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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Pinsir 
View
Next Destinies  1  Grass  80  Basic  Rx2    Rare    [2] Power Pinch - Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokemon.  [1GG] Grip and Squeeze (70) The Defending Pokemon can't retreat during your opponent's next turn.     
Seedot 
View
Next Destinies  2  Grass  40  Basic  Rx2  W-20  Common    [1] Trip Over (10+) Flip a coin. If heads, this attack does 10 more damage.       
Kricketot 
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Next Destinies  3  Grass  60  Basic  Rx2    Common    [G] Beat (10)  [GG] Double Headbutt (10+) Flip 2 coins. This attack does 10 more damage for each heads.     
Kricketune 
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Next Destinies  4  Grass  90  Stage 1  Rx2    Uncommon    [1] White Noise (20) The Defending Pokemon is now Asleep.  [1G] Draining Cut (40x) Flip 2 coins. This attack does 40 damage times the number of heads. Heal from this Pokemon the same amount of damage you did to the Defending Pokemon.     
Shaymin EX 
View
Next Destinies  5  Grass  110  Basic  Rx2  F-20  Ultra-Rare    [G] Synthesis - Search your deck for a G Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1G] Revenge Blast (30+) Does 30 more damage for each Prize card your opponent has taken.     
Pansage 
View
Next Destinies  6  Grass  70  Basic  Rx2  W-20  Common    [1G] Seed Bomb (30)       
Simisage 
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Next Destinies  7  Grass  90  Stage 1  Rx2  W-20  Rare    [G] Collect - Draw 3 cards.  [1G] Stadium Drain (30+) If there is any Stadium card in play, this attack does 30 more damage and heal 30 damage from this Pokemon.     
Foongus 
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Next Destinies  8  Grass  40  Basic  Rx2  W-20  Common    [1] Find a Friend - Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.  [1G] Rising Lunge (10) Flip a coin. If heads, this attack does 20 more damage.     
Amoonguss 
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Next Destinies  9  Grass  90  Stage 1  Rx2  W-20  Rare  Sporprise - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may use this Ability. If you do, your opponent's Active Pokemon is now Confused and Poisoned. (Ability)  [1G] Rising Lunge (20+) Flip a coin. If heads, this attack does 30 more damage.       
Growlithe 
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Next Destinies  10  Fire  80  Basic  Wx2    Common    [1] Stoke - Flip a coin. If heads, search your deck for a R Energy card and attach it to this Pokemon. Shuffle your deck afterward.  [1R] Firebreathing (10+) Flip a coin. If heads, this attack does 20 more damage.     
Growlithe 
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Next Destinies  11  Fire  80  Basic  Wx2    Common    [1R] Combustion (20)       
Arcanine 
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Next Destinies  12  Fire  130  Stage 1  Wx2    Rare  Blazing Mane - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Burned. (Ability)  [1RR] Fire Spin (100) Flip a coin. If tails, discard 2 Energy attached to this Pokemon.       
Arcanine 
View
Next Destinies  13  Fire  120  Stage 1  Wx2    Uncommon    [1R] Crunch (30) Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.  [2R] Heat Blast (70)     
Moltres 
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Next Destinies  14  Fire  120  Basic  Wx2  F-20  Rare    [2R] Searing Flame (50) The Defending Pokemon is now Burned.  [3R] Fire Blast (90) Discard a R Energy attached to this Pokemon.     
Pansear 
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Next Destinies  15  Fire  70  Basic  Wx2    Common    [1R] Flare (30)       
Simisear 
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Next Destinies  16  Fire  90  Stage 1  Wx2    Rare    [R] Collect - Draw 3 cards.  [1R] Stadium Burn (30+) If there is any Stadium card in play, this attack does 30 more damage and the Defending Pokemon is now Burned.     
