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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Venonat 
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Phantom Forces  1  Grass  60  Basic  Rx2    Common    [1G] Stun Spore (20) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.       
Venomoth 
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Phantom Forces  2  Grass  90  Stage 1  Rx2    Rare    [G] Dizzying Wind - Whenever your opponent plays a Trainer card from his or her hand during the next turn, your opponent flips a coin. If tails, that card had no effect. (Your opponent still discards that card.)  [2G] Noxious Scales (50) Your opponent's Active Pokemon is now Confused and Poisoned.     
Yanma 
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Phantom Forces  3  Grass  70  Basic  Lx2  F-20  Common    [2] Air Slash (30) Discard an Energy attached to this Pokemon.       
Yanmega 
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Phantom Forces  4  Grass  110  Stage 1  Lx2  F-20  Rare    [G] Windfall - Shuffle your hand into your deck. Then, draw 6 cards.  [3] Surprise Strike (50+) If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack does 50 more damage.     
Sewaddle 
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Phantom Forces  5  Grass  50  Basic  Rx2    Common    [G] Nap - Heal 20 damage from this Pokemon.  [1G] Bug Bite (20)     
Swadloon 
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Phantom Forces  6  Grass  70  Stage 1  Rx2    Uncommon    [G] Protect - Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [1GG] Corkscrew Punch (40)     
Leavanny 
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Phantom Forces  7  Grass  130  Stage 2  Rx2    Rare    [G] Coordinate - Choose up to 2 of your Benched Pokemon that have no Pokemon Tools attached to them. For each of those Pokemon, search your deck for a Pokemon Tool and attach it to that Pokemon. Shuffle your deck afterward.  [1GG] Leaf Storm (70) Heal 20 damage from each of your G Pokemon.     
Karrablast 
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Phantom Forces  8  Grass  50  Basic  Rx2    Common    [1] Peck (10)  [1G] Headbutt (20)     
Fletchinder 
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Phantom Forces  9  Fire  80  Stage 1  Lx2  F-20  Uncommon    [R] Peck (20)  [1RR] Combustion (60)     
Talonflame 
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Phantom Forces  10  Fire  130  Stage 2  Lx2  F-20  Rare    [R] Acrobatics (30+) Flip 2 coins. This attack does 30 more damage for each heads.  [1RR] Jet Shoot (120) During your opponent's next turn, any damage done to this Pokemon by attacks is increased by 40 (after applying Weakness and Resistance).     
Litleo 
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Phantom Forces  11  Fire  60  Basic  Wx2    Common    [1] Roar - Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.  [1R] Live Coal (20)     
Pyroar 
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Phantom Forces  12  Fire  110  Stage 1  Wx2    Rare  Flare Command - Once during your turn (before your attack), you may discard a R Energy attached to this Pokemon. If you do, switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. (Ability)  [1RRR] Inferno Onrush (110) This Pokemon does 30 damage to itself.       
Krabby 
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Phantom Forces  13  Water  70  Basic  Gx2    Common    [W] Vice Grip (10)  [WWW] Crabhammer (50)     
Kingler 
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Phantom Forces  14  Water  100  Stage 1  Gx2    Uncommon    [W] Guard Claw (20) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [WWWW] Crabhammer (100)     
Totodile 
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Phantom Forces  15  Water  60  Basic  Gx2    Common    [W] Fury Strikes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Croconaw 
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Phantom Forces  16  Water  80  Stage 1  Gx2    Uncommon    [1W] Wave Splash (30)  [2W] Crunch (40) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.     
Feraligatr 
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Phantom Forces  17  Water  150  Stage 2  Gx2    Rare    [2W] Hyper Whirlpool (60) Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokemon.  [2WW] Second Strike (80+) If your opponent's Active Pokemon already has any damage counters on it, this attack does 80 more damage.     
Finneon 
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Phantom Forces  18  Water  50  Basic  Gx2    Common    [W] Pound (10)       
Lumineon 
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Phantom Forces  19  Water  80  Stage 1  Gx2    Uncommon    [1] Neon Sign - Search your deck for up to 2 Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.  [1W] Water Pulse (30) Your opponent's Active Pokemon is now Asleep.     
