Stage 2 - Dark Crobat

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Crobat 
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Team Rocket Returns  3  Darkness Grass  90  Stage 2  Rare  Black Beam - Once during your turn (before your attack), if Dark Crobat is your Active Pokemon, you may choose 1 of the Defending Pokemon. That Pokemon is now Poisoned. This power can't be used if Dark Crobat is affected by a Special Condition. (Poke-POWER)  [1G] Dark Drain - Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Remove from Dark Crobat a number of damage counters equal to the number of your opponent's Pokemon in play.  [1G] Skill Dive - Does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Dark Crobat 
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Neo Destiny  2  Grass  70  Stage 2  Rare  Surprise Bite - When this Pokemon is played from your hand and evolves a Pokemon, choose 1 of your opponent's Pokemon and do 20 damage to it.  [GG] Dark Drain - Flip a coin for each of your opponent's Pokemon. If heads, this attack does 10 damage to that Pokemon. Then, remove a number of damage counters from this Pokemon equal to amount of damage done by this attack.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Dark Golbat Evolves into Dark Crobat

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Golbat 
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Team Rocket Returns  34  Darkness Grass  70  Stage 1    Uncommon    [G] Night Ambush - Does 30 damage to 1 of your opponent's Pokemon. Dark Golbat can't attack during your next turn. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Dark Golbat 
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Team Rocket  7  Grass  50  Stage 1  Rare  Sneak Attack - When you play Dark Golbat from your hand, you may choose 1 of your opponent's Pokemon. If you do, Dark Golbat does 10 damage to that Pokemon. Apply Weakness and Resistance.  [GG] Flitter - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)       
Dark Golbat 
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Team Rocket  24  Grass  50  Stage 1  Rare  Sneak Attack - When you play Dark Golbat from your hand, you may choose 1 of your opponent's Pokemon. If you do, Dark Golbat does 10 damage to that Pokemon. Apply Weakness and Resistance.  [GG] Flitter - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Zubat Evolves into Dark Golbat

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Zubat 
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Generations  30  Psychic   50  Basic  Lx2  F-20  Common    [1] Skill Dive - This attack does 10 damage to 1 of your opponents Pokemon. (Don apply Weakness and Resistance for Benched Pokemon.)       
Zubat 
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Phantom Forces  31  Psychic  50  Basic  Lx2  F-20  Common    [1] Skill Dive - This attack does 10 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Zubat 
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Plasma Storm  52  Psychic  50  Basic  Lx2  F-20  Common    [1] Spiral Drain (10) Heal 10 damage from this Pokemon.       
Zubat 
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Plasma Storm  53  Psychic  40  Basic  Lx2  F-20  Common  Free Flight - If this Pokemon has no Energy attached to it, this Pokemon has no Retreat Cost. (Ability)  [1P] Wing Attack (20)       
Zubat 
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Unleashed  70  Psychic  50  Basic  Lx2  F-20  Common    [1] Glide (10)  [P] Double Attack - Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Zubat 
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Supreme Victors  133  Psychic  50  Basic  P+10  F-20  Common    [1] Quick Turn (10x) Flip 2 coins. This attack does 10 damage times the number of heads.       
Zubat 
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Mysterious Treasures  108  Psychic  50  Basic  P+10  F-20  Common    [P] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [2] Bite (20)     
Zubat 
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Delta Species  88  Grass  50  Basic    Common    [G] Poison Fang (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned.       
Zubat 
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Deoxys  83  Grass  50  Basic    Common  Self-control - Zubat can't be Paralyzed. (Poke-BODY)  [1] Bite (10)       
Zubat 
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Team Rocket Returns  82  Grass  50  Basic    Common    [1] Dark Streak - Flip a coin. If heads, each Defending Pokemon is now Paralyzed.  [1G] Ambush (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.     
Zubat 
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Hidden Legends  83  Grass  50  Basic    Common    [1] Quick Turn (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [G] Surprise - Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.     
Zubat 
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Skyridge  117  Grass  40  Basic  Common    [1] Sound Waves - Flip a coin. If heads, the Defending Pokemon is now Confused.  [G] Flitter - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.)     
Zubat 
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Skyridge  118  Grass  50  Basic    Common    [1] Wing Attack (10)  [1G] Poison Spray (10) The Defending Pokemon is now Poisoned.     
Zubat 
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Neo Revelation  59  Grass  40  Basic  Common    [1] Bite (10)  [G] Poison Spray - The Defending Pokemon is now Poisoned.     
Zubat 
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Team Rocket  70  Grass  40  Basic  Common    [1] Ram (10)  [1G] Bite (20)     
Zubat 
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Fossil  57  Grass  40  Basic  Common    [2] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [1G] Leech Life (10) Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokemon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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