Basic - Jirachi

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Jirachi 
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XY Promos  67  Metal   60  Basic  Rx2  P-20  Promo    [1] Stardust (10) Discard a Special Energy attached to your opponent's Active Pokemon. If you do, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [1M] Dream Dance (20) Both Active Pokemon are now Asleep.     
Jirachi 
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Roaring Skies  42  Metal   70  Basic  Rx2  P-20  Rare    [M] Dimunitive Desire - Look at the top 7 cards of your deck and put 1 of them into your hand. Shuffle the other cards back into your deck.  [1M] Doom Desire - Discard all Energy attached to this Pokemon. The Defending Pokemon is Knocked Out at the end of your opponent's next turn.     
Jirachi 
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Call of Legends  11  Psychic  60  Basic  Px2    Rare  Stardust Song - Once during your turn, when you put Jirachi from your hand to your Bench, you may flip 3 coins. For each heads, search your discard pile for a P Energy card and attach it to Jirachi. (Poke-POWER)  [P] Time Hollow - Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokemon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokemon and put those cards back into your opponent's hand.       
Jirachi 
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Unleashed  1  Psychic  60  Basic  Px2    Rare  Stardust Song - Once during your turn, when you put Jirachi from your hand to your Bench, you may flip 3 coins. For each heads, search your discard pile for a P Energy card and attach it to Jirachi. (Poke-POWER)  [P] Time Hollow - Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokemon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokemon and put those cards back into your opponent's hand.       
Jirachi 
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Rising Rivals  7  Metal  60  Basic  R+20  P-20  Rare  Final Wish - Once during your opponent's turn, if Jirachi would be Knocked Out by damage from an attack, you may search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. (Poke-POWER)  [0] Detour - If you have a Supporter card in play, use the effect of that card as the effect of this attack.  [M] Swift (20) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.     
Jirachi 
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Legends Awakened  31  Metal  70  Basic  R+20  P-20  Rare    [0] One Desire - Search your deck for any 1 card. Shuffle your deck, then put that card on top of your deck.  [MM] Doom Desire - Discard all Energy attached to Jirachi. The Defending Pokemon is Knocked Out at the end of your opponent's next turn.     
Jirachi 
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Deoxys  9  Metal  60  Basic  Rare  Wishing Star - Once during your turn (before your attack), if Jirachi is your Active Pokemon, you may look at the top 5 cards of your deck, choose 1 of them, and put it into your hand. Shuffle your deck afterward. Jirachi and your other Active Pokemon, if any, are now Asleep. This power can't be used if Jirachi is affected by a Special Condition. (Poke-POWER)  [1M] Metallic Blow (20+) If the Defending Pokemon has any Poke-Bodies, this attack does 20 damage plus 30 more damage.       
Jirachi 
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Hidden Legends  8  Psychic  70  Basic    Rare    [1] Make a Wish - Search your deck for a card that evolves from 1 of your Pokemon and put it on that Pokemon. (This counts as evolving that Pokemon.) If you do, put 1 damage counter on Jirachi. Shuffle your deck afterward.  [MP] Mind Bend (30) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Jirachi 
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Team Aqua-Team Magma  97  Psychic  50  Basic    Ultra-Rare    [P] Hypnoblast (10) The Defending Pokemon is now Asleep.  [2] Swift (20) This attacks damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies or any other effects on the Defending Pokemon.     
Jirachi 
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Nintendo Promos  21  Psychic  50  Basic    Promo    [1] The Third Eye - Discard an Energy card attached to Jirachi and draw 3 cards.  [P] Psywave (10x) Does 10 damage times the amount of Energy attached to the Defending Pokemon.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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