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Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Aggron 
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Ruby and Sapphire  1  Metal  110  Stage 2  Rare    [1] Retaliate (10x) Flip a coin. If heads, this attack does 10 damage times the number of damage counters on Aggron.  [3] Mega Punch (40)  [3MM] Double Lariat (70x) Flip 2 coins. This attack does 70 damage times the number of heads.   
Aron 
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Ruby and Sapphire  25  Metal  50  Basic    Uncommon    [M] Rollout (10)  [2] Double Stab (20x) Flip 2 coins. This attack does 20 damage times the number of heads.     
Aron 
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Ruby and Sapphire  49  Metal  40  Basic  Common    [1] Teary Eyes - During your opponent's next turn, any damage done to Aron is reduced by 10.  [2] Ram (20)     
Aron 
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Ruby and Sapphire  50  Metal  50  Basic  Common    [1] Gnaw (10)       
Beautifly 
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Ruby and Sapphire  2  Grass  80  Stage 2    Rare  Withering Dust - As long as Beautifly is in play, do not apply resistance for all Active Pokemon. (Poke-BODY)  [G] Stun Spore (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2G] Parallel Gain (50) Remove 1 damage counter from each of your Pokemon including Beautifly.     
Blaziken 
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Ruby and Sapphire  3  Fire  100  Stage 2    Rare  Firestarter - Once during your turn (before your attack), you may attach a R Energy card from your discard pile to 1 of your Benched Pokemon. This power can't be used if Blaziken is affected by a Special Condition. (Poke-POWER)  [2R] Fire Stream (50) Discard a R Energy card attached to Blaziken. If you do, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Blaziken 
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Ruby and Sapphire  15  Fire  110  Stage 2    Rare    [2] Clutch (20) The Defending Pokemon can't retreat until the end of your opponent's next turn.  [3R] Flamethrower (80) Discard a R Energy card attached to Blaziken.     
Breloom 
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Ruby and Sapphire  16  Grass  70  Stage 1    Rare    [2] Headbutt (20)  [2G] Battle Blast (40+) Does 40 damage plus 10 more damage for each F Energy attached to Breloom.     
Camerupt 
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Ruby and Sapphire  4  Fire  90  Stage 1    Rare    [1R] Lava Burn (20) Choose 1 of your opponent's Benched Pokemon. This attack does 10 damage to that Pokemon. (Don't apply weakness and resistance for Benched Pokemon.)  [2RR] Fire Spin (100) Discard 2 Basic Energy cards attached to Camerupt or this attack does nothing.     
Carvanha 
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Ruby and Sapphire  51  Water  40  Basic    Common  Rough Skin - If Carvanha is your Active Pokemon and is damaged by an opponent's attack (even if Carvanha is Knocked Out), put 1 damage counter on the Attacking Pokemon. (Poke-BODY)  [1] Big Bite (10) The Defending Pokemon can't retreat until the end of your opponent's next turn.       
Cascoon 
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Ruby and Sapphire  26  Grass  70  Stage 1    Uncommon  Hard Cocoon - During your opponent's turn, if Cascoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30. (Poke-BODY)  [G] Poison Thread - The Defending Pokemon is now Poisoned.       
Chansey ex 
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Ruby and Sapphire  96  Colorless  120  Basic    Ultra-Rare    [2] Healing Egg - Remove 2 damage counters (1 if there is only 1) from each of your Pokemon. Remove no damage counters from Chansey ex.  [3] Double-edge (80) Chansey ex does 60 damage to itself.     
Combusken 
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Ruby and Sapphire  27  Fire  70  Stage 1    Uncommon    [R] Flare (20)  [3] Double Kick (40x) Flip 2 coins. This attack does 40 damage times the number of heads.     
Combusken 
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Ruby and Sapphire  28  Fire  80  Stage 1    Uncommon  Natural Care - When you attach a R Energy card from your hand to Combusken, remove all Special Conditions from Combusken. (Poke-BODY)  [2] Lunge (50) Flip a coin. If tails, this attack does nothing.       
Darkness Energy (Special) 
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Ruby and Sapphire  93  Energy    Special Energy        Rare    If the Pokemon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokemon (before applying Weakness and Resistance). Ignore this effect unless the Attacking Pokemon is D or has Dark in its name. Darkness Energy provides D energy. (Doesn't count as a basic Energy card.)       
