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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Ampharos 
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OP Series 7  1  Lightning  130  Stage 2  F+30  M-20  Rare  Jamming - After your opponent plays a Supporter card from his or her hand, put 1 damage counter on each of your opponent's Pokemon. You can't use more than 1 Jamming Poke-Body each turn. (Poke-BODY)  [2L] Cluster Bolt (70) You may discard all L Energy attached to Ampharos. If you do, this attack does 20 damage to each of your opponent's Benched Pokemon that has any Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Gallade 
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OP Series 7  2  Fighting  130  Stage 2  P+30    Rare    [1F] Sonic Blade - Put Damage counters on the Defending Pokemon until it is 50 HP away from being Knocked Out. If you do, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2P] Psychic Cut (60+) You may choose as many of your face-down Prize cards as you like and put them face up. If you do, this attack does 60 damage plus 20 more damage for each Prize card you choose. (These cards remain face up for the rest of the game.)     
Latias 
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OP Series 7  3  Colorless  80  Basic  C+20  F-20  Rare    [1] Miraculous Light (10) Remove 1 damage counter and all Special Conditions from Latias.  [1RW] Mist Ball (80) Discard a R Energy and a W Energy attached to Latias.     
Latios 
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OP Series 7  4  Colorless  90  Basic  C+20  F-20  Rare    [1] Energy Draw (10) Flip a coin. If heads, search your deck for a basic Energy card and attach it to Latios. Shuffle your deck afterward.  [2GL] Luster Purge (120) Discard 3 Energy attached to Latios.     
Mothim 
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OP Series 7  5  Grass  80  Stage 1  R+20  F-20  Rare    [0] Silver Wind - During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 40 more damage.  [1G] Raging Scales (30+) If Mothim has any damage counters on it, this attack does 30 damage plus 40 more damage.     
Delibird 
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OP Series 7  6  Water  70  Basic  M+20    Uncommon    [0] Present - Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.  [W] Ice Ball (20)     
Flaaffy 
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OP Series 7  7  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Electromagnetic Kick (60) Flip a coin. If tails, Flaaffy does 10 damage to itself.     
Kirlia 
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OP Series 7  8  Psychic  80  Stage 1  P+20    Uncommon    [P] Psychic Research - Search your discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your discard pile.)  [2P] Telekinesis - Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.     
Stantler 
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OP Series 7  9  Colorless  70  Basic  F+20    Uncommon    [0] Lead - Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [2] Frighten Horn (20) If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon is now Confused.     
Wormadam Sandy Cloak  (ERRATA) 
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OP Series 7  10  Fighting  80  Stage 1  R+20  L-20  Uncommon  Sandy Cloak - Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak. (Poke-BODY)  [2F] Push Over (40+) Does 40 damage plus 10 more damage for each F Energy attached to Wormadam Sandy Cloak.       
Burmy Plant Cloak 
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OP Series 7  11  Grass  40  Basic  R+10    Common  Wear Cloak - Once during your turn (before your attack), if Burmy Plant Cloak is your Active Pokemon, you may search your discard pile for a basic G Energy card and attach it to Burmy Plant Cloak. (Poke-POWER)  [1] Plant Cloak Tackle (10+) If Burmy Plant Cloak has any G Energy attached to it, this attack does 10 damage plus 10 more damage.       
Burmy Sandy Cloak 
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OP Series 7  12  Grass  40  Basic      Common  Wear Cloak - Once during your turn (before your attack), if Burmy Sandy Cloak is your Active Pokemon, you may search your discard pile for a basic F Energy card and attach it to Burmy Sandy Cloak. (Poke-POWER)  [1] Sandy Cloak Tackle (10+) If Burmy Sandy Cloak has any F Energy attached to it, this attack does 10 damage plus 10 more damage.       
Corsola 
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OP Series 7  13  Water  70  Basic  G+20    Common    [1] Rally - Search your deck for up to 3 different types of Basic Pokemon and put them on your Bench. Shuffle your deck afterward.  [1W] Hook (30)     
Mareep 
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OP Series 7  14  Lightning  50  Basic  F+10  M-20  Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1L] Static Shock (20)     
Ralts 
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OP Series 7  15  Psychic  60  Basic  P+10    Common    [1] Smack (10)  [P] Confuse Ray - Flip a coin. If heads, the Defending Pokemon is now Confused.     
Sentret 
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OP Series 7  16  Colorless  60  Basic  F+10    Common    [1] Grope - Look at the top 2 cards of your deck, choose 1 of them and put it into your hand. Put the other on the bottom of your deck.  [1] Scratch (10)     
Spinda 
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OP Series 7  17  Colorless  70  Basic  F+20    Common    [1] Dish Out - Draw a card from the top and the bottom of your deck.  [1] Synchro Punch (10+) If any basic Energy card attached to Spinda is the same type as any Energy attached to the Defending Pokemon, this attack does 10 damage plus 30 more damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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