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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Beedrill 
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Fire Red Leaf Green  1  Grass  90  Stage 2    Rare    [G] Poison Sting (20) The Defending Pokemon is now Poisoned.  [2G] Link Needle (50+) This attack does 50 damage plus 30 more damage for each Beedrill (excluding this one) you have in play.     
Butterfree 
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Fire Red Leaf Green  2  Grass  100  Stage 2  Rare  Sooth Dust - As long as Butterfree is your Active Pokemon, remove 1 damage counter from each of your Pokemon between turns. (Poke-BODY)  [2] Whirlwind (30) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2G] Gust (50)     
Dewgong 
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Fire Red Leaf Green  3  Water  80  Stage 1    Rare  Safeguard - Prevent all effects of attacks, including damage, done to Dewgong by your opponent's Pokemon-ex. (Poke-BODY)  [W] Cold Breath (10) The Defending Pokemon is now Asleep.  [3] Aurora Beam (40)     
Ditto 
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Fire Red Leaf Green  4  Colorless  60  Basic    Rare  Form Variation - Once during your turn (before you attack), you may search your discard pile for a Basic Pokemon (excluding Pokemon-ex and Ditto) and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Place Ditto in the discard pile. (Poke-POWER)  [1] Energy Ball (10+) Does 10 damage plus 10 more damage for each Energy attached to Ditto but not used to pay for this attack's Energy cost. You cannot add more than 20 damage in this way.       
Exeggutor 
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Fire Red Leaf Green  5  Psychic  80  Stage 1    Rare    [1] Psychic Exchange - Shuffle your hand into your deck. Draw up to 8 cards.  [1P] Big Eggplosion (40x) Flip a coin for each Energy attached to Exeggutor. This attack does 40 damage times the number of heads.     
Kangaskhan 
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Fire Red Leaf Green  6  Colorless  80  Basic    Rare    [1] Fetch - Draw a card.  [2] Headbutt (20)  [3] One-Two Punch (30+) Flip a coin. If heads, this attack does 30 damage plus 20 more damage.   
Marowak 
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Fire Red Leaf Green  7  Fighting  80  Stage 1    Rare    [1F] Linear Attack - Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2F] Vengeance (30+) Does 30 damage plus 10 more damage for each Basic Pokemon and each Evolution card in your discard pile. You can't add more than 60 damage in this way.     
Nidoking 
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Fire Red Leaf Green  8  Fighting  120  Stage 2    Rare  Power Gene - As long as Nidoking is in play, your attacks from Nidoran F, Nidorina, Nidoqueen, Nidoran M, and Nidorino do 10 more damage to the Defending Pokemon. (Poke-BODY)  [1F] Earth Poison (40) If the Defending Pokemon already has any damage counters on it, the Defending Pokemon is now Poisoned.  [2FF] Bound Crush - Choose 1 of your opponent's Pokemon. This attack does 60 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Nidoking can't use Bound Crush during your next turn.     
Nidoqueen 
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Fire Red Leaf Green  9  Fighting  120  Stage 2    Rare  Family Bonds - As long as Nidoqueen is in play, the Retreat Cost for Nidoran F, Nidorina, Nidoran M, Nidorino, and Nidoking is 0. (Poke-BODY)  [G] Toxic - The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.  [2F] Power Lariat (40+) Does 40 damage plus 10 more damage for each Evolved Pokemon you have in play.     
Pidgeot 
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Fire Red Leaf Green  10  Colorless  100  Stage 2  Rare  Quick Search - Once during your turn (before you attack), you may choose any 1 card from your deck and put it into your hand. Shuffle your deck afterward. You can't use more than 1 Quick Search Poke-Power each turn. This power can't be used if Pidgeot is affected by a Special Condition. (Poke-POWER)  [2] Clutch (40) The Defending Pokemon can't retreat until the end of your opponent's next turn.       