Delcatty 
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Ruby and Sapphire  5  Colorless  70  Stage 1    Rare  Energy Draw - Once during your turn (before your attack), you may discard 1 Energy card from your hand. Then draw up to 3 cards from your deck. This power can't be used if Delcatty is affected by a Special Condition. (Poke-POWER)  [1] Max Energy Source (10x) Does 10 damage times the number of Energy attached to all of your Active Pokemon.       
Delcatty 
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Ruby and Sapphire  29  Colorless  80  Stage 1    Uncommon    [1] Energy Call (10) Attach 1 Energy card from your discard pile to your Active Pokemon.  [2] Cannonball (30+) Does 30 damage plus 10 more damage for each Energy attached to Delcatty but not used to pay for this attack's Energy cost.     
Donphan 
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Ruby and Sapphire  17  Fighting  80  Stage 1    Rare    [1F] Rend (20+) If the Defending Pokemon has any damage counters on it, this attack does 20 damage plus 20 more damage.  [3F] Double Spin (60x) Flip 2 coins. This attack does 60 damage times the number of heads.     
Dustox 
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Ruby and Sapphire  6  Grass  90  Stage 2    Rare  Protective Dust - Prevent all effects of attacks, except damage, done to Dustox by the Attacking Pokemon. (Poke-BODY)  [1G] Toxic - The Defending Pokemon is now Poisoned. Put 2 Damage Counters instead of 1 on the Defending Pokemon between turns.  [2G] Gust (50)     
Electabuzz ex 
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Ruby and Sapphire  97  Lightning  90  Basic  Ultra-Rare    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1LL] Quick Attack (40+) Flip a coin. If heads, this attack does 40 damage plus 20 more damage.     
Electrike 
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Ruby and Sapphire  30  Lightning  50  Basic  Uncommon    [L] Charge - Attach a L Energy card from your discard pile to Electrike.  [1L] Thunder Jolt (30) Flip a coin. If tails, Electrike does 10 damage to itself.     
Electrike 
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Ruby and Sapphire  52  Lightning  50  Basic  Common    [1] Headbutt (10)       
Electrike 
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Ruby and Sapphire  53  Lightning  50  Basic  Common    [1] Super Thunder Wave - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2] Tackle (20)     
Energy Removal 2 
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Ruby and Sapphire  80  Trainer    Trainer        Uncommon    Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent's Pokemon and discard it.       
Energy Restore 
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Ruby and Sapphire  81  Trainer    Trainer        Uncommon    Flip 3 coins. For each heads, put a basic Energy card from your discard pile into your hand. If you don't have that many basic Energy cards in your discard pile, put all of them into your hand.       
Energy Search 
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Ruby and Sapphire  90  Trainer    Trainer        Common    Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.       
Energy Switch 
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Ruby and Sapphire  82  Trainer    Trainer        Uncommon    Move a basic Energy card from 1 of your Pokemon to another of your Pokemon.       
Gardevoir 
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Ruby and Sapphire  7  Psychic  100  Stage 2    Rare  Psy Shadow - Once during your turn (before your attack), you may search your deck for a P Energy card and attach it to 1 of your Pokemon. Put 2 damage counters on that Pokemon. Shuffle your deck afterward. This power can't be used if Gardevoir is affected by a Special Condition. (Poke-POWER)  [P] Energy Burst (10x) Does 10 damage times the total amount of Energy attached to Gardevoir and the Defending Pokemon.       
Goldeen 
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Ruby and Sapphire  55  Water  50  Basic    Common    [1] Flail (10x) Does 10 damage for each damage counter on Goldeen.       
Grovyle 
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Ruby and Sapphire  31  Grass  70  Stage 1  Uncommon    [2] Poison Breath - The Defending Pokemon is now Poisoned.  [2G] Swift (30) This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.     
Grovyle 
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Ruby and Sapphire  32  Grass  80  Stage 1  Uncommon  Natural Care - When you attach a G Energy card from your hand to Grovyle, remove all Special Conditions from Grovyle. (Poke-BODY)  [2] Slash (20)       
Hariyama 
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Ruby and Sapphire  8  Fighting  90  Stage 1    Rare    [F] Super Slap Push - Does 20 damage to each Defending Pokemon.  [2F] Mega Throw (40+) If the Defending Pokemon is a Pokemon-ex, this attack does 40 damage plus 40 more damage.     
