Basic - Caterpie

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Caterpie 
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Generations  3  Grass   40  Basic  Rx2    Common  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [G] Bug Bite (10)       
Caterpie 
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Flashfire  1  Grass  40  Basic  Rx2    Common  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [G] Bug Bite (10)       
Caterpie 
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HeartGold SoulSilver  57  Grass  30  Basic  Rx2    Common    [1] Tackle (20)       
Caterpie 
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Great Encounters  63  Grass  40  Basic  R+10    Common  Pupate - Once during your turn (before your attack), if Caterpie is your Active Pokemon, you may flip a coin. If heads, search your deck for a card that evolves from Caterpie and put it onto Caterpie. (This counts as evolving Caterpie.) Shuffle your deck afterward. This power can't be used if Caterpie is affected by a Special Condition. (Poke-POWER)  [G] Tackle (20)       
Caterpie 
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Fire Red Leaf Green  56  Grass  50  Basic    Common    [1] Signs of Evolution - Search your deck for a Metapod and a Butterfree card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [G] String Shot (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Caterpie 
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Expedition  96  Grass  40  Basic    Common    [1] Headbutt (10)  [2] Entangling Thread (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Caterpie 
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Legendary Collection  69  Grass  40  Basic    Common    [G] String Shot (10) Flip a coin. If heads, the defender is now Paralyzed.       
Caterpie 
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Neo Discovery  53  Grass  50  Basic    Common    [1] Spin Tackle (20) Caterpie does 10 damage to itself.       
Caterpie 
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Base  45  Grass  40  Basic    Common    [G] String Shot (10) Flip a coin. If heads, the defender is now Paralyzed.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Metapod Evolves from Caterpie

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Metapod 
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Generations  4  Grass   70  Stage 1  Rx2    Uncommon  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [2] Harden - During your opponents next turn, if this Pokemon would be damaged by an attack, prevent that attacks damage done to this Pokemon if that damage is 60 or less.       
Metapod 
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Flashfire  2  Grass  70  Stage 1  Rx2    Uncommon  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [2] Harden - During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 60 or less.       
Metapod 
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HeartGold SoulSilver  46  Grass  80  Stage 1  Rx2    Uncommon  Green Shield - Each of your G Pokemon has no Weakness. (Poke-BODY)  [2] Sharpen (20)       
Metapod 
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Great Encounters  47  Grass  70  Stage 1  R+10    Uncommon  Emerge - Once during your turn (before your attack), if Metapod is your Active Pokemon, you may flip a coin. If heads, search your deck for a card that evolves from Metapod and put it onto Metapod. (This counts as evolving Metapod.) Shuffle your deck afterward. This power can't be used if Metapod is affected by a Special Condition. (Poke-POWER)  [1G] Ram (30)       
Metapod 
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Fire Red Leaf Green  39  Grass  80  Stage 1    Uncommon  Energy Protection - Any damage done to Metapod by attacks is reduced by 10 for each Energy attached to Metapod. You can't reduce more than 30 damage in this way. (Poke-BODY)  [2] Sharpen (20)       
Metapod 
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Expedition  87  Grass  60  Stage 1    Uncommon  Exoskeleton - All damage done to Metapod is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY)  [1] Rollout (10)       
Metapod 
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Legendary Collection  54  Grass  70  Stage 1    Uncommon    [2] Stiffen - Flip a coin. If heads, prevent all damage done to Metapod on opponent's next turn. (any other effects of attacks still happen.)  [GG] Stun Spore (20) Flip a coin. If heads, defender is now Paralyzed.     
Metapod 
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Neo Discovery  42  Grass  70  Stage 1    Uncommon    [2] Harden - During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)  [GG] Hatch - Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward.     
Metapod 
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Base  54  Grass  70  Stage 1    Common    [2] Stiffen - Flip a coin. If heads, prevent all damage done to Metapod on opponent's next turn. (any other effects of attacks still happen.)  [GG] Stun Spore (20) Flip a coin. If heads, defender is now Paralyzed.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Butterfree Evolves from Metapod

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Butterfree 
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Generations  5  Grass   130  Stage 2  Lx2  F-20  Rare    [G] Quiver Dance - Search your deck for a basic Energy card and attach it to this Pokemon. Shuffle your deck afterward. If you attached Energy in this way, heal 40 damage from this Pokemon.  [2G] Gust (70)     
Butterfree 
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Flashfire  3  Grass  130  Stage 2  Lx2  F-20  Rare    [G] Quiver Dance - Search your deck for a basic Energy card and attach it to this Pokemon. Shuffle your deck afterward. If you attached Energy in this way, heal 40 damage from this Pokemon.  [2G] Gust (70)     
Butterfree 
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HeartGold SoulSilver  16  Grass  120  Stage 2  Lx2  F-20  Rare    [G] Cure Powder - Remove 3 damage counters from each of your Pokemon.  [2G] Whirlwind (60) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.     
Butterfree 
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Great Encounters  14  Grass  120  Stage 2  R+30    Rare    [G] Parallel Drain (30) After your attack, remove from 1 of your Pokemon the number of damage counters equal to the damage you did to the Defending Pokemon.  [1GG] Dozing Scales (60) Flip a coin. If heads, the Defending Pokemon is now Asleep. If tails, the Defending Pokemon is now Poisoned.     
Butterfree 
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Fire Red Leaf Green  2  Grass  100  Stage 2  Rare  Sooth Dust - As long as Butterfree is your Active Pokemon, remove 1 damage counter from each of your Pokemon between turns. (Poke-BODY)  [2] Whirlwind (30) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.  [2G] Gust (50)     
Butterfree 
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Expedition  5  Grass  80  Stage 2    Rare  Miraculous Powder - Once during your turn (before you attack), you may remove all Special Conditions from your Active Pokemon. This power can't be used if Butterfree is affected by a Special Condition. (Poke-POWER)  [2G] Spiral Drain (40) Flip a coin. If heads, remove 2 damage counters from Butterfree.       
Butterfree 
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Expedition  38  Grass  80  Stage 2    Rare  Miraculous Powder - Once during your turn (before you attack), you may remove all Special Conditions from your Active Pokemon. This power can't be used if Butterfree is affected by a Special Condition. (Poke-POWER)  [2G] Spiral Drain (40) Flip a coin. If heads, remove 2 damage counters from Butterfree.       
Butterfree 
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Legendary Collection  21  Grass  70  Stage 2  Rare    [2] Whirlwind (20) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)  [GGGG] Mega Drain (40) Remove a number of damage counters from Butterfree equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10).     
Butterfree 
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Neo Discovery  19  Grass  80  Stage 2  Rare    [1G] Magic Dust (20) Flip a coin. If heads, the Defending Pokemon is now either Asleep, Confused, Paralyzed, or Poisoned (your choice).  [1GG] Hyper Reverse - Does 10 damage times the number of Energy cards attached to the Defending Pokemon. After doing damage, remove a number of damage counters from Butterfree equal to the amount of damage done to the Defending Pokemon (after applying Weakness and Resistance).     
Butterfree 
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Jungle  33  Grass  70  Stage 2  Uncommon    [2] Whirlwind (20) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)  [GGGG] Mega Drain (40) Remove a number of damage counters from Butterfree equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10).     
Butterfree 
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Southern Islands  9  Grass  80  Stage 2  N/A    [3] Fly (30) Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Butterfree. If tails, this attack does nothing (not even damage).  [1GG] Rainbow Powder (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Poisoned.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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