Basic - Blastoise ex

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Blastoise EX 
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Generations  17  Water   180  Basic  Gx2    Ultra-Rare    [2W] Hyper Whirlpool (60) Flip a coin until you get tails. For each heads, discard an Energy attached to your opponents Active Pokemon.  [2WW] Hydro Press (100) This attack does 20 damage to 1 of your opponents Benched Pokemon. (Don apply Weakness and Resistance for Benched Pokemon.)     
Blastoise ex 
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Fire Red Leaf Green  104  Water  150  Stage 2    Ultra-Rare  Energy Rain - As often as you like during your turn (before your attack), you may attach a W Energy card from your hand to 1 of your Pokemon. Put 1 damage counter on that Pokemon. This power can't be used if Blastoise ex is affected by a Special Condition. (Poke-POWER)  [1WWW] Hyper Whirlpool (80) Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokemon.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Wartortle Evolves into Blastoise ex

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Wartortle 
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Plasma Blast  15  Water  80  Stage 1  Gx2    Uncommon    [W] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2W] Double Spin (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Wartortle 
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Boundaries Crossed  30  Water  80  Stage 1  Gx2    Uncommon    [1] Withdraw - Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.  [1WW] Waterfall (60)     
Wartortle 
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Unleashed  42  Water  80  Stage 1  Lx2    Uncommon    [W] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2W] Surf (50)     
Wartortle 
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Platinum  65  Water  80  Stage 1  L+20    Uncommon    [1] Double Slap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [1W] Rocket Tackle (30) Wartortle does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Wartortle by attacks during your opponent's next turn.     
Wartortle 
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Secret Wonders  75  Water  80  Stage 1  L+20    Uncommon    [WW] Giant Wave (40) Wartortle can't use Giant Wave during your next turn.  [3] Shell Attack (50)     
Wartortle 
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Crystal Guardians  42  Water  70  Stage 1    Uncommon    [1W] Bubble (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2W] Tackle (50)     
Wartortle 
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Crystal Guardians  43  Water  80  Stage 1    Uncommon    [1] Tail Whip - Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn.  [3] Bite (40)     
Wartortle 
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Fire Red Leaf Green  50  Water  80  Stage 1    Uncommon    [W] Water Gun (20+) This attack does 20 damage plus 10 more damage for each W Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2W] Smash Turn (40) After your attack, you may switch Wartortle with 1 of your Benched Pokemon.     
Wartortle 
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Expedition  92  Water  80  Stage 1    Uncommon    [1] Doubleslap (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [WW] Giant Wave (40) Wartortle can't attack during your next turn.     
Wartortle 
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Base  42  Water  70  Stage 1    Uncommon    [1W] Withdraw - Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.)  [2W] Bite (40)     
Wartortle 
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Southern Islands  15  Water  60  Stage 1    N/A    [WW] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Squirtle Evolves into Wartortle

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Squirtle 
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Plasma Blast  14  Water  50  Basic  Gx2    Common    [W] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Water Gun (20)     
Squirtle 
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Plasma Storm  24  Water  60  Basic  Gx2    Common    [1] Tackle (10)       
Squirtle 
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Boundaries Crossed  29  Water  60  Basic  Gx2    Common  Shell Shield - As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's). (Ability)  [1W] Water Splash (10+) Flip a coin. If heads, this attack does 20 more damage.       
Squirtle 
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Unleashed  63  Water  60  Basic  Lx2    Common    [W] Rain Splash (10)  [1WW] Shell Attack (40)     
Squirtle 
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Platinum  96  Water  60  Basic  L+10    Common    [1] Skull Bash (10)  [1W] Bite (20)     
Squirtle 
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Secret Wonders  112  Water  50  Basic  L+10    Common    [0] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Aqua Tail (20+) Flip a coin for each W Energy attached to Squirtle. This attack does 20 damage plus 10 more damage for each heads.     
Squirtle 
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OP Series 4  14  Water  50  Basic    Common  Shell Retreat - As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Tackle (10)       
Squirtle 
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Crystal Guardians  63  Water  50  Basic    Common    [1] Bite (10)  [2W] Skull Bash (30)     
Squirtle 
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Crystal Guardians  64  Water  40  Basic    Common  Solid Shell - Any damage done to Squirtle by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Bubblebeam (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Squirtle 
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Fire Red Leaf Green  82  Water  50  Basic    Common    [W] Sleepy Ball (10) Flip a coin. If heads, the Defending Pokemon is now Asleep.       
Squirtle 
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Fire Red Leaf Green  83  Water  50  Basic    Common    [1] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Smash Turn (20) After your attack, you may switch Squirtle with 1 of your Benched Pokemon.     
Squirtle 
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Team Aqua-Team Magma  46  Water  50  Basic    Common  Shell Retreat - As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Tackle (10)       
Squirtle 
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Expedition  131  Water  50  Basic    Common    [W] Wave Splash (10)  [1W] Doubleslap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Squirtle 
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Expedition  132  Water  40  Basic    Common    [1] Headbutt (10)  [WW] Bubblebeam (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Squirtle 
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Legendary Collection  95  Water  40  Basic    Common    [W] Bubble (10) Flip a coin. If heads, defender is now Paralyzed.  [1W] Withdraw - Flip a coin. If heads, prevent all damage done to Squirtle during opponent's next turn. (Any other effects of attacks still happen.)     
Squirtle 
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Team Rocket  68  Water  50  Basic    Common    [2] Shell Attack (20)       
Squirtle 
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Base  63  Water  40  Basic    Common    [W] Bubble (10) Flip a coin. If heads, defender is now Paralyzed.  [1W] Withdraw - Flip a coin. If heads, prevent all damage done to Squirtle during opponent's next turn. (Any other effects of attacks still happen.)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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