Hariyama 
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Ruby and Sapphire  33  Fighting  80  Stage 1    Uncommon    [1F] Shove (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2F] Slap Down (40+) Flip 2 coins. This attack does 40 damage plus 10 more damage for each heads.     
Hitmonchan ex 
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Ruby and Sapphire  98  Fighting  90  Basic    Ultra-Rare    [F] Steady Punch (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.  [2FF] Sky Uppercut (50) This attack's damage is not affected by Resistance.     
Kirlia 
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Ruby and Sapphire  34  Psychic  70  Stage 1    Uncommon    [P] Removal Beam (10) Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokemon.  [2P] Super Psy (50)     
Kirlia 
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Ruby and Sapphire  35  Psychic  70  Stage 1    Uncommon    [1] Dazzle Dance - Flip a coin. If heads, each Defending Pokemon is now Confused.  [P] Life Drain - Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10 HP away from being Knocked Out.     
Koffing 
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Ruby and Sapphire  54  Grass  50  Basic    Common    [1] Tackle (10)  [1G] Double Edge (30) Koffing does 10 damage to itself.     
Lady Outing 
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Ruby and Sapphire  83  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.       
Lairon 
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Ruby and Sapphire  36  Metal  70  Stage 1  Uncommon    [2] Ram (20)  [2M] Metal Claw (40)     
Lairon 
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Ruby and Sapphire  37  Metal  80  Stage 1  Uncommon    [M] Magnitude (20) Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)  [4] One-Two Strike (30+) Flip 2 coins. This attack does 30 damage plus 20 more for each heads.     
Lapras ex 
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Ruby and Sapphire  99  Water  110  Basic    Ultra-Rare    [W] Energy Ball (10+) Does 10 damage plus 10 more damage for each Energy attached to Lapras ex but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [1WW] Confuse Ray (30) The Defending Pokemon is now Confused.     
Linoone 
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Ruby and Sapphire  38  Colorless  70  Stage 1    Uncommon    [1] Seek Out - Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.  [2] Continuous Headbutt (40x) Flip a coin until you get tails. This attack does 40 damage times the number of heads.     
Lum Berry 
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Ruby and Sapphire  84  Trainer    Tool        Uncommon  Attach Lum Berry to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  At any time between turns, if the Pokemon this card is attached to is affected by any Special Conditions, remove all of them. Then discard Lum Berry.       
Magmar ex 
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Ruby and Sapphire  100  Fire  90  Basic    Ultra-Rare    [R] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1RR] Super Singe (40) The Defending Pokemon is now Burned.     
Makuhita 
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Ruby and Sapphire  56  Fighting  50  Basic    Common    [1] Slap Punch (10)  [2] Lunge Out (20)     
Makuhita 
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Ruby and Sapphire  57  Fighting  50  Basic    Common    [1] Fling - Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [1F] Low Kick (30)     
Makuhita 
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Ruby and Sapphire  58  Fighting  50  Basic    Common    [F] Fake Out (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Manectric 
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Ruby and Sapphire  9  Lightning  70  Stage 1  Rare    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Thunder jolt (50) Flip a coin. If tails, Manectric does 10 damage to itself.     
Manectric 
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Ruby and Sapphire  39  Lightning  70  Stage 1  Uncommon    [2] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2L] Gigashock (40) Does 10 damage to 2 of your opponent's Benched Pokemon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokemon.)     
Marshtomp 
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Ruby and Sapphire  40  Water  70  Stage 1    Uncommon    [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [3] Slash (40)     
Marshtomp 
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Ruby and Sapphire  41  Water  80  Stage 1    Uncommon  Natural Care - When you attach a W Energy card from your hand to Marshtomp, remove all Special Conditions from Marshtomp. (Poke-BODY)  [2] Aqua Sonic (20) This attack's damage is not affected by Resistance.       
Metal Energy (Special) 
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Ruby and Sapphire  94  Energy    Special Energy        Rare    Damage done by attacks to the Pokemon that Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). Ignore this effect if the Pokemon that Metal Energy is attached to isn't M. Metal Energy provides M Energy. (Doesn't count as a basic Energy card.)       