Frillish 
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Phantom Forces  20  Water  70  Basic  Gx2    Common    [W] Confuse Ray - Your opponent's Active Pokemon is now Confused.       
Jellicent 
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Phantom Forces  21  Water  100  Stage 1  Gx2    Rare    [W] Meddling - Attach 3 Energy cards from your opponent's discard pile to his or her Pokemon in any way you like.  [2W] Ensnaring Spray (50+) This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.     
Alomomola 
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Phantom Forces  22  Water  100  Basic  Gx2    Common    [W] Super Deep Dive - Heal 30 damage from this Pokemon. Switch this Pokemon with 1 of your Benched Pokemon.  [3W] Surf (80)     
Manectric EX 
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Phantom Forces  23  Lightning  170  Basic  Fx2  M-20  Ultra-Rare    [1] Overrun (20) This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1L] Assault Laser (60+) If your opponent's Active Pokemon has a Pokemon Tool attached to it, this attack does 60 more damage.     
M Manectric EX 
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Phantom Forces  24  Lightning  210  Mega  Fx2  M-20  Ultra-Rare    [1L] Turbo Bolt (110) Attach 2 basic Energy cards from your discard pile to 1 of your Benched Pokemon.       
Pachirisu 
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Phantom Forces  25  Lightning  70  Basic  Fx2  M-20  Rare    [1] Trick Sticker (10) The Defending Pokemon's Weakness is now L until the end of your next turn. (The amount of Weakness doesn't change.)  [1L] Pachi (20+) Flip a coin. If heads, this attack does 30 more damage.     
Joltik 
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Phantom Forces  26  Lightning  30  Basic  Fx2  M-20  Common    [L] Gnaw (10)  [2] Night March (20x) This attack does 20 damage times the number of Pokemon in your discard pile that have the Night March attack.     
Galvantula 
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Phantom Forces  27  Lightning  80  Stage 1  Fx2  M-20  Rare    [L] Cobweb Trip - Switch 1 of your opponent's Benched Pokemon with your opponent's Active Pokemon. This new Active Pokemon is now Confused.  [2L] Electroweb (60) The Defending Pokemon can't retreat during your opponent's next turn.     
Helioptile 
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Phantom Forces  28  Lightning  60  Basic  Fx2  M-20  Common    [1L] Tail Rap (10+) Flip 2 coins. This attack does 20 more damage for each heads.       
Helioptile 
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Phantom Forces  29  Lightning  50  Basic  Fx2  M-20  Common    [1] Quick Attack (10+) Flip a coin. If heads, this attack does 10 more damage.  [2L] Static Shock (30)     
Heliolisk 
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Phantom Forces  30  Lightning  90  Stage 1  Fx2  M-20  Rare    [L] Pound (30)  [1L] Parabolic Spark (30x) Discard as many L Energy attached to your Pokemon as you like. This attack does 30 damage times the number of Energy cards you discarded.     
Zubat 
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Phantom Forces  31  Psychic  50  Basic  Lx2  F-20  Common    [1] Skill Dive - This attack does 10 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Golbat 
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Phantom Forces  32  Psychic  70  Stage 1  Lx2  F-20  Uncommon  Sneaky Bite - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 damage counters on 1 of your opponent's Pokemon. (Ability)  [1] Swoop Across - This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Crobat 
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Phantom Forces  33  Psychic  130  Stage 2  Lx2  F-20  Rare  Surprise Bite - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 3 damage counters on 1 of your opponent's Pokemon. (Ability)  [1] Skill Dive - This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Gengar EX 
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Phantom Forces  34  Psychic  170  Basic  Dx2  F-20  Ultra-Rare    [1] Night Attack - Put 3 damage counters on 1 of your opponent's Pokemon.  [2P] Dark Corridor (60) Your opponent's Active Pokemon is now Poisoned. Switch this Pokemon with 1 of your Benched Pokemon.     
M Gengar EX 
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Phantom Forces  35  Psychic  220  Mega  Dx2  F-20  Ultra-Rare    [2P] Phantom Gate - Choose 1 of your opponent's Pokemon's attacks and use it as this attack.       