Poliwrath 
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Fire Red Leaf Green  11  Water  120  Stage 2    Rare  Spiral - As long as Poliwrath is your Active Pokemon, your opponent's Confused Pokemon can't retreat. (Poke-BODY)  [2] Split Spiral Punch (20) The Defending Pokemon is now Confused.  [2W] Mega Throw (50+) If the Defending Pokemon is Pokemon-ex, this attack does 50 damage plus 30 more damage.     
Raichu 
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Fire Red Leaf Green  12  Lightning  80  Stage 1    Rare    [1] Recharge - Search your deck for up to 2 L Energy cards and attach them to Raichu. Shuffle your deck afterward.  [1LL] Thunder Reflection (50) You may move any number of L Energy cards attached to Raichu to another of your Pokemon.     
Rapidash 
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Fire Red Leaf Green  13  Fire  80  Stage 1    Rare  Fiery Aura - As long as Rapidash is your Active Pokemon, put 4 damage counters instead of 2 on Burned Pokemon between turns. (Poke-BODY)  [1R] Searing Flames (10) The Defending Pokemon is now Burned.  [2R] Rear Kick (40)     
Slowbro 
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Fire Red Leaf Green  14  Psychic  60  Stage 1    Rare  Strange Behavior - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is affected by a Special Condition. (Poke-POWER)  [1P] Psyshock (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Snorlax 
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Fire Red Leaf Green  15  Colorless  90  Basic    Rare  Rest Up - If Snorlax remains Asleep between turns, remove 2 damage counters from Snorlax (remove 1 if there is only 1). (Poke-BODY)  [1] Collapse (10) Snorlax is now Asleep.  [3] Toss and Turn (30+) If Snorlax is Asleep, this attack does 30 damage plus 30 more damage. (This attack can be used even if Snorlax is Asleep.)     
Tauros 
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Fire Red Leaf Green  16  Colorless  70  Basic    Rare    [1] Knock Over (10) You may discard any Stadium card in play.  [3] Rampage (20+) Does 20 damage plus 10 more damage for each damage counter on Tauros. After doing damage, flip a coin. If tails, Tauros is now Confused.     
Victreebel 
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Fire Red Leaf Green  17  Grass  110  Stage 2    Rare  Acid Sampler - As long as Victreebel is your Active Pokemon, put 1 damage counter on each Defending Pokemon between turns. Acid Sampler stops working if your other Active Pokemon is not a Victreebel. (Poke-BODY)  [2G] Acid (50) The Defending Pokemon can't retreat until the end of your opponent's next turn.       
Arcanine 
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Fire Red Leaf Green  18  Fire  90  Stage 1    Rare    [R] Flare (20)  [3R] Heat Tackle (70) Arcanine does 10 damage to itself.     
Chansey 
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Fire Red Leaf Green  19  Colorless  90  Basic    Rare    [1] Sing - The Defending Pokemon is now Asleep.  [3] Egg Surprise - Flip a coin. If heads, Chansey does 50 damage to the Defending Pokemon. If tails, remove 5 damage counters from Chansey. (All if there are less than 5.)     
Cloyster 
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Fire Red Leaf Green  20  Water  70  Stage 1    Rare  Exoskeleton - Any damage done to Cloyster by attacks is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)  [2] Double Bubble (10x) Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokemon is now Paralyzed.  [2W] Shell Attack (50)     
Dodrio 
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Fire Red Leaf Green  21  Colorless  70  Stage 1  Rare  Retreat Aid - As long as Dodrio is on your Bench, you pay 2 less to retreat your Active Pokemon (excluding Pokemon-ex and Baby Pokemon). (Poke-BODY)  [2] Tri Attack (20x) Flip 3 coins. This attack does 20 damage times the number of heads.       
Dugtrio 
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Fire Red Leaf Green  22  Fighting  80  Stage 1    Rare    [1F] Sonicboom (30) This attack's damage isn't affect by Weakness or Resistance.  [2F] Rumble (50) The Defending Pokemon can't retreat until the end of your opponent's next turn.     
