Explanation of Status Effects...
We're all familiar with the commonly-defined status effects (Special Conditions) - Poison, Paralysis, Confused, Sleep, and Burned.
But some attacks, Powers/Bodies, Trainers, and even Energy provide additional effects.
I have attempted to capture every one of those additional effects (in the sets starting with Diamond & Pearl) and categorize them. Some of this categorization was easy (switch your Active Pokemon) and some of it was very difficult (what is a search vs. a find?). This list is an attempt to clarify what each of the Effects that are searchable in the Pokepedia really mean.
Special Conditions - We're all familiar with the typical Special Conditions.
- Poisoned - Under some condition, this Pokemon is capable of Poisoning the Defending Pokemon.
- Paralyzed - Under some condition, this Pokemon is capable of Paralyzing the Defending Pokemon.
- Confused - Under some condition, this Pokemon is capable of Confusing the Defending Pokemon.
- Sleep - Under some condition, this Pokemon is capable of putting the Defending Pokemon to Sleep.
- Burned - Under some condition, this Pokemon is capable of Burning the Defending Pokemon.
Deck/Hand Manipulation - Make your hand bigger, arrange your deck, etc.
- Draw Card(s) - Your hand size will increase.
- Return Cards to Hand - Bring a card in play back into your hand.
- Rearrange Your Deck - Put cards in a specific order on the top or bottom of your deck.
- Returns Energy in Play to Deck - Returns energy attached to your Pokemon to your deck.
- Mess with the Prizes - This lets you look at or manipulate the prizes.
Searching Your Deck - Searching means you will go into your deck and get a specific card.
- Basic Pokemon - Search your deck for a Basic Pokemon and put it into your hand.
- Evolution Pokemon - Search your deck for a Evolved Pokemon and put it into your hand.
- Any Energy - Search your deck for an Energy card (including special Energy) and put it into your hand.
- Basic/Specific Energy - Search your deck for a basic Energy card (or specific type of Energy card, including Special Dark or Special Metal) and put it into your hand.
- Supporter - Search your deck for a Supporter and put it into your hand.
- Stadium - Search your deck for a Stadium and put it into your hand.
- Trainer - Search your deck for a Trainer and put it into your hand.
- Fossil - Search your deck for a Fossil and put it into your hand.
- Pokemon Tool/Technical Machine - Search your deck for a Pokemon Tool or Technical Machine and put it into your hand.
- Any Card - Search your deck for any card and put it into your hand.
Searching Your Discard Pile - Searching means you will go into your discard pile and get a specific card.
- Basic Pokemon (put on Bench) - Search your discard pile for a Basic Pokemon and put it on your bench.
- Basic Pokemon (put in Deck) - Search your discard pile for a Basic Pokemon and shuffle it into your deck.
- Basic Pokemon (put in Hand) - Search your discard pile for a Basic Pokemon and put it into your hand.
- Evolution Pokemon (put on Bench) - Search your discard pile for an evolution Pokemon and put it on your bench.
- Evolution Pokemon (put in Deck) - Search your discard pile for an evolution Pokemon and shuffle it into your deck.
- Evolution Pokemon (put in Hand) - Search your discard pile for an evolution Pokemon and put it into your hand.
- Any Energy (put in Deck) - Search your discard pile for an Energy card (including special Energy) and shuffle it into your deck.
- Any Energy (put in Hand) - Search your discard pile for an Energy card (including special Energy) and put it into your hand.
- Basic/Specific Energy (put in Deck) - Search your discard pile for basic Energy card (or specific type of Energy card, including Special Dark or Special Metal) and shuffle it into your deck.
- Basic/Specific Energy (put in Hand) - Search your discard pile for basic Energy card (or specific type of Energy card, including Special Dark or Special Metal) and put it into your hand.
- Supporter (put in Deck) - Search your discard pile for a Supporter and shuffle it into your deck.
- Supporter (put in Hand) - Search your discard pile for a Supporter and put it into your hand.
- Stadium (put in Deck) - Search your discard pile for a Stadium and shuffle it into your deck.
- Stadium (put in Hand) - Search your discard pile for a Stadium and put it into your hand.
- Trainer (put in Deck) - Search your discard pile for a Trainer and shuffle it into your deck.
- Trainer (put in Hand) - Search your discard pile for a Trainer and put it into your hand.
- Fossil (put on Bench) - Search your discard pile for a Fossil and put it on your bench.