Wobbuffet 
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Phantom Forces  36  Psychic  110  Basic  Px2    Uncommon  Bide Barricade - As long as this Pokemon is your Active Pokemon, each Pokemon in play, in each player's hand, and in each player's discard pile has no Abilities (except for P Pokemon). (Ability)  [1P] Psychic Assault (10+) This attack does 10 more damage for each damage counter on your opponent's Active Pokemon.       
Gulpin 
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Phantom Forces  37  Psychic  60  Basic  Px2    Common    [P] Poison Gas - Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.  [2P] Sludge Bomb (30)     
Swalot 
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Phantom Forces  38  Psychic  110  Stage 1  Px2    Rare    [1P] Poison Gas (30) Your opponent's Active Pokemon is now Poisoned.  [2P] Swallow Up (50+) If, before doing damage, your opponent's Active Pokemon has fewer remaining HP than this Pokemon, this attack does 50 more damage.     
Munna 
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Phantom Forces  39  Psychic  70  Basic  Px2    Common    [P] See Through - Your opponent reveals his or her hand.  [1P] Double Headbutt (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Musharna 
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Phantom Forces  40  Psychic  90  Stage 1  Px2    Rare    [P] Dream of Memories - Shuffle 3 cards from your discard pile into your deck.  [1P] Dream Dance (30) Both Active Pokemon are now Asleep.     
Litwick 
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Phantom Forces  41  Psychic  50  Basic  Dx2  F-20  Common    [P] Trip Over (10+) Flip a coin. If heads, this attack does 10 more damage.       
Lampent 
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Phantom Forces  42  Psychic  70  Stage 1  Dx2  F-20  Uncommon    [P] Cursed Drop - Put 3 damage counters on your opponent's Pokemon in any way you like.  [2P] Night March (20x) This attack does 20 damage times the number of Pokemon in your discard pile that have the Night March attack.     
Chandelure 
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Phantom Forces  43  Psychic  130  Stage 2  Dx2  F-20  Rare  Fainting Spell - If this Pokemon is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokemon is Knocked Out. (Ability)  [2P] Cursed Drop - Put 6 damage counters on your opponent's Pokemon in any way you like.       
Pumpkaboo 
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Phantom Forces  44  Psychic  60  Basic  Dx2  F-20  Common    [P] Ram (10)  [3] Night March (20x) This attack does 20 damage times the number of Pokemon in your discard pile that have the Night March attack.     
Gourgeist 
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Phantom Forces  45  Psychic  100  Stage 1  Dx2  F-20  Rare  Gourgantic - If this Pokemon has any G Energy attached to it, its maximum HP is 200. (Ability)  [2P] Horror Note (10x) This attack does 10 damage times the number of cards in your hand.       
Gligar 
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Phantom Forces  46  Fighting  60  Basic  Wx2    Common    [2] Rock Cannon (20x) Flip a coin until you get tails. This attack does 20 damage times the number of heads.       
Gliscor 
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Phantom Forces  47  Fighting  90  Stage 1  Wx2    Rare    [F] Submission Hold (20) Your opponent can't attach Energy from his or her hand to the Defending Pokemon during his or her next turn.  [2F] Poison Jab (60) Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.     
Roggenrola 
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Phantom Forces  48  Fighting  70  Basic  Gx2    Common    [FF] Tackle (30)       
Boldore 
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Phantom Forces  49  Fighting  90  Stage 1  Gx2    Uncommon    [F] Core Heal - Discard a F Energy attached to this Pokemon and heal 50 damage from it.  [FFF] Power Gem (60)     
Gigalith 
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Phantom Forces  50  Fighting  140  Stage 2  Gx2    Rare  High Density Armor - If this Pokemon has full HP, any damage done to this Pokemon by an opponent's attack is reduced by 50 (after applying Weakness and Resistance). (Ability)  [1FFF] Overdrive Smash (60+) During your next turn, this Pokemon's Overdrive Smash attack does 40 more damage (before applying Weakness and Resistance).       
