Stage 2 - Dark Blastoise

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Blastoise 
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Legendary Collection  4  Water  70  Stage 2    Rare    [WW] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way.  [2W] Rocket Tackle (40) Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Dark Wartortle Evolves into Dark Blastoise

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Wartortle 
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Legendary Collection  39  Water  60  Stage 1    Uncommon    [W] Doubleslap (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [1W] Mirror Shell - If an attack does damage to Dark Wartortle during your opponent's next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle attacks the Defending Pokemon for an equal amount of damage.     
Dark Wartortle 
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Team Rocket  46  Water  60  Stage 1    Uncommon    [W] Doubleslap (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [1W] Mirror Shell - If an attack does damage to Dark Wartortle during your opponent's next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle attacks the Defending Pokemon for an equal amount of damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Squirtle Evolves into Dark Wartortle

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Squirtle 
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Plasma Blast  14  Water  50  Basic  Gx2    Common    [W] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Water Gun (20)     
Squirtle 
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Plasma Storm  24  Water  60  Basic  Gx2    Common    [1] Tackle (10)       
Squirtle 
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Boundaries Crossed  29  Water  60  Basic  Gx2    Common  Shell Shield - As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's). (Ability)  [1W] Water Splash (10+) Flip a coin. If heads, this attack does 20 more damage.       
Squirtle 
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Unleashed  63  Water  60  Basic  Lx2    Common    [W] Rain Splash (10)  [1WW] Shell Attack (40)     
Squirtle 
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Platinum  96  Water  60  Basic  L+10    Common    [1] Skull Bash (10)  [1W] Bite (20)     
Squirtle 
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Secret Wonders  112  Water  50  Basic  L+10    Common    [0] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Aqua Tail (20+) Flip a coin for each W Energy attached to Squirtle. This attack does 20 damage plus 10 more damage for each heads.     
Squirtle 
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OP Series 4  14  Water  50  Basic    Common  Shell Retreat - As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Tackle (10)       
Squirtle 
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Crystal Guardians  63  Water  50  Basic    Common    [1] Bite (10)  [2W] Skull Bash (30)     
Squirtle 
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Crystal Guardians  64  Water  40  Basic    Common  Solid Shell - Any damage done to Squirtle by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Bubblebeam (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Squirtle 
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Fire Red Leaf Green  82  Water  50  Basic    Common    [W] Sleepy Ball (10) Flip a coin. If heads, the Defending Pokemon is now Asleep.       
Squirtle 
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Fire Red Leaf Green  83  Water  50  Basic    Common    [1] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Smash Turn (20) After your attack, you may switch Squirtle with 1 of your Benched Pokemon.     
Squirtle 
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Team Aqua-Team Magma  46  Water  50  Basic    Common  Shell Retreat - As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [1] Tackle (10)       
Squirtle 
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Expedition  131  Water  50  Basic    Common    [W] Wave Splash (10)  [1W] Doubleslap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Squirtle 
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Expedition  132  Water  40  Basic    Common    [1] Headbutt (10)  [WW] Bubblebeam (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Squirtle 
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Legendary Collection  95  Water  40  Basic    Common    [W] Bubble (10) Flip a coin. If heads, defender is now Paralyzed.  [1W] Withdraw - Flip a coin. If heads, prevent all damage done to Squirtle during opponent's next turn. (Any other effects of attacks still happen.)     
Squirtle 
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Team Rocket  68  Water  50  Basic    Common    [2] Shell Attack (20)       
Squirtle 
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Base  63  Water  40  Basic    Common    [W] Bubble (10) Flip a coin. If heads, defender is now Paralyzed.  [1W] Withdraw - Flip a coin. If heads, prevent all damage done to Squirtle during opponent's next turn. (Any other effects of attacks still happen.)     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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