Mewtwo ex 
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Ruby and Sapphire  101  Psychic  100  Basic    Ultra-Rare    [P] Energy Absorption - Attach up to 2 Energy cards from your discard pile to Mewtwo ex.  [1PP] Psyburn (60)     
Mightyena 
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Ruby and Sapphire  10  Darkness  70  Stage 1  Rare  Intimidating Fang - As long as Mightyena is your Active Pokemon, any damage done to your Pokemon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance). (Poke-BODY)  [2D] Shakedown (40) Flip a coin. If heads, choose 1 card from your opponent's hand without looking and discard it.       
Mightyena 
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Ruby and Sapphire  42  Darkness  70  Stage 1  Uncommon    [2] Bite (20)  [2D] Ambush (30+) Flip a coin. If heads, this attack does 30 damage plus 30 more damage.     
Mudkip 
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Ruby and Sapphire  59  Water  50  Basic    Common    [W] Bubble (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mudkip 
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Ruby and Sapphire  60  Water  50  Basic    Common    [1] Pound (10)  [2] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.     
Nosepass 
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Ruby and Sapphire  18  Fighting  60  Basic    Rare    [1] Invisible Hand - If any of your opponent's Active Pokemon are Evolved Pokemon, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.  [2] Repulsion - Flip a coin. If heads, your opponent returns the Defending Pokemon and all cards attached to it in his or her hand. (If your opponent doesn't have any Benched Pokemon or other Active Pokemon, this attack does nothing.)     
Numel 
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Ruby and Sapphire  61  Fire  50  Basic    Common    [1] Headbutt (10)  [1R] Burn Off - Flip a coin. If heads, each Defending Pokemon is now Burned.     
Oran Berry 
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Ruby and Sapphire  85  Trainer    Tool        Uncommon  Attach Oran Berry to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.  At any time between turns, if the Pokemon this card is attached to has at least 2 damage counters on it, remove 2 damage counters from it. The discard Oran Berry.       
Pelipper 
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Ruby and Sapphire  19  Water  70  Stage 1  Rare    [1] Stockpile - During your next turn, Spit Up's base damage is 70 instead of 30, and Swallow's base damage is 60 instead of 20.  [1W] Spit Up (30)  [2W] Swallow (20) After your attack, remove from Pelipper the number of damage counters equal to the damage you did to the Defending Pokemon. If Pelipper has fewer damage counters than that, remove all of them.   
Phanpy 
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Ruby and Sapphire  62  Fighting  50  Basic    Common    [1] Stampede (10)  [1F] Trembler - Flip a coin. If heads, this attack does 10 damage to each Defending Pokemon, and each Defending Pokemon is now Paralyzed.     
Poke Ball 
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Ruby and Sapphire  86  Trainer    Trainer        Uncommon    Flip a coin. If heads, search your deck for a Basic Pokemon or Evolution card, show it to your opponent and put it into your hand. Shuffle your deck afterward.       
Pokemon Reversal (Major text change. Requires reference.)  (ERRATA) 
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Ruby and Sapphire  87  Trainer    Trainer        Uncommon    Choose 1 of your opponent's Benched Pokemon. Flip a coin. If heads, switch that Pokemon with the Defending Pokemon.       
Pokenav 
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Ruby and Sapphire  88  Trainer    Trainer        Uncommon    Look at the top 3 cards of your deck, and choose a Basic Pokemon, Evolution, or Energy Card. Show it to your opponent and put it into your hand. Put the 2 other cards back on top of your deck in any order.       
Poochyena 
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Ruby and Sapphire  63  Darkness  40  Basic  Common    [1] Bite (10)       
Poochyena 
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Ruby and Sapphire  64  Darkness  50  Basic  Common    [D] Knock Off - Flip a coin. If heads, choose 1 card from your opponent's hand without looking and discard it.  [2] Rear Kick (20)     
Poochyena 
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Ruby and Sapphire  65  Darkness  50  Basic  Common    [D] Shadow Bind (10) The Defending Pokemon can't retreat until the end of your opponent's next turn.       
Potion  (ERRATA) 
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Ruby and Sapphire  91  Trainer    Trainer        Common    Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).       
Professor Birch 
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Ruby and Sapphire  89  Trainer    Supporter        Uncommon  You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.  Draw cards from your deck until you have 6 cards in your hand.       
Rainbow Energy 
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Ruby and Sapphire  95  Energy    Special Energy        Rare    Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of energy but provides only 1 energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon.       