Murkrow 
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Phantom Forces  51  Darkness  60  Basic  Lx2  F-20  Common    [D] Ambush (10+) Flip a coin. If heads, this attack does 10 more damage.  [2D] Wing Attack (30)     
Honchkrow 
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Phantom Forces  52  Darkness  100  Stage 1  Lx2  F-20  Rare    [D] Hypnoblast (20) Your opponent's Active Pokemon is now Asleep.  [2D] Nightmare Mambo (60+) If your opponent's Active Pokemon is Asleep, this attack does 60 more damage.     
Poochyena 
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Phantom Forces  53  Darkness  60  Basic  Fx2  P-20  Common    [1] Bite (10)  [1D] Lunge (30) Flip a coin. If tails, this attack does nothing.     
Mightyena 
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Phantom Forces  54  Darkness  90  Stage 1  Fx2  P-20  Rare    [1D] Crunch (30) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.  [2D] Darkness Fang (80)     
Spiritomb 
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Phantom Forces  55  Darkness  70  Basic      Rare    [1] B Cancel (10) Your opponent can't play any Pokemon from his or her hand to evolve the Defending Pokemon during his or her next turn.  [1D] Confuse Ray (30) Flip a coin. If heads, your opponent's Active Pokemon is now Confused.     
Purrloin 
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Phantom Forces  56  Darkness  50  Basic  Fx2  P-20  Common    [D] Fake Out (10) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.       
Liepard 
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Phantom Forces  57  Darkness  90  Stage 1  Fx2  P-20  Uncommon    [D] Gentle Bite (10) During your opponent's next turn, any damage done by the Defending Pokemon is reduced by 60 (before applying Weakness and Resistance).  [DD] Mach Claw (40) This attack's damage isn't affected by Resistance.     
Malamar EX 
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Phantom Forces  58  Darkness  170  Basic  Fx2  P-20  Ultra-Rare  Hyper Hypnosis - When you attach an Energy from your hand to this Pokemon, you may use this Ability. Your opponent's Active Pokemon is now Asleep. (Ability)  [1D] MAXamar (60x) Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage times the number of heads.       
Skarmory 
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Phantom Forces  59  Metal  100  Basic  Lx2  F-20  Common    [2] Slash (30)  [1MM] Iron Wing (90) Discard a M Energy attached to this Pokemon.     
Bronzor 
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Phantom Forces  60  Metal  50  Basic  Rx2  P-20  Common    [M] Tackle (10)       
Bronzong 
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Phantom Forces  61  Metal  90  Stage 1  Rx2  P-20  Rare  Metal Links - Once during your turn (before your attack), you may attach a M Energy card from your discard pile to 1 of your Benched Pokemon. (Ability)  [1MM] Hammer In (60)       
Dialga EX 
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Phantom Forces  62  Metal  180  Basic  Rx2  P-20  Ultra-Rare    [2M] Chrono Wind (60) If the Defending Pokemon is a Pokemon-EX, it can't attack during your opponent's next turn.  [2MM] Full Metal Impact (150) Discard 2 M Energy attached to this Pokemon.     
Heatran 
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Phantom Forces  63  Metal  130  Basic  Rx2  P-20  Rare    [2M] Steel Drop (40+) If there is any Stadium card in play, this attack does 40 more damage.  [2MM] Steam Blast (130) Discard an Energy attached to this Pokemon.     
Escavalier 
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Phantom Forces  64  Metal  100  Stage 1  Rx2  P-20  Rare    [M] Poke Through (20) Discard a random card from your opponent's hand.  [2M] Spiral Rush (60+) Flip a coin until you get tails. This attack does 30 more damage for each heads.     
Aegislash EX 
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Phantom Forces  65  Metal  170  Basic  Rx2  P-20  Ultra-Rare  Mighty Shield - Prevent all damage done to this Pokemon by attacks from each of your opponent's Pokemon that has Special Energy attached to it. (Ability)  [3] Slash Blast (40+) This attack does 20 more damage for each M Energy attached to this Pokemon.       
