  15  Fighting  120  Stage 2    Rare  Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY)  [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect.  [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads.     
Machamp 
View
Skyridge  16  Fighting  120  Stage 2    Rare  Immunity - Prevent all effects of your opponent's attacks done to Machamp. (Poke-BODY)  [1F] Drag Off (20) Before doing damage, if your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon. If your opponent has no Benched Pokemon, ignore this effect.  [2FF] Hurricane Punch (30x) Flip 4 coins. This attack does 30 damage times the number of heads.     
Machamp 
View
Expedition  16  Fighting  120  Stage 2    Rare  Terraforming - Once during your turn (before you attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. (Poke-POWER)  [2FF] Iron Fist (50+) Count the number of Pokemon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokemon.       
Machamp 
View
Expedition  51  Fighting  120  Stage 2    Rare  Terraforming - Once during your turn (before you attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. (Poke-POWER)  [2FF] Iron Fist (50+) Count the number of Pokemon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokemon.       
Machamp 
View
Legendary Collection  15  Fighting  100  Stage 2    Rare  Strikes Back - Whenever opponent damages Machamp (even if it knocks out Machamp), this power does 10 damage to attacker (no weakness or resistance.) This power cannot be used if Machamp is already Asleep, Confused, or Paralyzed when opponent attacks.  [1FFF] Seismic Toss (60)       
Machamp 
View
Base  8  Fighting  100  Stage 2    Rare  Strikes Back - Whenever opponent damages Machamp (even if it knocks out Machamp), this power does 10 damage to attacker (no weakness or resistance.) This power cannot be used if Machamp is already Asleep, Confused, or Paralyzed when opponent attacks.  [1FFF] Seismic Toss (60)       
Machamp 
View
WoTC Promo  43  Fighting  90  Stage 2    Promo    [FF] Seething Anger (20+) Flip a number of coins equal to the number of damage counters on Machamp. This attack does 20 damage plus 10 more damage for each heads.  [2FF] Fling (50) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Level Up - Machamp Lv.X Levels Up from Machamp

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Machamp Lv.X 
View
Stormfront  98  Fighting  150  Level Up  P+40    Ultra-Rare  No Guard - As long as Machamp is your Active Pokemon, each of Machamp's attacks does 60 more damage to the Active Pokemon (before applying Weakness and Resistance) and any damage done to Machamp by your opponent's Pokemon is increased by 60 (after applying Weakness and Resistance). (Poke-BODY)  [2F] Strong-Willed (20) During your opponent's next turn, if Machamp would be Knocked Out by damage from an attack, flip a coin. If heads, Machamp is not Knocked Out and its remaining HP becomes 10 instead.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Dark Machamp Evolves from Dark Machoke

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Machamp 
View
Team Rocket  10  Fighting  70  Stage 2    Rare    [FF] Mega Punch (30)  [1FFF] Fling - Your opponent shuffles his or her Active Pokemon and all cards attached to it into his or her deck. This attack can't be used if your opponent has no Benched Pokemon.     
Dark Machamp 
View
Team Rocket  27  Fighting  70  Stage 2    Rare    [FF] Mega Punch (30)  [1FFF] Fling - Your opponent shuffles his or her Active Pokemon and all cards attached to it into his or her deck. This attack can't be used if your opponent has no Benched Pokemon.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Light Machamp Evolves from Light Machoke

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Light Machamp 
View
Neo Destiny  25  Fighting  100  Stage 2    Rare  Tag Team - When this Pokemon is played from your hand and evolves a Benched Pokemon, remove 3 damage counters from your Active Pokemon, and switch it with this Pokemon.  [FFF] Beatdown (50) If the Defending Pokemon is a Dark or Evil Pokemon, flip a coin. If heads, this attack does 100 damage.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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