Basic - Eevee Evolves into Espeon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Eevee 
View
Black and White Promos  94  Colorless  60  Basic  Fx2    Promo    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Black and White Promos  97  Colorless  60  Basic  Fx2    Promo    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Ancient Origins  63  Colorless   60  Basic  Fx2    Common    [1] Tackle (10)  [2] Lunge (30) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Furious Fists  80  Colorless  50  Basic  Fx2    Common  Energy Evolution - When you attach a basic Energy card from your hand to this Pokemon, you may search your deck for a card that evolves from this Pokemon that is the same type as that Energy card and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward. (Ability)  [2] Gnaw (10)       
Eevee 
View
XY Trainer Kit (Sylveon)  13  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
XY Trainer Kit (Sylveon)  21  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Legendary Treasures  129  Colorless  60  Basic  Fx2    Uncommon    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Plasma Freeze  89  Colorless  60  Basic  Fx2    Common    [1] Growl - During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.     
Eevee 
View
Plasma Freeze  90  Colorless  60  Basic  Fx2    Common    [1] Signs of Evolution - Search your deck for 3 Pokemon of different types that evolve from Eevee. Reveal them and put them into your hand. Shuffle your deck afterward.  [3] Bite (30)     
Eevee 
View
Dark Explorers  83  Colorless  60  Basic  Fx2    Common    [1] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Eevee 
View
Dark Explorers  84  Colorless  50  Basic  Fx2    Common    [1] Smash Kick (10)  [2] Tail Whap (20)     
Eevee 
View
Call of Legends  56  Colorless  50  Basic  Fx2    Common    [1] Tackle (10)  [2] Bite (20)     
Eevee 
View
Undaunted  47  Colorless  50  Basic  Fx2    Common    [1] Tackle (10)  [2] Bite (20)     
Eevee 
View
Undaunted  48  Colorless  50  Basic  Fx2    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [2] Tickle (10) Flip a coin. If heads, the Defending Pokemon is Paralyzed.     
Eevee 
View
Rising Rivals  59  Colorless  50  Basic  F+10    Common    [0] Signs of Evolution - Search your deck for up to 2 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [1] Bounce (10) Switch Eevee with 1 of your Benched Pokemon.     
Eevee 
View
Majestic Dawn  62  Colorless  60  Basic  F+10    Common    [1] Call for Family - Search your deck for as many Eevees as you like and put them onto your Bench. Shuffle your deck afterward.  [1] Lunge (20) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Majestic Dawn  63  Colorless  60  Basic  F+10    Common    [0] Gnaw (10)  [1] Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Eevee 
View
OP Series 3  13  Colorless  50  Basic    Common    [1] Tackle (10)  [2] Take Down (30) Eevee does 10 damage to itself.     
Eevee (Delta Species) 
View
Delta Species  68  Metal  50  Basic    Common    [1] Metal Scoop (10) Search your discard pile for a M Energy card and attach it to Eevee.       
Eevee 
View
Delta Species  69  Colorless  50  Basic    Common    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [2] Rear Kick (20)     
Eevee 
View
Unseen Forces  55  Colorless  40  Basic    Common  Energy Evolution - Whenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect. (Poke-POWER)  [1] Tail Whap (10)       
Eevee 
View
Sandstorm  63  Colorless  50  Basic    Common    [1] Signs of Evolution - Search your deck for up to 3 cards that evolve from Eevee, Show them to your opponent, and put them into your Hand. Shuffle your deck afterward.  [1] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Eevee 
View
Skyridge  54  Colorless  50  Basic    Common    [1] Smash Kick (10)  [2] Take Down (30) Eevee does 10 damage to itself     
Eevee 
View
Aquapolis  75  Colorless  50  Basic    Common    [1] Charge Up - Flip a coin. If heads, search your deck for an Energy card and attack it to Eevee. Shuffle your deck afterward.  [1] Lunge (20) Flip a coin. If tails, this attack does nothing.     
Eevee 
View
Legendary Collection  74  Colorless  50  Basic  Common    [1] Tail Wag - Flip a coin. If heads, the Defending Pokemon can't attack Eevee during your opponent's next turn. (Benching either Pokemon ends this effect.)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.     
Eevee 
View
Neo Discovery  38  Colorless  50  Basic  Uncommon  Energy Evolution - Whenever you attach an Energy card to Eevee, flip a coin. If heads, search your deck for that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed.  [1] Smash Kick (10)       
Eevee 
View
Team Rocket  55  Colorless  40  Basic  Common    [1] Tackle (10)  [2] Sand-attack (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.     