Klefki 
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Phantom Forces  66  Metal  70  Basic  Rx2  P-20  Uncommon    [M] Call for Family - Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [1M] Dull Light (20) Your opponent's Active Pokemon is now Confused.     
Florges EX 
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Phantom Forces  67  Fairy  160  Basic  Mx2  D-20  Ultra-Rare    [Y] Lead - Search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.  [1Y] Bright Garden (20x) This attack does 20 damage times the number of G Pokemon and Y Pokemon you have in play.     
Swirlix 
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Phantom Forces  68  Fairy  60  Basic  Mx2  D-20  Common    [Y] Lick Away - Remove all Special Conditions from this Pokemon.  [2] Tackle (20)     
Slurpuff 
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Phantom Forces  69  Fairy  90  Stage 1  Mx2  D-20  Rare  Tasting - Once during your turn (before your attack), you may draw a card. If this Pokemon is your Active Pokemon, draw 1 more card. (Ability)  [2Y] Light Pulse (60) Prevent all effects of your opponent's attacks, except damage, done to this Pokemon during your opponent's next turn.       
Dedenne 
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Phantom Forces  70  Fairy  70  Basic  Mx2  D-20  Common    [1] Nuzzle - Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.  [2Y] Spiral Drain (60) Heal 20 damage from this Pokemon.     
Diancie 
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Phantom Forces  71  Fairy  90  Basic  Mx2  D-20  Rare    [Y] Sparkle - If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1YY] Diamond Storm (60) Heal 30 damage from each of your Y Pokemon.     
Deino 
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Phantom Forces  72  Dragon  50  Basic  Yx2    Common    [DP] Gnaw Off (20+) Flip a coin. If heads, this attack does 10 more damage.       
Zweilous 
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Phantom Forces  73  Dragon  90  Stage 1  Yx2    Uncommon    [DP] Slam (30x) Flip 2 coins. This attack does 30 damage times the number of heads.       
Hydreigon 
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Phantom Forces  74  Dragon  140  Stage 2  Yx2    Rare  Dark Impulse - Once during your turn (before your attack), you may attach a D Energy card from your discard pile to your Active Pokemon. (Ability)  [2DP] Crazy Headbutt (130) Discard an Energy attached to this Pokemon.       
Goomy 
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Phantom Forces  75  Dragon  50  Basic  Yx2    Common    [1] Gooey - Heal 10 damage from this Pokemon.  [WY] Tackle (20)     
Sliggoo 
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Phantom Forces  76  Dragon  80  Stage 1  Yx2    Uncommon    [1] Gooey - Heal 30 damage from this Pokemon.  [1WY] Gentle Slap (40)     
Goodra 
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Phantom Forces  77  Dragon  140  Stage 2  Yx2    Rare  Slip Trip - Each player can't attach any Pokemon Tool cards from his or her hand to any of his or her Pokemon. (Ability)  [2WY] Dragon Pulse (130) Discard the top card of your deck.       
Spearow 
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Phantom Forces  78  Colorless  60  Basic  Lx2  F-20  Common    [1] Whirlwind (10) Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.       
Fearow 
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Phantom Forces  79  Colorless  90  Stage 1  Lx2  F-20  Uncommon    [2] Fly (40) Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.  [3] Drill Peck (60)     
Chansey 
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Phantom Forces  80  Colorless  100  Basic  Fx2    Common    [1] Nap - Heal 30 damage from this Pokemon.  [3] Lucky Punch (100) If you don't have exactly 7 cards in your hand, this attack does nothing.     
Blissey 
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Phantom Forces  81  Colorless  130  Stage 1  Fx2    Rare    [3] Tender Vengeance (10x) Flip a coin. If heads, this attack does 10 times the number of damage counters on each of your Benched Pokemon.  [4] Charge Dash (60+) You may do 20 more damage. If you do, this Pokemon does 20 damage to itself.     
Girafarig 
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Phantom Forces  82  Colorless  90  Basic  Fx2    Uncommon    [2] Tackle (20)  [3] Psybite (50+) If this Pokemon has any P Energy attached to it, this attack does 30 more damage.     
