Basic - Meditite

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Meditite 
View
Primal Clash  79  Fighting   50  Basic  Px2    Common    [F] Smack (20)       
Meditite 
View
Supreme Victors  113  Psychic  60  Basic  P+10    Common    [1] Psyshot (10)  [1P] Karate Chop (30-) Does 30 damage minus 10 damage for each damage counter on Meditite.     
Meditite 
View
Diamond and Pearl  89  Fighting  50  Basic  P+10    Common    [F] Detect - Flip a coin. If heads, prevent all effects of an attack, including damage, done to Meditite during your opponent's next turn.  [1F] Meditate (10+) Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon.     
Meditite 
View
Power Keepers  55  Fighting  40  Basic    Common    [P] Psyshock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [F] Cross Chop (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Meditite 
View
Crystal Guardians  56  Fighting  50  Basic    Common    [F] Kick (10)  [2] Pure Power - Put 2 damage counters on your opponent's Pokemon in any way you like.     
Meditite 
View
Emerald  55  Fighting  50  Basic    Common    [1] High Jump Kick (10)  [1F] Fake Out (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Meditite 
View
Hidden Legends  65  Psychic  50  Basic    Common    [1] Double Chop (10x) Flip 2 coins. This attack does 10 damage times the number of heads.  [P] Calm Mind - Remove 2 damage counters from Meditite (remove 1 if there is only 1).     
Meditite 
View
Hidden Legends  66  Fighting  50  Basic    Common    [F] Jab (10)  [2] Steady Punch (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.     
Meditite 
View
Dragon  37  Fighting  50  Basic    Uncommon    [1] Punch (10)  [1F] Meditate (10+) Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Medicham Evolves from Meditite

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Medicham 
View
Primal Clash  80  Fighting   100  Stage 1  Px2    Rare    [F] Pure Power - Put 4 damage counters on your opponent's Pokemon in any way you like.  [1F] Windmill Kick (60) Your opponent's Active Pokemon is now Confused.     
Medicham 
View
Primal Clash  81  Fighting   90  Stage 1  Px2    Rare  Omega Barrage - This Pokemon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.) (Ancient Trait)  [1] Calm Mind - Heal 30 damage from this Pokemon.  [FF] Yoga Kick (30) This attack's damage isn't affected by Weakness or Resistance.     
Medicham 
View
Supreme Victors  34  Psychic  90  Stage 1  P+20    Rare    [1P] Channeling (60) Your opponent draws 2 cards.  [2P] Chakra Points (10+) Does 10 damage plus 10 more damage for each card in your opponent's hand.     
Medicham 
View
Diamond and Pearl  32  Fighting  90  Stage 1  P+20    Rare    [F] Force Palm - Count the number of damage counters on Medicham. Put that many damage counters on 1 of your opponent's Pokemon.  [1FF] Spinning Kick (80) Medicham does 20 damage to itself.     
Medicham 
View
Power Keepers  34  Fighting  80  Stage 1    Uncommon  Vigorous Aura - As long as Medicham is your Active Pokemon, attacks by each player's Active Pokemon do 10 more damage to any Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [2] Punch (30)  [1FF] Rolling Kick (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Medicham 
View
Crystal Guardians  25  Fighting  80  Stage 1    Rare  Dual Armor - As long as Medicham has any P Energy cards attached to it, Medicham is both P and F type. (Poke-BODY)  [2] Psyshock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2F] Sky Uppercut (50) This attack's damage isn't affected by Resistance.     
Medicham 
View
Hidden Legends  10  Fighting  80  Stage 1    Rare    [1F] Meditate (20+) Does 20 damage plus 10 more damage for each damage counter on the Defending Pokemon.  [2F] Chakra Points (10+) Does 10 damage plus 10 more damage for each card in your opponent's hand.     
Medicham 
View
Hidden Legends  42  Fighting  80  Stage 1    Uncommon    [1] Steady Punch (20+) Flip a coin. If heads, this attack does 20 damage plus 10 more damage.  [1F] Power Heal (10+) Does 10 damage plus 10 more damage for each damage counter on Medicham. After doing damage, remove 1 damage counter from Medicham.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Medicham ex Evolves from Meditite

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Medicham ex 
View
Emerald  95  Fighting  110  Stage 1    Ultra-Rare  Wise Aura - As long as Medicham ex is your Active Pokemon, each Pokemon (excluding Pokemon-ex) (both yours and your opponent's) can't use any Poke-Powers. (Poke-BODY)  [2] Pure Power - Put 3 damage counters on your opponent's Pokemon in any way you like.  [2F] Sky Kick (60+) If the Defending Pokemon has F Resistance, this attack does 60 damage plus 40 more damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

This site is the Pokepedia. It is the most comprehensive, searchable Pokemon Trading Card Game (TCG) database on the web. In the world of TCGs and Collectible Card Games (CCG), there is nothing else like. Not in any other TCG/CCG. Not Magic the Gathering. Not Yu-Gi-Oh. Nothing. The Pokepedia is intended to provide a service to the competitive and casual Pokemon playing community, as well as Pokemon collectors. Among the features the Pokepedia provides is a decklist builder (for building and saving decks as well as printing out tournament-compliant decklists), an event mapper (showing leagues, organized play, and Premier Events across the United States), the Trader Base (where you can identify the cards you have for trade and the cards you're looking for and find others who need what you have and have what you need), a wide variety of information about Pokemon and the TCG (including artists and which cards they drew, Pokemon species, and evolution lines), examples of symbols from the various sets, the Pokemon Timeline (a user-driven history of Pokemon and the TCG), the Pokemon Frappr (an interactive map showing Pokemon players across the World), and a downloadable version of the Pokepedia (in Excel format). The Pokepedia also offers a user-maintained set of links to other sites of interest to the Pokemon community. But the Pokepedia is all about the search engine. Just enter the characteristics of a Pokemon card you're looking for and the Pokepedia will find it for you. As long as there are Pokemon players, the Pokepedia will continue to provide support. Thanks and enjoy the Pokepedia.