- Fossil (put in Deck) - Search your discard pile for a Fossil and shuffle it into your deck.
- Fossil (put in Hand) - Search your discard pile for a Fossil and put it into your hand.
- Pokemon Tool/Technical Machine (put in Deck) - Search your discard pile for a Pokemon Tool/Technical Machine and shuffle it into your deck.
- Pokemon Tool/Technical Machine (put in Hand) - Search your discard pile for a Pokemon Tool/Technical Machine and put it into your hand.
- Any Card (put in Deck) - Search your discard pile for any card and shuffle it into your deck.
- Any Card (put in Hand) - Search your discard pile for any card and put it into your hand.
Finding Things in your Deck - Unlike searching (in which you go into your deck and get a specific card), finding is a more "fortuitous"/opportunist action. A find is where you look at a number of card and take one - assuming it's there. You end up with the best of what's available, even if it's not what you were originally looking for.
- Find Basic Pokemon - You can get a Basic Pokemon and put it into your hand.
- Find Any Pokemon - You can get any Pokemon and put it into your hand.
- Find Basic Energy - You can get a basic Energy card and put it into your hand.
- Find Any Energy - You can get any Energy card (including special Energy) and put it into your hand.
- Find Supporter - You can get a Supporter and put it into your hand.
- Find Trainer - You can get a Trainer and put it into your hand.
- Find Any Card - You can get any card and put it into your hand.
Energy Acceleration - A Pokemon will get an additional Energy attached.
- Attach Energy from Hand to Self - Attach an additional Energy from your hand to this Pokemon.
- Attach Energy from Deck to Self - Attach an additional Energy out of your deck to this Pokemon.
- Attach Energy from Discard Pile to Other - Attach an additional Energy out of your dicard pile to this Pokemon.
- Attach Energy from Hand to Other - Attach an additional Energy from your hand to a Pokemon.
- Attach Energy from Deck to Other - Attach an additional Energy out of your deck to a Pokemon.
- Attach Energy from Discard Pile to Self - Attach an additional Energy out of your dicard pile to a Pokemon.
- Move Your Energy - Move an Energy card from one Pokemon to another.
- Energy Multiplier - Makes your Energy worth more than 1 Energy.
Offense! - These effects result in either directly harming the opponent's Pokemon or making it easier to harm the Defending Pokemon.
- Bench Damage - This Pokemon does damage to (or puts damage counters on) at least 1 of your opponent's Benched Pokemon.
- Place Damage Counters - Put damage counters on your opponent's Pokemon.
- Move Damage between Opponent's Pokemon - Move a damage counter from one of your opponent's Pokemon to another of your opponent's Pokemon.
- Move Your Damage to Opponent's Pokemon - Move a damage counter from one of your Pokemon (healing!) to one of your opponent's Pokemon.
- Copy Opponent's Attack - Let's you copy your opponent's attack(s).
- Copy Your Own Pokemon's Attack - Let's you copy your own Pokemon's attack(s).
- Reduce Your Attack Cost - Reduces the cost of your Pokemon's attacks.
- Decrease HP - Lower the HP of your opponent's Pokemon.
- Increase Damage - Your attack will do more damage.
- Evolves Pokemon - One of your Pokemon will evolve.
- Devolves Opponent - Devolve your opponent's Pokemon.
- Ignore Resistance (Swift) - Ignore the resistance of your opponent's Pokemon.
- Move Your Pokemon Tool/Technical Machine - Move a Pokemmon Tool or Technical Machine from one of your Pokemon to another of your Pokemon.
- Lost Zone - This Pokemon has an attack that utilizes the Lost Zone.
- Increases Weakness - More damage is deal due to Weakness.
- Play from Behind - These are cards that do things for you if you are behind in prizes.
Healing - These attacks have healing effects, either for you or your opponent
- Heals Self - This Pokemon will get rid of damage counters on itself.
- Heals Your Other Pokemon - This Pokemon will get rid of damage counters on your other Pokemon.
- Heals Opponent's Pokemon - This Pokemon will get rid of damage counters on your opponent's Pokemon.
- Remove Special Condition(s) - Special Conditions such as Poison and Confusion will go away.
- Scoop Your Pokemon - Take my Pokemon and put it back into my hand or deck.
- Move Damage between Your Pokemon - Move damage counters from one of my Pokemon (healing) and move them to another of my Pokemon.
