Basic - Mr. Mime

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Mr. Mime 
View
Generations  52  Fairy   70  Basic  Mx2  D-20  Uncommon  Bench Barrier - Prevent all damage done to your Benched Pokemon by attacks. (Ability)  [1Y] Juggling (10x) Flip 4 coins. This attack does 10 damage times the number of heads.       
Mr. Mime 
View
BREAKthrough  97  Fairy   70  Basic  Mx2  D-20  Rare  Bench Barrier - Prevent all damage done to your Benched Pokemon by attacks. (Ability)  [1Y] Juggling (10x) Flip 4 coins. This attack does 10 damage times the number of heads.       
Mr. Mime 
View
Primal Clash  101  Fairy   80  Basic  Mx2  D-20  Uncommon    [1] Trick - Move a Pokemon Tool card attached to 1 of either player's Pokemon to another of that player's Pokemon that doesn't already have a Pokemon Tool attached to it. If there is no Pokemon to move the Pokemon Tool card to, this attack does nothing.  [1Y] Lock Up (30) The Defending Pokemon can't retreat during your opponent's next turn.     
Mr. Mime 
View
XY  91  Fairy  80  Basic  Mx2  D-20  Uncommon    [1Y] Massage - Heal 60 damage from 1 of your Benched Pokemon.  [2Y] Slap Down (40+) Flip 2 coins. This attack does 20 more damage for each heads.     
Mr. Mime 
View
Plasma Freeze  47  Psychic  70  Basic  Px2    Rare  Bench Barrier - Prevent all damage done to your Benched Pokemon by attacks. (Ability)  [1P] Psy Bolt (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mr. Mime 
View
Call of Legends  29  Psychic  70  Basic  Px2    Rare  Trick Reveal - Once during your turn (before your attack), you may have both you and your opponent reveal your hands. This power can't be used if Mr. Mime is affected by a Special Condition. (Poke-POWER)  [1P] Juggling (10x) Flip 4 coins. This attack does 10 damage times the number of heads.       
Mr. Mime 
View
Supreme Victors  37  Psychic  70  Basic      Rare  Focus Wall - If Mr. Mime would be Knocked Out by damage from an attack that does 70 or more damage (after applying Weakness and Resistance), Mr. Mime is not Knocked Out and its remaining HP becomes 10 instead. (Poke-BODY)  [1P] Desperate Slap (20+) If Mr. Mime already has 5 or more damage counters on it, this attack does 20 plus 40 more damage.       
Mr. Mime 
View
Mysterious Treasures  30  Psychic  70  Basic  P+20    Rare  Airy Wall - If your opponent's Pokemon that has 2 or less Energy cards attached to it attacks Mr. Mime, prevent all damage done to Mr. Mime from that attack. If Mime Jr. is anywhere under Mr. Mime, prevent all effects of that attack, including damage, done to Mr. Mime. (Poke-BODY)  [1P] Trick Play - Put a coin next to your Active Pokemon without showing your opponent and cover it with your hand. Your opponent guesses if the coin is heads or tails. If he or she is wrong, this attack does 50 damage to the Defending Pokemon. If he or she is right, Mr. Mime does 20 damage to itself, and this attack's damage isn't affected by Weakness or Resistance.       
Mr. Mime 
View
Aquapolis  95  Psychic  50  Basic    Common  Energy Barrier - Whenever an attack damages Mr. Mime, count the number of basic Energy cards attached to Mr. Mime. That attack does 10 less damage for each of those Energy cards. You can't reduce the damage by more than 20 in this way. (Poke-BODY)  [1P] Mind Shock (20) Don't apply Weakness and Resistance.       
Mr. Mime 
View
Aquapolis  95  Psychic  50  Basic    Common  Energy Barrier - Whenever an attack damages Mr. Mime, count the number of basic Energy cards attached to Mr. Mime. That attack does 10 less damage for each of those Energy cards. You can't reduce the damage by more than 20 in this way. (Poke-BODY)  [1P] Mind Shock (20) Don't apply Weakness and Resistance.       
Mr. Mime 
View
Jungle  6  Psychic  40  Basic    Rare  Invisible Wall - Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.  [1P] Meditate (10+) Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon.       
Mr. Mime 
View
Jungle  22  Psychic  40  Basic    Rare  Invisible Wall - Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.  [1P] Meditate (10+) Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

This site is the Pokepedia. It is the most comprehensive, searchable Pokemon Trading Card Game (TCG) database on the web. In the world of TCGs and Collectible Card Games (CCG), there is nothing else like. Not in any other TCG/CCG. Not Magic the Gathering. Not Yu-Gi-Oh. Nothing. The Pokepedia is intended to provide a service to the competitive and casual Pokemon playing community, as well as Pokemon collectors. Among the features the Pokepedia provides is a decklist builder (for building and saving decks as well as printing out tournament-compliant decklists), an event mapper (showing leagues, organized play, and Premier Events across the United States), the Trader Base (where you can identify the cards you have for trade and the cards you're looking for and find others who need what you have and have what you need), a wide variety of information about Pokemon and the TCG (including artists and which cards they drew, Pokemon species, and evolution lines), examples of symbols from the various sets, the Pokemon Timeline (a user-driven history of Pokemon and the TCG), the Pokemon Frappr (an interactive map showing Pokemon players across the World), and a downloadable version of the Pokepedia (in Excel format). The Pokepedia also offers a user-maintained set of links to other sites of interest to the Pokemon community. But the Pokepedia is all about the search engine. Just enter the characteristics of a Pokemon card you're looking for and the Pokepedia will find it for you. As long as there are Pokemon players, the Pokepedia will continue to provide support. Thanks and enjoy the Pokepedia.