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Basic - Natu
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Natu ![]() |
Roaring Skies | 27 | Psychic | 50 | Basic | Px2 | 1 | Common | [1] Peck (10) | |||||
Natu ![]() |
Roaring Skies | 28 | Psychic | 40 | Basic | Px2 | 1 | Common | Delta Plus - If your opponent's Pokemon is Knocked Out by damage from an attack of this Pokemon, take 1 more Prize card. (Ancient Trait) | [1P] Psywave (10x) This attack does 10 damage times the amount of Energy attached to your opponent's Active Pokemon. | ||||
Natu ![]() |
Legendary Treasures | 55 | Psychic | 50 | Basic | Px2 | 1 | Common | [1P] Peck (20) | |||||
Natu ![]() |
Unleashed | 55 | Psychic | 50 | Basic | Lx2 | F-20 | 1 | Common | [1] Peck (10) | [P] Teleport - Switch Natu with 1 of your Benched Pokemon. | |||
Natu ![]() |
Secret Wonders | 96 | Psychic | 40 | Basic | P+10 | F-20 | 1 | Common | [1] Bothering Wave (20) Flip a coin. If tails, this attack does nothing. If heads, discard an Energy card attached to the Defending Pokemon. | [P] Future Sight - Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. | |||
Natu (Delta Species) ![]() |
Dragon Frontiers | 55 | Darkness | 40 | Basic | P | 1 | Common | [D] Flop (10) | |||||
Natu ![]() |
Unseen Forces | 63 | Psychic | 50 | Basic | P | 1 | Common | [1] Telekinesis - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance. | |||||
Natu ![]() |
Deoxys | 66 | Psychic | 50 | Basic | P | 1 | Common | Mirror Coat - If Natu is Burned or Poisoned by an opponent's attack (even if Natu is Knocked Out), the Attacking Pokemon is now affected by the same Special Conditions (1 if there is only 1). (Poke-BODY) | [1] Razor Wind (20) Flip a coin. If tails, this attack does nothing. | ||||
Natu ![]() |
Sandstorm | 69 | Psychic | 50 | Basic | P | 1 | Common | [1] Peck (10) | [2] Soothing Wave - Each Defending Pokemon is now Asleep. | ||||
Natu ![]() |
Skyridge | 80 | Psychic | 50 | Basic | P | 1 | Common | [P] Foresight - Look at the top 3 cards of either player's deck and rearrange them as you like. | [2] Removal Beam (10) If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it. | ||||
Natu ![]() |
Neo Discovery | 59 | Psychic | 40 | Basic | P | F | 1 | Common | [P] Confuse Ray (10) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||
Natu ![]() |
Neo Genesis | 67 | Psychic | 30 | Basic | P | F | 0 | Common | [1] Peck (10) | [PP] Telekinesis - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Xatu Evolves from Natu
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Xatu ![]() |
Roaring Skies | 29 | Psychic | 90 | Stage 1 | Px2 | 1 | Rare | [1] Future Sight - Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. | [1P] Stressful Eye (30) Your opponent reveals his or her hand. Discard a Trainer card you find there. | ||||
Xatu ![]() |
Legendary Treasures | 56 | Psychic | 90 | Stage 1 | Px2 | 1 | Rare | [P] Fortunate Draw - You and your opponent play Rock-Paper-Scissors. The player who wins draws 3 cards. The player who loses discards the top 3 cards of his or her deck. | [2P] Miracle Wing (60) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||
Xatu ![]() |
Unleashed | 11 | Psychic | 90 | Stage 1 | Lx2 | F-20 | 1 | Rare | [P] Psywave (20x) Does 20 damage times the amount of Energy attached to the Defending Pokemon. | [2G] Confuse Ray (50) Flip a coin. If heads, the Defending Pokemon is now Confused. | |||
Xatu ![]() |
Secret Wonders | 44 | Psychic | 80 | Stage 1 | P+10 | F-20 | 1 | Rare | Psychic Shift - Once during your turn, if Xatu is on your Bench, you may choose 1 Special Condition from 1 of your Active Pokemon and remove that Special Condition. Then, 1 of the Defending Pokemon is now affected by that Special Condition that you chose. (Poke-POWER) | [1P] Energy Singe - Choose 1 of your opponent's Pokemon. This attack does 20 damage plus 10 more damage for each Energy attached to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | |||
Xatu (Delta Species) ![]() |
Dragon Frontiers | 25 | Darkness | 70 | Stage 1 | P | 1 | Rare | Extra Feather - Each of your Stage 2 Pokemon-ex does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY) | [1D] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused. | ||||
Xatu ![]() |
Unseen Forces | 49 | Psychic | 80 | Stage 1 | P | 1 | Uncommon | [1P] Telekinesis - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance. | [2P] Psyshock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | ||||
Xatu ![]() |
Deoxys | 29 | Psychic | 70 | Stage 1 | L | F | 0 | Rare | Mirror Coat - If Xatu is Burned or Poisoned by an opponent's attack (even if Xatu is Knocked Out), the Attacking Pokemon is now affected by the same Special Conditions (1 if there is only 1). (Poke-BODY) | [1] Dazzle Dance - Each Defending Pokemon is now Confused. | [1P] Psyloop (30+) Does 30 damage plus 30 more damage for each Trainer card your opponent has in play. | ||
Xatu ![]() |
Sandstorm | 55 | Psychic | 70 | Stage 1 | P | F | 0 | Uncommon | Healing Wind - Once during your turn (before your attack), you may remove 1 damage counter from each of your Active Pokemon. This power can't be used if Xatu is affected by a Special Condition. (Poke-POWER) | [1P] Psyimpact - Put 1 damage counter on each of your opponent's Pokemon. | |||
Xatu ![]() |
Skyridge | 32 | Psychic | 80 | Stage 1 | P | 1 | Rare | Synchronicity - You may attach any Technical Machine to Xatu. (Poke-BODY) | [3] Warp Hole (30) Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck. | ||||
Xatu ![]() |
Skyridge | 35 | Psychic | 80 | Stage 1 | P | 1 | Rare | Synchronicity - You may attach any Technical Machine to Xatu. (Poke-BODY) | [3] Warp Hole (30) Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck. | ||||
Xatu ![]() |
Neo Discovery | 52 | Psychic | 70 | Stage 1 | P | F | 1 | Uncommon | [P] Energy Cycle - Flip a coin. If heads, choose 1 Energy card attached to the Defending Pokemon and 1 of your opponent's Benched Pokemon. Attach that Energy card to that Pokemon. | [1PP] Super Psy (50) | |||
Xatu ![]() |
Neo Genesis | 52 | Psychic | 80 | Stage 1 | P | F | 0 | Uncommon | [P] Prophecy - Look at the top 3 cards of either player's deck and rearrange them as you like. | [PPP] Confuse Ray (30) Flip a coin. If heads, the Defending Pokemon is now Confused. | |||
Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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