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Basic - Celebi
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Celebi ![]() |
XY Promos | 93 | Grass | 70 | Basic | Rx2 | 1 | Promo | Theta Stop - Prevents all effects of your opponent's Pokemon's Abilities done to this Pokemon. (Ancient Trait) Leap Through Time - When this Pokemon is Knocked Out, flip a coin. If heads, shuffle this Pokemon and all cards attached to it into your deck, and your opponent can't take any Prize cards for it. (Ability) |
[G] Sparkle Motion - Put 1 damage counter on each of your opponent's Pokemon. | ||||
Celebi ![]() |
Triumphant | 3 | Psychic | 70 | Basic | Px2 | 1 | Rare | [P] Future Sight - Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. | [1G] Leaf Bind (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Celebi ![]() |
Triumphant | 92 | Grass | 60 | Basic | Rx2 | 1 | Ultra-Rare | Forest Breath - Once during your turn (before your attack), if Celebi is your Active Pokemon, you may attach a G Energy card from your hand to 1 of your Pokemon. This power can't be used if Celebi is affected by a Special Condition. (Poke-POWER) | [1GP] Time Circle (30) During your opponent's next turn, prevent all damage done to Celebi by attacks from your opponent's Stage 1 or Stage 2 Pokemon. | ||||
Celebi ![]() |
Mysterious Treasures | 7 | Grass | 60 | Basic | R+20 | 1 | Rare | [0] Sprout - Search your deck for a G Energy card and attach it to Celebi. Shuffle your deck afterward. | [GG] Leaf Tornado (30) You may choose any number of your Basic G Energy in play, and attach them to your Pokemon in any way you like. | ||||
Celebi ![]() |
Skyridge | 145 | Colorless | 60 | Basic | R | 1 | Rare | Crystal Type - Whenever you attach a G, W, or P basic Energy card from your hand to Celebi, Celebi's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY) | [GW] Empathetic Healing - Remove 2 damage counters from Celebi and each Pokemon that's the same type (color) as Celebi. | [1GP] Mind Bend (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | |||
Celebi ![]() |
Neo Revelation | 3 | Psychic | 50 | Basic | P | 1 | Rare | Time Travel - If an opponent's attack would Knock Out Celebi, flip a coin. If heads, Celebi is not Knocked Out and you shuffle it and all cards attached to it into your deck. This power doesn't work if Celebi is already Asleep, Confused, or Paralyzed. | [P] Psychic Damage - Flip 3 coins. For each heads, put 1 damage counter on the Defending Pokemon. | ||||
Celebi ![]() |
Neo Revelation | 16 | Grass | 50 | Basic | R | 1 | Rare | [GG] Psychic Leaf (10+) Flip a coin for each Energy attached to the Defending Pokemon. This attack does 10 damage plus 10 more damage for each heads. Remove a number of damage counters from Celebi equal to the damage done to the Defending Pokemon (after applying Weakness and Resistance). If Celebi has fewer damage counters than that, remove all of them. | |||||
Celebi ![]() |
WoTC Promo | 50 | Grass | 50 | Basic | R | 1 | Promo | [1G] Leaf Slice (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | |||||
Celebi ![]() |
Nintendo Promos | 29 | Grass | 50 | Basic | R | 1 | Promo | [1G] Leaf Slice (20x) Flip 2 coins. This attack does 20 damage times the number of heads. | |||||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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