- Move Your Damage to Opponent's Pokemon - Move a damage counter from one of your Pokemon (healing!) to one of your opponent's Pokemon.
Defense! - These effects result in making it more difficult for your opponent to harm your Pokemon.
- Reduce Damage - Directly reduces the amount of damage your opponent is doing to your Pokemon.
- Prevents Damage (Agility, etc.) - Prevents your opponent from doing damage to your Pokemon.
- Prevent Effects (Excluding Damage) - Prevents your opponent from putting Special Conditions (like Poison) on your Pokemon.
- Attack damage is still done.
- Prevent Bench Damage - Protects your Benched Pokemon from damage.
- Eliminate Weakness - Your Pokemon have no weakness.
- Increase HP - Your Pokemon's HP is increased.
- Recoil Effects - When your opponent attacks/damages your Pokemon, there is a price to be paid.
- No Prize for Knock Out - These are cards that when they are knocked out, your opponent doesn't take a prize. Bummer.
Affects Matchup - Modifes who are the Active Pokemon
- Switch Your Active Pokemon - Simply switching your Active Pokemon with one of your Benched Pokemon.
- Opponent Switches Pokemon - Forces your opponent to switch his or her Active Pokemon
- You Switch Opponent's Pokemon - Allows you to choose which of your opponent's Benched Pokemon will move up as his or her Active Pokemon.
Mess With Your Opponent - Don't let your opponent does something he or she wants to do (or make him or her do something they don't want to do). Disruption, in general, is greatly underrated.
- Disruption - Really a general category of effects that limits what your opponent can do. Can't play Trainers. Can't evolve the active. Things like that.
- Force Discard - This Pokemon is able to make your opponent discard a card from his or her hand or deck.
- Increase Attack Cost - Your opponent has to pay an additional Energy cost to use his or her attacks.
- Opponent Can't Retreat - The Defending Pokemon can't retreat.
- Increases Retreat Cost - The opponent now pays more to retreat.
- Move Opponent's Energy - Move an Energy card attached to one of your opponent's Pokemon to another of his or her Pokemon.
- Opponent Scoops Pokemon - Forces your opponent to scoop one of his or her Pokemon.
- Disable Attack - Your opponent can't use a specific attack on his or her next turn.
- Fill Opponent's Bench - Put more Pokemon on your opponent's bench.
- Look at Opponent's Hand - Gives you the chance to see what your opponent is holding in his or her hand.
- Move Opponent's Pokemon Tool/TM - Move a Pokemon Tool or Technical Machine from one of your opponent's Pokemon to another of your opponent's Pokemon.
- Rearrange Your Opponent's Deck - Put cards in a specific order on the top or bottom of your opponent's deck.
Pokemon Modification - Change some basic characteristic about your Pokemon.
- Decreases Retreat Cost - The Pokemon now pays less to retreat.
- Change Type - Your Pokemon is now a different type (For example, Steelix is no longer Metal. Steelix is now Psychic.)
- Change Energy Type - Energy attached to a Pokemon are now a different type of Energy.
Miscellaneous - Didn't really fit anywhere else.
- Damages Your Pokemon - Your own Pokemon get damaged as a result of a Power or attack.
- Affects Your Pokemon with a Special Condition - Your Active Pokemon is now affected by a Special Condition.
- Causes You to Discard - One of your cards from your hand, deck, or in play will/may be discarded either by choice or as part of an action.
- Use Card Not Played - Utilize a Trainer/Supporter beyond what you play from your hand.
- Devolve Your Own Pokemon - This allows you to devolve your Pokemon.
- Your Opponent Draws Card(s) - Your opponent draws 1 or more cards.
Some other things you should know...
and / or - In case you don't know how to use this.
- and - Selecting "and" will find only card that satisfy ALL of your selected effects. If you picked "Poisoned" and "Confused," the Pokepedia will return only that cards that both poison and confuse.
- or - Selecting "or" will find cards that satisfy ANY of your selected effects. If you picked "Poisoned" and "Confused," the Pokepedia will return cards that poison as well as cards that confuse.
Flipping Options - Here's a description of your flipping options. hehe.
- Avoid Flips - There is no flipping required to get the specified status effect(s).
- Must Flip - A flip is required to get the specified status effect(s)
- Don't Care - Your search will return status effects regardless of whether flipping is required or not required.