Farfetch'd 
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Fire Red Leaf Green  23  Colorless  70  Basic  Rare    [1] Hoard - Search your deck for up to 2 Pokemon Tool cards and attach them to any of your Pokemon (excluding Pokemon that already have a Pokemon Tool attached to them). Shuffle your deck afterward.  [1] Cross-Cut (10+) If the Defending Pokemon is an Evolved Pokemon, this attack does 10 damage plus 20 more damage.     
Fearow 
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Fire Red Leaf Green  24  Colorless  80  Stage 1  Rare  Free Flight - If Fearow has no Energy attached to it, Fearow's Retreat Cost is 0. (Poke-BODY)  [2] Shot Air (10) Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [3] Drill Peck (50)     
Hypno 
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Fire Red Leaf Green  25  Psychic  80  Stage 1    Rare  Eerie Aura - As long as Hypno is your Active Pokemon, put 2 damage counters on each Pokemon that remains Asleep between turns. (Poke-BODY)  [1P] Hypnotic Ray (20) The Defending Pokemon is now Asleep.       
Kingler 
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Fire Red Leaf Green  26  Water  80  Stage 1    Rare    [1] Salt Water - Search your deck for up to 2 W Energy cards and attach them to Kingler. Shuffle your deck afterward.  [1W] Hyper Pump (30+) Does 30 damage plus 20 more damage for each basic Energy attached to Kingler but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Magneton 
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Fire Red Leaf Green  27  Lightning  80  Stage 1  Rare    [1L] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [3] Speed Shot - Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.     
Primeape 
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Fire Red Leaf Green  28  Fighting  70  Stage 1    Rare    [2] Toss (30x) You may discard from your hand as many Technical Machine and Pokemon Tool cards as you like. This attack does 30 damage times the number of cards you discarded.  [1F] Low Kick (40)     
Scyther 
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Fire Red Leaf Green  29  Grass  60  Basic    Rare  Leaf Ride - If Scyther has any Energy attached to it, Scyther's Retreat Cost is 0. (Poke-BODY)  [1G] Fury Cutter (10+) Flip 3 coins. If 1 of them are heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.       
Tangela 
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Fire Red Leaf Green  30  Grass  60  Basic  Rare    [1] Vine Tease - Look at your Prize cards without showing your opponent Choose 1 of the Prize cards and switch it with the top card of your deck without looking at the top card of your deck. If you have no cards in your deck, this attack does nothing.  [G] Wiggle - Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, the Defending Pokemon is now Poisoned.     
Charmeleon 
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Fire Red Leaf Green  31  Fire  70  Stage 1    Uncommon    [1R] Flare (30)  [2R] Damage Burn (40+) If the Defending Pokemon already has any damage counters on it, this attack does 40 damage plus 20 more damage.     
Drowzee  (ERRATA) 
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Fire Red Leaf Green  32  Psychic  50  Basic    Uncommon    [1] Hypnosis - The Defending Pokemon is now Asleep.  [P] Ambush (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Exeggcute 
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Fire Red Leaf Green  33  Psychic  50  Basic    Uncommon    [P] Psybeam (10) Flip a coin. If heads, the Defending Pokemon is now Confused.  [2] Double Spin (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Haunter 
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Fire Red Leaf Green  34  Psychic  70  Stage 1  Uncommon  Head Trip - Once during your turn (before your attack), if Haunter is on your Bench, you may use this power. One of your Active Pokemon is now Confused. (Poke-POWER)  [1P] Confuse Ray (20) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Ivysaur 
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Fire Red Leaf Green  35  Grass  80  Stage 1    Uncommon    [1] Poison Seed - The Defending Pokemon is now Poisoned.  [1GG] Razor Leaf (50)     
Kakuna 
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Fire Red Leaf Green  36  Grass  70  Stage 1    Uncommon  Poison Payback - If Kakuna is your Active Pokemon and is damaged by an opponent's attack (even if Kakuna is Knocked Out), the Attacking Pokemon is now Poisoned. (Poke-BODY)  [1] Headbutt (10)       
Lickitung 
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Fire Red Leaf Green  37  Colorless  80  Basic    Uncommon    [1] Lick (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2] Tongue Whip - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Mankey 
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Fire Red Leaf Green  38  Fighting  50  Basic    Uncommon    [1] Mischief - Shuffle your opponent's deck.  [1F] Light Punch (30)     
Metapod 
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Fire Red Leaf Green  39  Grass  80  Stage 1    Uncommon  Energy Protection - Any damage done to Metapod by attacks is reduced by 10 for each Energy attached to Metapod. You can't reduce more than 30 damage in this way. (Poke-BODY)  [2] Sharpen (20)       
Nidorina 
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Fire Red Leaf Green  40  Grass  80  Stage 1    Uncommon    [1] Scratch (20)  [2] Fast Evolution - Search your deck for up to 2 Evolution cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.     