Darumaka 
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Next Destinies  17  Fire  80  Basic  Wx2    Common    [2] Hammer In (20)       
Litwick 
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Next Destinies  18  Fire  60  Basic  Wx2    Common    [R] Flare (10)       
Lampent 
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Next Destinies  19  Fire  80  Stage 1  Wx2    Uncommon    [1R] Ember (40) Flip a coin. If tails, discard an Energy attached to this Pokemon.       
Chandelure 
View
Next Destinies  20  Fire  120  Stage 2  Wx2    Rare    [R] Flame Burst (30) Does 30 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1R] Inferno (80) Discard all Energy attached to this Pokemon. The Defending Pokemon is now Burned.     
Reshiram 
View
Next Destinies  21  Fire  130  Basic  Wx2    Rare    [2] Outrage (20+) Does 10 more damage for each damage counter on this Pokemon.  [1RR] Blue Flare (120) Discard 2 R Energy attached to this Pokemon.     
Reshiram EX 
View
Next Destinies  22  Fire  180  Basic  Wx2    Ultra-Rare    [2R] Glinting Claw (50+) Flip a coin. If heads, this attack does 30 more damage.  [2RR] Brave Fire (150) Flip a coin. If tails, this Pokemon does 50 damage to itself.     
Staryu 
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Next Destinies  23  Water  60  Basic  Lx2    Common    [1] Recover - Discard an Energy attached to this Pokemon and heal all damage from this Pokemon.  [W] Water Gun (10)     
Starmie 
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Next Destinies  24  Water  90  Stage 1  Lx2    Uncommon    [1] Confuse Ray - The Defending Pokemon is now Confused.  [W] Swift (50) This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokemon.     
Lapras 
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Next Destinies  25  Water  100  Basic  Lx2    Rare    [W] Call for Family - Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [2] Reckless Charge (40) This Pokemon does 20 damage to itself.     
Lapras 
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Next Destinies  26  Water  90  Basic  Mx2    Uncommon    [1W] Water Arrow - This attack does 20 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1WW] Surf (60)     
Articuno 
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Next Destinies  27  Water  120  Basic  Mx2  F-20  Rare    [2W] Ice Beam (50) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [3W] Ice Wing (80)     
Panpour 
View
Next Destinies  28  Water  70  Basic  Lx2    Common    [1W] Water Gun (30)       
Simipour 
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Next Destinies  29  Water  90  Stage 1  Lx2    Rare    [W] Collect - Draw 3 cards.  [1W] Stadium Wave (30+) If there is any Stadium card in play, this attack does 30 more damage and the Defending Pokemon is now Asleep.     
Basculin 
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Next Destinies  30  Water  80  Basic  Lx2    Uncommon    [1] Bite (10)  [W] Barbed Fangs (40) If, before this Pokemon does damage, the Defending Pokemon has no damage counters on it, this attack does nothing.     
Vanillite 
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Next Destinies  31  Water  60  Basic  Mx2    Common    [1] Beat (10)  [1W] Icy Snow (20)     
Vanillish 
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Next Destinies  32  Water  80  Stage 1  Mx2    Uncommon    [W] Icy Snow (20)  [2W] Icy Wind (50) Flip a coin. If heads, the Defending Pokemon is now Asleep.     
Vanilluxe 
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Next Destinies  33  Water  130  Stage 2  Mx2    Rare  Slippery Soles - Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokemon. If you do, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Ability)  [2W] Crushing Ice (60+) Does 10 more damage for each 1 Energy in the Defending Pokemon's Retreat Cost.       
Frillish 
View
Next Destinies  34  Water  80  Basic  Lx2    Uncommon    [1] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Spit Poison - The Defending Pokemon is now Poisoned.     
Jellicent 
View
Next Destinies  35  Water  120  Stage 1  Lx2    Rare    [1] Vengeful Wish - If this Pokemon was damage by an attack during your opponent's last turn, this attack does the same amount of damage to the Defending Pokemon.  [1WW] Absorb Life (30) Heal 30 damage from this Pokemon.     
