Basic - Hippopotas

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Hippopotas 
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BREAKthrough  83  Fighting   80  Basic  Gx2    Common    [2F] Nose Jet (30) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.       
Hippopotas 
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Primal Clash  87  Fighting   90  Basic  Gx2    Common    [2] Tackle (20)  [1FF] Rolling Tackle (50)     
Hippopotas 
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Next Destinies  65  Fighting  90  Basic  Wx2  L-20  Common    [F] Sand Jet - This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Bite (30)     
Hippopotas 
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Supreme Victors  61  Fighting  70  Basic  W+10    Uncommon    [2] Double Headbutt (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [2F] Mud Shot (40)     
Hippopotas 
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Rising Rivals  64  Fighting  70  Basic  W+10  L-20  Common    [1] Push Down (10) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2F] Endeavor (30+) Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.     
Hippopotas 
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Majestic Dawn  66  Fighting  60  Basic  W+10    Common    [F] Grainy Sand (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.  [3] Double-edge (40) Hippopotas does 10 damage to itself.     
Hippopotas 
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Diamond and Pearl  51  Fighting  60  Basic  W+10  L-20  Uncommon    [1] Yawn - The Defending Pokemon is now Asleep.  [F] Sand Attack (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Hippowdon Evolves from Hippopotas

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Hippowdon 
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Primal Clash  88  Fighting   130  Stage 1  Gx2    Rare    [2F] Resistance Desert (60) During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokemon by Pokemon-EX.  [2FF] Double-Edge (100) This Pokemon does 20 damage to itself.     
Hippowdon 
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Next Destinies  66  Fighting  130  Stage 1  Wx2  L-20  Uncommon    [2F] Sand Bazooka (70) You may move a basic Energy attached to this Pokemon to 1 of your Benched Pokemon.  [2FF] Rock Tumble (90) This attack's damage isn't affected by Resistance.     
Hippowdon 
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Rising Rivals  25  Fighting  110  Stage 1  W+20  L-20  Rare  Sand Cover - As long as Hippowdon is your Active Pokemon, put 1 damage counter on each of your opponent's Pokemon LV.X between turns. (Poke-BODY)  [1] Save Sand (20+) Does 20 damage plus 10 more damage for each Energy attached to Hippowdon. Before doing damage, you may search your discard pile for a F Energy card and attach it to Hippowdon.  [2FF] Groundquake (80) Does 10 damage to each Benched Pokemon that isn't an Evolved Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)     
Hippowdon 
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Majestic Dawn  21  Fighting  100  Stage 1  W+20    Rare    [0] Vacuum Sand (20) Search your discard pile for a F Energy card and attach it to Hippowdon.  [2F] Sand Impact (50+) Flip a coin for each F Energy attached to Hippowdon. This attack does 50 damage plus 20 more damage for each heads.     
Hippowdon 
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Diamond and Pearl  29  Fighting  110  Stage 1  W+20  L-20  Rare    [2F] Vacuum Up (40) The Defending Pokemon can't retreat during your opponent's next turn.  [2FF] Sand Eject (60) During your next turn, if an attack does damage to the Defending Pokemon (After applying Weakness and resistance), that attack does 40 more damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Level Up - Hippowdon Lv.X Levels Up from Hippowdon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Hippowdon Lv.X 
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Rising Rivals  107  Fighting  130  Level Up  Wx2  L-20  Ultra-Rare  Sand Reset - Once during a game on your turn (before your attack), each player shuffles all cards in play (excluding Pokemon and Supporter cards) into his or her deck. You can't use more than 1 Sand Reset Poke-Power each game. (Poke-POWER)  [2FF] Double Shoot - Discard 2 F Energy attached to Hippowdon and choose 2 of your opponent's Benched Pokemon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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