Nidorino 
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Fire Red Leaf Green  41  Grass  70  Stage 1    Uncommon    [1] Double Stab (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [3] Rend (30+) If the Defending Pokemon already has any damage counters on it, this attack does 30 damage plus 30 more damage.     
Onix 
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Fire Red Leaf Green  42  Fighting  80  Basic    Uncommon    [F] Rock Throw (10)  [1F] Tunneling - Choose up to 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.) Onix can't attack during your next turn.     
Parasect 
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Fire Red Leaf Green  43  Grass  70  Stage 1    Uncommon    [G] Energy Powder - Search your deck for up to 2 basic Energy cards and attach them to any of your Pokemon (excluding Pokemon-ex) in any way you like. Shuffle your deck afterward.  [1G] Toxic Spore (20) The Defending Pokemon is now Poisoned.     
Persian 
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Fire Red Leaf Green  44  Colorless  80  Stage 1    Uncommon  Thick Skin - Persian can't be affected by any Special Conditions. (Poke-BODY)  [1] Poison Claws - The Defending Pokemon is now Poisoned.  [2] Shining Claws (30) The Defending Pokemon is now Confused.     
Pidgeotto 
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Fire Red Leaf Green  45  Colorless  70  Stage 1  Uncommon    [1] Clutch (10) The Defending Pokemon can't retreat until the end of your opponent's next turn.  [2] Cutting Wind (30)     
Poliwhirl 
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Fire Red Leaf Green  46  Water  80  Stage 1    Uncommon    [1] Energy Stream (10) Flip a coin. Search your discard pile for a basic Energy card and attach it to Poliwhirl.  [1W] Bubble (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Porygon 
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Fire Red Leaf Green  47  Colorless  50  Basic    Uncommon    [1] Data Retrieval - If you have less than 4 cards in your hand, draw cards until you have 4 cards in your hand.  [2] Confuse Ray (10) The Defending Pokemon is now Confused.     
Raticate 
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Fire Red Leaf Green  48  Colorless  70  Stage 1    Uncommon  Thick Skin - Raticate can't be affected by any Special Conditions. (Poke-BODY)  [1] Pickup - Search your discard pile for a Basic Pokemon (or Evolution card), a Trainer card, and an Energy card. Show them to your opponent and put them into your hand.  [1] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 40 more damage.     
Venomoth 
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Fire Red Leaf Green  49  Grass  70  Stage 1    Uncommon  Protective Dust - Prevent all effects of attacks, except damage, done to Venomoth by the Attacking Pokemon. (Poke-BODY)  [G] Sleep Poison - The Defending Pokemon is now Asleep and Poisoned.  [2] Razor Wind (60) Flip a coin. If tails, this attack does nothing.     
Wartortle 
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Fire Red Leaf Green  50  Water  80  Stage 1    Uncommon    [W] Water Gun (20+) This attack does 20 damage plus 10 more damage for each W Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2W] Smash Turn (40) After your attack, you may switch Wartortle with 1 of your Benched Pokemon.     
Weepinbell 
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Fire Red Leaf Green  51  Grass  70  Stage 1    Uncommon    [G] Razor Leaf (20)  [2] Corrosive Acid (10) The Defending Pokemon is now Burned.     