Cubchoo 
View
Next Destinies  36  Water  70  Basic  Mx2    Common    [W] Sniffle - During your next turn, this Pokemon's Belt attack's base damage is 40.  [1W] Belt (20)     
Beartic 
View
Next Destinies  37  Water  120  Stage 1  Mx2    Rare    [2] Daunt (40) During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).  [2W] Ambush (60+) Flip a coin. If heads, this attack does 30 more damage.     
Kyurem EX 
View
Next Destinies  38  Water  180  Basic  Mx2    Ultra-Rare    [2W] Frozen Wings (60) Discard a Special Energy attached to the Defending Pokemon.  [2WW] Hail Blizzard (120) This Pokemon can't use Hail Blizzard during your next turn.     
Pikachu 
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Next Destinies  39  Lightning  60  Basic  Fx2    Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2] Tail Whap (20)     
Raichu 
View
Next Destinies  40  Lightning  90  Stage 1  Fx2    Uncommon    [L] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2L] Slam (80x) Flip 2 coins. This attack does 80 damage times the number of heads.     
Zapdos 
View
Next Destinies  41  Lightning  120  Basic  Lx2  F-20  Rare    [2L] Random Spark - This attack does 50 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [3L] Thundering Hurricane (50x) Flip 4 coins. This attack does 50 damage times the number of heads.     
Shinx 
View
Next Destinies  42  Lightning  60  Basic  Fx2    Common    [L] Jump On (10+) Flip a coin. If heads, this attack does 10 more damage.  [1L] Static Shock (20)     
Shinx 
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Next Destinies  43  Lightning  60  Basic  Fx2    Common    [1] Reckless Charge (20) This Pokemon does 10 damage to itself.       
Luxio 
View
Next Destinies  44  Lightning  80  Stage 1  Fx2    Uncommon    [L] Jump On (20+) Flip a coin. If heads, this attack does 30 more damage.  [2L] Wild Charge (60) This Pokemon does 10 damage to itself.     
Luxio 
View
Next Destinies  45  Lightning  80  Stage 1  Fx2    Uncommon    [L] Quick Turn (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [2] Bite (30)     
Luxray 
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Next Destinies  46  Lightning  140  Stage 2  Fx2    Rare    [L] Flash Impact (60) Does 20 damage to 1 of your Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1LL] Crunch (80) Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.     
Blitzle 
View
Next Destinies  47  Lightning  60  Basic  Fx2    Common    [1L] Thunder Jolt (30) Flip a coin. If tails, this Pokemon does 10 damage to itself.       
Zebstrika 
View
Next Destinies  48  Lightning  90  Stage 1  Fx2    Rare    [1L] Disconnect (40) You opponent can't play any Item cards from his or her hand next turn.  [1LL] Lightning Crash - Discard all L Energy attached to this Pokemon. This attack does 80 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Emolga 
View
Next Destinies  49  Lightning  70  Basic  Fx2    Uncommon    [1L] Bounce (30) Switch this Pokemon with 1 of your Benched Pokemon.       
Zekrom 
View
Next Destinies  50  Lightning  130  Basic  Fx2    Rare    [2] Outrage (20+) Does 10 more damage for each damage counter on this Pokemon.  [1LL] Bolt Strike (120) This Pokemon does 40 damage to itself.     
Zekrom EX 
View
Next Destinies  51  Lightning  180  Basic  Fx2    Ultra-Rare    [2L] Glinting Claw (50+) Flip a coin. If heads, this attack does 30 more damage.  [2LL] Strong Volt (150) Discard 2 Energy attached to this Pokemon.     
Grimer 
View
Next Destinies  52  Psychic  70  Basic  Px2    Common    [1P] Nasty Goo (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Muk 
View
Next Destinies  53  Psychic  110  Stage 1  Px2    Rare    [1P] Gentle Wrap (20) The Defending Pokemon can't retreat during your opponent's next turn.  [3P] Toxic Secretion (60) The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.     
Mewtwo EX 
View
Next Destinies  54  Psychic  170  Basic  Px2    Ultra-Rare    [2] X Ball (20x) Does 20 damage times the amount of Energy attached to this Pokemon and the Defending Pokemon.  [1PP] Psydrive (120) Discard an Energy attached to this Pokemon.     