Ralts 
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Ruby and Sapphire  66  Psychic  50  Basic    Common    [P] Confuse Ray (10) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Ralts 
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Ruby and Sapphire  67  Psychic  50  Basic    Common    [1] Headbutt (10)  [1P] Hypnoblast (20) The Defending Pokemon is now Asleep.     
Ralts 
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Ruby and Sapphire  68  Psychic  50  Basic    Common    [1] Pound (10)  [1P] Link Blast (40) If Ralts and the Defending Pokemon have a different amount of Energy attached to them, this attack's base damage is 10 instead of 40.     
Sceptile 
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Ruby and Sapphire  11  Grass  120  Stage 2  Rare    [1] Lizard Poison (20) If 1 Energy is attached to Sceptile, the Defending Pokemon is now Asleep. If 2 Energy is attached to Sceptile, the Defending Pokemon is now Poisoned. If 3 Energy is attached to Sceptile, the Defending Pokemon is now Asleep and Poisoned. If 4 or more Energy is attached to Sceptile, the Defending Pokemon is now Asleep, Burned, and Poisoned.  [3GG] Solarbeam (70)     
Sceptile 
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Ruby and Sapphire  20  Grass  100  Stage 2  Rare  Energy Trans - As often as you like during your turn (before your attack), move a G Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Sceptile is affected by a Special Condition. (Poke-POWER)  [2G] Tail Rap (50x) Flip 2 coins. This attack does 50 damage times the number of heads.       
Scyther ex 
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Ruby and Sapphire  102  Grass  80  Basic  Ultra-Rare    [G] Agility (10) Flip a coin. If heads, prevent all effects of an attack, including damage, done to Scyther ex during your opponent's next turn.  [1GG] Slash (50)     
Seaking 
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Ruby and Sapphire  21  Water  70  Stage 1    Rare    [W] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2] Fast Stream (30) Move 1 Energy card attached to the Defending Pokemon to the other Defending Pokemon. (Ignore this effect if your opponent has only 1 Defending Pokemon.)     
Sharpedo  (ERRATA) 
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Ruby and Sapphire  22  Water  70  Stage 1    Rare  Rough Skin - If Sharpedo is your Active Pokemon and is damaged by an opponent's attack (even if Sharpedo is Knocked Out), put 2 damage counters on the Attacking Pokemon. (Poke-BODY)  [2W] Dark Slash (40+) You may discard a D Energy card attached to Sharpedo. If you do, this attack does 40 damage plus 30 more damage.       
Shroomish 
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Ruby and Sapphire  69  Grass  40  Basic    Common    [1] Sleep Powder (10) The Defending Pokemon is now Asleep.       
Silcoon 
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Ruby and Sapphire  43  Grass  60  Stage 1    Uncommon  Hard Cocoon - During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30. (Poke-BODY)  [G] Gooey Thread (10) The Defending Pokemon can't retreat until the end of your opponent's next turn.       
Skitty 
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Ruby and Sapphire  44  Colorless  40  Basic    Uncommon    [1] Minor Errand-Running - Search your deck for 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [1] Lullaby (10) The Defending Pokemon is now Asleep.     
Skitty 
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Ruby and Sapphire  70  Colorless  40  Basic    Common    [1] Plus Energy - Attach a basic Energy card from your hand to 1 of your Pokemon.  [1] Scratch (10)     
Skitty 
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Ruby and Sapphire  71  Colorless  50  Basic    Common    [1] Tackle (10)  [2] Lunge (30) Flip a coin. If tails, this attack does nothing.     
Slaking 
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Ruby and Sapphire  12  Colorless  120  Stage 2    Rare  Lazy - As long as Slaking is your Active Pokemon, your opponent's Pokemon can't use Poke-Powers. (Poke-BODY)  [4] Critical Move (100) Discard a Basic Energy card attached to Slaking or this attack does nothing. Slaking can't attack during your next turn.       
Slakoth 
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Ruby and Sapphire  45  Colorless  40  Basic    Uncommon    [1] Claw (20) Flip a coin. If tails, this attack does nothing.  [2] Slack Off - Remove all damage counters from Slakoth. Slakoth can't attack during your next turn.     
Sneasel ex 
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Ruby and Sapphire  103  Darkness  80  Basic  Ultra-Rare    [D] Double Scratch (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [1DD] Beat Up (20x) Flip a coin for each of your Pokemon in play (including Sneasel ex). This attack does 20 damage times the number of heads.     