Wigglytuff 
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Fire Red Leaf Green  52  Colorless  80  Stage 1    Uncommon  Assistance - Once during your turn (before you attack), if Wigglytuff is on your Bench, you may choose 1 of your Active Pokemon and remove 1 Special Condition from it. (Poke-POWER)  [2] Expand (30) During your opponent's next turn, any damage done to Wigglytuff by attacks is reduced by 10 (after applying Weakness and Resistance).       
Bellsprout 
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Fire Red Leaf Green  53  Grass  50  Basic    Common    [G] Vine Whip (10)       
Bulbasaur 
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Fire Red Leaf Green  54  Grass  50  Basic    Common    [1] Sleep Poison - Flip a coin. If heads, the Defending Pokemon is now Asleep and Poisoned.  [2] Razor Leaf (20)     
Bulbasaur 
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Fire Red Leaf Green  55  Grass  50  Basic    Common    [1] Ram (10)  [1G] Gouge (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.     
Caterpie 
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Fire Red Leaf Green  56  Grass  50  Basic    Common    [1] Signs of Evolution - Search your deck for a Metapod and a Butterfree card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [G] String Shot (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Charmander 
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Fire Red Leaf Green  57  Fire  50  Basic    Common    [R] Singe - The Defending Pokemon is now Burned.       
Charmander 
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Fire Red Leaf Green  58  Fire  50  Basic    Common    [1] Headbutt (10)  [2] Slash (20)     
Clefairy 
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Fire Red Leaf Green  59  Colorless  50  Basic    Common    [1] Gesture - Choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch.  [2] Moon Kick (20)     
Cubone 
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Fire Red Leaf Green  60  Fighting  50  Basic    Common    [1] Beat (10)  [1F] Linear Attack - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Diglett 
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Fire Red Leaf Green  61  Fighting  50  Basic    Common    [1] Dig Under - Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.       
Doduo 
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Fire Red Leaf Green  62  Colorless  40  Basic  Common    [1] Run Around - Switch Doduo with 1 of your Benched Pokemon.  [2] Random Peck (10+) Flip 2 coins. This attack does 10 damage plus 10 more damage for each heads.     
Gastly 
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Fire Red Leaf Green  63  Psychic  50  Basic  Common    [1] Slow Trip Gas - At the end of your opponent's next turn, the Defending Pokemon is now Confused.       
Growlithe 
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Fire Red Leaf Green  64  Fire  60  Basic    Common    [1] Bite (10)  [2R] Flame Tail (40)     
Jigglypuff 
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Fire Red Leaf Green  65  Colorless  50  Basic    Common    [1] Sleep Inducer - Switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. The new Defending Pokemon is now Asleep.  [2] Quick Blow (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage.     
Krabby 
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Fire Red Leaf Green  66  Water  50  Basic    Common    [1] Irongrip (10)  [W] Nap - Remove 2 damage counters from Krabby (remove 1 if there is only 1).     
Magikarp 
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Fire Red Leaf Green  67  Water  30  Basic    Common    [1] Surprise Attack (10) Flip a coin. If tails, this attack does nothing.  [1W] Ascension - Search your deck for a card that evolves from Magikarp and put it on Magikarp. (This counts as evolving Magikarp.) Shuffle your deck afterward.     
Magnemite 
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Fire Red Leaf Green  68  Lightning  50  Basic  Common    [1] Supersonic - Flip a coin. If heads, the Defending Pokemon is now Confused.  [1L] Speed Ball (20)     
Meowth 
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Fire Red Leaf Green  69  Colorless  50  Basic    Common    [1] Collect - Draw a card.  [2] Cat Kick (20)     
Nidoran F 
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Fire Red Leaf Green  70  Grass  50  Basic    Common    [1] Look for Friends - Reveal cards from your deck until you reveal a Basic Pokemon. Show that card to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Basic Pokemon, shuffle all the revealed cards back into your deck.)  [2] Bite (20)     
Nidoran M 
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Fire Red Leaf Green  71  Grass  50  Basic    Common    [1] Call for Family - Search your deck for a Nidoran F or a Nidoran M card and put it onto your Bench. Shuffle your deck afterward.  [1] Double Stab (10x) Flip 2 coins. This attack does 10 damage times the number of heads.     