Eevee 
View
Jungle  51  Colorless  50  Basic  Common    [1] Tail Wag - Flip a coin. If heads, the Defending Pokemon can't attack Eevee during your opponent's next turn. (Benching either Pokemon ends this effect.)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.     
Eevee 
View
WoTC Promo  11  Colorless  30  Basic  Promo  Chain Reaction - This power can only be used when a Pokemon evolves. Search your deck for a card that evolves from Eevee and attach it to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed.  [1] Bite (20)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Espeon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Espeon 
View
Black and White Promos  92  Psychic  90  Stage 1  Px2    Promo  Solar Revelation - Prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon that has any Energy attached to it. (Ability)  [2P] Psy Report (60) Your opponent reveals his or her hand.       
Espeon (Team Plasma) 
View
Plasma Freeze  48  Psychic  90  Stage 1  Px2    Uncommon    [1] Psy Alert (20) Draw cards until you have 6 cards in your hand.  [P] Shadow Ball - This attack does 40 damage to 1 of your opponent's Pokemon. Also apply Weakness and Resistance for Benched Pokemon.     
Espeon 
View
Dark Explorers  48  Psychic  90  Stage 1  Px2    Rare  Solar Revelation - Prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon that has any Energy attached to it. (Ability)  [2P] Psy Report (60) Your opponent reveals his or her hand.       
Espeon 
View
Call of Legends  4  Psychic  90  Stage 1  Px2    Rare    [P] Solar Suggestion - Move up to 4 damage counters from any of your Pokemon to any of your opponent's Pokemon in any way you like.  [1P] Psybeam (30) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Espeon 
View
Undaunted  2  Psychic  90  Stage 1  Px2    Rare    [P] Solar Suggestion - Move up to 4 damage counters from any of your Pokemon to any of your opponent's Pokemon in any way you like.  [1P] Psybeam (30) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Espeon 
View
Undaunted  81  Psychic  100  Stage 1  Px2    Ultra-Rare  Evolution Memories - Espeon can use the attacks of all Pokemon you have in play that evolve from Eevee as its own. (You still need the necessary Energy to use each attack.) (Poke-BODY)  [1P] Solar Ray (30) Remove 1 damage counter from each of your Pokemon.       
Espeon 
View
Majestic Dawn  18  Psychic  80  Stage 1  P+20    Rare  Sunlight Veil - Each of your Pokemon that evolves from Eevee gets +20 HP. You can't use more than 1 Sunlight Veil Poke-Body each turn. (Poke-BODY)  [2P] Morning Sun (60) You may move an Energy card attached to Espeon to 1 of your Benched Pokemon.       
Espeon (Delta Species) 
View
Delta Species  4  Metal Psychic  70  Stage 1    Rare  Delta Heal - Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokemon that has Delta Species symbol on its card. You can't use more than 1 Delta Heal Poke-Power each turn. This power can't be used if Espeon is affected by a Special Condition. (Poke-POWER)  [MP] Psyshock (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Espeon 
View
Sandstorm  16  Psychic  80  Stage 1    Rare    [P] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused.  [3] Energy Crush (20+) Does 20 damage plus 10 more damage for each Energy attached to all of your opponent's Pokemon.     
Espeon 
View
Aquapolis  9  Psychic  80  Stage 1    Rare  Energy Return - As often as you like during your turn (before your attack), you may return an Energy card attached to 1 of your Pokemon to your hand. This power can't be used if Espeon is affected by a Special Condition. (Poke-POWER)  [2P] Damage Blast (30+) Count the number of damage counters on the Defending Pokemon. Flip that many coins. This attack does 30 damage plus 10 more damage for each heads.       
Espeon 
View
Aquapolis  11  Psychic  80  Stage 1    Rare  Energy Return - As often as you like during your turn (before your attack), you may return an Energy card attached to 1 of your Pokemon to your hand. This power can't be used if Espeon is affected by a Special Condition. (Poke-POWER)  [2P] Damage Blast (30+) Count the number of damage counters on the Defending Pokemon. Flip that many coins. This attack does 30 damage plus 10 more damage for each heads.       
Espeon 
View
Neo Discovery  1  Psychic  80  Stage 1    Rare    [2] Bite (20)  [1PP] Psychic (30+) Does 30 damage plus 10 more for each Energy Card attached to the Defending Pokemon.     
Espeon 
View
Neo Discovery  20  Psychic  70  Stage 1    Rare    [2] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.  [1PP] Psybeam (30) Flip a coin. If heads, the Defending Pokemon is now Confused.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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