Swampert 
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Ruby and Sapphire  13  Water  110  Stage 2    Rare  Water Call - Once during your turn (before your attack), you may attach a W Energy card from your hand to your Active Pokemon. This power can't be used if Swampert is affected by a Special Condition. (Poke-POWER)  [2WW] Hypno Slash (50) The Defending Pokemon is now Asleep.       
Swampert 
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Ruby and Sapphire  23  Water  100  Stage 2    Rare  Natural Remedy - Once during your turn (before your attack), when you attach a W Energy card from your hand to Swampert, remove 1 damage counter from Swampert. (Poke-BODY)  [W] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2W] Waterfall (50)     
Swellow 
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Ruby and Sapphire  46  Colorless  70  Stage 1  Uncommon  Drive Off - Once during your turn (before your attack), if Swellow is your Active Pokemon, you may switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. Your opponent picks the Benched Pokemon to switch. This power can't be used if Swellow is affected by a Special Condition. (Poke-POWER)  [2] Wing Attack (30)       
Switch 
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Ruby and Sapphire  92  Trainer    Trainer        Common    Switch your Active Pokemon with 1 of your Benched Pokemon.       
Taillow 
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Ruby and Sapphire  72  Colorless  40  Basic  Common    [1] Peck (10)  [2] Wing Attack (20)     
Torchic 
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Ruby and Sapphire  73  Fire  40  Basic    Common    [1] Peck (10)  [1R] Fireworks (30) Flip a coin. If tails, discard a R Energy card attached to Torchic.     
Torchic 
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Ruby and Sapphire  74  Fire  50  Basic    Common    [1] Singe - Flip a coin. If heads, the Defending Pokemon is now Burned.       
Treecko 
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Ruby and Sapphire  75  Grass  40  Basic  Common    [G] Poison Breath - Flip a coin. If heads, the Defending Pokemon is now Poisoned.       
Treecko 
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Ruby and Sapphire  76  Grass  40  Basic  Common    [1] Tail Slap (10)  [1G] Razor Leaf (20)     
Vigoroth 
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Ruby and Sapphire  47  Colorless  70  Stage 1    Uncommon    [2] Fury Swipes (20x) Flip 3 coins. This attack does 20 damage times the number of heads.  [3] Rage (20+) Does 20 damage plus 10 more damage for each damage counter on Vigoroth.     
Wailmer 
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Ruby and Sapphire  48  Water  80  Basic    Uncommon    [2] Rest - Remove all Special Conditions and 4 damage counters from Wailmer (all if there are less than 4). Wailmer is now Asleep.  [1W] Water Gun (20+) This attack does 20 damage plus 10 more damage for each W Energy attached to Wailmer but not used to pay for this attack's Energy Cost. You can't add more than 20 damage in this way.     
Wailord 
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Ruby and Sapphire  14  Water  120  Stage 1    Rare    [3] Take Down (50) Wailord does 20 damage to itself.  [2WWW] Surf (70)     
Weezing 
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Ruby and Sapphire  24  Grass  80  Stage 1    Rare    [G] Confusion Gas (10) The Defending Pokemon is now Confused.  [1G] Poison Smog - Each Defending Pokemon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Wingull 
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Ruby and Sapphire  77  Water  40  Basic  Common    [W] Surprise Attack (20) Flip a coin. If tails, this attack does nothing.       
Wurmple 
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Ruby and Sapphire  78  Grass  50  Basic    Common    [1] Signs of Evolution - Search your deck for Silcoon and Beautifly, or Cascoon and Dustox cards. Show 1 card or both cards of a pair to your opponent and put them into your hand. Shuffle your deck afterward.  [G] Poison Barb - The Defending Pokemon is now Poisoned.     
Zigzagoon 
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Ruby and Sapphire  79  Colorless  40  Basic    Common    [1] Fury Swipes (10x) Flip 3 coins. This attack does 10 damage times the number of heads.       
Grass Energy 
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Ruby and Sapphire  104  Energy    Energy        Common           
Fighting Energy 
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Ruby and Sapphire  105  Energy    Energy        Common           
Water Energy 
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Ruby and Sapphire  106  Energy    Energy        Common           
Psychic Energy 
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Ruby and Sapphire  107  Energy    Energy        Common           
Fire Energy 
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Ruby and Sapphire  108  Energy    Energy        Common           
Lightning Energy 
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Ruby and Sapphire  109  Energy    Energy        Common           
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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