Paras 
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Fire Red Leaf Green  72  Grass  50  Basic    Common    [1] Call for Family - Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [G] Toxic Sport (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned.     
Pidgey 
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Fire Red Leaf Green  73  Colorless  50  Basic  Common    [1] Corner - The Defending Pokemon can't retreat until the end of your opponent's next turn.  [2] Gust (20)     
Pikachu 
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Fire Red Leaf Green  74  Lightning  50  Basic    Common    [1] Plasma (10) Flip a coin. If heads, search your discard pile for a L Energy card and attach it to Pikachu.       
Poliwag 
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Fire Red Leaf Green  75  Water  50  Basic    Common    [1] Spiral Attack - Flip a coin. If heads, the Defending Pokemon is now Confused.  [2] Tail Whap (20)     
Ponyta 
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Fire Red Leaf Green  76  Fire  50  Basic    Common    [2] Stomp (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.       
Rattata 
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Fire Red Leaf Green  77  Colorless  40  Basic    Common    [1] Collect - Draw a card.  [1] Scratch (10)     
Seel 
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Fire Red Leaf Green  78  Water  50  Basic    Common    [W] Horn Hazard (30) Flip a coin. If tails, this attack does nothing.       
Shellder 
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Fire Red Leaf Green  79  Water  50  Basic    Common    [1] Minimize - During your opponent's next turn, any damage done to Shellder by attacks is reduced by 20 (after applying Weakness and Resistance).       
Slowpoke 
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Fire Red Leaf Green  80  Psychic  50  Basic    Common    [1] Confusion Wave - Both Slowpoke and the Defending Pokemon are now Confused.       
Spearow 
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Fire Red Leaf Green  81  Colorless  50  Basic  Common    [1] Claw (10) Flip a coin. If tails, this attack does nothing.  [2] Wing Attack (20)     
Squirtle 
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Fire Red Leaf Green  82  Water  50  Basic    Common    [W] Sleepy Ball (10) Flip a coin. If heads, the Defending Pokemon is now Asleep.       
Squirtle 
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Fire Red Leaf Green  83  Water  50  Basic    Common    [1] Bubble - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1W] Smash Turn (20) After your attack, you may switch Squirtle with 1 of your Benched Pokemon.     
Venonat 
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Fire Red Leaf Green  84  Grass  50  Basic    Common    [1] Psycho Waves - Discard an Energy card attached to Venonat. The Defending Pokemon is now Confused.  [G] Bite (10)     
Voltorb 
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Fire Red Leaf Green  85  Lightning  50  Basic    Common  Floating Electrons - As long as Voltorb has any Energy attached to it, Voltorb's Retreat Cost is 0. (Poke-BODY)  [1L] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Weedle 
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Fire Red Leaf Green  86  Grass  50  Basic    Common    [1] Call for Family - Search your deck for up to 2 G Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.  [G] Poison Spurt - Discard a G Energy card attached to Weedle. The Defending Pokemon is now Poisoned.     
Bill's Maintenance 
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Fire Red Leaf Green  87  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.       
Celio's Network 
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Fire Red Leaf Green  88  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck for a Basic Pokemon or Evolution card (excluding Pokemon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.       
Energy Removal 2 
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Fire Red Leaf Green  89  Trainer    Trainer        Uncommon    Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent's Pokemon and discard it.       
Energy Switch 
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Fire Red Leaf Green  90  Trainer    Trainer        Uncommon    Move a basic Energy card from 1 of your Pokemon to another of your Pokemon.       
EXP.ALL (Major text change. Requires "EXP. Share" reference.) 