Whismur 
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Phantom Forces  83  Colorless  60  Basic  Fx2    Common    [1] Screaming Fit -Both Active Pokemon are now Confused.       
Loudred 
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Phantom Forces  84  Colorless  90  Stage 1  Fx2    Uncommon    [2] Pound (30)  [3] Energy Press (30+) This attack does 30 more damage for each Energy attached to your opponent's Active Pokemon.     
Exploud 
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Phantom Forces  85  Colorless  140  Stage 2  Fx2    Rare    [2] Boomburst - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [4] Hyper Voice (90)     
Regigigas 
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Phantom Forces  86  Colorless  130  Basic  Fx2    Rare    [3] Daunt (80) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).  [4] Heavy Impact (100)     
Bunnelby 
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Phantom Forces  87  Colorless  60  Basic  Fx2    Common    [1] Tackle (10)  [3] Mud Shot (30)     
Diggersby 
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Phantom Forces  88  Colorless  100  Stage 1  Fx2    Rare    [2] Smithereen Smash (30) Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.  [3] Earthquake (80) This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Fletchling 
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Phantom Forces  89  Colorless  50  Basic  Lx2  F-20  Common    [1] Peck (10)  [2] Quick Attack (10+) Flip a coin. If heads, this attack does 20 more damage.     
Furfrou 
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Phantom Forces  90  Colorless  90  Basic  Fx2    Uncommon    [2] Tight Jaw (20) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.  [3] Sharp Fang (50)     
AZ 
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Phantom Forces  91  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Put 1 of your Pokemon into your hand. (Discard all cards attached to that Pokemon.)       
Battle Compressor (Team Flare Gear) 
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Phantom Forces  92  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for up to 3 cards and discard them. Shuffle your deck afterward.       
Dimension Valley 
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Phantom Forces  93  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each P Pokemon's attacks (both yours and your opponent's) cost C less.       
Enhanced Hammer 
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Phantom Forces  94  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Discard a Special Energy attached to 1 of your opponent's Pokemon.       
Gengar Spirit Link 
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Phantom Forces  95  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  Your turn does not end if the Pokemon this card is attached to becomes M Gengar-EX.       
Hand Scope 
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Phantom Forces  96  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Your opponent reveals his or her hand.       
Head Ringer (Team Flare Hyper Gear) 
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Phantom Forces  97  Trainer    Tool        Rare  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  The attacks of the Pokemon this card is attached to cost 1 more.

When this card is removed from a Pokemon for any reason, put this card in its owner's discard pile. 
     
Jamming Net (Team Flare Hyper Gear)  (ERRATA) 
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Phantom Forces  98  Trainer    Tool        Rare  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  The attacks of the Pokemon this card is attached to do 20 less damage to all Defending Pokemon (before applying Weakness and Resistance). (Don't apply Weakness and Resistance for Benched Pokemon.)

When this card is removed from a Pokemon for any reason, put this card in its owner's discard pile. 
     
Lysandre's Trump Card 
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Phantom Forces  99  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Each player shuffles all cards in his or her discard pile into his or her deck (except for Lysandre's Trump Card).       
Manectric Spirit Link 
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Phantom Forces  100  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  Your turn does not end if the Pokemon this card is attached to becomes M Manectric-EX.       
Professor Sycamore  (ERRATA) 
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Phantom Forces  101  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Discard your hand and draw 7 cards.       
Robo Substitute (Team Flare Gear) 
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Phantom Forces  102  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Play this card as if it were a 30 HP C Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can't retreat. If this card is Knocked Out, your opponent can't take any Prize cards for it. 
     
Roller Skates 
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Phantom Forces  103  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Flip a coin. If heads, draw 3 cards.       
Shauna 
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Phantom Forces  104  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Shuffle your hand into your deck. Then, draw 5 cards.       
Steel Shelter 
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Phantom Forces  105  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Each M Pokemon (both yours and your opponent's) can't be affected by any Special Conditions. (Remove any Special Conditions affecting those Pokemon.)       
Target Whistle (Team Flare Gear) 
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Phantom Forces  106  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Put a Basic Pokemon from your opponent's discard pile onto his or her Bench.       