Ralts 
View
Next Destinies  55  Psychic  60  Basic  Px2    Common    [P] Psyshot (10)  [2] Smack (20)     
Kirlia 
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Next Destinies  56  Psychic  80  Stage 1  Px2    Uncommon    [2] Smack (20)  [2P] Psychic (40+) Does 10 more damage for each Energy attached to the Defending Pokemon.     
Gardevoir 
View
Next Destinies  57  Psychic  110  Stage 2  Px2    Rare  Psychic Mirage - Each basic P Energy attached to your P Pokemon provides 2 Energy. You can't apply more than 1 Psychic Mirage Ability at a time. (Ability)  [2PP] Mind Shock (60) This attack's damage isn't affected by Weakness or Resistance.       
Munna 
View
Next Destinies  58  Psychic  70  Basic  Px2    Common    [2] Ram (20)       
Musharna 
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Next Destinies  59  Psychic  100  Stage 1  Px2    Rare  Forewarn - Once during your turn (before your attack), you may look at the top 2 cards in your deck, choose 1 of them, and put it into your hand. Put the other card back on top of your deck. (Ability)  [PP] Fluffy Dream (40) This Pokemon is now Asleep.       
Darmanitan 
View
Next Destinies  60  Psychic  110  Stage 1  Px2    Rare    [P] Synchrodraw - Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.  [2] DarMAXitan (50x) Flip a coin for each Energy attached to this Pokemon. This attack does 50 damage times the number of heads.     
Elgyem 
View
Next Destinies  61  Psychic  60  Basic  Px2    Common    [P] Psy Bolt (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Beheeyem 
View
Next Destinies  62  Psychic  80  Stage 1  Px2    Rare    [P] Brain Control - Your opponent reveals his or her hand. Choose a card from there and put it on the bottom of your opponent's deck.  [2P] Psybeam (40) The Defending Pokemon is now Confused.     
Riolu 
View
Next Destinies  63  Fighting  70  Basic  Px2    Common    [1] Punch (10)  [1F] Quick Attack (10+) Flip a coin. If heads, this attack does 20 more damage.     
Lucario 
View
Next Destinies  64  Fighting  100  Stage 1  Px2    Rare  Reflexive Retaliation - If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon. (Ability)  [FF] Aura Sphere (50) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Hippopotas 
View
Next Destinies  65  Fighting  90  Basic  Wx2  L-20  Common    [F] Sand Jet - This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Bite (30)     
Hippowdon 
View
Next Destinies  66  Fighting  130  Stage 1  Wx2  L-20  Uncommon    [2F] Sand Bazooka (70) You may move a basic Energy attached to this Pokemon to 1 of your Benched Pokemon.  [2FF] Rock Tumble (90) This attack's damage isn't affected by Resistance.     
Mienfoo 
View
Next Destinies  67  Fighting  60  Basic  Px2    Common    [1] Triple Smash (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Mienshao 
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Next Destinies  68  Fighting  90  Stage 1  Px2    Uncommon    [1] Haul In - Search your deck for 2 Pokemon Tool cards, reveal them, and put them into your hand. Shuffle your deck afterward.  [1F] Meditate (30+) Does 10 more damage for each damage counter on the Defending Pokemon.     
Sneasel 
View
Next Destinies  69  Darkness  60  Basic  Fx2  P-20  Common    [D] Corner (10) The Defending Pokemon can't retreat during your opponent's next turn.  [2] Scratch (20)     
Weavile 
View
Next Destinies  70  Darkness  90  Stage 1  Fx2  P-20  Rare    [D] Dark Penalty (90) If the Defending Pokemon has no Pokemon Tool card attached to it, this attack does nothing.  [3] Fury Swipes (30x) Flip 3 coins. This attack does 30 damage times the number of heads.     