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Fire Red Leaf Green  91  Trainer    Tool        Uncommon  Attach EXP. ALL to 1 of your Pokemon (excluding Pokemon-ex and Pokemon that has an owner in its name) that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  During your opponent's turn, if 1 of your Active Pokemon is Knocked Out by your opponent's attack, you may take 1 basic Energy card attached to that Knocked Out Pokemon and attach it to the Pokemon with EXP.ALL attached to it. If you do, discard EXP.ALL.       
Great Ball  (ERRATA) 
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Fire Red Leaf Green  92  Trainer    Trainer        Uncommon    Search your deck for a Basic Pokemon (excluding Pokemon-ex) and put it onto your Bench. Shuffle your deck afterward.       
Life Herb 
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Fire Red Leaf Green  93  Trainer    Trainer        Uncommon    Flip a coin. If heads, choose 1 of your Pokemon (excluding Pokemon-ex) and remove all Special Conditions and 6 damage counters from that Pokemon (all if there are less than 6).       
Mt. Moon  (ERRATA) 
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Fire Red Leaf Green  94  Trainer    Stadium        Uncommon  This card stays in play when you play it. Discard this card if another Stadium card comes into play.  Any Pokemon (both yours and your opponent's), with maximum HP less than 70 can't use any Poke-Powers.       
Poke Ball 
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Fire Red Leaf Green  95  Trainer    Trainer        Uncommon    Flip a coin. If heads, search your deck for a Basic Pokemon or Evolution card, show it to your opponent and put it into your hand. Shuffle your deck afterward.       
PokeDex HANDY 909 
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Fire Red Leaf Green  96  Trainer    Trainer        Uncommon    Shuffle your deck. Look at 6 cards from the top of your deck, then put them back on top of your deck in any order.       
Pokemon Reversal (Major text change. Requires reference.)  (ERRATA) 
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Fire Red Leaf Green  97  Trainer    Trainer        Uncommon    Flip a coin. If heads, choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch.       
Professor Oak's Research 
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Fire Red Leaf Green  98  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Shuffle your hand into your deck, then draw 5 cards.       
Super Scoop Up 
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Fire Red Leaf Green  99  Trainer    Trainer        Uncommon    Flip a coin. If heads, return 1 of your Pokemon and all cards attached to it to your hand.       
VS Seeker 
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Fire Red Leaf Green  100  Trainer    Trainer        Uncommon    Search your discard pile for a Supporter card, show it to your opponent, and put it into your hand.       
Potion  (ERRATA) 
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Fire Red Leaf Green  101  Trainer    Trainer        Common    Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).       
Switch 
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Fire Red Leaf Green  102  Trainer    Trainer        Common    Switch 1 of your Active Pokemon with 1 of your Benched Pokemon.       
Multi Energy 
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Fire Red Leaf Green  103  Energy    Special Energy        Rare    Attach Multi Energy to 1 of your Pokemon. While in play, Multi Energy provides every type of Energy but provides only 1 energy at a time. (Doesn't count as a basic Energy card when not in play.) Multi Energy provides C Energy when attached to a Pokemon that already has Special Energy cards attached to it.       
Blastoise ex  (ERRATA) 
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Fire Red Leaf Green  104  Water  150  Stage 2    Ultra-Rare  Energy Rain - As often as you like during your turn (before your attack), you may attach a W Energy card from your hand to 1 of your Pokemon. Put 1 damage counter on that Pokemon. This power can't be used if Blastoise ex is affected by a Special Condition. (Poke-POWER)  [1WWW] Hyper Whirlpool (80) Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokemon.       
Charizard ex 
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Fire Red Leaf Green  105  Fire  160  Stage 2  LW    Ultra-Rare  Energy Flame - All Energy attached to Charizard ex are R Energy instead of its usual type. (Poke-BODY)  [3] Slash (50)  [RRRRR] Burn Down (200) Discard 5 R Energy attached to Charizard ex. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, and any other effects on the Defending Pokemon.     
