Basic - Chimecho

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Chimecho 
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Supreme Victors  21  Psychic  70  Basic  P+20    Rare    [1] Heal Bell - Remove 3 damage counters from each of your Pokemon.  [P] Super Psywave Choose 1 of your opponent's Pokemon. Count the amount of Energy attached to that Pokemon. Put that many damage counters on the Pokemon.     
Chimecho 
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Mysterious Treasures  22  Psychic  70  Basic  P+20    Rare    [1] Call In - Draw a card. If Chingling is anywhere under Chimecho, draw 2 more cards.  [P] Strange Bell (20) If the Defending Pokemon is a Basic Pokemon, that Pokemon is now Confused.     
Chimecho (Delta Species) 
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OP Series 4  1  Metal  60  Basic    Rare    [1] Wrap - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1M] Sonicboom (30) This attack's damage isn't affected by Weakness or Resistance.     
Chimecho (Delta Species) 
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Holon Phantoms  37  Metal  60  Basic    Uncommon  Delta Support - Once during your turn (before your attack), if you have a Supporter card with Holon in its name in play, you may search your discard pile for a basic Energy card or a Delta Species Rainbow Energy card, show it to your opponent, and put it into your hand. This power can't be used if Chimecho is affected by a Special Condition. (Poke-POWER)  [2] Hook (20)       
Chimecho 
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Emerald  12  Psychic  70  Basic    Rare    [1] Collect - Draw a card.  [1P] Warp Sounds (20) If the Defending Pokemon is an Evolved Pokemon, the Defending Pokemon is now Confused.     
Chimecho 
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Hidden Legends  17  Psychic  60  Basic    Rare    [1] Chime - Search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your opponent's discard pile.)  [P] Psychic Boom (10x) Does 10 damage times the amount of Energy attached to the Defending Pokemon.     
Chimecho 
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Nintendo Promos  24  Psychic  70  Basic    Promo    [1] Resonate - Your opponent switches each Defending Pokemon with his or her Benched Pokemon. If your opponent has only 1 Benched Pokemon, you choose the Defending Pokemon to switch.  [2] Healing Sound - Remove 3 damage counters from each of your Active Pokemon. Each Defending Pokemon is now Asleep.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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