Nuzleaf 
View
Next Destinies  71  Darkness  80  Stage 1  Fx2  P-20  Uncommon    [1D] Surprise Punch (20) Move an Energy attached to the Defending Pokemon to 1 of your opponent's Benched Pokemon.       
Shiftry 
View
Next Destinies  72  Darkness  130  Stage 2  Fx2  P-20  Rare  Giant Fan - When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, choose 1 of your opponent's Pokemon. Your opponent shuffles that Pokemon and all cards attached to it into his or her hand. (Ability)  [1DD] Whirlwind (60) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.       
Scraggy 
View
Next Destinies  73  Darkness  70  Basic  Fx2  P-20  Uncommon    [1] Shed Skin - Heal 40 damage from this Pokemon.  [DD] Lunge (40) Flip a coin. If tails, this attack does nothing.     
Scrafty 
View
Next Destinies  74  Darkness  90  Stage 1  Fx2  P-20  Rare    [D] Rock Head (20) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [2D] Hammer Kick (50+) If this Pokemon has fewer remaining HP than the Defending Pokemon, this attack does 30 more damage.     
Bronzor 
View
Next Destinies  75  Metal  70  Basic  Rx2  P-20  Common    [1M] Knock Away (10+) Flip a coin. If heads, this attack does 10 more damage.  [2M] Spinning Attack (40)     
Bronzong 
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Next Destinies  76  Metal  110  Stage 1  Rx2  P-20  Rare  Heal Block - Damage can't be healed from any Pokemon (both yours and your opponent's). (Damage counters can still be moved.) (Ability)  [2M] Oracle Inflict (30+) Does 10 more damage for each card in your opponent's hand.       
Ferroseed 
View
Next Destinies  77  Metal  60  Basic  Rx2  P-20  Common    [1M] Self Destruct (60) This Pokemon does 60 damage to itself.       
Jigglypuff 
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Next Destinies  78  Colorless  70  Basic  Fx2    Uncommon    [1] Sing - The Defending Pokemon is now Asleep.  [2] Double Slap (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Wigglytuff 
View
Next Destinies  79  Colorless  90  Stage 1  Fx2    Rare    [2] Round (20x) Does 20 damage times the number of your Pokemon that have the Round attack.  [3] Hypnoblast (60) Flip a coin. If heads, the Defending Pokemon is now Asleep.     
Meowth 
View
Next Destinies  80  Colorless  70  Basic  Fx2    Common    [1] Double Scratch (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [2] Cat Kick (20)     
Persian 
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Next Destinies  81  Colorless  90  Stage 1  Fx2    Rare    [1] Nasty Plot - Search your deck for a card and put it into your hand. Shuffle your deck afterward.  [2] Shadow Claw (30) Flip a coin. If heads, discard a random card from your opponent's hand.     
Regigigas EX 
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Next Destinies  82  Colorless  180  Basic  Fx2    Ultra-Rare    [3] Giga Power (60+) You may do 20 more damage. If you do, this Pokemon does 20 damage to itself.  [4] Does 10 more damage for each damage counter on this Pokemon.     
Pidove 
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Next Destinies  83  Colorless  60  Basic  Lx2  F-20  Common    [1] Scout - Your opponent reveals his or her hand.  [2] Gust (20)     
Minccino 
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Next Destinies  84  Colorless  60  Basic  Fx2    Uncommon    [1] Call for Family - Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.  [2] Tail Smack (20)     
Cinccino 
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Next Destinies  85  Colorless  90  Stage 1  Fx2    Rare  Smooth Coat - If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. (Ability)  [3] Echoed Voice (50) During your next turn, this Pokemon's attack does 50 more damage (before applying Weakness and Resistance).       
Cilan 
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Next Destinies  86  Trainer    Supporter        Uncommon  You may play only 1 Supporter card per turn (before your attack).  Search your deck for 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.       
Exp. Share 
View
Next Destinies  87  Trainer    Tool        Uncommon  Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.  When your Active Pokemon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to.       
