Basic - Ditto

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Ditto 
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XY Promos  40  Colorless  70  Basic  Fx2    Promo  Metamorphosis Gene - If this Pokemon is your Active Pokemon, it can use the attacks of your opponent's Active Pokemon. (You still need the necessary Energy to use each attack.) (Ability)  [1] Stick On (10) Attach a basic Energy card from your discard pile to this Pokemon.       
Ditto 
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Boundaries Crossed  108  Colorless  70  Basic  Fx2    Rare  Transform - During your turn (before your attack), you may put a Basic Pokemon from your hand on top of this Pokemon. (This does not count as playing that Pokemon or evolving.) This Pokemon is now that Pokemon. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) (Ability)         
Ditto 
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Triumphant  17  Colorless  40  Basic  Fx2    Rare  Dittobolic - The number of Benched Pokemon your opponent can have is now 4. If your opponent has 5 Benched Pokemon, your opponent must discard 1 of them and all cards attached to it. (Poke-BODY)  [2] Sharp Point (20)       
Ditto 
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Legends Awakened  27  Colorless  60  Basic  F+20    Rare  Ditto DNA - As long as Ditto is your Active Pokemon, its maximum HP is the same as your opponent's Active Pokemon. Ditto can use the attacks of that Pokemon as its own. (You still need the necessary Energy to use each attack.) If that Pokemon is no longer your opponent's Active Pokemon, choose 1 of your opponent's Active Pokemon for Ditto to copy. (Poke-BODY)         
Ditto 
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OP Series 3  12  Psychic  60  Basic    Common  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1P] Psybeam (20) Flip a coin. If heads, the Defending Pokemon is now Confused.       
Ditto 
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Delta Species  35  Colorless  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1] Energy Link (10) Search your discard pile for an Energy card and attach it to Ditto.       
Ditto 
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Delta Species  36  Grass  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1G] Toxic - The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.       
Ditto 
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Delta Species  37  Fire  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [2] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Ditto.       
Ditto 
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Delta Species  38  Psychic  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1] Copy - Choose 1 of the Defending Pokemon's attacks. Copy copies that attack. This attack does nothing if Ditto doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Ditto performs that attack.       
Ditto 
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Delta Species  39  Lightning  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1L] Thunderbolt (40) Discard all Energy cards attached to Ditto.       
Ditto 
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Delta Species  40  Water  60  Basic    Uncommon  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1W] Smash Turn (20) After your attack, you may switch Ditto with 1 of your Benched Pokemon.       
Ditto 
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Delta Species  61  Fire  60  Basic    Common  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1R] Fireworks (30) Flip a coin. If tails, discard a R Energy card attached to Ditto.       
Ditto 
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Delta Species  62  Fighting  60  Basic    Common  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1L] Linear Attack - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon).       
Ditto 
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Delta Species  63  Lightning  60  Basic    Common  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1L] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Ditto 
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Delta Species  64  Water  60  Basic    Common  Duplicate - Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. (Poke-POWER)  [1W] Spiral Drain (20) Remove 3 damage counters from Ditto (all if there are less than 3).       
Ditto 
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Fire Red Leaf Green  4  Colorless  60  Basic    Rare  Form Variation - Once during your turn (before you attack), you may search your discard pile for a Basic Pokemon (excluding Pokemon-ex and Ditto) and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Place Ditto in the discard pile. (Poke-POWER)  [1] Energy Ball (10+) Does 10 damage plus 10 more damage for each Energy attached to Ditto but not used to pay for this attack's Energy cost. You cannot add more than 20 damage in this way.       
Ditto 
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Skyridge  51  Colorless  50  Basic    Common  Prismatic Body - Each basic Energy card attached to Ditto provides every type of Energy but provides only 1 Energy at a time. (Poke-BODY)  [1] Copy - Choose 1 of the Defending Pokemon's attacks. Copy copies that attack. This attack does nothing if Ditto doesn't have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.)       
Ditto 
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Fossil  3  Colorless  50  Basic  Rare  Transform - If Ditto is your Active Pokemon, treat it as if it were the same card as the Defending Pokemon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokemon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokemon while Ditto is Asleep, Confused, or Paralyzed.         
Ditto 
View
Fossil  18  Colorless  50  Basic  Rare  Transform - If Ditto is your Active Pokemon, treat it as if it were the same card as the Defending Pokemon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokemon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokemon while Ditto is Asleep, Confused, or Paralyzed.         
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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