Tierno 
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Phantom Forces  107  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Draw 3 cards.       
Trick Coin 
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Phantom Forces  108  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  Once during your turn, after you flip any coins for an attack of the Pokemon this card is attached to, you may ignore all effects of those coin flips and begin flipping those coins again. (You may only use effects that let you flip coins again, including effects from other cards, once during your turn.)       
VS Seeker 
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Phantom Forces  109  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Put a Supporter card from your discard pile into your hand.       
Xerosic 
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Phantom Forces  110  Trainer    Supporter        Uncommon  You may play only 1 Supporter card during your turn (before your attack).  Choose a Pokemon Tool or Special Energy card attached to a Pokemon in play (yours or your opponent's) and discard it.       
Double Colorless Energy 
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Phantom Forces  111  Energy    Special Energy        Uncommon    Double Colorless Energy provides 2 Energy.       
Mystery Energy 
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Phantom Forces  112  Energy    Special Energy        Uncommon    This card can only be attached to P Pokemon. This card provides P Energy, but only while this card is attached to a P Pokemon.

The Retreat Cost of the Pokemon this card is attached to is 2 less.

(If this card is attached to anything other than a P Pokemon, discard this card.) 
     
Manectric EX (Full Art) 
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Phantom Forces  113  Lightning  170  Basic  Fx2  M-20  Ultra-Rare    [1] Overrun (20) This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1L] Assault Laser (60+) If your opponent's Active Pokemon has a Pokemon Tool attached to it, this attack does 60 more damage.     
Gengar EX (Full Art) 
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Phantom Forces  114  Psychic  170  Basic  Dx2  F-20  Ultra-Rare    [1] Night Attack - Put 3 damage counters on 1 of your opponent's Pokemon.  [2P] Dark Corridor (60) Your opponent's Active Pokemon is now Poisoned. Switch this Pokemon with 1 of your Benched Pokemon.     
Malamar EX (Full Art) 
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Phantom Forces  115  Darkness  170  Basic  Fx2  P-20  Ultra-Rare  Hyper Hypnosis - When you attach an Energy from your hand to this Pokemon, you may use this Ability. Your opponent's Active Pokemon is now Asleep. (Ability)  [1D] MAXamar (60x) Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage times the number of heads.       
Florges EX (Full Art) 
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Phantom Forces  116  Fairy  160  Basic  Mx2  D-20  Ultra-Rare    [Y] Lead - Search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.  [1Y] Bright Garden (20x) This attack does 20 damage times the number of G Pokemon and Y Pokemon you have in play.     
AZ (Full Art) 
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Phantom Forces  117  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Put 1 of your Pokemon into your hand. (Discard all cards attached to that Pokemon.)       
Lysandre's Trump Card (Full Art) 
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Phantom Forces  118  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Each player shuffles all cards in his or her discard pile into his or her deck (except for Lysandre's Trump Card).       
Xerosic (Full Art) 
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Phantom Forces  119  Trainer    Supporter        Ultra-Rare  You may play only 1 Supporter card during your turn (before your attack).  Choose a Pokemon Tool or Special Energy card attached to a Pokemon in play (yours or your opponent's) and discard it.       
M Manectric EX (Alternate Art) 
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Phantom Forces  120  Lightning  210  Mega  Fx2  M-20  Ultra-Rare    [1L] Turbo Bolt (110) Attach 2 basic Energy cards from your discard pile to 1 of your Benched Pokemon.       
M Gengar EX (Alternate Art) 
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Phantom Forces  121  Psychic  220  Mega  Dx2  F-20  Ultra-Rare    [2P] Phantom Gate - Choose 1 of your opponent's Pokemon's attacks and use it as this attack.       
Dialga EX (Full Art) 
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Phantom Forces  122  Metal  180  Basic  Rx2  P-20  Ultra-Rare    [2M] Chrono Wind (60) If the Defending Pokemon is a Pokemon-EX, it can't attack during your opponent's next turn.  [2MM] Full Metal Impact (150) Discard 2 M Energy attached to this Pokemon.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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