Basic - Chimchar

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Chimchar 
View
Plasma Storm  15  Fire  50  Basic  Wx2    Common    [R] Flare (20)       
Chimchar 
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Supreme Victors  97  Fire  50  Basic  W+10    Common    [R] Chop (10)  [2] Jump On (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage.     
Chimchar 
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OP Series 9  13  Fire  40  Basic  W+10    Common    [R] Serial Swipes (10x) Flip 4 coins. This attack does 10 times the number of heads.  [2R] Sleepy (40+) If you have Piplup in play, this attack does 40 damage plus 20 more damage and the Defending Pokemon is now Asleep.     
Chimchar 
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Platinum  70  Fire  50  Basic  W+10    Common    [1] Bite (10)  [1R] Fire Punch (20)     
Chimchar 
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OP Series 8  12  Fire  50  Basic  W+10    Common    [0] Scratch (10)  [1R] Ember (30) Flip a coin. If tails, discard a R Energy attached to Chimchar.     
Chimchar 
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Majestic Dawn  56  Fire  40  Basic  W+10    Common    [R] Flare (20)  [2] Lunge (40) Flip a coin. If tails, this attack does nothing.     
Chimchar 
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Majestic Dawn  57  Fire  50  Basic  W+10    Common  Cheri Berry - If Chimchar is Paralyzed, remove the Special Condition Paralyzed from Chimchar at the end of each player's turn. (Poke-ITEM)  [1] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Chimchar 
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OP Series 6  14  Fire  50  Basic  W+10    Common    [0] Scratch (10)  [1R] Ember (30) Flip a coin. If tails, discard a R Energy attached to Chimchar.     
Chimchar 
View
Diamond and Pearl  76  Fire  50  Basic  W+10    Common    [0] Scratch (10)  [1R] Ember (30) Flip a coin. If tails, discard a R Energy attached to Chimchar.     
Chimchar 
View
Diamond and Pearl Promos  2  Fire  50  Basic  W+10    Promo    [0] Scratch (10)  [1R] Ember (30) Flip a coin. If tails, discard a R Energy attached to Chimchar.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Monferno Evolves from Chimchar

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Monferno 
View
Plasma Storm  16  Fire  80  Stage 1  Wx2    Uncommon    [1] Loud Howl - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [1R] Fire Tail Slap (50) Discard an Energy attached to this Pokemon.     
Monferno 
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Platinum  56  Fire  80  Stage 1  W+20    Uncommon    [R] Fire Tail Slap (40) Flip a coin. If heads, discard a R Energy attached to Monferno.  [2] Paralyzing Gaze (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Monferno 
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Majestic Dawn  41  Fire  70  Stage 1  W+20    Uncommon    [R] Fire Fang (30) The Defending Pokemon is now Burned.  [2] Mid-Air Strike (30+) Flip a coin. If heads, this attack does 30 damage plus 30 more damage.     
Monferno 
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Diamond and Pearl  56  Fire  70  Stage 1  W+20    Uncommon    [R] Flame Dance (30) Search your discard pile for a R Energy card and attach it to Monferno.  [2] Fury Swipes (20x) Flip 3 coins. This attack does 20 damage times the number of heads.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Infernape Evolves from Monferno

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Infernape (Team Plasma) 
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Plasma Storm  17  Fire  130  Stage 2  Wx2    Rare    [1] Torment (30) Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.  [1R] Malevolent Fire (120) Discard all Energy attached to this Pokemon.     
Infernape 
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Platinum  31  Fire  110  Stage 2  W+30    Rare    [R] Rushing Flames (80x) Discard as many R Energy as you like attached to your Pokemon in play. Flip a coin for each Energy card you discarded. This attack does 80 damage times the number of heads.  [2] Rage (30+) Does 30 damage plus 10 more damage for each damage counter on Infernape.     
Infernape 
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Stormfront  3  Fighting  120  Stage 2  P+30    Rare  Blaze Dance - Once during your turn (before your attack), when you play Infernape from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, search your deck for up to 4 R Energy cards and attach them to your Pokemon in any way you like. Shuffle your deck afterward. (Poke-POWER)  [2] Close Combat (60) During your opponent's next turn, any damage done to Infernape by attacks is increased by 30 (after applying Weakness and Resistance).  [2RR] Spreading Fire (80) Discard 2 R Energy attached to Infernape and this attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Infernape 
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Majestic Dawn  22  Fire  110  Stage 2  W+30    Rare    [1] Mach Punch (30) Does 10 to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [R] Mega Bravo (40x) Discard all R Energy attached to Infernape. This attack does 40 damage times the amount of R Energy you discarded.     
Infernape 
View
Diamond and Pearl  5  Fire  100  Stage 2  W+30    Rare    [1] Meteor Punch (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.  [RR] Flare Blitz (90) Discard all R Energy attached to Infernape.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Level Up - Infernape Lv.X Levels Up from Infernape

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Infernape Lv.X 
View
Diamond and Pearl  121  Fire  120  Level Up  W+30    Ultra-Rare  Burning Head - Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose 1 of them, and put it into your hand. Discard the other 2 cards. This power can't be used if Infernape is affected by a Special Condition. (Poke-POWER)  [RR] Flare Up (150) Search your discard pile for 8 R Energy cards, show them to your opponent, and shuffle them into your deck. (This attack does nothing if you don't have 8 R Energy cards in your discard pile.)       
Infernape Lv.X 
View
Diamond and Pearl Promos  10  Fire  120  Level Up  W+30    Promo  Burning Head - Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose 1 of them, and put it into your hand. Discard the other 2 cards. This power can't be used if Infernape is affected by a Special Condition. (Poke-POWER)  [RR] Flare Up (150) Search your discard pile for 8 R Energy cards, show them to your opponent, and shuffle them into your deck. (This attack does nothing if you don't have 8 R Energy cards in your discard pile.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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