Clefable ex 
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Fire Red Leaf Green  106  Colorless  100  Stage 1    Ultra-Rare    [2] Metronome - Choose 1 of the Defending Pokemon's attacks. Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type that Pokemon is, Clefable ex's type is still Colorless.) Clefable ex performs that attack.  [2] Moon Impact (40)     
Electrode ex  (ERRATA) 
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Fire Red Leaf Green  107  Lightning  90  Stage 1    Ultra-Rare  Extra Energy Bomb - Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokemon (excluding Pokemon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition. (Poke-POWER)  [1L] Crush and Burn (30+) You may discard as many Energy as you like attached to your Pokemon in play. If you do, this attack does 30 damage plus 20 more for each Energy you discarded.       
Gengar ex 
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Fire Red Leaf Green  108  Psychic  150  Stage 2  DP  FC  Ultra-Rare    [1P] Poltergeist (40+) Look at your opponent's hand. This attack does 40 damage plus 10 more damage for each Trainer card in your opponent's hand.  [1PP] Prize Count (60+) If you have more Prizes left than your opponent, this attack does 60 damage plus 40 more damage.     
Gyarados ex 
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Fire Red Leaf Green  109  Water  130  Stage 1    Ultra-Rare    [1W] Twister (40) Flip 2 coins. For each heads, choose 1 Energy attached to the Defending Pokemon, if any, and discard it. If both are tails, this attack does nothing.  [3WW] Dragon Rage (100)     
Mr. Mime ex 
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Fire Red Leaf Green  110  Psychic  80  Basic      Ultra-Rare  Magic Odds - If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 10, 30, 50, 70, 90, 110, 130, 150, or 170. (Poke-BODY)  [1P] Breakdown - Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokemon.       
Mr. Mime ex 
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Fire Red Leaf Green  111  Psychic  80  Basic      Ultra-Rare  Magic Evens - If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 20, 40, 60, 80, 100, 120, 140, 160, or 180. (Poke-BODY)  [1P] Breakdown - Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokemon.       
Venusaur ex 
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Fire Red Leaf Green  112  Grass  150  Stage 2  PR    Ultra-Rare  Energy Trans - As often as you like during your turn (before your attack), move a G Energy card attacked to 1 of your Pokemon to another of your Pokemon. This power can be used if Venusaur ex is affected by a Special Condition. (Poke-POWER)  [2G] Pollen Hazard (20) The Defending Pokemon is now Poisoned, Burned, and Confused.  [2GGG] Solarbeam (90)     
Charmander 
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Fire Red Leaf Green  113  Fire  50  Basic    Ultra-Rare    [R] Flare (10)  [2] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Charmander.     
Articuno ex  (ERRATA) 
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Fire Red Leaf Green  114  Water  110  Basic    Ultra-Rare  Legendary Ascent - Once during your turn, when you put Articuno ex from your hand onto your Bench, you may switch 1 of your Active Pokemon with Articuno ex. If you do, you may also move any number of basic W Energy cards attached to your Pokemon to Articuno ex. (Poke-POWER)  [1WW] Cold Crush (50) You may discard an Energy card attached to Articuno ex. If you do, your opponent discards an Energy card attached to the Defending Pokemon.       
Moltres ex 
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Fire Red Leaf Green  115  Fire  110  Basic    Ultra-Rare  Legendary Ascent - Once during your turn, when you put Moltres ex from your hand onto your Bench, you may switch 1 of your Active Pokemon with Moltres ex. If you do, you may also move any number of basic R Energy cards attached to your Pokemon to Moltres ex. (Poke-POWER)  [1RR] Crushing Flames (60) You may discard an Energy card attached to Moltres ex. If you do, the Defending Pokemon is now Confused.       
Zapdos ex 
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Fire Red Leaf Green  116  Lightning  110  Basic    Ultra-Rare  Legendary Ascent - Once during your turn, when you put Zapdos ex from your hand onto your Bench, you may switch 1 of your Active Pokemon with Zapdos ex. If you do, you may also move any number of basic L Energy cards attached to your Pokemon to Zapdos ex. (Poke-POWER)  [1LL] Electron Crush (50+) You may discard an Energy card attached to Zapdos ex. If you do, this attack does 50 damage plus 20 more damage.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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