Heavy Ball 
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Next Destinies  88  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a Pokemon with a Retreat Cost of 3 or more, reveal it, and put it into your hand. Shuffle your deck afterward.       
Level Ball 
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Next Destinies  89  Trainer    Item        Uncommon  You may play as many Item cards as you like during your turn (before your attack).  Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.       
Pokemon Center 
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Next Destinies  90  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  Once during each player's turn, that play may heal 20 damage from 1 of his or her Benched Pokemon.       
Skyarrow Bridge 
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Next Destinies  91  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.  The Retreat Cost of each Basic Pokemon in play is 1 less.       
Double Colorless Energy 
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Next Destinies  92  Energy    Special Energy        Uncommon    Double Colorless Energy provides 2 Energy.       
Prism Energy 
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Next Destinies  93  Energy    Special Energy        Uncommon    This card provides 1 Energy. If the Pokemon this card is attached to is a Basic Pokemon, this card provides every type of Energy but provides only 1 Energy at a time.       
Shaymin EX (Full Art) 
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Next Destinies  94  Grass  110  Basic  Rx2  F-20  Ultra-Rare    [G] Synthesis - Search your deck for a G Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1G] Revenge Blast (30+) Does 30 more damage for each Prize card your opponent has taken.     
Reshiram EX (Full Art) 
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Next Destinies  95  Fire  180  Basic  Wx2    Ultra-Rare    [2R] Glinting Claw (50+) Flip a coin. If heads, this attack does 30 more damage.  [2RR] Brave Fire (150) Flip a coin. If tails, this Pokemon does 50 damage to itself.     
Kyurem EX (Full Art) 
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Next Destinies  96  Water  180  Basic  Mx2    Ultra-Rare    [2W] Frozen Wings (60) Discard a Special Energy attached to the Defending Pokemon.  [2WW] Hail Blizzard (120) This Pokemon can't use Hail Blizzard during your next turn.     
Zekrom EX (Full Art) 
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Next Destinies  97  Lightning  180  Basic  Fx2    Ultra-Rare    [2L] Glinting Claw (50+) Flip a coin. If heads, this attack does 30 more damage.  [2LL] Strong Volt (150) Discard 2 Energy attached to this Pokemon.     
Mewtwo EX (Full Art) 
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Next Destinies  98  Psychic  170  Basic  Px2    Ultra-Rare    [2] X Ball (20x) Does 20 damage times the amount of Energy attached to this Pokemon and the Defending Pokemon.  [1PP] Psydrive (120) Discard an Energy attached to this Pokemon.     
Regigigas EX (Full Art) 
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Next Destinies  99  Colorless  180  Basic  Fx2    Ultra-Rare    [3] Giga Power (60+) You may do 20 more damage. If you do, this Pokemon does 20 damage to itself.  [4] Does 10 more damage for each damage counter on this Pokemon.     
Emboar 
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Next Destinies  100  Fire  150  Stage 2  Rx2    Ultra-Rare  Inferno Fandango - As often as you like during your turn (before your attack), you may attach a R Energy card from your hand to 1 of your Pokemon. (Ability)  [2RR] Heat Crash (80)       
Chandelure 
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Next Destinies  101  Psychic  130  Stage 2  Dx2    Ultra-Rare  Cursed Shadow - Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put 3 damage counters on your opponent's Pokemon in any way you like. (Ability)  [1PP] Eerie Glow (50) The Defending Pokemon is now Burned and Confused.       
Zoroark 
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Next Destinies  102  Darkness  100  Stage 1  Fx2  P-20  Ultra-Rare    [D] Nasty Plot - Search your deck for a card and put it into your hand. Shuffle your deck afterward.  [2] Foul Play - Choose 1 of the Defending Pokemon's attacks and use it as this attack.     
Hydreigon 
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Next Destinies  103  Darkness  150  Stage 2  Fx2  P-20  Ultra-Rare  Dark Aura - All Energy attached to this Pokemon are D Energy instead of their usual type. (Ability)  [DDDD] Berserker Blade (60) Does 40 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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